D'oh!user friendly said:
Looks too goofy in 3D.
D'oh!user friendly said:
Really? I didn't know he did, or at least, enough to follow someone speaking it at a pace like that.skip said:shane knows some japanese.
Reznor said:Really? I didn't know he did, or at least, enough to follow someone speaking it at a pace like that.
EGM pg 69 -- "We could play as any of the four aforementioned characters"Jirotrom said:we had already been told that those models are nothing but blocks right now...
border said:I was certaining hoping for Dhalsim and Chun-Li, considering they've been confirmed as in the game and playable.
Visualante said:Alternate links:
WMV: http://zdmedia.vo.llnwd.net/o1/1UP/1upshow_sfiv_640x360.zip
QTHigh: http://zdmedia.vo.llnwd.net/o1/1UP/1upshow_sfiv_quick.zip
iPod: http://zdmedia.vo.llnwd.net/o1/Podcasts/122807.m4v
thanks Ryan.
Dali said:Sooo sounds like a lot of crow is being served. Where's that junior pissant from the SFIV EGM hype thread that said '2D gameplay using 3D models is unpossible! Literally can't be done. Teh tech is from the future and doesn't exist yet.' Or something along those lines.
Yeah, the art style is a definitely different, shall we say? The characters look more like Marcus Fenix than Street Fighter. The big, bulky look makes them look goofy and alot more like cartoons. Judging by their size in terms of scale, Zangief will be enormous. Perhaps this is an effort to market it more towards the Western market? Though I don't see why they would need to do that._dementia said:Looks hideous artistically, and the models don't exude the same 2Dness of that Battle Fantasia game that Dali was pimping.
You've got to be shitting me. The animation is jerky as fuck. It might not be unpossible, but this isn't an example of it unbeing so.Dali said:Sooo sounds like a lot of crow is being served. Where's that junior pissant from the SFIV EGM hype thread that said '2D gameplay using 3D models is unpossible! Literally can't be done. Teh tech is from the future and doesn't exist yet.' Or something along those lines.
Son of Godzilla said:You've got to be shitting me. The animation is jerky as fuck. It might not be unpossible, but this isn't an example of it unbeing so.
Graphics Horse said:I never got why it should be impossible, the animations are mirrored for characters facing left, like in a 2D game, so nobody stands with their back to the camera like they do in SF EX.
Son of Godzilla said:You've got to be shitting me. The animation is jerky as fuck. It might not be unpossible, but this isn't an example of it unbeing so.
skip said:shane knows some japanese.
boutrosinit said:Remember folks, this game is waaaaaaaaaaaaaaay early. I'm sure it'll look tonnes better later down the line.
Ona-san (I think) said it was probably 2% complete in his EGM interview
he's not kidding you... it looks great, especially for being so early on. I'm also really digging the cancel/ feint system they have added.Son of Godzilla said:You've got to be shitting me. The animation is jerky as fuck. It might not be unpossible, but this isn't an example of it unbeing so.
polyh3dron said:They said that about Killzone.
It was said about a whole shitload of semi promising games that looked like shit in development and they all ended up looking like shit in the end too.
I still haven't seen it in motion, just shots of the ugly looking simian-esque Ryu.
fistfulofmetal said:The 1up link is really unstable for me.
It'll be 1mb/s then drop down to 80kb/s
Currently 600kb/s
what do you mean...? I'm simply glad that the hit detection looks like street fighter and that they seem to have taken the good ideas from SF3 and molded it into a sf2 type game.haunts said:am I the only one who is glad it dosent look like some anime or something?
haunts said:am I the only one who is glad it dosent look like some anime or something?
snack said:I am pretty excited that they made it a little more casual friendly. I always liked the idea of fighting games, but whenever I tried to play them I realize I don't have the patience or willpower to learn the moves and timings. This seems a lot more noob-friendly, while retaining its depth.
As for the graphics, I am really not so sure. It looked kind of...odd. It does still behave and move like Street Fighter, but the art style is a little to weird. I don't think it translates too well into 3D. The game is trying to go for a cartoon look, but it looks like a failed attempt at realistic.
Maybe it is just me though. I am still excited to see how this pans out.