Adam Sessler & Albert Penello on the Xbox One (Interview)

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Jul 4, 2013
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He meant graphics. Did you see Infamous:Second Son?
I have seen Infamous... it looks next gen, but so does Ryse visually, and to some people even more so than Infamous which looks good, but at no point does anyone feel like Infamous makes Ryse look a league apart, both are serious eye candy.

If you don't agree then you either need to have your eyes checked or take those rose colored glasses off :p
 
Aug 10, 2013
1,826
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SF Bay Area
I don't think so. Game seems like it could be end up a lot better than some think.
Yeah, I've been hearing that. And it does look better in videos as of late than it did in the beginning. It seems like its biggest weak point (and what people are posting gifs of) is its multiplayer...that doesn't look as hot. At least, to me. I've heard that the MP was developed by a different developer? Seems odd, and don't how true that is, though...

But the single player looks really impressive. I've been considering picking it up. I want to try it out on a kiosk first, though.
 
Sep 12, 2011
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I had to smile watching this (admittedly very entertaining) video from Sessler, given the contents of this thread. Take a look from the 35 minute mark regarding the launch of the Xbox One.

http://www.youtube.com/watch?v=Htr9hyFJVQg

In summary, MS are behind the curve in terms of prep for the next gen launch BUT.......Titanfalls the "standout" next gen game, with MS having it locked down as an exclusive. Meanwhile, Sony's deals with Destiny, Ubisoft etc. should be taken with a pinch of salt, as MS will be moving in....... I really don't get this theory from US journalists the PS4 and One are going to be neck and neck, sales wise, for the next year or so. I can only assume they are talking about the US, as the situation is much more lopsided in PS4's favour, once Europe and Asia are taken into consideration.

There was me thinking Titanfall epitomises the timed exclusive, I would have thought that was clear to see for an industry veteran. Not to mentione, with the likes of Infamous SS on the horizon, there's some particularly strong competition for the title of "next gen standout".
Those are his mantra's at this point and its baffling people in the industry don't point it out to him.

MS: good moves, compelling features
Sony: pinch of salt, let's wait and see
 
Apr 22, 2011
1,454
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San Antonio, TX
Physical media is convenient. Physical media isn't broken...there is no need to fix it.


Johnny along with some other friends is going Billys house.

Physical Media World
Johhny recently purchased Space Barbarian Owl Shooter 5000. He'll take that game along with some others to Billys house to have available to play with rest of the gang. I'll only take a few minutes to install to his hard drive.

Digital Download World.
Johnny could unplug his console and bring it over Billys but that would mean Johhny's little brother can't play the console at all.
Your Digital Download World example is crazy, though maybe my sarcasm meter is broken.

Digital Download World would be:
Johnny re-downloads game on Billy's console and plays at will. Meanwhile Johnny's little bro can't play the game because it is in play elsewhere.
 
May 20, 2010
4,790
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Physical media is convenient. Physical media isn't broken...there is no need to fix it.


Johnny along with some other friends is going Billys house.

Physical Media World
Johhny recently purchased Space Barbarian Owl Shooter 5000. He'll take that game along with some others to Billys house to have available to play with rest of the gang. I'll only take a few minutes to install to his hard drive.

Digital Download World.
Johnny could unplug his console and bring it over Billys but that would mean Johhny's little brother can't play the console at all.
or you know , just put it on a reusable flash drive , bring it over to Billy's and log in with Johnny's account letting them all play it , while johnny's little brother plays another game on his account at his house.


Shipping pieces plastic around the world is broken. Its an expensive system.

Optical discs are the slowest part of the console chain . They have slow transfers and seek times. Hardrives are comparatively faster and seek times are much faster on hardrive vs disc drive. Also SSDs are becoming cheaper and cheaper and through this generation they will become as cheap as hardrives. Those are many times faster than optical media .

But yea sure physical media isn't broken.
 
Jan 12, 2008
385
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Redmond, WA
True story about this interview:

I made poor Adam wait for me for like 20 min. I had totally underestimated the fact it was going to take me NEARLY AN HOUR to find parking at PAX. So I was totally frustrated, had been in a car in traffic for over 90 minutes, and was RUSHING into the convention center. I had just walked in, and had been keeping him and his crew waiting. So I sat down, and we rolled – no prep or anything. I’m surprised I didn’t come across as a complete buffoon given how cold I came into this.

I also found out this was going to be on-camera, which I’m not a big fan of, because, well… look at me. I have a face for Radio.

Anyway I appreciate the kind comments.

I’m not going to get into this PR thing again. There are clearly people who understand, and people who don’t. I’ve been a GAF member for a while, and was a reader long before that. I’ve been in gaming my entire professional career, and a player since videogames EXISTED. I come on GAF because I want to. I don’t get paid to post here or any other silly nonsense. Occasionally, the PR team will roll me out to do official interviews, which I’m not really a huge fan of doing.

Regarding the Kinect video I was talking about. There are several, but the one I like best is this. Also – this is now several months old. Latency is even better now.

http://www.youtube.com/watch?v=Hi5kMNfgDS4

Disc install – Turns out, at this point the speed and throughput of the consoles exceeds the transfer speeds of the disc. I don’t have the exact numbers, but the reason BOTH CONSOLES do mandatory installs is because you’d be actually giving up a ton of potential performance by bottlenecking the systems at the read speeds of the disc. Even on 360 games like GTAV are mandatory HDD installs – at this point reading from disc is just too slow. On top of which, the instant game switching feature goes away…

Performance: I’m not dismissing raw performance. I’m stating – as I have stated from the beginning – that the performance delta between the two platforms is not as great as the raw numbers lead the average consumer to believe. There are things about our system architecture not fully understood, and there are things about theirs as well, that bring the two systems into balance.

People DO understand that Microsoft has some of the smartest graphics programmers IN THE WORLD. We CREATED DirectX, the standard API’s that everyone programs against. So while people laude Sony for their HW skills, do you really think we don’t know how to build a system optimized for maximizing graphics for programmers? Seriously? There is no way we’re giving up a 30%+ advantage to Sony. And ANYONE who has seen both systems running could say there are great looking games on both systems. If there was really huge performance difference – it would be obvious.

I get a ton of hate for saying this – but it’s been the same EVERY generation. Sony claims more power, they did it with Cell, they did it with Emotion Engine, and they are doing it again. And, in the end, games on our system looked the same or better.

I’m not saying they haven’t built a good system – I’m merely saying that anyone who wants to die on their sword over this 30%+ power advantage are going to be fighting an uphill battle over the next 10 years…
 
Sep 5, 2012
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Performance: I’m not dismissing raw performance. I’m stating – as I have stated from the beginning – that the performance delta between the two platforms is not as great as the raw numbers lead the average consumer to believe. There are things about our system architecture not fully understood, and there are things about theirs as well, that bring the two systems into balance.

People DO understand that Microsoft has some of the smartest graphics programmers IN THE WORLD. We CREATED DirectX, the standard API’s that everyone programs against. So while people laude Sony for their HW skills, do you really think we don’t know how to build a system optimized for maximizing graphics for programmers? Seriously? There is no way we’re giving up a 30%+ advantage to Sony. And ANYONE who has seen both systems running could say there are great looking games on both systems. If there was really huge performance difference – it would be obvious.

I get a ton of hate for saying this – but it’s been the same EVERY generation. Sony claims more power, they did it with Cell, they did it with Emotion Engine, and they are doing it again. And, in the end, games on our system looked the same or better.

I’m not saying they haven’t built a good system – I’m merely saying that anyone who wants to die on their sword over this 30%+ power advantage are going to be fighting an uphill battle over the next 10 years…
Thanks for responding Albert. Just curious, you say 30%... Most GAF users say 40%... Are you hinting at maybe an upclock/secret sauce we aren't aware of? ;D

Either way, sounds good to hear you guys aren't just willing to give Sony the power advantage so easily.
 
Dec 1, 2004
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True story about this interview:

Disc install – Turns out, at this point the speed and throughput of the consoles exceeds the transfer speeds of the disc. I don’t have the exact numbers, but the reason BOTH CONSOLES do mandatory installs is because you’d be actually giving up a ton of potential performance by bottlenecking the systems at the read speeds of the disc. Even on 360 games like GTAV are mandatory HDD installs – at this point reading from disc is just too slow. On top of which, the instant game switching feature goes away…

Performance: I’m not dismissing raw performance. I’m stating – as I have stated from the beginning – that the performance delta between the two platforms is not as great as the raw numbers lead the average consumer to believe. There are things about our system architecture not fully understood, and there are things about theirs as well, that bring the two systems into balance.

People DO understand that Microsoft has some of the smartest graphics programmers IN THE WORLD. We CREATED DirectX, the standard API’s that everyone programs against. So while people laude Sony for their HW skills, do you really think we don’t know how to build a system optimized for maximizing graphics for programmers? Seriously? There is no way we’re giving up a 30%+ advantage to Sony. And ANYONE who has seen both systems running could say there are great looking games on both systems. If there was really huge performance difference – it would be obvious.

I get a ton of hate for saying this – but it’s been the same EVERY generation. Sony claims more power, they did it with Cell, they did it with Emotion Engine, and they are doing it again. And, in the end, games on our system looked the same or better.

I’m not saying they haven’t built a good system – I’m merely saying that anyone who wants to die on their sword over this 30%+ power advantage are going to be fighting an uphill battle over the next 10 years…
Let the church say Amen. Mic drop.
 

Brimstone

my reputation is Shadowruined
Jun 19, 2004
3,719
0
0
Your Digital Download World example is crazy, though maybe my sarcasm meter is broken.

Digital Download World would be:
Johnny re-downloads game on Billy's console and plays at will. Meanwhile Johnny's little bro can't play the game because it is in play elsewhere.
Yeah and how long will it take to download Space Owl Barbarian 5000 and the other handful of game discs.


Microsoft and EA want to napalm the forest of physical media.
 
Jul 3, 2010
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I thought it was a damn good interview, but hey.. What do I know.

Edit:
For the above post: you can play the game after a small initial download.
 
Jan 24, 2011
21,941
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0
Brooklyn, NY
People DO understand that Microsoft has some of the smartest graphics programmers IN THE WORLD. We CREATED DirectX, the standard API’s that everyone programs against. So while people laude Sony for their HW skills, do you really think we don’t know how to build a system optimized for maximizing graphics for programmers? Seriously? There is no way we’re giving up a 30%+ advantage to Sony. And ANYONE who has seen both systems running could say there are great looking games on both systems. If there was really huge performance difference – it would be obvious.

I get a ton of hate for saying this – but it’s been the same EVERY generation. Sony claims more power, they did it with Cell, they did it with Emotion Engine, and they are doing it again. And, in the end, games on our system looked the same or better.

I’m not saying they haven’t built a good system – I’m merely saying that anyone who wants to die on their sword over this 30%+ power advantage are going to be fighting an uphill battle over the next 10 years…
Interesting, so you guys are expecting history to repeat itself next gen?
 
Jan 27, 2012
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Albert says MS Digital plan would had been better than Steam, says MS still want this DRM future
Around 9:25 in the video he goes all hyped about it

"fans got scared, whateverr but Its coming next gen, deal with it Discs are gone forevaaaa etc"

Scary excitment...
Where is the logic in that? How could a digital store that's on a platform where anyone can create a digital store, and where the are several digital stores, not be better than a store that's run by a company that owns the hardware the store is on? I really doubt Microsoft would let other companies create their own stores to compete with them. Steam has to compete with other companies (To a certain extent at the moment.) and as other digital outlets become bigger and better, they will have to do better.

Microsoft would have complete control of everything, and have 0 competition on their platform. They would be completely free to regulate the prices however they wanted, because there would be no influence from the market. They would be able to introduce silly amounts of advertising.

And since the only source of games would be from Microsoft itself, or the Digital Xbox store, there wouldn't be the element of price reduction from retailers competing with each other and lowering prices.

You won't be able to play an Xbox game on anything but the Xbox.

The only other competition would be Sony, most likely, since they would also get the majority of the same games, but not the exclusives. The risk of increasing prices to ridiculous levels would be that people might sell off their Xboxes and go to Playstation.

But I wouldn't be surprised, at all, if they raised prices to 80-90$, didn't have any sales, except, perhaps, for certain underperforming games or multiplatform titles, and tried to increase prices to 100-120$.
 
Sep 12, 2011
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Performance: I’m not dismissing raw performance. I’m stating – as I have stated from the beginning – that the performance delta between the two platforms is not as great as the raw numbers lead the average consumer to believe. There are things about our system architecture not fully understood, and there are things about theirs as well, that bring the two systems into balance.

People DO understand that Microsoft has some of the smartest graphics programmers IN THE WORLD. We CREATED DirectX, the standard API’s that everyone programs against. So while people laude Sony for their HW skills, do you really think we don’t know how to build a system optimized for maximizing graphics for programmers? Seriously? There is no way we’re giving up a 30%+ advantage to Sony. And ANYONE who has seen both systems running could say there are great looking games on both systems. If there was really huge performance difference – it would be obvious.

I get a ton of hate for saying this – but it’s been the same EVERY generation. Sony claims more power, they did it with Cell, they did it with Emotion Engine, and they are doing it again. And, in the end, games on our system looked the same or better.

I’m not saying they haven’t built a good system – I’m merely saying that anyone who wants to die on their sword over this 30%+ power advantage are going to be fighting an uphill battle over the next 10 years…
You shouldn't have took the bait, you know what you say here is fair game for gaming sites, that's "shot's fired" to the Nth power! The difference In power this time around is a lot clearer than its ever been, barring MS coming up with their own "cell" I can't see your statement as doing anything but backfiring.
 
Jan 20, 2013
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I forgot everything I'd just read after getting to the end and seeing "10 years".



:(

The statements regarding power are really, really risky, and I don't think MS should be bringing up the past at this point as evidence, lest we return to the Red Ring of Death discussion.
 

MCD

Junior Member
Nov 9, 2006
15,379
0
0
True story about this interview:

I made poor Adam wait for me for like 20 min. I had totally underestimated the fact it was going to take me NEARLY AN HOUR to find parking at PAX. So I was totally frustrated, had been in a car in traffic for over 90 minutes, and was RUSHING into the convention center. I had just walked in, and had been keeping him and his crew waiting. So I sat down, and we rolled – no prep or anything. I’m surprised I didn’t come across as a complete buffoon given how cold I came into this.

I also found out this was going to be on-camera, which I’m not a big fan of, because, well… look at me. I have a face for Radio.

Anyway I appreciate the kind comments.

I’m not going to get into this PR thing again. There are clearly people who understand, and people who don’t. I’ve been a GAF member for a while, and was a reader long before that. I’ve been in gaming my entire professional career, and a player since videogames EXISTED. I come on GAF because I want to. I don’t get paid to post here or any other silly nonsense. Occasionally, the PR team will roll me out to do official interviews, which I’m not really a huge fan of doing.

Regarding the Kinect video I was talking about. There are several, but the one I like best is this. Also – this is now several months old. Latency is even better now.

http://www.youtube.com/watch?v=Hi5kMNfgDS4

Disc install – Turns out, at this point the speed and throughput of the consoles exceeds the transfer speeds of the disc. I don’t have the exact numbers, but the reason BOTH CONSOLES do mandatory installs is because you’d be actually giving up a ton of potential performance by bottlenecking the systems at the read speeds of the disc. Even on 360 games like GTAV are mandatory HDD installs – at this point reading from disc is just too slow. On top of which, the instant game switching feature goes away…

Performance: I’m not dismissing raw performance. I’m stating – as I have stated from the beginning – that the performance delta between the two platforms is not as great as the raw numbers lead the average consumer to believe. There are things about our system architecture not fully understood, and there are things about theirs as well, that bring the two systems into balance.

People DO understand that Microsoft has some of the smartest graphics programmers IN THE WORLD. We CREATED DirectX, the standard API’s that everyone programs against. So while people laude Sony for their HW skills, do you really think we don’t know how to build a system optimized for maximizing graphics for programmers? Seriously? There is no way we’re giving up a 30%+ advantage to Sony. And ANYONE who has seen both systems running could say there are great looking games on both systems. If there was really huge performance difference – it would be obvious.

I get a ton of hate for saying this – but it’s been the same EVERY generation. Sony claims more power, they did it with Cell, they did it with Emotion Engine, and they are doing it again. And, in the end, games on our system looked the same or better.

I’m not saying they haven’t built a good system – I’m merely saying that anyone who wants to die on their sword over this 30%+ power advantage are going to be fighting an uphill battle over the next 10 years…
But Albert, your hot silicon engineer said this:

"We purposefully did not target the highest end graphics. We targeted it more as a broad entertainment play." (at the 5:43-minute-mark)
 
Sep 28, 2010
33,557
2
0
www.twitter.com
People DO understand that Microsoft has some of the smartest graphics programmers IN THE WORLD. We CREATED DirectX, the standard API’s that everyone programs against. So while people laude Sony for their HW skills, do you really think we don’t know how to build a system optimized for maximizing graphics for programmers? Seriously? There is no way we’re giving up a 30%+ advantage to Sony. And ANYONE who has seen both systems running could say there are great looking games on both systems. If there was really huge performance difference – it would be obvious.

I get a ton of hate for saying this – but it’s been the same EVERY generation. Sony claims more power, they did it with Cell, they did it with Emotion Engine, and they are doing it again. And, in the end, games on our system looked the same or better.

I’m not saying they haven’t built a good system – I’m merely saying that anyone who wants to die on their sword over this 30%+ power advantage are going to be fighting an uphill battle over the next 10 years…
 
Aug 24, 2013
31
0
0
True story about this interview:

I made poor Adam wait for me for like 20 min. I had totally underestimated the fact it was going to take me NEARLY AN HOUR to find parking at PAX. So I was totally frustrated, had been in a car in traffic for over 90 minutes, and was RUSHING into the convention center. I had just walked in, and had been keeping him and his crew waiting. So I sat down, and we rolled – no prep or anything. I’m surprised I didn’t come across as a complete buffoon given how cold I came into this.

I also found out this was going to be on-camera, which I’m not a big fan of, because, well… look at me. I have a face for Radio.

Anyway I appreciate the kind comments.

I’m not going to get into this PR thing again. There are clearly people who understand, and people who don’t. I’ve been a GAF member for a while, and was a reader long before that. I’ve been in gaming my entire professional career, and a player since videogames EXISTED. I come on GAF because I want to. I don’t get paid to post here or any other silly nonsense. Occasionally, the PR team will roll me out to do official interviews, which I’m not really a huge fan of doing.

Regarding the Kinect video I was talking about. There are several, but the one I like best is this. Also – this is now several months old. Latency is even better now.

http://www.youtube.com/watch?v=Hi5kMNfgDS4

Disc install – Turns out, at this point the speed and throughput of the consoles exceeds the transfer speeds of the disc. I don’t have the exact numbers, but the reason BOTH CONSOLES do mandatory installs is because you’d be actually giving up a ton of potential performance by bottlenecking the systems at the read speeds of the disc. Even on 360 games like GTAV are mandatory HDD installs – at this point reading from disc is just too slow. On top of which, the instant game switching feature goes away…

Performance: I’m not dismissing raw performance. I’m stating – as I have stated from the beginning – that the performance delta between the two platforms is not as great as the raw numbers lead the average consumer to believe. There are things about our system architecture not fully understood, and there are things about theirs as well, that bring the two systems into balance.

People DO understand that Microsoft has some of the smartest graphics programmers IN THE WORLD. We CREATED DirectX, the standard API’s that everyone programs against. So while people laude Sony for their HW skills, do you really think we don’t know how to build a system optimized for maximizing graphics for programmers? Seriously? There is no way we’re giving up a 30%+ advantage to Sony. And ANYONE who has seen both systems running could say there are great looking games on both systems. If there was really huge performance difference – it would be obvious.

I get a ton of hate for saying this – but it’s been the same EVERY generation. Sony claims more power, they did it with Cell, they did it with Emotion Engine, and they are doing it again. And, in the end, games on our system looked the same or better.

I’m not saying they haven’t built a good system – I’m merely saying that anyone who wants to die on their sword over this 30%+ power advantage are going to be fighting an uphill battle over the next 10 years…
Dat Ether.

I sense a world of rustled jimmies.
 
Apr 22, 2011
1,454
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San Antonio, TX
Yeah and how long will it take to download Space Owl Barbarian 5000 and the other handful of game discs.


Microsoft and EA want to napalm the forest of physical media.
I'm not arguing that Physical Media needs to go away. I'm arguing that digital media doesn't have to = "anti-consumer worst thing ever". I think the two could (and will have to ) coexist.

That being said, as games on Xbox One and PS4 will be available to play before you finish down-loading, the wait between download start and play time would hopefully be minimal.
 
May 20, 2009
31,241
2
725
People DO understand that Microsoft has some of the smartest graphics programmers IN THE WORLD. We CREATED DirectX, the standard API’s that everyone programs against. So while people laude Sony for their HW skills, do you really think we don’t know how to build a system optimized for maximizing graphics for programmers? Seriously? There is no way we’re giving up a 30%+ advantage to Sony. And ANYONE who has seen both systems running could say there are great looking games on both systems. If there was really huge performance difference – it would be obvious.

I get a ton of hate for saying this – but it’s been the same EVERY generation. Sony claims more power, they did it with Cell, they did it with Emotion Engine, and they are doing it again. And, in the end, games on our system looked the same or better.

I’m not saying they haven’t built a good system – I’m merely saying that anyone who wants to die on their sword over this 30%+ power advantage are going to be fighting an uphill battle over the next 10 years…
We're not dumb, Albert. We can look at the GPU specs and understand what they mean, even if you guys can't.

You might be able to fool people like Digital Foundry into thinking that having DMEs and ESRAM that exist only to address the fundamentally limited bandwidth inherent to your DDR3 system are actually better than having a console with 8 GB of GDDR5 RAM that doesn't need them, but not everyone is going to be that gullible.
 
Mar 20, 2007
20,961
0
0
Welp, should be another 10-20 heated pages in this thread coming from Albert's post.

Haha, thanks for chiming in. I will now leave this thread that I created...
 

EvB

Member
Jan 20, 2012
9,859
3
465
United Kingdom
Albert says MS Digital plan would had been better than Steam, says MS still want this DRM future
Around 9:25 in the video he goes all hyped about it

"fans got scared, whateverr but Its coming next gen, deal with it Discs are gone forevaaaa etc"

Scary excitment...
Why are you putting " " as if it's a quote. That is not what he said at all!
 
Jan 12, 2008
385
0
0
Redmond, WA
Aug 5, 2012
13,025
0
0
I get a ton of hate for saying this – but it’s been the same EVERY generation. Sony claims more power, they did it with Cell, they did it with Emotion Engine, and they are doing it again. And, in the end, games on our system looked the same or better.

I’m not saying they haven’t built a good system – I’m merely saying that anyone who wants to die on their sword over this 30%+ power advantage are going to be fighting an uphill battle over the next 10 years…
LOL The gall on this guy! Paging DemonNite and Verendus!
 
Jan 9, 2012
20,036
0
0
28
Italy
True story about this interview:

I made poor Adam wait for me for like 20 min. I had totally underestimated the fact it was going to take me NEARLY AN HOUR to find parking at PAX. So I was totally frustrated, had been in a car in traffic for over 90 minutes, and was RUSHING into the convention center. I had just walked in, and had been keeping him and his crew waiting. So I sat down, and we rolled – no prep or anything. I’m surprised I didn’t come across as a complete buffoon given how cold I came into this.

I also found out this was going to be on-camera, which I’m not a big fan of, because, well… look at me. I have a face for Radio.

Anyway I appreciate the kind comments.

I’m not going to get into this PR thing again. There are clearly people who understand, and people who don’t. I’ve been a GAF member for a while, and was a reader long before that. I’ve been in gaming my entire professional career, and a player since videogames EXISTED. I come on GAF because I want to. I don’t get paid to post here or any other silly nonsense. Occasionally, the PR team will roll me out to do official interviews, which I’m not really a huge fan of doing.

Regarding the Kinect video I was talking about. There are several, but the one I like best is this. Also – this is now several months old. Latency is even better now.

http://www.youtube.com/watch?v=Hi5kMNfgDS4

Disc install – Turns out, at this point the speed and throughput of the consoles exceeds the transfer speeds of the disc. I don’t have the exact numbers, but the reason BOTH CONSOLES do mandatory installs is because you’d be actually giving up a ton of potential performance by bottlenecking the systems at the read speeds of the disc. Even on 360 games like GTAV are mandatory HDD installs – at this point reading from disc is just too slow. On top of which, the instant game switching feature goes away…

Performance: I’m not dismissing raw performance. I’m stating – as I have stated from the beginning – that the performance delta between the two platforms is not as great as the raw numbers lead the average consumer to believe. There are things about our system architecture not fully understood, and there are things about theirs as well, that bring the two systems into balance.

People DO understand that Microsoft has some of the smartest graphics programmers IN THE WORLD. We CREATED DirectX, the standard API’s that everyone programs against. So while people laude Sony for their HW skills, do you really think we don’t know how to build a system optimized for maximizing graphics for programmers? Seriously? There is no way we’re giving up a 30%+ advantage to Sony. And ANYONE who has seen both systems running could say there are great looking games on both systems. If there was really huge performance difference – it would be obvious.

I get a ton of hate for saying this – but it’s been the same EVERY generation. Sony claims more power, they did it with Cell, they did it with Emotion Engine, and they are doing it again. And, in the end, games on our system looked the same or better.

I’m not saying they haven’t built a good system – I’m merely saying that anyone who wants to die on their sword over this 30%+ power advantage are going to be fighting an uphill battle over the next 10 years…
I love u lol
 
I know, most here know and there will be a difference. I'm surprised that they are expecting games to be equal or better on their hardware though. That was definitely a backfire prone quote.
It is to spin a narrative in order to deceive and soften the information we have. This is blatant social engineering and it is sad that some will fall for it.
 
Jan 11, 2012
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26
Chicago, IL
Albert turning up the heat, dayum!

Yeah, Sony didn't target the highest end graphics either.
These consoles would cost thousands of dollars.

Beaten
Correct, we did say that. And, according to every PC gamer here, neither did Sony.

Translation: I believe there are core PC gamers who will tell you that neither system targeted the highest-end graphics.
 
Jan 20, 2013
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0
Correct, we did say that. And, according to every PC gamer here, neither did Sony.

Translation: I believe there are core PC gamers who will tell you that neither system targeted the highest-end graphics.
Are you sure you want to quote every PC gamer here, when they will be the first ones to say that, indeed, unlike last time, we CAN say something about power differences?
 
Dec 8, 2010
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0
Florida
Correct, we did say that. And, according to every PC gamer here, neither did Sony.

Translation: I believe there are core PC gamers who will tell you that neither system targeted the highest-end graphics.
They aren't, both systems decided to break even and make money. Last generation both consoles took big hits to get topline graphics.
 

Deadly Cyclone

Pride of Iowa State
Apr 24, 2008
28,783
0
0
True story about this interview:

I made poor Adam wait for me for like 20 min. I had totally underestimated the fact it was going to take me NEARLY AN HOUR to find parking at PAX. So I was totally frustrated, had been in a car in traffic for over 90 minutes, and was RUSHING into the convention center. I had just walked in, and had been keeping him and his crew waiting. So I sat down, and we rolled – no prep or anything. I’m surprised I didn’t come across as a complete buffoon given how cold I came into this.

I also found out this was going to be on-camera, which I’m not a big fan of, because, well… look at me. I have a face for Radio.

Anyway I appreciate the kind comments.

I’m not going to get into this PR thing again. There are clearly people who understand, and people who don’t. I’ve been a GAF member for a while, and was a reader long before that. I’ve been in gaming my entire professional career, and a player since videogames EXISTED. I come on GAF because I want to. I don’t get paid to post here or any other silly nonsense. Occasionally, the PR team will roll me out to do official interviews, which I’m not really a huge fan of doing.

Regarding the Kinect video I was talking about. There are several, but the one I like best is this. Also – this is now several months old. Latency is even better now.

http://www.youtube.com/watch?v=Hi5kMNfgDS4

Disc install – Turns out, at this point the speed and throughput of the consoles exceeds the transfer speeds of the disc. I don’t have the exact numbers, but the reason BOTH CONSOLES do mandatory installs is because you’d be actually giving up a ton of potential performance by bottlenecking the systems at the read speeds of the disc. Even on 360 games like GTAV are mandatory HDD installs – at this point reading from disc is just too slow. On top of which, the instant game switching feature goes away…

Performance: I’m not dismissing raw performance. I’m stating – as I have stated from the beginning – that the performance delta between the two platforms is not as great as the raw numbers lead the average consumer to believe. There are things about our system architecture not fully understood, and there are things about theirs as well, that bring the two systems into balance.

People DO understand that Microsoft has some of the smartest graphics programmers IN THE WORLD. We CREATED DirectX, the standard API’s that everyone programs against. So while people laude Sony for their HW skills, do you really think we don’t know how to build a system optimized for maximizing graphics for programmers? Seriously? There is no way we’re giving up a 30%+ advantage to Sony. And ANYONE who has seen both systems running could say there are great looking games on both systems. If there was really huge performance difference – it would be obvious.

I get a ton of hate for saying this – but it’s been the same EVERY generation. Sony claims more power, they did it with Cell, they did it with Emotion Engine, and they are doing it again. And, in the end, games on our system looked the same or better.

I’m not saying they haven’t built a good system – I’m merely saying that anyone who wants to die on their sword over this 30%+ power advantage are going to be fighting an uphill battle over the next 10 years…

Thanks for the reply! Interesting read too.
 
Jul 10, 2013
3,384
0
0
We're not dumb, Albert. We can look at the GPU specs and understand what they mean, even if you guys can't.

You might be able to fool people like Digital Foundry into thinking that having DMEs and ESRAM that exist only to address the fundamentally limited bandwidth inherent to your DDR3 system are actually better than having a console with 8 GB of GDDR5 RAM that doesn't need them, but not everyone is going to be that gullible.
Glad to see you know more about the engineering of the console than someone who works on it.
 
Feb 10, 2009
2,099
0
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I know, most here know and there will be a difference. I'm surprised that they are expecting games to be equal or better on their hardware though. That was definitely a backfire prone quote.
Eh, that was kind of a loaded statement that could be applied to current or next gen, but, yep, it's going to backfire. We'll have to wait for the DF comparisons at launch, but even those won't be great since CoD Ghosts and BF4 are effectively ports from current gen. We need to wait for games built for next gen from the ground up.
 
Jun 22, 2013
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Limiting the definition of journalism to reporting on events that would otherwise remain private is dumb. That excerpt describes journalism simultaneously as the dissemination of facts regarding events of public concern AND disseminating facts that would otherwise remain private. Is an article discussing a political debate not journalism? I don't see the appeal or need to put the word on such a pedestal that all journalists need to be Bob Woodward. A story about the industry or the development of a game or console can obviously be considered journalism.
You seem to have gotten to it just being covering events alone being journalism. It can also be stories as you said. But things from the press most of the time is not just about development of the game or console. It's mainly fluff and press stuff that they push as well as reviews. They are closer to critics than journalists. They have many hats so to hold them as journalists would seem a bit silly. As stated before a few can be considered journalists, but not the majority. Would you consider Greg Miller a Journalist?
 
Jan 13, 2013
6,530
0
0
twitter.com
True story about this interview:

I made poor Adam wait for me for like 20 min. I had totally underestimated the fact it was going to take me NEARLY AN HOUR to find parking at PAX. So I was totally frustrated, had been in a car in traffic for over 90 minutes, and was RUSHING into the convention center. I had just walked in, and had been keeping him and his crew waiting. So I sat down, and we rolled – no prep or anything. I’m surprised I didn’t come across as a complete buffoon given how cold I came into this.

I also found out this was going to be on-camera, which I’m not a big fan of, because, well… look at me. I have a face for Radio.

Anyway I appreciate the kind comments.

I’m not going to get into this PR thing again. There are clearly people who understand, and people who don’t. I’ve been a GAF member for a while, and was a reader long before that. I’ve been in gaming my entire professional career, and a player since videogames EXISTED. I come on GAF because I want to. I don’t get paid to post here or any other silly nonsense. Occasionally, the PR team will roll me out to do official interviews, which I’m not really a huge fan of doing.

Regarding the Kinect video I was talking about. There are several, but the one I like best is this. Also – this is now several months old. Latency is even better now.

http://www.youtube.com/watch?v=Hi5kMNfgDS4

Disc install – Turns out, at this point the speed and throughput of the consoles exceeds the transfer speeds of the disc. I don’t have the exact numbers, but the reason BOTH CONSOLES do mandatory installs is because you’d be actually giving up a ton of potential performance by bottlenecking the systems at the read speeds of the disc. Even on 360 games like GTAV are mandatory HDD installs – at this point reading from disc is just too slow. On top of which, the instant game switching feature goes away…

Performance: I’m not dismissing raw performance. I’m stating – as I have stated from the beginning – that the performance delta between the two platforms is not as great as the raw numbers lead the average consumer to believe. There are things about our system architecture not fully understood, and there are things about theirs as well, that bring the two systems into balance.

People DO understand that Microsoft has some of the smartest graphics programmers IN THE WORLD. We CREATED DirectX, the standard API’s that everyone programs against. So while people laude Sony for their HW skills, do you really think we don’t know how to build a system optimized for maximizing graphics for programmers? Seriously? There is no way we’re giving up a 30%+ advantage to Sony. And ANYONE who has seen both systems running could say there are great looking games on both systems. If there was really huge performance difference – it would be obvious.

I get a ton of hate for saying this – but it’s been the same EVERY generation. Sony claims more power, they did it with Cell, they did it with Emotion Engine, and they are doing it again. And, in the end, games on our system looked the same or better.

I’m not saying they haven’t built a good system – I’m merely saying that anyone who wants to die on their sword over this 30%+ power advantage are going to be fighting an uphill battle over the next 10 years…
The differences between next-gen and other generations has been explained many times.

Are you so dense as to equate the two?

Also, lol at both systems having good looking games being some sort of evidence to suggest that the two systems are equal.
 

Deadly Cyclone

Pride of Iowa State
Apr 24, 2008
28,783
0
0
We're not dumb, Albert. We can look at the GPU specs and understand what they mean, even if you guys can't.

You might be able to fool people like Digital Foundry into thinking that having DMEs and ESRAM that exist only to address the fundamentally limited bandwidth inherent to your DDR3 system are actually better than having a console with 8 GB of GDDR5 RAM that doesn't need them, but not everyone is going to be that gullible.
Curufinwe, smarter than all of Microsoft's engineers.
 

EvB

Member
Jan 20, 2012
9,859
3
465
United Kingdom
Are you sure you want to quote every PC gamer here, when they will be the first ones to say that, indeed, unlike last time, we CAN say something about power differences?
Except them having an x86 processor, they share nothing into common with PC architecture.

I can't imagine anybody here has a PC with a unified 8GB of GDDR5 or a PC with 32MB ESRAM and 8GB Unified DDR3 memory!
Can anybody answer why games run worse for me on my OSX partition than they do on my Windows Partition?

There is clearly more to it than just hardware.

x86 am cry
 
Jul 28, 2012
26,651
0
0
Except this time we know the specs of each machine. Theres no spinning that. What I do agree on is that it may not necessarily mean the games on PS4 are significantly better but the hardware difference is still there and still a notable one nevertheless.
 
Jun 26, 2013
2,366
0
0
CA
I want a next gen Warriors game. I like the cut of your jib.
Game of Consoles coming in 2014 which features a television experience to re-cap the month to month events within the game. Where house Sony seeks to regain the throne from house Microsoft in open warfare, but the wildcard house Nintendo has yet to make a move from across the sea. Other smaller houses are attempting to expand their territory leading up to an epic struggle that will be concluded after 7 years.

Something like that?
 
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