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3D Classics on 3DS: the basics of converting an old game to 3D

Cool thread. Was Yoshi's Island one of the games that Nintendo showed off? Because I feel like that would probably be the standout classic platformer in 3D.


edit: Oh, apparently it was! Looking forward to that.
 
To be honest, if it's going to be that difficult to make the 'classics' a proper 3D rendition, I'm surprised Nintendo is going to bother at all. I'm sure they will make enough money with the VC GB/GBC (and I know GBA eventually) titles. Nevermind I feel 3DS games are going to do well enough on their own.

Why do the classics if it's that hard? Especially if they wouldn't sell them at full retail price.
 
Hobbun said:
To be honest, if it's going to be that difficult to make the 'classics' a proper 3D rendition, I'm surprised Nintendo is going to bother at all. I'm sure they will make enough money with the VC GB/GBC (and I know GBA eventually) titles. Nevermind I feel 3DS games are going to do well enough on their own.

Why do the classics if it's that hard? Especially if they wouldn't sell them at full retail price.

The effort involved is far less than it would be to create a new game from scratch. Just don't expect the prices to be as low as the straight ROM dumps.
 
From The Dust said:
Nintendo has mentioned that Xevious is a remake. I wonder what their fascination is for the game. it's practically the face of 3D classics
As I said before, I played it at E3, and it really is the perfect 3D remake. The fact that it's a vertical shooter where you shoot ships in the sky and also bomb things on the ground makes it perfect, as if the game was designed for 3D. In the past I've never been a big fan of Xevious, but I thought it was really neat playing it in 3D.
 
jett said:
I've thought about this too. I frankly don't see the point in converting a 2D game into 3D. And like you said, to do it properly the games would have to be remade entirely from the ground up.

That's why they are going to charge a shitload for them, silly.
 
From The Dust said:
Mario Bros.
Tennis
Super Mario Bros.
The Legend of Zelda
Metroid
Musasame
Punch-Out!!
Excitebike
NES Open Golf
Twin Bee
Super Mario World
Kirby's Adventure
Mega Man 2
Castlevania
Urban Champ
Kid Icarus
Yoshi's Island
Smash Ping Pong

were showcased. there are conflicting reports of what was playable and what wasn't

http://ds.ign.com/articles/109/1098405p1.html

Wait, they're actually doing this? Holy shit, that makes me happy.
 
KevinCow said:
Wait, they're actually doing this? Holy shit, that makes me happy.
While they are actually doing 3D Classics, they aren't necessarily doing it with all those games. At the time they just said that was a tech demo, and most of those weren't playable games but still pictures.

edit:
Heck, I'm not even sure how Mario Bros. would work - black background, side view, all gameplay is on the same plane...
 
Dreamwriter said:
While they are actually doing 3D Classics, they aren't necessarily doing it with all those games. At the time they just said that was a tech demo, and most of those weren't playable games but still pictures.


I think the fact that they showed them off means they are planning to do it with those games.
 
Dreamwriter said:
While they are actually doing 3D Classics, they aren't necessarily doing it with all those games. At the time they just said that was a tech demo, and most of those weren't playable games but still pictures.

I was all ready to preorder tennis, you negative nancy.
 
Sqorgar said:
My Virtual Boy says 3D 2D games kick ass.

He's right, actually!

If anyone has a pair of 3D glasses laying around I actually used Youtube's under-utilized 3D mode for some footage of WarioLand VB, and it looks pretty nifty:

http://www.youtube.com/watch?v=38lev2Bf8q8

Youtube's 3D stuff seems a bit wonky at the moment so if doesn't work try going to "Other Options" in the menu, setting up how you want to view it, and then reload the video.
 
That example of Mario 64 in 3D made me squeal. I don't really care about the translation of 2D to 3D viewing but games that are already 3D (and mainly platform'ers, racers and First Person view games).
 
It's very simple really.

3D Classics = native ports (ALA Super Mario Advance)

Virtual Console = emulated ROMs (no changes)

Naturally, 3D Classics games go through the same kind of porting process as the PS3's "Classics HD" games. So the games can't come out nearly as quickly.
 
I'm hoping for colorized Virtual Boy games. Still keep the lines for stuff like Vertical force but color them like Star wars arcade. The sprite based stuff can be full color.
 
I'm just thinking out loud here, but I wonder how much they could preserve the ease of the simple sort of emulation layering without so many of the problems. Would it be completely unrealistic if they somehow, say, made a virtual machine that is just an SNES but with 10 times as many layers? Then instead of two objects being programmed to both end up on layer 4 just because there are only a few to work with, one could end up on layer 32 and one on layer 50.

RockmanWhore said:
Isn't it a little stupid to add a gimmicky 3D on a 2D game?
No moreso than rereleasing a game in color or HD form.

Tathanen said:
Obviously Yoshi's Island is the best game to do this to. Every layer is pretty well distinct already due to significant parallax use
Does turn out pretty nice.
left.png
right.png
left.png

Big One said:
You have to remember that these classics will not only be in 3D like this, but their resolution shall be changed to fit the 3DS' like a real port. It seems to be the case with that Xevious pic shown a while back, at least. It should be interesting to see how well game's end up looking to see something like Super Mario World in widescreen. There's already hints of it with Super Mario Bros. for NES in the very first 3D video released for the 3DS.
Heh. In some ways that's almost as big a change for better-known games. And a welcome reversal from, say, the GBC port of SMB which lost 60% of the screen pixels.
140.85 said:
I'm sure someone has thought of additional ways to add 3D to 2D without having to dissect the entire game. Like adding a depth map for instance.
That is another interesting possibility, and would allow for "internal" depth rather than just between the layers.
David Dayton said:
I'm surprised so many folks seem to think there will be a giant pile of 3D converted classic games. I really see this as being far more limited... just a few remakes, with most of the focus on the new downloadable games.
This is far from foolproof thinking, but if I was in their position and it was going to be such a rare thing, I wouldn't have coined a "3D Classics" name to differentiate them, rather than them just referring to them as occasional 3D remakes available on 3DSWare.
 
Good thread!

From The Dust said:
Nintendo has mentioned that Xevious is a remake. I wonder what their fascination is for the game. it's practically the face of 3D classics

Xevious isn't that much of a remake from the looks of it, but they have had to manually extend the backgrounds to fill the widescreen, and make the bullets and enemies which leave the sides of the screen behave appropriately.
It's a bit strange, I'm sure they said the game still limits your ship to the middle of the screen and you can't move out into the sides.

Essentially it's a very easy game to redesign for 3D, as there's just ground, ground objects and air objects. Reworking it via an emulator should even be possible, once you have a way to identify whether a sprite belongs on the ground or in the air you've done most of the work. Getting it to work in widescreen is where most of the effort will have gone.


_dementia said:
Here are a bunch of Street Fighter III and Alpha scenes done up in 3D
http://www.youtube.com/watch?v=w1StCGhmjvI

Damn. This is why we need holographic screens now instead of 10 years time.
 
Dreamwriter said:
While they are actually doing 3D Classics, they aren't necessarily doing it with all those games. At the time they just said that was a tech demo, and most of those weren't playable games but still pictures.

edit:
Heck, I'm not even sure how Mario Bros. would work - black background, side view, all gameplay is on the same plane...
... Whack in a fake mario style background to give parallax and depth. Voila.

I'm surprised there are so many NES games mentioned. I'd have thought the SNES would be more suited as the games are prettier and IMO more rounded than NES ones, and the SNES had more of a discrete playfield/layers approach which should make many conversions fairly simple
 
Neiteio said:
I wonder if 3D remakes of the original Legend of Zelda and Adventure of Link... maybe even A Link to the Past... are in the cards for Zelda's 25th anniversary.

They better be.
 
If they ported Waverace 64 and did nothing but lock the framerate at 60fps and add 3D, I'd buy the system solely for that. Mario 64 with analog control, 60fps, and 3D would just be icing on the top.
 
I still don't understand why I can see these types where three pictures are lined up, but not the ones where there are two pics lined up.

Mik2121 said:
DAMN IT SON.

That made me purchase the app.

Do you guys want to see any game looking like that? I could make it and then record a video.
Hmmm, maybe some Super Metroid? DKC/Killer Instinct might look nice do to the rendering perhaps?

...wait, could you do Muramasa? o.O
 
1-D_FTW said:
If they ported Waverace 64 and did nothing but lock the framerate at 60fps and add 3D, I'd buy the system solely for that. Mario 64 with analog control, 60fps, and 3D would just be icing on the top.
Add Pilotwings 64 and 1080 Snowboarding and this would be the system of forever.
 
abstract alien said:
I still don't understand why I can see these types where three pictures are lined up, but not the ones where there are two pics lined up.
The thing about three images is that it's compatible with both parallel or cross-viewing, depending on whether you use the left two or right two images. If you see one with just two images and it's not working for you, it must be made for the way you don't use.
 
At the start of the video on the 3D Movie Channel on the 3DS there is a still of Mario Bros in 3D... it looks quite good
 
Sega1991 said:
He's right, actually!

If anyone has a pair of 3D glasses laying around I actually used Youtube's under-utilized 3D mode for some footage of WarioLand VB, and it looks pretty nifty:

http://www.youtube.com/watch?v=38lev2Bf8q8

Youtube's 3D stuff seems a bit wonky at the moment so if doesn't work try going to "Other Options" in the menu, setting up how you want to view it, and then reload the video.

That looks really cool. My glasses suck though, I can see some of the effects but with stuff like the boss battle, when the boss is in the background I see double of him. One is red, and one is blue. Once I get better glasses I'll make sure to re-watch that.
 
VOOK said:
At the start of the video on the 3D Movie Channel on the 3DS there is a still of Mario Bros in 3D... it looks quite good
Could you describe how it looks? For example, does the effect look similar to this:


MM2_3D_2.png



Or is there even more depth to it? Like pipes looking actually rounded, or being able to tell the blocks are cubes?
 
I just want the following games to be playable on the 3DS:

Yoshi's Island
Mother 2
Zombies Ate My Neighbors
Super Metroid

etc

i don't care about the 3D so i hope they don't hurt themselves too hard over converting them well into that format. Just bring them there for cheap. If the 3D conversion is shitty that's fine by me.
 
There's a 3D video of Excitebike 64 on youtube. Would love to see a perfected version for the 3DS.

It's quite glitchy but is one of the most effective uses of 3D I've seen. Great depth.

http://www.youtube.com/watch?v=EzwawHm2HiM

If you want to see the cross eye view then just hover over the 3D button and swap the left and right images.
 
Amir0x said:
I just want the following games to be playable on the 3DS:

Yoshi's Island
Mother 2
Zombies Ate My Neighbors
Super Metroid

etc

i don't care about the 3D so i hope they don't hurt themselves too hard over converting them well into that format. Just bring them there for cheap. If the 3D conversion is shitty that's fine by me.
I wonder if you'll ever be converted into a 3D lover.
The 3DS has a tough job ahead of it.
 
Has anyone that's played with the JP 3DS confirm that virtual console games actually have individual depth for different sprites on the screen? I always thought Nintendo would just make the whole screen 3D so you get the exact same image, just that it pops out. I just don't see Nintendo putting in the extra effort to actually make this all nice like OP would want to (remember when they said they could add stuff to roms on the Wii Virtual console, like online? the most we got was some button graphics changed from N64 to Wii VC classic controller, if at all cause I might just be remembering wrong)
 
Okay that's awesome. It surprises me that old games used so few layers, but presumably stuff with parallax backgrounds will be easily separated for 3D effect? Seeing how easy it is for 3D games to be made 33DD is a pleasant surprise, though it's completely logical that it'd be so easy.

I've only just found out about these 3D Youtube videos as well. Very cool.
 
Taker666 said:
There's a 3D video of Excitebike 64 on youtube. Would love to see a perfected version for the 3DS.

It's quite glitchy but is one of the most effective uses of 3D I've seen. Great depth.

http://www.youtube.com/watch?v=EzwawHm2HiM

If you want to see the cross eye view then just hover over the 3D button and swap the left and right images.
More N64 games:

Super Mario 64: http://www.youtube.com/watch?v=Aluc_bSN-yk&NR=1
Paper Mario: http://www.youtube.com/watch?v=G5usQPQdhwo
Ocarina of Time: http://www.youtube.com/watch?v=6Zp4btJ0lUY

All of these are a bit glitchy and Paper Mario only gets 3D in the plaza, but damn if the castle doesn't look beautiful.
 
K701 said:
Has anyone that's played with the JP 3DS confirm that virtual console games actually have individual depth for different sprites on the screen? I always thought Nintendo would just make the whole screen 3D so you get the exact same image, just that it pops out. I just don't see Nintendo putting in the extra effort to actually make this all nice like OP would want to (remember when they said they could add stuff to roms on the Wii Virtual console, like online? the most we got was some button graphics changed from N64 to Wii VC classic controller, if at all cause I might just be remembering wrong)

I don't think VC games are available yet, but I'm pretty sure they contain no 3D.
The 3D classics will be a seperate thing assuming they release them at some point.
 
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