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EDGE: "Power struggle: the real differences between PS4 and Xbox One performance"

DieH@rd

Banned
You can add FIFA14 to the 1080p list.

Devs confirmed that PS4 launch title Blacklight Retribution is running on 1080p and very close to 60fps [unoptimized code at the time of the interview].


edit - DC Universe Online will also be 1080p60 on launch:
Executive Producer Lawrence Liberty: "Right now we're running at 60 fps, which is double the frame-rate of PS3, and we're running at 1080p, which is around double the resolution of what PS3 is (720p). We feel that is a really good baseline."

He continued by saying that with performance stable at those levels, the team is looking at adding more bells and whistles graphically, like more realistic lighting and depth-of-field effects.
http://massively.joystiq.com/2013/06/13/e3-2013-dcuo-plans-to-remain-completely-free-on-ps4/

edit2 - DCUO 1080p confirmation from E3 http://www.youtube.com/watch?v=Z73C9ZJzUHA&feature=player_detailpage#t=226
 

DieH@rd

Banned
Also, I think most people know that BF4 is 720p. Also, wasn't CoD Ghost confirmed to run 1080p on next gen and PC?

No, we dont know that for sure. Remember, EA rep mentioned several times during E3 pressconf demo [the one that started without sound] that Battlefield 4 is running in 1080p60 on Xbone. Off course he forgot to mention that the game is upscaling to 1080p. :D

Activision did not demo Ghost on any console on showfloors, so we dont know real resolution.
 

Skeff

Member
Added, DC:UO and remembered FF14 was confirmed 1080p.

If anyone has a source for any other game, I'll add it in for PS4/XB1.
 
Gemüsepizza;86116102 said:
Interesting tweet from Albert Penello (don't know if it already has been posted):



Right, because someone in his position isn't able to get information about the resolution of those games by himself. Just another obfuscation attempt imo.

F**k off Panello. Seriously.
 
"If I do it - claimed bias."

Oh come on, you baby. People say you're biased because you lie about things under the guise of being a helpful insider. No one would say that shit about an honest list of resolutions. However, judging by the latest round of FUD you've fed us, you'd probably screw that list up, too.

God, the crying is ridiculous.
 
does he still post here or did the heat after all the df articles get too much ...
He posts to say "I'm still here, guys!" He also "clarifies" non-technical things from time to time.

I think that's it. He might have realized that bullshitting technical people doesn't work.
 

Perkel

Banned
I see what you mean about it being quicker to do on XB1 than 360 and your right, but that's 11% of your DDR3 bandwidth wasted just transferring data around for the framebuffer alone, or 22% wasted at 60fps. The 68GB/s needs to cover a whole lot more than that, for a start it has to be used for snapped apps, to what extent we have no idea, Probably not much at all, but still some, We also need access models, textures, lights, everything needs to come through that 68GB/s at some point, By comparison, everything needs to come through the 176GB/s in the PS4. The esram can provide a lot of bandwidth, and likely more than you would ever really need for 32mb, however the 68GB/s is the choke point, the last thing you'd want to do is take 11%(30fps) or 22%(60fps) away to move frame buffers around. I think the bandwidth of the DDR3 is going to be a lot more precious than the bandwidth of the esram for developers.

This is what I was meaning when I was talking about 360 vs ps3 and X1 vs. PS4. Because the main pool of ram is so much slower than PS4 relative to the comparison between 360/PS3 you need to preserve that 68GB/s as much as you can.

I hope I explained my point of view a little better there.



1080p framebuffer using forward rendering and no AA at 32 bits per pixel would be ~24mb IIRC, however using deferred rendering which is far more likely would put it at the total of 2073600 pixels so at differing BPP(Bytes per pixel) we would get:

16 BPP: 31.64mb
20 BPP: 39.55mb
24 BPP: 47.46mb
28 BPP: 55.37mb
32 BPP: 63.28mb

As a reference BF3 (1080p on PC) is 20BPP and KZ:SF is 24BPP both without AA. I can't imagine Next Gen going any lower than 16BPP.

I imagine Forza5 doesn't use deferred rendering considering almost all lights are static.
Hmm. That should give them 24mb framebuffer + free mb for AA.


What is 1080p 32bit per pixel with 2xMSAA and 4xMSAA ? Less than 32MB ?
 

CoG

Member
Dynamic resolution is a horrible idea. It's like adding the bitrate scaling you see on Netflix on a Blu-ray.
 

Krakn3Dfx

Member
F**k off Panello. Seriously.

That's harsh. I don't think Penello is a bad guy, he's in a difficult situation trying to mitigate the perception of the XB1 as being pretty under powered compared to their closest competition. Plus, he works for MS, which brings an entirely new level of 'Big Ballmer is watching you' when he posts online.

I feel kind of bad for people who work for MS who are put in the public eye, active and potential customers expect a lot of answers, and when the real answers are less than ideal, they're (maybe rightfully) skewered when they try to spin those answers into something more appealing. At the same time, they're still people doing a job, and they have bills to pay like everybody else in an economy that's not exactly forgiving right now.

People like Albert are, in all likelihood, the people who, given the option, would have gone with a far beefier machine with less baggage. At the end of the day, when the man holding the money says, "We want this, this, and this, and also, make it play Halo, and keep it under $xxx," tough decisions have to be made.
 

Skeff

Member
I imagine Forza5 doesn't use deferred rendering considering almost all lights are static.
Hmm. That should give them 24mb framebuffer + free mb for AA.


What is 1080p 32bit per pixel with 2xMSAA and 4xMSAA ? Less than 32MB ?

it's about 40mb for 2x and about 72mb for 4x
 

Ishan

Junior Member
Dynamic resolution is a horrible idea. It's like adding the bitrate scaling you see on Netflix on a Blu-ray.

any examples of games already out that use this extensively? just wondering ... if done right couldnt this be applicable to almost any game .... but im geussing its not widespread for a reason
 
Dynamic resolution is a horrible idea. It's like adding the bitrate scaling you see on Netflix on a Blu-ray.

Sometimes you need stuff like that. In Wipeout HD they did it so they could maintain the high framerate, but doing it so they can achieve 30 fps...is hardly exciting.
 
DR3: Dynamic bullshit - actually unable to find a solid link on this, many available but no direct dev comments could be found easily. - Albert could clarify if he wanted to, even if he didn't know it would be 1 phonecall away.
Dynamic Resolution??? WTF does that even mean? It changes the resolution during gaming..? How can that not look like anus during the changes/scaling/stretching or whatever happens that is "dynamic"?
 

stryke

Member
Dynamic Resolution??? WTF does that even mean? It changes the resolution during gaming..? How can that not look like anus during the changes/scaling/stretching or whatever happens that is "dynamic"?

That's exactly what it is. When the system comes under stress in a particularly demanding scene, it will lower the resolution.

Wipeout HD and Killzone Mercenaries are good examples.
 

Famassu

Member
Dynamic resolution is a horrible idea. It's like adding the bitrate scaling you see on Netflix on a Blu-ray.
Worked perfectly fine in Wipeout HD. Though, that was 1080p and only in its most chaotic moments did it ever dip under 1080p. Not sure what Dead Rising 3 is. Does it have 720p and dynamic resolution? Going sub-HD might be a bit jarring, if that's the case.
 

Ensoul

Member
I am torn as to which system to buy. I know the ps4 is more powerful and $100 less but the problem is that I have mine and my sons Xbox live account for the next year. If I want to sign us both up for playtation plus it's going to end up being $100 which ends up being the same price as the Xbox. Truth is I like the Xbox one launch games better.

I have both preorders so if have a month to pick. Hopefully by then we can see clearly how both stack up.
 

Perkel

Banned
Worked perfectly fine in Wipeout HD. Though, that was 1080p and only in its most chaotic moments did it ever dip under 1080p. Not sure what Dead Rising 3 is. Does it have 720p and dynamic resolution? Going sub-HD might be a bit jarring, if that's the case.

Dynamic resolution can also means dropping res from 720p to sub 720p.
Did we got any clarification on default res ? Did someone pixel counted DR3 ?

edit:

Dynamic resolution means that resolution will change in live gameplay according to what is happening on screen.
 
That's exactly what it is. When the system comes under stress in a particularly demanding scene, it will lower the resolution.

Wipeout HD and Killzone Mercenaries are good examples.
hmmm, both games i respect. Considering me owned by dynamic resolution.
 

Majanew

Banned
Poor Penello. His company made a system weaker than the competition and he doesn't seem to like it. PS4 is going to smack Xbox One all generation long in the resolution department. Resolutions need dropped on XB1 to keep the graphics on par with PS4.
 
Gemüsepizza;86116102 said:
Interesting tweet from Albert Penello (don't know if it already has been posted):



Right, because someone in his position isn't able to get information about the resolution of those games by himself. Just another obfuscation attempt imo.

He says later on he has a list, or at least has knowledge, but claims people would call bias if he revealed it.

I don't know? I wouldn't call technical specs bias.
 

foxbeldin

Member
I am torn as to which system to buy. I know the ps4 is more powerful and $100 less but the problem is that I have mine and my sons Xbox live account for the next year. If I want to sign us both up for playtation plus it's going to end up being $100 which ends up being the same price as the Xbox. Truth is I like the Xbox one launch games better..

You need only one account with ps+ on your console to have every users benefit from it.
 

Perkel

Banned
You need only one account with ps+ on your console to have every users benefit from it.

yep. You don't need PS+ account for every user.
You just authorize hardware itself + 1 other if you want (second ps3/4) and all content from PS+ is available to all accounts on your hardware.

I have Vita + PS3 and i share my account with my friend so i can use his full game bought on PSN and he can use mine full games.
 

Famassu

Member
Dynamic resolution can also means dropping res from 720p to sub 720p.
Did we got any clarification on default res ? Did someone pixel counted DR3 ?

edit:

Dynamic resolution means that resolution will change in live gameplay according to what is happening on screen.
I know what Dynamic resolution is and I know it can mean dropping sub-HD if the native resolution is as low as 720p. I meant to ask if Dead Rising 3 is 720p, which would mean that the resolution would drop to sub-HD levels if it has dynamic resolution, which could look a bit more jarring than a 1080p game dropping resolution for a sec. But if, say, they get Dead Rising 3 to run at 900p and it a bit from that occasionally, I'm not sure if that will be quite as noticeable.
 
That's harsh. I don't think Penello is a bad guy, he's in a difficult situation trying to mitigate the perception of the XB1 as being pretty under powered compared to their closest competition. Plus, he works for MS, which brings an entirely new level of 'Big Ballmer is watching you' when he posts online.

I feel kind of bad for people who work for MS who are put in the public eye, active and potential customers expect a lot of answers, and when the real answers are less than ideal, they're (maybe rightfully) skewered when they try to spin those answers into something more appealing. At the same time, they're still people doing a job, and they have bills to pay like everybody else in an economy that's not exactly forgiving right now.

People like Albert are, in all likelihood, the people who, given the option, would have gone with a far beefier machine with less baggage. At the end of the day, when the man holding the money says, "We want this, this, and this, and also, make it play Halo, and keep it under $xxx," tough decisions have to be made.

I get that he is getting paid to do this, but there is a certain amount of BS being presented that even he must see through. It just seems super disingenuous and manipulative (in an anti-consumer way) given what we know.
 
The whole claimed bias thing is simply disingenuous.

It's a list, with only resolution + framerate. Two things. It's only claimed bias if you try to downplay a lower resolution with bullshit like "it has higher IQ", but a straight-forward list is only facts, not bias.

If the numbers on the list turn out to be different from the actual output, it's no longer bias, but downright lies.
 
Then that probably means FM5 doesn't have MSAA that is for sure.
How other AA techniques change that ?

FXAA ?

Pretty sure DF said that forza 5 was using post processing aa, which is probably fxaa.

How many mb would that be? 1080 32bpp and fxaa?

What does bits per pixel do?
 
Gemüsepizza;86116102 said:
Interesting tweet from Albert Penello (don't know if it already has been posted):



Right, because someone in his position isn't able to get information about the resolution of those games by himself. Just another obfuscation attempt imo.

Someone should tweet him a list of their own exclusives
 

stryke

Member
I am sure he knows the resolution for most PS4 & xbone games. He is just spinning the negativity, buying time....that's all he has to do till launch, after which he will disappear

He'll just resume his "numbers are meaningless and it's all about the games " stance.
 
Gemüsepizza;86116102 said:
Interesting tweet from Albert Penello (don't know if it already has been posted):



Right, because someone in his position isn't able to get information about the resolution of those games by himself. Just another obfuscation attempt imo.

How incredibly disingenuous. Pick up a phone and call the right person in the appropriate department.

People on twitter are supposed to inform you on game resolutions?!
 
Penello should post such a list here. Resolutions and frame rates by themselves cannot be biased. Adding stuff like "because of overdelivering on zombies" as a reason why Dead Rising is using a dynamic resolution, or saying 900p is the most "balanced" resolution is where you enter biased territory.

Post the list, Penello. If it's accurate, then you have nothing to fear.
 

Azlan

Member
I think what he is asking is where people are getting the resolutions he sees people quoting online - not asking for a list of the resolutions because he doesn't know.

That said. Just friggin' tell us the resolutions of games you think are being misrepresented. You would think he would want to clear up misconceptions and not spread them with vague questions and statements like these on twitter.
 

Jack_AG

Banned
He says later on he has a list, or at least has knowledge, but claims people would call bias if he revealed it.

I don't know? I wouldn't call technical specs bias.
He probably got his list from a guy at MS... Like all other BS spewed.

I think what he is asking is where people are getting the resolutions he sees people quoting online - not asking for a list of the resolutions because he doesn't know.

That said. Just friggin' tell us the resolutions of games you think are being misrepresented. You would think he would want to clear up misconceptions and not spread them with vague questions and statements like these on twitter.
The entire XB1 campaign is misinformation and FUD. It would fit right in, I'm sure. Probably already green-lit by PR.
 
He'll just resume his "numbers are meaningless and it's all about the games " stance.

His main goal is to make sure hardcore gamers buy Xbone. All this negativity about 1.1 TFlop GPU must be gravitating people towards PS4. I am guessing they have Digital Foundry in their pocket and they could ask them to spin some more at launch.
 

Cidd

Member
MS PR has been in full spin these past few days,I guess with the imminent PS4 release getting closer it's full on desperation mode, like the Surface/W8 ads.

Rather exciting to watch really.


I would also really like to see this compiled list of game resolution Albert have, just for the laughs.
 

Jack_AG

Banned
His main goal is to make sure hardcore gamers buy Xbone. All this negativity about 1.1 TFlop GPU must be gravitating people towards PS4. I am guessing they have Digital Foundry in their pocket and they could ask them to spin some more at launch.
Can't happen with internet detectives calling out DF if the case was a noticeable difference between boxes.
 
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