But no RussianToo bad we have to download ALL of the voice over languages
And 100 GB more for the multiplayer80gb launch file.
230gb update 1 week later.
I wouldn't be surprised the old ass engine is one of the main culprits of why this series has ridiculous game sizes.
It’s not the engine, it’s them basically forcing players to have all of their microtransaction skin files downloaded on the system, so that in case you decide to spend you have access to it immediately. It’s stupid as hell and one of the main reason it takes up so much space.I wouldn't be surprised the old ass engine is one of the main culprits of why this series has ridiculous game sizes.
You also have to see all the other players outfits and trinketsIt’s not the engine, it’s them basically forcing players to have all of their microtransaction skin files downloaded on the system, so that in case you decide to spend you have access to it immediately. It’s stupid as hell and one of the main reason it takes up so much space.
I can't imagine skins taking up so much space.It’s not the engine, it’s them basically forcing players to have all of their microtransaction skin files downloaded on the system, so that in case you decide to spend you have access to it immediately. It’s stupid as hell and one of the main reason it takes up so much space.
Although the timestamp talks specifically for Rainbow Six, Call of Duty has almost the same amount of skins with each iteration, shit takes up space regardless.I can't imagine skins taking up so much space.
Thinking Cods engine is from 2019, cute.I mean, it's from 2019 but maybe?
Thinking Cods engine is from 2019, cute.
It’s a 60gb on Series S|X and PS4/5, but for some reason the Sony consoles require an additional reserved 30GB of memory.Should be decent on Sony's side with kraken and other compression, that will help a lot. Also not downloading warzone.
Wow, it's higher than Xbox, that is weird.It’s a 60gb on Series S|X and PS4/5, but for some reason the Sony consoles require an additional reserved 30GB of memory.
Call of Duty: Vanguard Launch File Sizes & Required Space Revealed
Activision recently announced Call of Duty: Vanguard's day one launch file sizes and required disc space for multiple platforms.gamingintel.com
dumb. maybe that's just to install the game bc of how PS does that duplicate copy thing. but after installation is final it only takes up 64.13 GB.It’s a 60gb on Series S|X and PS4/5, but for some reason the Sony consoles require an additional reserved 30GB of memory.
Call of Duty: Vanguard Launch File Sizes & Required Space Revealed
Activision recently announced Call of Duty: Vanguard's day one launch file sizes and required disc space for multiple platforms.gamingintel.com
Yes that would make sense actuallydumb. maybe that's just to install the game bc of how PS does that duplicate copy thing. but after installation is final it only takes up 64.13 GB.
Still, it is larger than XSX even without that reserved space which is surprising
Theoretically this is before removing campaign and zombies if you don't play those. If that feature to remove them will return. So could be smaller for just multi?It’s a 60gb on Series S|X and PS4/5, but for some reason the Sony consoles require an additional reserved 30GB of memory.
Call of Duty: Vanguard Launch File Sizes & Required Space Revealed
Activision recently announced Call of Duty: Vanguard's day one launch file sizes and required disc space for multiple platforms.gamingintel.com
People said the same thing about cold war when it released compared to MW.Vanguard could be compressed to 1gb for all I care. After Vanguard's beta, it seems like a leap backwards. I'll be sticking to Cold War.
Just the CoD cycle at work. It will be the best selling game over the holidays as usual.People said the same thing about cold war when it released compared to MW.
Except cold war really was a step back from MW2019.People said the same thing about cold war when it released compared to MW.
I like how they say "at launch"
It'll be 200GB quick enough