• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

DF/JF: Battlefield 4 PS4 vs XB1 videos/screens (900p PS4, 720p XB1)

derwalde

Member
just woke up and havnt read all the thread, i have two questions:

does the PS4 uspacle the 900p to 1080p? if not it would be interesting to see what it looks on a native 900p screen.

what are the possible effects when you select 720p on the PS4 as video ouput? downscaling?

in any case im not blown away by what ive seen. my fps of choice remains KZ:SF.
 

dark10x

Digital Foundry pixel pusher
Meanwhile:
- the PC version shits from great heights on the superior PS4 900p visual clarity
- Killzone: Shadowfall destroys BF4 visually
That's bullshit. The PC version does not "shit" on the PS4 version. They are remarkably close but that's not something you'll be able to determine from Youtube videos.

Also, Killzone runs at a much less consistent framerate than BF4.

Regardless of numbers fallout 3 looked worse on the PS3 compared to the 360, then BF4 looks on X1 compared to the PS4 version.
Think what you want, but facts are facts. You're talking about something subjective (which you feel "looks" worse).
 

demolitio

Member
Makes my job easier :D

Thanks for all the laughs, folks

It's like a roller-coaster of emotions ride between laughter and pure insanity as the same shit is regurgitated without any reading just so they can win a minor argument in their eyes.

Man, I really wish I was here for more console launches. I imagine this place was quite fun then too. :D

I'm just happy I finally have my answer on which version to get since I was hesitant on the PC version during the beta and didn't know if I wanted to join my friends on a console version.

I'm going to end this post on an high note: Everyone in this thread can celebrate the fact that everyone (except those poor last-gen users) gets to enjoy 64 players finally!
 

kitch9

Banned
except for the like 50% more pixels and higher framerate lol...this really cant be stated enough....

PS4
- higher framerate
- 50%+ more pixels rendered
- better effects
- certain effects that are simply absent from the Xbone version
- better aliasing BY FAR

its doing all of those things while pushing significantly more pixels...thats A LOT of difference...

Yup, the difference is massive to the point its offensive to think the machine providing the poor quality is actually more expensive.

MS seem to have deluded themselves that their brand holds a price premium like Apple without ever actually being able to charge a price premium for any of their products.
 
Goddamnit. The bone has an EVEN WORSE gamma curve problem. What the hell, that black crush is insane. If you shift the settings around you'll probably just end up crushing the whites. Gross.

I'm baffled at how they could fuck it up so badly yet again after so much developer backlash last time around.
 

Loudninja

Member
I am going to say this BF4 is doing more than Killzine but it is still very very impressive looking considering the scale of the SP.

Dont know how GG does it. Anyways I stop right here!
 

ethomaz

Banned
I don't know if it was posted... I saw the video but not the article.

http://www.ign.com/blogs/mitchy_d/2013/10/28/wheres-the-xbox-one-or-ps4-battlefield-4-review

IGN is adamant about playing all review games in conditions that allow us to be thorough and confident in our criticism. On PC and current-gen consoles, I was able to play many hours of both the single-player and multiplayer, to the point where I was satisfied. That was not the case with Xbox One and PlayStation 4 versions, which were either not made fully available (Xbox One) or in a pre-launch state that did not allow me to experience Battlefield 4 in a way that felt comparable to what you will play when they launch, including frequent crashes and connectivity problems (PS4). To give a recommendation based on those conditions feels unfair to both the game and our readers, considering the platforms have yet to launch. So we're waiting until we can play this thing in the wild. These are problems we expect will be a non-issue when the next-gen machines launch, but better safe than sorry.

However, I can give you some impressions based on my time with the PlayStation 4 multiplayer and single-player. Purely from a gameplay perspective, I can say with confidence that Battlefield 4 on PlayStation 4 and PC are equally excellent. The two are visually comparable, with minor detail differences if you’re really trying to pick it apart. The single-player and multiplayer look beautiful, and DualShock 4 is the best thing to happen to PlayStation in terms of first-person shooters. The analog sticks give you much more room for precise movements than the PS3's DualShock 3, whose sticks I've always felt are a bit clumsy. With aim/fire moved back to the redesigned L2/R2, you’re now pulling a trigger rather than pushing a button. It just feels more natural than hooking my index fingers over the PS3 controller’s bumpers. I’ll probably use this controller to play PC games for the foreseeable future.
 
So can we all agree that cross platform titles have the advantage on PS4 (on launch)?

#basedCerny

Of course they do. We've known that for months now.

If you want the best version of 3rd party multiplatform games, go out and buy yourself a PS4.

X1 has its value props in other places.
 

Into

Member
maybe they were not online so Azure cant help?


:)

Heh yeah i suppose! I am just bewildered that a mere cloud cannot be rendered here? Is it that taxing?

This probably shows the largest difference yet it's not in OP. C'mon Newman.
HWb79lR.gif


This picture clearly showcases the jaggies, and what a difference resolution can make. The car to the left has noticeable jaggies on the Xbox version. The gun itself has it, the chopper also has jaggies everywhere.

Because the contrast seems to be jacked, the chopper in the Xbox version looks even worse than had they had the same contrast. The black parts look like voids in space, aka no detail, while the PC and PS4 version have a softer black that eludes to more detail.

Thats not to say the PS4 is perfect, it also has some jaggies, but they are far smaller and less noticeable. Look at the gun, you would need to further zoom in to really pinpoint them. With Xbox One its noticeable to the naked eye.
 
yes we do, they harmonised over time in the last gen

Yes because the PS3 had the Cell processor, which was a monster.

Now tell me what the Xbox One has over the PS4 right now? Its not the CPU because they're both the same except with slightly different clocks. And its not the GPU because the PS4 curb-stomps the Xbox One's GPU by a country mile while having more GPU compute functionality. And its not the memory architecture because 8gb of GDDR5 is very, very likely the option that has more longevity.
 

DieH@rd

Banned
With PS4 MP footage dropping to 50s and high 40s constantly, Guerilla Games can safely start promoting full 60fps multiplayer for KZSF now.

GAF screamed beause KZSF could not maintain 60fps when 24 players dropped grenade at the same time. Seems so insignificant now that BF4 has much larger problems. Sure that happens only in 64 maps, but still.
 
What I learnt in this thread form some people; increasing contrast suddenly makes a game look better.

Its pretty clear which is the superior version: the one with a better frame rate and higher resolution.

GG Xbone. Imagine the graphical disparity in exclusives 0_0

We have exclusives already. The argument as to which first party title looks better isn't cut and dry either.
 
Not even close to the same.

  • PS4 renders 56% more total pixels.
  • Xbone renders at 720p (aka, same as the 360/PS3 versions)
  • PS4 has anti-aliasing
  • Xbone is missing motion blur in MP
  • PS4 has HBAO (ambient occlusion)
  • Even after all those advantages, PS4 runs at a higher framerate

This is damning enough evidence of the PS4 hardware superiority on a purely technical basis. Subjective statements such as, "I prefer the higher contrast of the Xbone" or "I like the edge sharpening effect" have no basis in objective, technical analysis when comparing the relative graphical capabilities of these two machines.

And this is fine. You know, I trust all this because it's hard specs. I'm just wondering why I should ever trust DF again? For the past five or six years whenever a multiplat issue came up, I would read their stuff and take it as gospel. Now people are telling me DF doesn't matter, they screwed up their capture equipment, watch IGN videos, go look to Jack-what's it's name-site to get the real scoop? I mean obviously, the PS4 version of BF4 version has better specs, but what kind of crack were they smoking to post that comparison video?
 
Yup, the difference is massive to the point its offensive to think the machine providing the poor quality is actually more expensive.

MS seem to have deluded themselves that their brand holds a price premium like Apple without ever actually being able to charge a price premium for any of their products.
So it really is 360 vs PS3 reversed then.
 
For people saying 'lol can't see the difference' ... It will be more obvious on a tv screen. Screenshots on internet cant really indicate you aliasing in motion an framerate issues. Same thing qith gta5. Screens looked awesome but on your tv its still a Gta (aliasing, framerate drops)
 

Skeff

Member
Albert Penello said:
People DO understand that Microsoft has some of the smartest graphics programmers IN THE WORLD. We CREATED DirectX, the standard API’s that everyone programs against. So while people laude Sony for their HW skills, do you really think we don’t know how to build a system optimized for maximizing graphics for programmers? Seriously? There is no way we’re giving up a 30%+ advantage to Sony. And ANYONE who has seen both systems running could say there are great looking games on both systems. If there was really huge performance difference – it would be obvious.


eatcrow.jpg


Yum Yum Albert.
 
The difference is undistinguishable for the casual BestBuy/ Walmart/ Costco gamer.

The big takeaway is the difference in performance. Given all the concessions made on the xbox one version, you might expect them to perform the same. Apparently this isn't the case.

Casual gamers will notice that at some stage.
 
LMAO at all the people throwing around "black crush" like they're seasoned AV professionals when they've never even heard the term before tonight.
 

TAJ

Darkness cannot drive out darkness; only light can do that. Hate cannot drive out hate; only love can do that.
You don't know what FXAA is do you?

I've known what it is since God of War 3 was in development, thank you. I'm not a fan. But the RGB reference is all the explanation anyone should need for apparent texture softness.
 
Switch to 1440p and full screen: http://www.youtube.com/watch?v=g0ycN0re_5A&feature=youtu.be&t=3m34s
Enjoy your eyes getting mangled by jaggies.

Mother of God what happened. JacketFrags wasn't lying when he said that PS4 multiplayer > XO singleplayer.



Not even close to the same.

  • PS4 renders 56% more total pixels.
  • Xbone renders at 720p (aka, same as the 360/PS3 versions)
  • PS4 has anti-aliasing
  • Xbone is missing motion blur in MP
  • PS4 has HBAO (ambient occlusion)
  • Even after all those advantages, PS4 runs at a higher framerate

This is damning enough evidence of the PS4 hardware superiority on a purely technical basis. Subjective statements such as, "I prefer the higher contrast of the Xbone" or "I like the edge sharpening effect" have no basis in objective, technical analysis when comparing the relative graphical capabilities of these two machines.

If the differences are partially due to bad drivers and the like from MS, shouldn't these differences go down once they get fixed? When I look at the sum of all the advantages the PS4 offers it seems much greater than the seemingly 50% power advantage that it offers.
 

jusufin

Member
So the frame rate is slightly higher on the ps4, and the xbox is a lower resolution and has less effects/AA? Honestly, If you care about getting the best performance for the money, then the ps4 is the obvious winner. Judging by the screens however, I don't think many casual players will notice or give a shit even if they are getting a crappier version.
 
And this is fine. You know, I trust all this because it's hard specs. I'm just wondering why I should ever trust DF again? For the past five or six years whenever a multiplat issue came up, I would read their stuff and take it as gospel. Now people are telling me DF doesn't matter, they screwed up their capture equipment, watch IGN videos, go look to Jack-what's it's name-site to get the real scoop? I mean obviously, the PS4 version of BF4 version has better specs, but what kind of crack were they smoking to post that comparison video?

This is the first of many videos. There was already an apology made.

If they continue to mess up like this, then sure, but pre-launch, all of this stuff is a mess of VERY VERY controlled situations with no real shot of second chances. Every so often one little setting is wrong. Cut 'em some slack for now.
 

sTaTIx

Member
For all those threads with 10 000 replies, all those banned users, all this month's craziness... this is it?!?

LOL

The difference is undistinguishable for the casual BestBuy/ Walmart/ Costco gamer. No wonder MS sat quiet on this issue - they knew no one except board warriors would give a shit. All those thuway, famousmortimer, TheKevinDent etc. leaks for this? Jesus... way overblown. I was expecting some 3Dfx vs non-3Dfx screens at least.

Meanwhile:
- the PC version shits from great heights on the superior PS4 900p visual clarity
- Killzone: Shadowfall destroys BF4 visually

I find it astounding that you think the PC version "shits on the PS4 version" because of what amounts to a slight reduction in resolution (1080 versus 900p). Yet the PS4 version has an even larger resolution advantage over the Xbone, PLUS it renders more effects, PLUS it runs at a higher framerate.

Yes, you can make an argument that NeoGAF predictions about the final difference were somewhat exaggerated. But let's not contradict ourselves here within one post.
 

Spinluck

Member
For all those threads with 10 000 replies, all those banned users, all this month's craziness... this is it?!?

LOL

The difference is undistinguishable for the casual BestBuy/ Walmart/ Costco gamer. No wonder MS sat quiet on this issue - they knew no one except board warriors would give a shit. All those thuway, famousmortimer, TheKevinDent etc. leaks for this? Jesus... way overblown. I was expecting some 3Dfx vs non-3Dfx screens at least.

Meanwhile:
- the PC version shits from great heights on the superior PS4 900p visual clarity
- Killzone: Shadowfall destroys BF4 visually

You do not understand.

The Cownsoul Warz.
 

TAJ

Darkness cannot drive out darkness; only light can do that. Hate cannot drive out hate; only love can do that.
LMAO at all the people throwing around "black crush" like they're seasoned AV professionals when they've never even heard the term before tonight.

I AM a seasoned AV professional. I used to calibrate professionally in the CRT projection days. I think I'm still on the ISF web site, lol.
 

RayMaker

Banned
That's bullshit. The PC version does not "shit" on the PS4 version. They are remarkably close but that's not something you'll be able to determine from Youtube videos.

Also, Killzone runs at a much less consistent framerate than BF4.


Think what you want, but facts are facts. You're talking about something subjective (which you feel "looks" worse).

I agree that the PS4 version does look better and I also agree that it is a fact that the PS4 version has more pixels then the X1 version.

but when I have taking these facts into consideration the end results is not a more stark difference then how it was last gen for some titles on the PS3.

In particular fallout 3
I have played both version of F3 and this video shows a a a noticeable difference , a difference that looks to me bigger then the difference between BF4 on x1 and on PS4

http://www.youtube.com/watch?v=FFQtqChRUxs
 
I find it astounding that you think the PC version "shits on the PS4 version" because of what amounts to a slight reduction in resolution (1080 versus 900p). Yet the PS4 version has an even larger resolution advantage over the Xbone, PLUS it renders more effects, PLUS it runs at a higher framerate.

Yes, you can make an argument that NeoGAF predictions about the final difference were somewhat exaggerated. But let's not contradict ourselves here.

It's madness. The PC versions shits on the PS4 but then the difference between PS4 and Xbox is no big deal at all.

I agree that the PS4 version does look better and I also agree that it is a fact that the PS4 version has more pixels then the X1 version.

but when I have taking these facts into consideration the end results is not a more stark difference then how it was last gen for some titles on the PS3.

In particular fallout 3
I have played both version of F3 and this video shows a a a noticeable difference , a difference that looks to me bigger then the difference between BF4 on x1 and on PS4

http://www.youtube.com/watch?v=FFQtqChRUxs

Why do you keep talking about Fallout 3 like anyone is supposed to care? You're living in the past man. Contemporize.
 
So as expected 50% better on ps4, quality if vids is shit though I will have to compare head to head when both my consoles turn up!!!

Sh!!!!!!!!!!ttttttttteeeeeeeeeee!
 

lucius

Member
Looking at both games in motion seeing things in the distances is clearly better on PS4 version no one can dispute that. Even the casuals that play Battlefield would be able to tell that, One version doesn't look terrible, but that frame rate even at 720p come on.
 
Top Bottom