Going by the quality of the porting, I don't think Namco cares that much.
What happens to Warhammer 40K, GTA4 and bioshock? Or is Online the thing that is shutting down?
What happens to Warhammer 40K, GTA4 and bioshock? Or is Online the thing that is shutting down?
It also looks like they are going back and porting older games over like Enslaved as well. I'm pretty certain they've seen the light and see the PC as a very viable market now.
But what about achievements? I loved being able to get achievement points buy playing Arkham games on PC!
But what about achievements? I loved being able to get achievement points buy playing Arkham games on PC!
Good point my friend, very good point.
This is a great thing- but what's going to happen to Dark Souls and GTA IV?! I visit those daily!
These companies that were stupid enough to use GFWL with their games should be speaking up and letting people know how this is going to affect peoples games. They were morons for using GFWL, no need to be cowards as well and not speak up on it now.
What happens to Warhammer 40K, GTA4 and bioshock? Or is Online the thing that is shutting down?
Steam Achievements have been added for Arkham Asylum and Arkham City (although they don't unlock yet).
Steam Achievements have been added for Arkham Asylum and Arkham City (although they don't unlock yet).
Arkham City had steam achievements when it released.Steam Achievements have been added for Arkham Asylum and Arkham City (although they don't unlock yet).
I'm really not that great at the game, obviously. Because I'm 12 hours in and still at the Undead Burg. I can't beat. So instead I've been grinding and leveling my character to a point where maybe I can. Unfortunately I don't have the time to play games everyday so I don't know that a year is enough time for me.Tarus Demon
Epic is apparently discussing what to do with Bulletstorm. It's good to know they are at least acknowledging it.
https://twitter.com/iFlak/status/370134831885086720
Can someone tell me why companies use things like WIndows Live and Uplay? Do they have to pay Valve extra for using them as DRM?
What is the benefit of having their own DRM vs letting someone else do it for them? (Or what was the benefit they expected).
does anyone knows if batman AC has been patched? or do we still need GFWL to play it?
Valve provides Steamworks for free. That includes any DRM you use as part of Steamworks, afaik.
In the case of UPlay, it's just Ubisoft wanting to have its own online services so they have more control over the games. Same for Origin. Remember that UPlay started off as always-online DRM for Assassin's Creed II on PC. I don't think any non-Ubisoft published game actually uses it.
As for GFWL, it's probably a combination of things:
- Developers thinking PC gamers want Xbox on their PC.
- Easy to port online play stuff from Xbox 360.
- Exclusivity deal with MS (more in the early days when they were trying to force pay-to-play online on PC gaming).
- A general contempt of their customers.
- Something else I'm not aware of that makes GFWL compelling to devs and pubs.
Can someone tell me why companies use things like WIndows Live and Uplay? Do they have to pay Valve extra for using them as DRM?
What is the benefit of having their own DRM vs letting someone else do it for them? (Or what was the benefit they expected).
I recall someone saying a Steam entry known to be the Dark Souls beta was updated recently (grief.exe would probably know). I am praying each night and lighting incense in the hopes that a proper GFWL-free version is being added.
I'm still in disbelief over this. They're not even gracefully phasing this service out. There will be games less than two years old when it dies.
Can someone tell me why companies use things like WIndows Live and Uplay? Do they have to pay Valve extra for using them as DRM?
What is the benefit of having their own DRM vs letting someone else do it for them? (Or what was the benefit they expected).
Some key points about the value of GFWL (as went into the decision making process back in the day):
1. 95% of system calls are identical to Xbox Live. That is to say, if you have an Xbox 360 version, you're 95% of the way to having a working PC SKU, and the calls that are different, aren't wildly different. No additional integration required.
2. What this also means is feature for feature mapping with console. No gaps.
3. Native development support, if needed, in Japanese, in Japan's time zone. For getting anything done with teams in Japan, this is essential.
4. SSA remains secure.
That's not their call to make.What about Gears 1? We should get them to release a steam version.
I recall someone saying a Steam entry known to be the Dark Souls beta was updated recently (grief.exe would probably know). I am praying each night and lighting incense in the hopes that a proper GFWL-free version is being added.
I'm still in disbelief over this. They're not even gracefully phasing this service out. There will be games less than two years old when it dies.
A bit of news.
Codemasters is aware of the problem for the DIRT series and will not let the game die. They also think that the deadline is the closure of the service in July 2014 not much before.
Does Lost Planet on steam use GFWL?
As per this thread only Dirt 3 is being actively explored at the moment.
Dirt 2 can be played offline, not Dirt 3.
As per this thread only Dirt 3 is being actively explored at the moment. This brings the list of games known to have plans pertaining to the removal of GFWL to:
- Batman: Arkham Asylum GOTY
- Batman: Arkham City GOTY
- BioShock 2
- Dirt 3
- Insanely Twisted Shadow Planet
Dirt 2, F1 2010/2011, Fuel, and Operation Flashpoint: Red River "are being looked at".
There is an Xliveless mod for IV and the Episodes, which removes GfWL completely from the game. You can't play multiplayer with it though.Hmm... I still need to play GTA IV, but it uses GFWL for saves. Wonder what will happen for it.
Man, it's the only game I have that uses GFWL, and what a mess it turned out in the end.
Great news.
On a side note, although I don't condone piracy...it does seem like there's a good chance that dozens of GFWL games will become useless (or at least far less fun) overnight. This does give extra credence to the argument that pirates often use to justify piracy in the first place: pirated copies of games ironically offer more glitch-free usability than the legitimate DRM-infested versions.
How is it that WB and 2k still apparently haven't taken care of these games when the plans for it leaked many many months ago. Nobody can tell me that patching out idiotic DRM is a lot of work.
It would be great If we get Steam versions of Dirt 2 and 3. I played over 30 hours each and GFWL was always a pain in the ass.
I hope they also let us buy Dirt 3 DLC from Steam now.