Brilliant.
Did they not say what are all the things it did?
Has anyone faced slowdowns after the update?
I'm seeing some very noticeable dips in the framerate and some times very brief freeze, specially after receiving a new mission or completing one.
Definitely getting brief freezes.
Oh that just takes it to a whole new level, doesn't it?
Can you imagine if Rock Band was like that? They would just pre-emptively upload every single song they release for DLC to your console, but you can only use the ones you paid for. Madness.
I wonder if anyone watched through all of that haha
Am I the only one who thinks the game is running much better now after the update? Feels like 30+ FPS all the time now and I didn't notice any large drops now like before.
Am I the only one who thinks the game is running much better now after the update? Feels like 30+ FPS all the time now and I didn't notice any large drops now like before.
I think the framerate on the whole is better but I do get small freezes now which i didn't have before.
Those small freezes are really annoying the shit out of me...
I downloaded the first DLC episode before work this morning. The download size is 20mb.
CAPCPOM must be wizards to get the download size that small.....
Has everyone had the update?
I turned my 360 on last night and there was nothing in the notifications to say Dead Rising 3 had updated (I have the option to do downloads while the system is in a lower power mode).
That might be your problem.
Did they take down the article?
Has anyone seen the digital foundry article comparing the patched and unpatched versions?
no. Link?
Content for DLC episodes 3 and 4 added as part of this CU.
Various Stability Fixes.
Various Performance Improvements.
Online Stability improvements.
Added a progress bar to main menu while installer is running.
Fixed an issue which could allow the user to overwrite their save file during streaming install while the game is booted.
Fix for missing English VUI command in Multiplayer menu.
Some improvements to item pickups.
Fixed a reproducible issue where the player could get out of the world.
Fixed an issue where music wasn’t present during the streaming install.
Fixed some mission scripting issues.
Fixed an issue which could cause some co-op players to not progress blueprint collection achievements correctly.
Fixed an issue where the UI was not updating properly.
Fixed an issue which caused glass textures to appear low-res.
Fixed an issue which could cause shadows to render incorrectly.
Fixed a texture issue with the Golden SledgeSaw weapon.
SmartGlass stability fix.