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New DriveClub video shows day/night transition

AngryBird

Banned
O.O
lolol3.gif
 

coolasj19

Why are you reading my tag instead of the title of my post?
My thoughts after watching the 1080p download, the whole game looks...OK. I'm not really blown away. In this particular video, the engine audio sounds like complete ass. Maybe it's this particular car but it sounds like he's driving in a tunnel the entire time, both chase cam and dash cam. I'm also not seeing a great graphical jump in visual fidelity that I would expect, I'm not getting that "wow" factor that some of you are. Dynamic lighting is obviously great and welcome, but the car model does not seem any better than GT5 on the previous generation.

Boring track overall, actually, that's probably most of my problem.

Foliage, shadows, no washed out textures, you can see minute car details ( Dirt on back, scratches on the side, windshield wipers not reaching ),illumination lights, dynamic shadows in tune with the sun, real reflections. It definitely looks next-gen, and I don't even like racing games. Someone can try harder to convince you but this is just what I see to my untrained eyes. Oh yeah, and if you think the sound is hollow, I don't know brah. Put on a good set of headphones, hook it up to a sound system, it sounds pretty good.
 

Fafalada

Fafracer forever
Game Analyst said:
That seems kind of strange considering they need to be finished by the 15th (or so) of October to begin certification and have the disc pressed.
Launch titles sometimes bend those timelines (by a fair bit). And of course there's the whole day-0 patch stuff nowadays on top of it.
 

Chamber

love on your sleeve
My thoughts after watching the 1080p download, the whole game looks...OK. I'm not really blown away. In this particular video, the engine audio sounds like complete ass. Maybe it's this particular car but it sounds like he's driving in a tunnel the entire time, both chase cam and dash cam. I'm also not seeing a great graphical jump in visual fidelity that I would expect, I'm not getting that "wow" factor that some of you are. Dynamic lighting is obviously great and welcome, but the car model does not seem any better than GT5 on the previous generation.

Boring track overall, actually, that's probably most of my problem.
blurredvision
Member
(Today, 08:11 PM)

Sorry, that was too easy but my eyes glaze over when I see GT5 or 6 mentioned alongside Forza or DriveClub when it comes to visuals. I feel like it's either memories playing tricks on folks or they're way too accustomed to looking at current gen bullshots/photo mode.
 

nib95

Banned
The shots that he posted look like they are using a completely different shader set.

They really do not, aside from the obvious differences you'd expect from it being an entirely new track and different time of day.

I do wonder if sometimes Rushy and Co come in to this thread and shake their heads or laugh reading some of the posts.

"reveal looks like a totally different game!"

Which must be hilarious for the team to read given it was all recorded from in game.
 
Rushy, what are the ghost cars? Is it possible to turn them off or make them into fully rendered car models? They're so opaque and glow that it reminds you this is a video game, kind of distracting in my opinion.

I'm with you on that, i want the option to turn off ghosts...
 

Stallion Free

Cock Encumbered
They really do not, aside from the obvious differences you'd expect from it being an entirely new track and different time of day.

I do wonder if sometimes Rushy and Co come in to this thread and shake their heads or laugh reading some of the posts.

"reveal looks like a totally different game!"

Which must be hilarious for the team to read given it was all recorded from in game.
It was recorded from in-engine. There is a difference.
 

RoboPlato

I'd be in the dick
Another quick edit to show how without the two tiny areas of aliasing on the rear of the car, the IQ post new AA filter is near perfect. If they just sort out the jaggies on the rear of the car, the game doesn't need to look any cleaner.

DriveClubImage2.jpg~original

Damn, this looks excellent. If this is what the final game looks like it'll be a real stunner. AA looks flawless here and if they clear up those couple spots then this kind of IQ would be A-OK with me for next gen.
 

nib95

Banned
So then why does the actual gameplay look like a clear cut downgrade from those screens in every department?

It doesn't. At all. You just think it does because it fits that same narrative you've been pushing for weeks now. It's like the downgrade thread all over again. You guys see what you want to see when the reality is the opposite.

Ask Rushy and I guarantee he'll tell you the games visuals have been improved since that trailer was released. Hell, in the exact reveal trailer I linked above, compare the background detail, road textures and interior cockpit materials to what we've seen lately. It's been improved if anything.
 

Vire

Member
Questions for Drive Club team, is there a external view that's a little further out? I wish the car didn't take up as much of the screen, makes it difficult to see the road ahead.

Also is there a drive assist line in this game?
 

vio

Member
So what`s the plan, will game get significant updates after it`s out? I mean other than probable DLC tracks and cars.
 

nib95

Banned
Quick comparison reveal to now. Couldn't find better quality pics, but take away the AA differences (which have now been improved considerably over this old Gamescom build) and I don't see how anyone could say it looks like a downgrade from the reveal...at least in actual gameplay angles anyway.

If anything, several things have been improved. Lighting, cockpit shaders and materials, reflections in windows, dirt from window wiper edges, road side markings, foliage quality, rock surfaces etc.

maxresdefault.jpg


photo-11.jpg


image_driveclub-23128-2662_0003.jpg


image_driveclub-23128-2662_0002.jpg


image_driveclub-23128-2662_0005.jpg


image_driveclub-23125-2662_0005.jpg
 
My thoughts after watching the 1080p download, the whole game looks...OK. I'm not really blown away. In this particular video, the engine audio sounds like complete ass. Maybe it's this particular car but it sounds like he's driving in a tunnel the entire time, both chase cam and dash cam. I'm also not seeing a great graphical jump in visual fidelity that I would expect, I'm not getting that "wow" factor that some of you are. Dynamic lighting is obviously great and welcome, but the car model does not seem any better than GT5 on the previous generation.

Boring track overall, actually, that's probably most of my problem.

Good point, besides the incredibly underwhelming graphics, all the tracks they shown so far looked boring as shit.
Oval & Oval variations, with a lot of straightaways & one or two sports needed to brake.

I'm also not impressed with the car physics, they shown nothing on that front at all so far.
 
Good point, besides the incredibly underwhelming graphics, all the tracks they shown so far looked boring as shit.
Oval & Oval variations, with a lot of straightaways & one or two sports needed to brake.

I'm also not impressed with the car physics, they shown nothing on that front at all so far.

Out of curiosity, what games are you currently not underwhelmed with?
 

RoboPlato

I'd be in the dick
Quick comparison reveal to now. Couldn't find better quality pics, but take away the AA differences (which have now been improved considerably over this old Gamescom build) and I don't see how anyone could say it looks like a downgrade from the reveal...at least in actual gameplay angles anyway.

If anything, several things have been improved. Lighting, cockpit shaders and materials, reflections in windows, dirt from window wiper edges, road side markings, foliage quality, rock surfaces etc.

Agreed. AA, motion blur, and DoF aren't quite as good but the other improvements make up for it. Plus, they still have some time left and Evo does some serious visual grunt work in the last month.
 

Vire

Member
Good point, besides the incredibly underwhelming graphics, all the tracks they shown so far looked boring as shit.
Oval & Oval variations, with a lot of straightaways & one or two sports needed to brake.

I'm also not impressed with the car physics, they shown nothing on that front at all so far.

DC_Timelapse_Chile_Audi_R8_ProRes3.gif


What console racing game looks better than this? I don't know of one.

I guess if you expected more from next-gen you could be disappointed, but I don't know of a better looking racing game on consoles.
 

nib95

Banned
DC_Timelapse_Chile_Audi_R8_ProRes3.gif


What console racing game looks better than this? I don't know of one.

I guess if you expected more from next-gen you could be disappointed, but I don't know of a better looking racing game on consoles.

No racing game in actual gameplay looks better than that on any platform period. Obviously some of the PC one's are going to have much higher IQ, but in terms of graphical features and fidelity, nope. I made a post about it earlier.

There's a lot of things DriveClub does considerably better than the competition, or that other racers (including PC) don't do at all, things that I never even noticed till similar posts to yours started popping up. Overall better lighting, dynamic shadowing even on distant objects that are all self shadowing, texture detail, volumetric smoke (that is even dynamically lit and casts it's own shadows), reflections, refraction's, dynamic global illumination, far more geometric complexity, mass foliage that is fully 3D, physics on foliage and so on.

DriveClub is a big step up technically compared to driving games of the past. It's just the IQ that needs to be sharpened up, and by the looks of it, in that respect the new AA is already looking improved.
 

RoboPlato

I'd be in the dick
They have probably been in crunch since E3... and it shows.

Game has to be done by October 15th from my understanding, so only one month left.

GG and Evo are probably working their asses off. I also expect both games to have gigantic day one patches so October 15th isn't the final cutoff date.
 

otapnam

Member
Just wait till they release direct feed of the cinematic replay angle. It could be the one that looks more like the trailer
 

Vire

Member
GG and Evo are probably working their asses off. I also expect both games to have gigantic day one patches so October 15th isn't the final cutoff date.

Sure to fix bugs and stuff like that, but all art assets and things like that need to be done by then.
 

RoboPlato

I'd be in the dick
Sure to fix bugs and stuff like that, but all art assets and things like that need to be done by then.

Effects and performance can be tweaked a bit as well.

How about this? They each hold that title for their respective consoles. :D

I'll agree with you there. No matter how good this game looks or plays people are going to treat it like shit since it's 30fps.
 

Chamber

love on your sleeve
Quick comparison reveal to now. Couldn't find better quality pics, but take away the AA differences (which have now been improved considerably over this old Gamescom build) and I don't see how anyone could say it looks like a downgrade from the reveal...at least in actual gameplay angles anyway.

If anything, several things have been improved. Lighting, cockpit shaders and materials, reflections in windows, dirt from window wiper edges, road side markings, foliage quality, rock surfaces etc.

maxresdefault.jpg


photo-11.jpg


image_driveclub-23128-2662_0003.jpg


image_driveclub-23128-2662_0002.jpg


image_driveclub-23128-2662_0005.jpg


image_driveclub-23125-2662_0005.jpg
Night and day difference as far as trackside detail goes. Looks far better now.

I swear, this game has to be the punching bag of this coming generation regardless of what they release.
It is kind of amusing how this game's visuals are nitpicked to death. Kind of an odd choice for the kinds of post you see.
 

Vire

Member
Effects and performance can be tweaked a bit as well.



I'll agree with you there. No matter how good this game looks or plays people are going to treat it like shit since it's 30fps.

I can't remember the last time a console game has been patch to add any graphical effects. So I doubt it. Also, I don't think it's because it's 30 FPS. I think it's because it's Evolution, they are a redheaded step child in the racing world.

Driveclub is going to be the darkhorse of nextgen. Kameo on 360 got shit on all day too, LOOK WHOSE LAUGHING NOW.

Well shit, that was a terrible example, but I like Kameo god dammit.
 
I can't remember the last time a console game has been patch to add any graphical effects. So I doubt it. Also, I don't think it's because it's 30 FPS. I think it's because it's Evolution, they are a redheaded step child in the racing world.

Driveclub is going to be the darkhorse of nextgen. Kameo on 360 got shit on all day too, LOOK WHOSE LAUGHING NOW.

Well shit, that was a terrible example, but I like Kameo god dammit.


LOL yeah at least it had color :)
 

RoboPlato

I'd be in the dick
I can't remember the last time a console game has been patch to add any graphical effects. So I doubt it. Also, I don't think it's because it's 30 FPS. I think it's because it's Evolution, they are a redheaded step child in the racing world.

Driveclub is going to be the darkhorse of nextgen. Kameo on 360 got shit on all day too, LOOK WHOSE LAUGHING NOW.

Well shit, that was a terrible example, but I like Kameo god dammit.

Uncharted 3 got the motion blur patch, Ghostbusters PS3 got a resolution upgrade, and the HD version of ZoE2 got a massive resoution/framerate/AA bump.
 
I dunno for some reason it doesn't look as good as Forza Horizon to me. Maybe its just the color palette and all the stuff going on in the background in FH.
 

Vire

Member
Uncharted 3 got the motion blur patch, Ghostbusters PS3 got a resolution upgrade, and the HD version of ZoE2 got a massive resoution/framerate/AA bump.

Totally forgot about Uncharted 3's snafu. Yeah maybe they will, but I hope not. Would suck for offline players.

If anything were to be patched in at a later date, I expect it to be Weather effects. Shame it isn't being included to begin with.
 
Quick comparison reveal to now. Couldn't find better quality pics, but take away the AA differences (which have now been improved considerably over this old Gamescom build) and I don't see how anyone could say it looks like a downgrade from the reveal...at least in actual gameplay angles anyway.

If anything, several things have been improved. Lighting, cockpit shaders and materials, reflections in windows, dirt from window wiper edges, road side markings, foliage quality, rock surfaces etc.

maxresdefault.jpg


photo-11.jpg


image_driveclub-23128-2662_0003.jpg


image_driveclub-23128-2662_0002.jpg


image_driveclub-23128-2662_0005.jpg


image_driveclub-23125-2662_0005.jpg

Dude, did you seriously lower the quality of the original drive club shots to make the current version look better by comparison? I'm not saying the game doesn't look great right now, but there's no way in hell those blurry pictures is what Drive Club's first footage looked like. No way... :p

Correction, earlier pics were really a bit of a blur fest. I was mistaken.
 

RoboPlato

I'd be in the dick
Totally forgot about Uncharted 3's snafu. Yeah maybe they will, but I hope not. Would suck for offline players.

If anything were to be patched in at a later date, I expect it to be Weather effects. Shame it isn't being included to begin with.

I wasn't saying that they were guaranteed to have effects completely added with patches but they might increase the precision of motion blur or tweak performance a bit. I expect Killzone's MP in particular to have some framerate improvements in the first patch if they plan on hitting 60.
 

Vire

Member
I dunno for some reason it doesn't look as good as Forza Horizon to me. Maybe its just the color palette and all the stuff going on in the background in FH.

Forza Horizon is sexy looking game, but I dunno about that.

I do hope there are wide open expanses and dirt roads like this (offscreen shot I took myself):

A5Cwlp_CUAAjZVl.jpg:large


I think it looks leaps and bounds better. Did horizon ever get super dark at night or was it perpetually dusk?

It wasn't super dark, but it did have full day night cycles and it looked great.
 
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