canoli2006
Member
I would've liked to have been the fly on the wall when the mother was explaining marketing to her child.
I mouthed off during mine and lost all my presents for that Christmas.natedog4000 said:Ha...yeah, I'm sure the kid enjoyed his Econ 101 lesson on Christmas day instead of the SNES...ha
That's awesome. Are you the guy with the Kid N' Play flattop? jk.akihara said:Feel free to take this all with a grain of salt, but the story that follows is all TRUE:
That is MY hand putting the Super Mario World cartridge into the Super Famicom at the 37 second mark. This is a local news story (from where I don't know) that is made up mostly of clips from a national NBC Nightly News story that I appeared in in August of 1991. The therapy section, the woman in the store (the Toys R Us I worked in at the time), and my hand all come from the NBC story. Most of the in game footage looks direct feed, and I don't remember the NBC crew taking that during my filming, so I cannot verify the source of the 'Super Mario 4' title screen. But I think I remember it saying that on the title screen of my own copy.
At the time, Nintendo would not supply NBC with any footage of SNES games, so that is why they spoke to me, so they could at least get some footage of the thing. I did appear in the original NBC story as well, but the local channel obviously cut me out. Since it was '91, I only had a VHS copy of it but that has since been lost in the mists of time. So imagine my surprise when I check out GAF today and see this! I contacted the guy who posted this on Youtube and asked him if he had the original story too. No response so far.
And that is NOT me playing F-ZERO. I had much better skills than that, like those of a 9 or 10 year old at least.
Dark Octave said:Neogeo was somewhere around $1,000 back then wasn't it?
We are in the presence of greatness, fellas.akihara said:Feel free to take this all with a grain of salt, but the story that follows is all TRUE:
That is MY hand putting the Super Mario World cartridge into the Super Famicom at the 37 second mark. This is a local news story (from where I don't know) that is made up mostly of clips from a national NBC Nightly News story that I appeared in in August of 1991. The therapy section, the woman in the store (the Toys R Us I worked in at the time), and my hand all come from the NBC story. Most of the in game footage looks direct feed, and I don't remember the NBC crew taking that during my filming, so I cannot verify the source of the 'Super Mario 4' title screen. But I think I remember it saying that on the title screen of my own copy.
At the time, Nintendo would not supply NBC with any footage of SNES games, so that is why they spoke to me, so they could at least get some footage of the thing. I did appear in the original NBC story as well, but the local channel obviously cut me out. Since it was '91, I only had a VHS copy of it but that has since been lost in the mists of time. So imagine my surprise when I check out GAF today and see this! I contacted the guy who posted this on Youtube and asked him if he had the original story too. No response so far.
And that is NOT me playing F-ZERO. I had much better skills than that, like those of a 9 or 10 year old at least.
Chairhome said:That's awesome. Are you the guy with the Kid N' Play flattop? jk.
So how did you get your hands on the SFC? Was it just during the focus test?
Kaijima said:Ironically the feelings of the parents in the report are a good example of how the actual average person sees entertainment. People care about the content, not the delivery system. In fact, people (in any era) can be very suspicious of gimmicks in the content delivery system - trying to make one form look special in order to sell a gadget or an upgrade.
It's telling that another one of the most comment remarks by parents back in the day was "why do all these video games have different systems? Why don't all video games play the same games, like all TVs show the same broadcasts?"
What hardcore fans don't realize is that the average person (which can include the average gamer) sees having to buy new hardware as a hassle; it's something they don't want to do unless the difference in paradigm is absolutely massive. Most people just want games, regardless of whether the game has the highest tech graphics currently possible, etc.
Willy105 said:Before people were used to the idea of a new console coming out every five or so years....the Super Nintendo came out.
http://www.youtube.com/watch?v=MTzyz2TgGls&feature=feedu
This local news story shows parent's opinions over Nintendo releasing a brand new console. They noted that the new console couldn't even play NES games, and complained that this was the company trying to steal money from their kids.
This is also notable because it has beta footage of Super Mario World (with the name Super Mario Bros. 4 still in the title).
Hahaha so good, Nintendo was the mafia back then.slaughterking said:Grooveraider has a lot of great 'historical' stuff on his channel. "Nintendo Accused of Monopolizing The Gaming Industry - circa 1991" is also fun to watch:
http://www.youtube.com/watch?v=nwd56K7rp7A
Interfectum said:Love the hair.
IndieJones said:A) If you're a REALLY good player - at the skill level of a nine or ten year old...
Hehe true, but it shows actual endig scene, well, partly of it, so somewhat of a spoilerParallax Scroll said:You save the princess at the end of Mario World.
Yeah, I had to argue my case for getting a SNES in front of my mother and a couple aunts. That was one thing that shocked them, the others were why didn't I want 4 NES games instead and (since they weren't familiar with the concept of having more than 1 thing hooked up to a TV) what good would that NES that so much was spent on so recently be?Parallax Scroll said:I remember when SNES came out, my dad was appalled that it didn't play NES games. Pretty much every time a new console came out he would ask if it could play old games. I was like, who cares? I have NES already.
Kaijima said:Ironically the feelings of the parents in the report are a good example of how the actual average person sees entertainment. People care about the content, not the delivery system. In fact, people (in any era) can be very suspicious of gimmicks in the content delivery system - trying to make one form look special in order to sell a gadget or an upgrade.
It's telling that another one of the most comment remarks by parents back in the day was "why do all these video games have different systems? Why don't all video games play the same games, like all TVs show the same broadcasts?"
What hardcore fans don't realize is that the average person (which can include the average gamer) sees having to buy new hardware as a hassle; it's something they don't want to do unless the difference in paradigm is absolutely massive. Most people just want games, regardless of whether the game has the highest tech graphics currently possible, etc.
Thank you. *right-click, Save As*FullMetal said:http://i196.photobucket.com/albums/aa190/everett89_photo/temp-320-18028807.gif
Thank you. I had heard about this situation a long time ago, but nice to see someone talk about it/document it in video-form from that era.slaughterking said:Grooveraider has a lot of great 'historical' stuff on his channel. "Nintendo Accused of Monopolizing The Gaming Industry - circa 1991" is also fun to watch:
http://www.youtube.com/watch?v=nwd56K7rp7A
Kaijima speaking the truth once again. A lot of my friends and family members who only casually game find it an absolute hassle to upgrade just to play the games they want (some of them don't care if it is a technical marvel, but care more about the game's fun factor, for instance).Kaijima said:Ironically the feelings of the parents in the report are a good example of how the actual average person sees entertainment. People care about the content, not the delivery system. In fact, people (in any era) can be very suspicious of gimmicks in the content delivery system - trying to make one form look special in order to sell a gadget or an upgrade.
It's telling that another one of the most common remarks by parents back in the day was "why do all these video games have different systems? Why don't all video games play the same games, like all TVs show the same broadcasts?"
What hardcore fans don't realize is that the average person (which can include the average gamer) sees having to buy new hardware as a hassle; it's something they don't want to do unless the difference in paradigm is absolutely massive. Most people just want games, regardless of whether the game has the highest tech graphics currently possible, etc.
I don't know that that is still the case or if it is that it is to anywhere like the extent it was 20 years ago. I think most people have gotten used to the concept of frequent (to the extent every 5 years is frequent these days) hardware upgrades. 1991 adults were of the period of having a record player all their lives before they upgraded to some form of tape around a decade or 2 earlier.kame-sennin said:Was waiting for someone to say this. Hardware manufacturers, especially Nintendo due to their focus on the mass market, need to understand this.
FullMetal said:"Even if I am in reverse"
The Power Of Snap said:Another good one is the console war in 1990.
http://www.youtube.com/watch?v=n_E2lh1lgmk&feature=youtube_gdata_player
waicol said:Kent Shocknek invented mario kart.
The Power Of Snap said:Another good one is the console war in 1990.
http://www.youtube.com/watch?v=n_E2lh1lgmk&feature=youtube_gdata_player