GlamFM
Banned
You edited out half his post that actually had suggestions?
I think he edited his while I was replying.
You edited out half his post that actually had suggestions?
It's not my first loot experience, that's why I know RNG IS something to be scared of.
*3 hour raid*
*copy #14 of Wonder Pants*
*reconsider life choices*
or
*weekly whatever*
*item unique to event drops*
*sees rolls are utter shite*
*reconsider life choices*
It's not my first loot experience, that's why I know RNG IS something to be scared of.
*3 hour raid*
*copy #14 of Wonder Pants*
*reconsider life choices*
or
*weekly whatever*
*item unique to event drops*
*sees rolls are utter shite*
*reconsider life choices*
Why do you keep changing the context? I'm referring to people talking about year 1.
Put strike-specific gear back in the game and add in a heroic strike playlist. Making people play strikes over and over to use a single ornament out of many is bad game design.
I think that's a pretty horrible analogy yes. >w>Let me bring up my potentially horrible fishing analogy again:
"I don´t have a better time fishing if I drive up to a lake in the morning and someone hands me the fish.
Sitting there for 6hrs in anticipation is the actual fishing experience - so much so that some fishers trow the fish back into the lake after catching it."
Mods are the solution to make weapons more fun in pve. Weapons should have more mod slots. Maybe 1 to 3 depending on the weapon. Performance mods. Perk mods. Let's say you want to have an assault rifle specialized in killing cabal. You install the mod, kill 500 yellow centurions. You now have a cabal killer AR. Maybe the perks could be more creative like crit kills add "fear" debuff to nearby enemies lowering their rate of fire for a while.
Performance mods could improve the gun while adding a small penalty. Higher rate of fire, but less accuracy. Bigger magazine, but slower reload. More accuracy, but slower movement.
Maybe exotic mods with crazy perks. Turn your legendary into an exotic. Xur could sell tools to remove mods without destroying them. Maybe you're not happy with your cabal killer AR and want to place that mod in a hand cannon instead.
Disable mods in pvp and we're golden.
Mods need to have more depth.
It is kinda sad in both definitions of the word that seeing a legendary engram pop out and drop in the loot cave was more exciting than any of the rewards I've received in D2.
I mean, I like the deeper mod approach too. It reminds me of what I liked about the Division. Maybe I'm recalling wrong, but I thought those weapons had somewhat static rolls and you used random drop items like barrels, grips, scopes, etc. to modify them and make them something special.
Make it rare, make it hard to get - increase the perceived value. Easy.
I remember being excited when I saw an engram out in the wild.
It's not that easy at all, especially when the would-be rare items don't have anything special to offer. Have you ever got a legendary armor in Destiny 2 and thought it offered anything remotely different than anything else aside from its appearance? You can't spread shit out and hope it turns to gold. All that does is make the game more grindy and even less rewarding.
The drop rates are correct for the loot that there is, the problem is with the loot itself.
It's not that easy at all, especially when the would-be rare items don't have anything special to offer. Have you ever got a legendary armor in Destiny 2 and thought it offered anything remotely different than anything else aside from its appearance? You can't spread shit out and hope it turns to gold. All that does is make the game more grindy and even less rewarding.
The drop rates are correct for the loot that there is, the problem is with the loot itself.
Make it rare, make it hard to get - increase the perceived value. Easy.
I remember being excited when I saw an engram out in the wild.
I mean, I like the deeper mod approach too. It reminds me of what I liked about the Division. Maybe I'm recalling wrong, but I thought those weapons had somewhat static rolls and you used random drop items like barrels, grips, scopes, etc. to modify them and make them something special.
Yeah, that's what sucks the most I guess in D2. Just nothing exciting. The gameplay is damn fun and great, it DOES keep me coming back. I just want the excitement of getting weapons and stuff on top of the great gameplay.
Lastnight while fooling around my one friend acquired 3 exotic drops (2 from iron banner, one from a public event) in a matter of an hour. Then I go to Shaxx and grab my powerful engram... exotic... i turn in 20 coins immediately after to Shaxx and get handed another exotic... like wtf? It's absolutely ABSURD how boring they've managed to make loot.
As others have pointed out, the "omg i finally got it" moments from d1 aren't there at all...And those were fun! We're what, a month into d2 and I do nothing but dismantle just about everything i get, exotics included, with nothing out there that I wish would drop.
As others have pointed out, the "omg i finally got it" moments from d1 aren't there at all...And those were fun! We're what, a month into d2 and I do nothing but dismantle just about everything i get, exotics included, with nothing out there that I wish would drop.
While those moments of actually getting that drop were awesome, some of those drops became almost a de facto barrier to LFG or some other high end activity. The posts of "Level 30 - Must have G-horn" Im sure gave Bungie fits because essentially RNG could lock you out of endgame content. (Not always, but you get the point).
Clearly, Bungie did not want this happening again, and has since not introduced guns that are based on RNG drops that fundamentally effect the way you play.
They haven't quite figured out how to introduce powerful PvE weapons (and come on, G-horn, Fatebringer, Black Hammer did not rule pvp...not even close actually) and balance that with people can get them through some work...
The exotic quests were a good start...but they seemed to have backed off of that for some reason. I thought that was a great solution.
The Division has a ridiculous amount of RNG. Several attachments per weapon type including different number of attachments within weapon type, every attachment has a numerical range it can roll in several categories that are also random rolled. The weapons themselves also have statistical ranges they can roll as well as perks that are randomly rolled.
The amount of worthless drops you get in The Division easily puts Destiny 2 to shame. The Division is also constantly in flux balance wise as all these variables never fail to cause unintended results which need to be fixed.
I liked The Division a lot. Still hold out hope they can make some changes that will make it fun to me again. But holy crap the amount of RNG makes the grind too much.
I am legit surprised at how many of the good ideas from end of life D1 weren't carried forward
They doubled down a little too hard on the whole reboot thing for the sequel
I am legit surprised at how many of the good ideas from end of life D1 weren't carried forward
They doubled down a little too hard on the whole reboot thing for the sequel
I´m sure there is a roadmap at Bungie HQ with a precise plan of how to spread this stuff out over the DLCs. I´m generally OK with the idea of opening up the game more over time, but that does not help the game in its current state.
But for a few random god-roll weapons to use in PvP...the rolls thing was not all THAT critical to the experience.
The drop rate in this game is way too high. Reminds me of division after they patched and fucked it up. My main problem with the game is that someone who only puts in 5 hrs a week is still as powerful as someone who puts in 25 hrs a week. That's a problem to me. I understand wanting to streamline the game and make it more accessible, but those who put the hours in should be able to reap some sort of benefit.
Opposed to hoping for it to be in a bright engram or just buying it with real money? I don´t think so.
It´s a clear, but optional path towards something that will show how much effort you put into it.
My point from earlier stands:
I notice a pattern in this thread. The "hardcore" try to come up with ideas that work for EVERYBODY while the casual are straight up going "leave it like it is and fuck the hardcore".
Seems like there is nothing to gain from this thread.
Shotguns, swords, snipers and fusions are all useful in the raid. I run shotgun at Baths, sword for Dogs and sniper at Calus. Fusion for everything else
I´m sure there is a roadmap at Bungie HQ with a precise plan of how to spread this stuff out over the DLCs. I´m generally OK with the idea of opening up the game more over time, but that does not help the game in its current state.
Too bad, deal with it. Bungie doesn't want Destiny to promote special snowflakes. This is a shooter first and loot comes second. And the funny thing is that I probably play more than you.
I am as hardcore as they come and love how Bungie set everything up.
It wasn't, but D1 haters just keep clinging to that excuse for some reason. As if a shitty pvp player will all of a sudden be amazing with a "god roll" weapon. It's a very strange argument to me.
What the hell is wrong with you man? That's probably one of the worst ways to approach somebody with a different point of view.
"Deal with it" and "too bad" is such a shitty way to discuss things that it's probably better off just not being posted. This is a subjective discussion. If your response boils down to "deal with it," then you're not even really participating in a back and forth conversation.
Too bad, deal with it. Bungie doesn't want Destiny to promote special snowflakes. This is a shooter first and loot comes second. And the funny thing is that I probably play more than you.
I am as hardcore as they come and love how Bungie set everything up.
And some people want something different and also expected something different. And that´s OK. That´s what we are discussing here.
What happened with you? I don´t remember ever engaging with you, but I do remember you always being around since D1.
I´ve notice you becoming an increasingly hostile crusader for your personal opinion over the last few days and trying to shut down every discussion.
Be cool.
I've stated my thoughts a million times. DESTINY 2 will not become a grind-fest, nor do I want it to be.
So yeah, everyone has to deal with it or play another game. What's the point of sugar coating it anymore?
It doesnt need to become a grindfest for them to address some its depth issues
There have been mountains of great suggestions and they have precedent set by excellent previous expansions on D1
I personally thought everything from House of Wolves and beyond was an iterative success story
So I havent lost faith that D2 can achieve similar heights
I've played Destiny like a madman since the beta for D1, and I am fighting for the people that actually like how D2 is. The D1 grind was HORRIBLE - and I had everything except a god-rolled luna. D2 is a substantially better game than D1 and we just need more loot and to separate PVE and PVP.
That's it.
Also, how am I hostile?! People can have their own conversations, but I will always put in my 2 rubles.
That sounds like New Monarchy inspired communism to me.I love the welfare engrams - more free loot Bungie, please.
It doesnt need to become a grindfest for them to address some its depth issues
There have been mountains of great suggestions and they have precedent set by excellent previous expansions on D1
I personally thought everything from House of Wolves and beyond was an iterative success story
So I havent lost faith that D2 can achieve similar heights
This is a thread for people who don´t like D2 in it´s current state. Maybe this thread is not for you?
We´re discussing what we want out of the game here and being called "special snowflake" is not helpful.
Too bad, deal with it. Bungie doesn't want Destiny to promote special snowflakes. This is a shooter first and loot comes second. And the funny thing is that I probably play more than you.
I am as hardcore as they come and love how Bungie set everything up.
So, now people with opposing opinions can't participate?
As long as I am handsomely rewarded for every hour of play, I'm happy.
So, now people with opposing opinions can't participate?
I think that instead of Ikora's "meditations," they should just add a playlist of all the story missions with a harder difficulty. With matchmaking so you can always play with three other people if you want.
Let Ikora's tokens drop from that instead. And on top of that, throw in specific loot that only drops at the end of these "prestige" story missions.
I've played Destiny like a madman since the beta for D1, and I am fighting for the people that actually like how D2 is. The D1 grind was HORRIBLE - and I had everything except a god-rolled luna. D2 is a substantially better game than D1 and we just need more loot and to separate PVE and PVP.
That's it.
Also, how am I hostile?! People can have their own conversations, but I will always put in my 2 rubles.