Watch Timmy get angry when he takes his 3DS with him to the airport only to find that last night his favourite game uninstalled itself. The physical copy is in the checked baggage and Timmy's now cursing Nintendo throughout the course of the flight.Osuwari said:what i thought is that installs will have an internal timer and they'll delete themselves after certain amount of hours/days so you have to reinstall it later and can't keep your collection in the system forever.
that seems more plausible than locking your cart after installs.
Xater said:Well on the PSP you still ned the UMD to run the game.
Log4Girlz said:Neat...how much internal memory?
cyberheater said:So I guess some sort of appstore for 3ds is on the cards then.
DiscoJer said:I would really have to think the simplest way of doing this is have it activated online with a serial number - like a lot of PC software.
If you could tie a 3DS to an account, and then the software to the account, it would let you reinstall it as much as you want, or on multiple 3DSes (if they were tied to the same account).
Writing a flag to cartridges seems a lot more expensive/risky (if someone could figure out how to reset the flag).
Battling pirates and renters/Gamestop customers in one go.Vic said:If the card get locked after being install on one system, this might definitively have an impact on the resale value of the card/games.
Nuclear Muffin said:Your solution doesn't stop people from lending out their card to someone else. The problem isn't in the process of installation, it's in the process of installing the game and then giving the game away to someone else (who may then install and give it away again)
Vic said:If the card get locked after being install on one system, this might definitively have an impact on the resale value of the card/games.
Theorically, it's possible, you just have to "lock" a register on the cart.firehawk12 said:Is it possible to write to a cart to make it locked to a single system?
Polk said:It could be something like this:
now you can save on the cards.
How about not only you could save progress, but also there was a flag which said that game was installed onto X handheld on Y account.
It would be "unusable" until you uninstall game after deleting game from 3DS memory with card in the slot?
It can probably register a code to the 3DS, then flip a flag in the cart. That's the only way I see that working anyways.Lafiel said:Even though it will be a awesome feature. (even if it's locked to one system if you install) it will kinda suck if they locked you out from using the cart on a another system, as i tend to own multiple nintendo handhelds.
I'm betting they would do something like that to prevent abuse.
Im completely stupid when it comes to the matter of proper security, but I can't help but think this is a suicidal move as well. I mean, what kind of tech could even allow them to do this without worry?StevePharma said:So Nintendo licensed R4/Acekard technology? :lol
I'm waiting for the catch here, it won't be long before someone finds a workaround. They really have to have something good here to not have it backfire on them.
Branduil said:They could also make it so the install degrades after a certain period of time so you have to keep installing it.
Gravijah said:What's the catch?
a.wd said:I dont think i'll get my hands on one of these for 2 years....
:/Graphics Horse said:If it's true, the catch will be the cartridge no longer works with any other system. :lol
Mark my words.
curls said:
Maybe they can just tie the activation to the online ID?Graphics Horse said:You might be able to deinstall to make the card work again, but it's obvious they'd have to block it from multiple simultaneous installs some way.
Graphics Horse said:You might be able to deinstall to make the card work again, but it's obvious they'd have to block it from multiple simultaneous installs some way.
An option to save to the cloud would be good. Save files are tiny so it should not be a problem.Vic said:One idea I personally do not like is: Saves to be only stored on the 3DS device, not on the game card. That would suck big time IMO.
InfiniteNine said:Maybe they can just tie the activation to the online ID?
No one said that the installation is required for playing games though.Graphics Horse said:Possible, but wouldn't that mean you'd be forced to register each game online when you plugged it in?
...This is a Nintendo gaming console we're talking about.curls said:I can see them adopting the itunes method, just replace the itunes software and PC with just an online store. You can authorise up to 5 machines, instead of excepting any old game file make it only work with purchased software. With the online aspect they remove the user handling installs and remain in full control.
Vic said:...This is a Nintendo gaming console we're talking about.