Angelus Errare
Banned
Ugh... Looks like a PC port of a current-gen game.
Looks more like screenshots from the "PC Low Settings Screenshot Thread"
Ugh... Looks like a PC port of a current-gen game.
Maybe they were,
it would have been better to do a gif or put a 2nd pic showing the loaded texture.
People are using that picture now as if that is what loaded textures look like.
It seems the person who originally posted that pic is trying to make the game seem worse then it actually is?
![]()
it was posted earlier
does it matter there's a better texture when it loads in seconds after it should have?
they should delay the game and finish it before they release it
![]()
Just so there's no confusion, the texture does load.
Which is still bad for a next gen platfrom.
![]()
Just so there's no confusion, the texture does load.
Which is still bad for a next gen platfrom.
People have noticed, Ive seen articles hit the web just last week when we were at Tokyo Game Show, from our Gamescom build to our Tokyo Game Show build. It is similar content, and a similar area of the world so people who saw it at Gamescom and saw it at Tokyo Game Show were like oh shit they werent lying, they actually did optimise everything, and the framerate is totally solid now, and were like See? Were not done, were still working on it! Give us a break, theres two more months till we come out! Were human beings too! We have feelings too!
That whole area is fucked.![]()
Just so there's no confusion, the texture does load.
Which is still bad for a next gen platfrom.
Listen, I never disputed the issues. I just said the game still looks fun. Apologies if that ''ruffles your feathers."
Framerate are considered big part of fun.
That whole area is fucked.
dat framerate.
![]()
it was posted earlier
does it matter there's a better texture when it loads in seconds after it should have?
they should delay the game and finish it before they release it
On a side note, if the ultra sharpening filter really is a part of Microsoft's scaler, that's another awful blow for the console. It's perhaps one of the worst examples of scaling I've seen in a modern media device. Awful. As in, laughably awful. Literally just looks like someone stretched a 720p image to 1080p, and then added 1000% sharpness in Photoshop.
G-g-g-g-gasp, Digital Foundry being negative about Xbone? Truly a turnup for the books.
You know what? You're right. I jumped in to that prematurely. I apologize
Sub 30fps at 720p? Must have rushed this out the door.
Yikes, this one is in real rough shape. Looks fun, and that's what matters most, but man, you can't help but be disappointed with the visual performance. If the game dips into that 10-20fps range though, that'll kill gameplay, thus killing the fun. Crazy.
Definitely needed far more time in the oven. Certainly not giving the xb1 a good image at launch.
That because the clueless thought this was a good thing on the X360. They'll tell you how games *pop* on the X360.
Not really, or we'd be saying half of last gen's games weren't fun. I had fun with State of Decay and The Last of Us.
Did you not enjoy them?
SoD had a horrid framerate (granted it was an Indie game), and TLoU struggled to hold 30fps.
Both were zombie games that I enjoyed. Both dropped into the mid-20's or worse at times (especially SoD).
I don't equate framerate to fun unless it makes a game literally unplayable.
Note...no excuses here, just saying framerate does NOT = fun for everyone.
Lets hope a healthy patch is incoming. I'm waiting to see if that happens. I'll pick the game up for $20 later if not.
Did they keep you guys in a certain area or certain level?
I don't see texture loading going anywhere, that said, this game visually looks like pure shit. I would have delayed it because 720p with framerate dips is just pathetic. I know this game doesn't have loading times, and there are a ton of zombies and destruction on screen but still....
What else can you be but negative when you get 16-20 fps, 720p for a game on an apparently 'next-gen' bit of expensive hardware.
They should have been harsher.
That whole area is fucked.
![]()
dat framerate.
1 zombie. 14 to 20 fps.
CAPCOM Vancouver ladies and gentlemen.
I'm glad all that money MS paid to Capcom for exclusivity went to good use.
DR3 on that GIF above looks and works far worse than current gen GTA V.....
If this is "future proof next gen" then i'm quit with console gaming.....
But noThere still is WiiU and PS4 for God's sake!
I'm glad all that money MS paid to Capcom for exclusivity went to good use.
That because the clueless thought this was a good thing on the X360. They'll tell you how games *pop* on the X360.
To be fair, as you can see in this GIF http://i.minus.com/ibk7ne3zt3SRBT.gif the area underneath has zombies.
Still not acceptable.
Except the 360 scaler was never like this. Only the gamma curve was messed up. The sharpening filter is new on xbox one and i wish they would take it out.
On a side note, if the ultra sharpening filter really is a part of Microsoft's scaler, that's another awful blow for the console. It's perhaps one of the worst examples of scaling I've seen in a modern media device. Awful. As in, laughably awful. Literally just looks like someone stretched a 720p image to 1080p, and then added 1000% sharpness in Photoshop.
It doesn't speak well to their technical competence if off screen zombies make the performance tank.