BruiserBear
Banned
You had cases of EA games running in 30 FPS to meet the PS3 launch (even though they were running in 60 FPS on the 360), but the versions after were pretty much the same (both running in 60 FPS).
Interested in seeing how the second batch of 3rd party multiplatform franchises will be on the Xbox One -- devs should get more familiarized with the system by then but we'll see.
The big difference is that the PS3/360 were much more similar in overall power than the PS4/XB1.