Like I get that people want new GTAs, God of War, Uncharted 5, whatever. But then we get daily threads how stale this industry has become, how iterative new AAA games are, how little innovation they bring.
Meanwhile you have these awesome Indie and AA games that needs and deserves all the recognition - e.g. Metal Hellsinger is fucking amazing based on the demo, and I had more fun with that one level than the entire Horizon Forbidden West.
I dunno, it just rubs me the wrong way when someone is dissmisive towards any non-AAA game.
When you have game budgets to the tune of 150 million dollars these days and the best game you can think of is an indie, thats kinda the problem. These types of games, Metal Hellsinger and others like it, they have their place, but they will never and should never be the highlight. They're something to play in between. Unfortunately in modern times, the lack of budget can be felt very hard in a game. Indies are very often, not always, not a rule, but often - they're very one note. Simplistic. Cutting corners everywhere, because they have to, they dont have money. It will rarely take the place of a well funded game with a professional team where everything is fleshed out.
Even when you look at Control, which was made for very little money. The sterile and barren enviroments. The fact that you have a single weapon which morphs. That you have like 3 or 4 enemy tipes the whole game. That every encounter design consists of small arenas where a number of enemies jump start apearing and then thats it. The small budget is a detriment to the game.
If you lived through better years, when budgets could permit AA games to feel very close to the most expensive AAA ones, its hard to look at a year filled with shovelware indies and say how amazing it is. We had years in gaming like 1998, where, just look at the FPS genre:
Best story driven FPS in the world - Half Life
Best multiplayer FPS in the world - Tribes
Best stealth FPS in the world - Thief
Best classic FPS in the world - Unreal
Best tactical FPS in the world - Rainbow Six
So, we were living in years where we were getting something like this in the span of 6 months and im supposed to be happy about a couple of indies ? Smaller games should come in support of the bigger ones, not be the only thing left