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NeoGAFs Kent Brockman
007 First Light Reportedly Has A $200 Million Budget, Needs Sales Of Around 3 Million Copies At Full Price To Break Even
007 First Light reportedly has a budget of around $200 million, and it needs sales of approximately 3 million copies just to break even.
twistedvoxel.com
IO Interactive's latest action-adventure game, 007 First Light, reportedly has a budget of around 200 million US Dollars, and it needs sales of approximately 3 million copies just to break even.
Assuming the stated budget of approximately 202.8 million US Dollars for 007 First Light does indeed include marketing expenses, it would mean that the game requires sales of around 3 million copies at its full price of 70 US Dollars across all platforms in order to break even.
Reported by the Danish Broadcasting Corporation/DR:
The game has been seven years in the making and has cost a staggering amount of 1.3 billion kroner to develop. (Spillet har været syv år undervejs og har kostet et svimlende beløb på 1,3 milliarder kroner at udvikle.)
The statement is at the beginning of the article and isn't attributed to a particular source. Also doesn't mention if the number includes marketing costs.
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Længe ventet James Bond-spil viser, hvor stort gaming er blevet
Spillerne har højere og højere forventninger til spiludgivelser på linje med de helt store blockbuster-produktioner i biograferne, fortæller direktøren bag det nye spil.www.dr.dk
EDIT: I also found this from Denmark's TV 2, which is publicly owned but commercially funded. It also quotes the 1.3 billion kroner figure, and says the game is much more expensive than any other game or entertainment made in Denmark. https://nyheder.tv2.dk/tech/2026-05-21-dansk-firma-laver-rekorddyrt-james-bond-spil
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