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3DS Euro Event Thread [Update: GAF Impressions Inside]

boomerisgod said:
Do people complaining really want to spend like 500 dollars on day 1? I don't understand financially what the benefit of having all your favorite games coming out on day 1. I'm already spending nearly 300 dollars on the system, I don't need to be tempted into also getting 5 other games. And I think the vast majority of potential 3ds buyers won't have a problem with only getting 1 or 2 games at launch.

I would be glad to have 1 or 2 games at launch! I'll settle for 1 or 2 games!
 
jman2050 said:
Also this launch lineup is definitely pretty bad all things considered, but not especially abnormal from other console launches.

This won't even be an issue by the time the year ends so there's no point getting bent out of shape over it.

The framing of launch window to E3 almost assures that's where the lineup for the holidays plus the next year will be shown. So the freak out/argument seems uncessary and part of the pre-launch clownishness.

It's a little jarring when people speak of the DS launch with such glowing terms on the strength of the Mario 64 game now that Mario himself is on a bit of a high note after 2 Galaxy titles and NSMB. The acclaim was certainly not how it was experienced in 2005, when people thought launching with Mario 64 was cynical and terrible compared to rival offerings on the PSP.

The big match up back then was Lumines v Meteos.
 
boomerisgod said:
Do people complaining really want to spend like 500 dollars on day 1? I don't understand financially what the benefit of having all your favorite games coming out on day 1. I'm already spending nearly 300 dollars on the system, I don't need to be tempted into also getting 5 other games. And I think the vast majority of potential 3ds buyers won't have a problem with only getting 1 or 2 games at launch.
You'd have to be really desperate, like having only one other console with no games to play or scheduled for release for the coming 6 months or longer to even consider buying 5 3DS games at launch.
 
I preordered these games today at work:

Pilotwings Resort
Super Street Fighter IV
Resident Evil: Mercenaries 3D
Ocarina of Time
Starfox 64
Mario Kart 3DS

I'm going to be buying RE, Zelda, Starfox and Mario Kart anyway, so there's no harm in preordering now.

A quick question for anyone who's used the 3DS at an event - is the slide pad rubbery? It looks like the prototype N64 stick, which is hard plastic:

n64proto.jpg


If the 3DS slide pad has the same kind of rubber texture as the Gamecube/Wii sticks, I will be very happy. Don't want my thumb sliding around everywhere.
 
Amir0x said:
The fact that you're allowing a port to define a new platform's launch is perfect proof of the quality of a launch.
A very high quality handheld port of a AAA console title that looks very close to the console versions of the game, yes that's a high quality launch title. It's not like it's a port from DS or iPhone.



Amir0x said:
First, let's get one thing out of the way. Game previews are bullshit.
Who said anything about professional game previews? I'm talking about people's hands-on reports, from places like this very thread. Ridge Racer may not have the best graphics, but most people who have played it at the events have left glowing reports about it.

Amir0x said:
Super Monkeyball is yet another bastardization of a cherished game. Mini-game shit and then the core game is railed-off garbage. I LOVED Super Monkeyball 1+2, what they have done to the series is offensive.
One person who complained about the "railed off" part said that he was playing only World 1. He later went back and tried a later world, and said it was extremely challenging, no rails.

Amir0x said:
"People are amazed at Lego Star Wars graphics." I cannot imagine why, but really this is just another example of how much you have to stretch to praise the lineup. Wow guys Lego Star Wars 3DS aren't you HYPED!?
The Lego series are very popular, and the couple I've played are fun and amusing. I've yet to read anything bad about this one, though I'll admit I've only read a couple hands-ons of it.
 
Dreamwriter said:
A very high quality handheld port of a AAA console title that looks very close to the console versions of the game, yes that's a high quality launch title. It's not like it's a port from DS or iPhone.

A high quality port is still a port. Only original games can define new platforms. There is no reason to buy a new system to play games you already own. If the 3DS can't stand on its own two feet with its own unique games, then it's not worth owning. If this is the defense of a platform's lineup then I don't need to do much work at all to destroy it.

Dreamwriter said:
Who said anything about professional game previews? I'm talking about people's hands-on reports, from places like this very thread. Ridge Racer may not have the best graphics, but most people who have played it at the events have left glowing reports about it.

That's funny cause the hands-on impressions I've read have been less than stellar. "Oh this seems like a low effort all the way around" is a typical phrase.

Dreamwriter said:
The Lego series are very popular, and the couple I've played are fun and amusing. I've yet to read anything bad about this one, though I'll admit I've only read a couple hands-ons of it.

Popularity does not define quality.

So this is the basic point - you're making excuses for the launch because it's the Nintendo 3DS launch. You're entitled to do that but your arguments are laughable. Defending ports as proof of a "quality" launch, defending crap tier low effort shit on the backs of some hands-on somewhere.

You just have rose-tinted goggles on.
 
Amir0x said:
A high quality port is still a port. Only original games can define new platforms.
When's the last time you played a truly original game? The only one of all announced titles for the 3DS so far, launch or otherwise, is Steel Diver. DS has very, very few - I was just playing one of those few, Super Scribblenauts, and even that isn't an original game, it's a sequel to an original game. If you base system launches on the 1 in 1000 games that are truly original, then of course all will fail. I buy and play games because they are fun, and if it's a game that at some point in the past was on a different system, yet I never played it, that doesn't make me think it's worse.
 
Dreamwriter said:
When's the last time you played a truly original game? The only one of all announced titles for the 3DS so far, launch or otherwise, is Steel Diver. DS has very, very few - I was just playing one of those few, Super Scribblenauts, and even that isn't an original game, it's a sequel to an original game.

Um? Like yesterday? Dead Space 2 is original. You are confusing INNOVATIVE with ORIGINAL.

I don't need gimmicky crap in my games. I do, however, require games for new consoles launching to not be ports of a game that appeared multiple times over the past year on different platforms (in superior versions, no less).
 
Jumping in at the end of this thread here, but just wanted to say that despite being pumped about the system's potential and certain offerings (RE:TM3D, OoT3D, etc), the absence of said offerings at launch and my current HYPE for MvC3 means I'm not sure if I'll Day One this thing.

If the English boxarts for Nintendogs and Steel Diver are anything to go by, it looks like those will be the Nintendo titles available at launch... and while Steel Diver has potential, it just doesn't feel like the game to break in the system. The wonderful new take on Ocarina of Time would sell the system to me in a heartbeat, but as it stands I may wait until summer, when the more interesting games will start hitting. Hopefully the system will still be easy to find at that point...

It'll certainly be interesting to see what's unveiled for the 3DS at E3 this year. I'd imagine we'll see the new Mario... The platform also lends itself well to Smash Bros. with the circle pad, online and 2D-to-3D pop-up book effect. But really, who knows?
 
Amir0x said:
Um? Like yesterday? Dead Space 2 is original. You are confusing INNOVATIVE with ORIGINAL.

I don't need gimmicky crap in my games. I do, however, require games for new consoles launching to not be ports of a game that appeared multiple times over the past year on different platforms (in superior versions, no less).
I have SF4 on PS3 and it plays like shit with a dualshock3. I hope the circle pad or the dpad will play more like on a snes controller, so that I can enjoy the game this time.
 
Neiteio said:

If the English boxarts for Nintendogs and Steel Diver are anything to go by, it looks like those will be the Nintendo titles available at launch...

Dude, the UK launch titles were 100% confirmed by Nintendo earlier today:

• Pilotwings Resort
• Nintendogs + Cats: Golden Retriever
• Nintendogs + Cats: French Bulldog
• Nintendogs + Cats: Toy Poodle
• Super Street Fighter IV: 3D Edition
• The Sims 3
• PES 2011 3D
• LEGO Star Wars III: The Clone Wars
• Ridge Racer 3D
• Super Monkey Ball 3D
• Samurai Warriors: Chronicles
• Asphalt 3D
• Tom Clancy's Ghost Recon: Shadow Wars
• Tom Clancy's Splinter Cell 3D
• Rayman 3D

No Steel Diver. Ocarina of Time will be after E3, apparently.
 
Ocarina of Time, Steel Diver and Pilotwings are my potential buys for the launch "window", Oh and Nintendogs, if I have enough cash and it gets good ratings.

This launch is bad? It's got well established quality franchises in from day one and a couple potentially great new games. Yay, you don't play pet simulators, that's your fucking preference, do not diminish the value of a game just because it is a genre of your dislike.


Also, all launches are bad? Tell that to Super Mario 64, I spent 3 months playing this game non stop!
 
marc^o^ said:
I have SF4 on PS3 and it plays like shit with a dualshock3. I hope the circle pad or the dpad will play more like on a snes controller, so that I can enjoy the game this time.

That's lovely; buy a arcade stick like all the big boys do and stop waiting for inferior ports.
 
Annoying Old Party Man said:
Ocarina of Time, Steel Diver and Pilotwings are my potential buys for the launch "window", Oh and Nintendogs, if I have enough cash and it gets good ratings.

This launch is bad? It's got well established quality franchises in from day one and a couple potentially great new games. Yay, you don't play pet simulators, that's your fucking preference, do not diminish the value of a game just because it is a genre of your dislike.


Also, all launches are bad? Tell that to Super Mario 64, I spent 3 months playing this game non stop!
please do not defend the N64 launch.

two games, even if both are the best games ever, is a terrible launch.
 
Annoying Old Party Man said:
Also, all launches are bad? Tell that to Super Mario 64, I spent 3 months playing this game non stop!
I think whoever said all launches are bad meant there are generally very few quality games, if any quality games at all. Sure, SM64 is great... if you like platformers. Pilotwings 64 is great... if you like flight games. But if you didn't like either genre, then them being quality games wouldn't have made the N64 launch any better for you. :)

It's fun to imagine alternate realities where consoles somehow launch with a balanced portfolio of their best titles, I.E. PS3 with Uncharted 2 (so it'd be UC1), Warhawk, Heavy Rain, etc. On a 250GB PS3 Slim at $300. With BC, somehow.
 
Amir0x said:
That's lovely; buy a arcade stick like all the big boys do and stop waiting for inferior ports.
Could have done that but I had so many games I wanted to buy I never did. I'll get SF4 on 3DS if it plays great in the first place, because it's a perfect game to play in short bursts on the go.
 
Amir0x, I think you're being rather stubborn dismissing the AR games so easily. Before the event I wasn't even registering them on my radar as selling points for the 3DS, but playing the unnamed target-shooting one was a blast in my opinion. Give them a try at least before proclaiming them to be an out-and-out joke. We don't even know what all the games are going to be yet.

richisawesome said:
A quick question for anyone who's used the 3DS at an event - is the slide pad rubbery? It looks like the prototype N64 stick, which is hard plastic:

http://www.axess.com/twilight/console/detail/n64proto.jpg

If the 3DS slide pad has the same kind of rubber texture as the Gamecube/Wii sticks, I will be very happy. Don't want my thumb sliding around everywhere.

Can't remember very well but I'm sure it was hard plastic.
 
SovanJedi said:
Can't remember very well but I'm sure it was hard plastic.

Though it behaved like rubber. I never had it slip under my thumb and felt really reliable. Besides, the concave shape helps a lot.
 
Hm. I guess that's reassuring. Gotta try it myself, really.

I'll get to try out my unit a week or so before launch, but that's still ages away!
 
SovanJedi said:
Can't remember very well but I'm sure it was hard plastic.

Yeah, it's hard plastic, but the shape means your thumb fits right in there. Has pretty solid travel, too, springy enough that you have to give it some oomph, but not so bad it's a pain.

[edit] Huh, or not. Wonder if the one I used was older or something...
 
plagiarize said:
please do not defend the N64 launch.

two games, even if both are the best games ever, is a terrible launch.


Actually, personally, I don't think I have ever had a better time in a launch period than that of the N64.

I think the N64 case is one in a million. Objectively it was a terrible, stagnant launch (and the release timings were not rectified before a year passed, if i'm not wrong), but Super Mario 64 and the new control interface were so far ahead than anything else at the time that shot the machine into the stratosphere. At your first go with the system you had a) a new, revolutionary control method, b) a content-rich game that was characterized at the time as The best game ever c) an incredible looking game and return of favorite franchise (Pilotwings).

When Wave Race followed up a couple of months later, you thought that this thing will be an unstoppable force of nature.
 
Woah, talk about thread derail, thanks Ami and dreamwriter.
There's a fucking thread where you comments fit, it's called line-up thread.
And to set things straight, almost-simulteneous hardware launches (JPN/US) besides the Xbox and Gameboy (tetris, mario land, tennis) and maybe the N64 (if you liked the genres, only 3 games in a month but awewome -Mario, PW64 and WR64 later) have all been terrible, NDS the worst of all time imo.
 
richisawesome said:
Hm. I guess that's reassuring. Gotta try it myself, really.

I'll get to try out my unit a week or so before launch, but that's still ages away!

The stick felt really nice, the finger doesn't slide ans my experience with it was flawless.
I don't think you should worry about it :)
 
SovanJedi said:
Amir0x, I think you're being rather stubborn dismissing the AR games so easily. Before the event I wasn't even registering them on my radar as selling points for the 3DS, but playing the unnamed target-shooting one was a blast in my opinion. Give them a try at least before proclaiming them to be an out-and-out joke. We don't even know what all the games are going to be yet.

I've played AR games before on PS3 and elsewhere. It's always gimmicky crap with shit gameplay fundamental. Usually for those absolutely bowled over by parlor tricks. I'm not.
 
Amir0x said:
I've played AR games before on PS3 and elsewhere. It's always gimmicky crap with shit gameplay fundamental. Usually for those absolutely bowled over by parlor tricks. I'm not.

This isn't like the PS3 AR. Being able to physically move around an object 360 degrees in real life has huge potential that has never been seen before. You can have huge bosses where you have to physically move around the enemy and target weakpoints to shoot! Or having a platform game where you have to point the 3DS at certain objects to create a level layout that allow the character to climb and reach a pre-defined point in space! (oh and yes, the 3DS is capable of calculating distance so that's not a problem)

Do note that I have actually played the 2 announced 3DS AR games, so I do know where I'm coming from. But that's ok, it's just a gimmick so just go ahead and dismiss it completely...
 
Nuclear Muffin said:
This isn't like the PS3 AR. Being able to physically move around an object 360 degrees in real life has huge potential that has never been seen before. You can have huge bosses where you have to physically move around the enemy and target weakpoints to shoot!

Do note that I have actually played the 2 announced 3DS AR games, so I do know where I'm coming from. But that's ok, it's just a gimmick so just go ahead and dismiss it completely...

Yep, never seen before.

http://www.youtube.com/watch?v=033Xh6MLBUE&feature=related
 
The difference is that Invizimals is taking a 2D video stream and combining that with 3D rendering in 2D. 3DS can take a 3D video stream and renders 3D images into it. In the ideal case the 3DS 3D screen will look like a keyhole, just like with Invizimals the PSP screen could be imaged as a keyhole after closing one eye first.
 
So I've been travelling the past two days and apparently the Circle Pad works on DS games. Source?
 
If you want new games, 3DS launch may not be for you, but as far as launches go, the 3DS has a very good lineup with big name quality games, even if they are really really old (if you played them before).

Also, two games may seem ridiculous, but I have a hard time making fun of the N64 launch without ignoring how incredible it was.
 
VOOK said:
So I've been travelling the past two days and apparently the Circle Pad works on DS games. Source?

There's a video some pages ago where a guy puts Pokémon Soul Silver on a 3DS and it works with the circle pad, as well as the Home button.
 
Haha that guy was at the same event I was at. I'm even in the video.

Oh dear!
 
Nuclear Muffin said:
This isn't like the PS3 AR. Being able to physically move around an object 360 degrees in real life has huge potential that has never been seen before. You can have huge bosses where you have to physically move around the enemy and target weakpoints to shoot! Or having a platform game where you have to point the 3DS at certain objects to create a level layout that allow the character to climb and reach a pre-defined point in space! (oh and yes, the 3DS is capable of calculating distance so that's not a problem)

Do note that I have actually played the 2 announced 3DS AR games, so I do know where I'm coming from. But that's ok, it's just a gimmick so just go ahead and dismiss it completely...

Been done before. Usually, gameplay fundamentals still completely terrible.

However, all this talk of potential and possibilities is fine but the only AR games announced so far are crap mini-games of the type that were junk in all the other mini-game compilations that have come out on the Wii and DS this past gen. Only now it's gussied up with parlor trick magic for the easily impressed set.

People need to stop and ask if the gameplay is any good on what they're actually offering, not whether or not it can perhaps maybe do something at some point that might be viable as some special game. What do we get right now? Lame mini-games with little to no innovation at all. Mapping your face to floating heads and shooting them oh wooooow. Note that this conversation occurred because someone suggested the AR games will tide me over as I wait for real games to come. It's possible that if some deep AR game like you imagine actually existed in this set maybe we'd be having a different conversation; for the moment I see nothing at all novel or interesting about it.

I mean I always feel like I'm being negative ALL THE TIME, but one of the worst qualities I see in people is this demand to just automatically praise something just because it's 'new' (even though it's not in this case) and forget about the fact that the gameplay fundamentals are probably pretty fucking garbage.
 
Amir0x said:
People need to stop and ask if the gameplay is any good on what they're actually offering, not whether or not it can perhaps maybe do something at some point that might be viable as some special game. What do we get right now? Lame mini-games with little to no innovation at all. Mapping your face to floating heads and shooting them oh wooooow. Note that this conversation occurred because someone suggested the AR games will tide me over as I wait for real games to come. It's possible that if some deep AR game like you imagine actually existed in this set maybe we'd be having a different conversation; for the moment I see nothing at all novel or interesting about it.

Face Raiders isn't an AR Game. It is a free 3DSWare game that just happens to use faces you've taken pictures of. I think it is basically from the Photo Dojo team at Nintendo.

The AR Games themselves, I think have potential but only two games have been shown. I think the Dragon Shooter looks fun. The other Show of Your Mii AR Game is more of a novelty, but i think it has casual fun written on it. I don't know, I think those 6 AR Card Games (and Face Raiders) is a nice freebie pack in. Nintendo can always release more well thought out and published AR Game sets in the future.

I wish we also got Photo Dojo and FlipNote Studio :(
 
Shikamaru Ninja said:
Face Raiders isn't an AR Game. It is a free 3DSWare game that just happens to use faces you've taken pictures of. I think it is basically from the Photo Dojo team at Nintendo.

The AR Games themselves, I think have potential but only two games have been shown. I think the Dragon Shooter looks fun. The other Show of Your Mii AR Game is more of a novelty, but i think it has casual fun written on it. I don't know, I think those 6 AR Card Games (and Face Raiders) is a nice freebie pack in. Nintendo can always release more well thought out and published AR Game sets in the future.

I wish we also got Photo Dojo and FlipNote Studio :(

Oh I could have swore the face shooting was one of those included. Ah well those other games are along the same lines of my statements.

It's not that the AR games might not at some point do something neat, it's just that what is currently included is fluff. Tech demos or mini-games. Ignorable shallow stuff for those looking to show someone who is unfamiliar with games so they can go 'oh neat!' It's not something I can sink my teeth into... and therefore it can't be a reason I buy the system, as someone suggested.

Right now, I'm thinking Steel Diver is my only chance.

Re: FlipNote...

I said in the other thread that was the only 'additional' app I ever liked between Wii and DS. I really loved toying around with it and the additional features of 3DS would have made it something truly special. Hopefully it's downloadable in the future. I'll buy it for $3.
 
Wait, no Steel Diver day 1 for the UK? It better be available for the NA launch, not some vague 'launch window' bs.
 
Amir0x said:
Right now, I'm thinking Steel Diver is my only chance.

Re: FlipNote...

I said in the other thread that was the only 'additional' app I ever liked between Wii and DS. I really loved toying around with it and the additional features of 3DS would have made it something truly special. Hopefully it's downloadable in the future. I'll buy it for $3.

Yeah I plan on getting Flipnote, PhotoDojo and Aura-Aura Climber. I never got a DSi myself and these seem like awesome cheapies.

Steel Diver looks awesome. Now, I am also very excited about Pilotwings Resort. I think it is going to be more core than we initially expected :)

I for some reason am thinking about buying Ridge Racer. Uggh.
 
Shikamaru Ninja said:
Yeah I plan on getting Flipnote, PhotoDojo and Aura-Aura Climber. I never got a DSi myself and these seem like awesome cheapies.

Steel Diver looks awesome. Now, I am also very excited about Pilotwings Resort. I think it is going to be more core than we initially expected :)

I for some reason am thinking about buying Ridge Racer. Uggh.

I love Ridge Racer so much but I don't think Scamco can get me this time. It looks like they really put no effort into it. Contrast to how much effort they put into the PSP Ridge Racer game, to me it's a different ballpark.

But damn it I do love Ridge Racer so much...
 
Shikamaru Ninja said:
Yeah I plan on getting Flipnote, PhotoDojo and Aura-Aura Climber. I never got a DSi myself and these seem like awesome cheapies.

Steel Diver looks awesome. Now, I am also very excited about Pilotwings Resort. I think it is going to be more core than we initially expected :)

I for some reason am thinking about buying Ridge Racer. Uggh.

Stupid question, is that one done by NST too or did they only work on that other one? They seem to be great when it comes to expanding an existing concept/idea, Mario vs DK showed this pretty much and I think it will be seen once again on 3DS.
 
Shikamaru Ninja said:
Yeah I plan on getting Flipnote, PhotoDojo and Aura-Aura Climber. I never got a DSi myself and these seem like awesome cheapies.

Steel Diver looks awesome. Now, I am also very excited about Pilotwings Resort. I think it is going to be more core than we initially expected :)

I for some reason am thinking about buying Ridge Racer. Uggh.

Oh man you've got some catching up to do with DSiWare, there's a ton of great games on there!

The Art Style series, Shantae, Mighty Flip Champs, Spotto, Face Pilot, Mario VS DK 3, Dr Mario, Cave Story, Dragon Quest Wars, Pinball Pulse, Trajectile, Link N' Launch. The list goes on and on!

Stupid question, is that one done by NST too or did they only work on that other one? They seem to be great when it comes to expanding an existing concept/idea, Mario vs DK showed this pretty much and I think it will be seen once again on 3DS.

If you're talking about Aura Aura Climber, yes NST did that one. EAD Tokyo did Flipnote and I can't remember which Nintendo team did Photo Dojo off the top of my head.
 
Amir0x said:
I love Ridge Racer so much but I don't think Scamco can get me this time. It looks like they really put no effort into it. Contrast to how much effort they put into the PSP Ridge Racer game, to me it's a different ballpark.

But damn it I do love Ridge Racer so much...

I think if we love Ridge Racer so much, we owe it to Ridge Racer not to buy shoddy versions of Ridge Racer.
 
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