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2017 PC Screenshot Thread

Jack John

Member
20161030124203_1qzrrq.jpg

20161110141018_14rs32.jpg
 

Random17

Member
So I was playing around with the UE3 tiledshot (x6!!) feature while playing at 1440p, accidently getting a ridiculous 15360x8640 pixels. Each image is ~400mb and takes 45 seconds to capture.

It's a stupidly large resolution with a stupidly large filesize that's almost impossible to share in its original form. I'm gonna cut it down back to 1440p (but each image is effectively downsampled to the max.) This was because I misinterpreted the col.edit and thought that 8192 was the resolution figure and not the x6 multiplier. I

These are normal screenshots, 1440p with Reshade + SweetFX. I also used an FOV editor and fiddled around with NVIDIA Inspector/Shadowplay. Unfortunately SweetFX does not work with tiledshot and I doubt there's a work around. Does anyone have a fix?

masseffect301.04.20173fsz1.png

masseffect301.05.2017w8sko.png
 

Lime

Member
Random17, instead of using tiledshot, you can also just use GeDoSato and play with whatever high resolution your computer is capable of.
 

OtisInf

Member
31976085712_3e55d8f5bf_o.jpg


I released new camera tools which now make the shot above possible :) Also input blocking is now reliable so you can block input to the game and fly around with the controller without moving 47 too.
 

R8TEDM3

Member
Can't believe how good this looks. These two screenshots are epic.

Daaaaamn
I never want games for the graphics only, but I'd almost be willing to make an exception for this one.

Game is a looker that's for sure! Dice did a tremendous job with "Frostbite 3" and it's really showing! Last time i said "wow, look at those graphics" was with "Crytek's Crysis" but just like that game, gameplay/storyline could be better!

32090133276_7799f3e78d_o.jpg


32090139596_8a57bf8073_o.jpg
 

Kyrios

Member
My PC is pretty dated for today's standards, but eh, it still looks better in motion than Steam screenshots lol

gQAE3uB.jpg


Vp7lcd2.jpg
 
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