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Alan Wake not on PC?

Vast Inspiration said:
Semantics. In this discussion. They are one in the same. Too hard for you to have a grown up discussion, huh?

You mean, you're making it fit whatever definition best supports your argument. If someone told me they wouldn't be surprised if something happened I would not characterize them as expecting it. You can if you'd like, and when people tell you you're an idiot you can cite semantics for them too. Eventually everyone will learn to ignore you.
 
:lol

PC VS console hate is getting strong.

Hopefully it doesn't come that much after the release of 360, but I can wait to play if they make some significant changes on the graphic side.
 
Davidion said:
I would love to know how many times it took some of your mothers dropping you into vats of alcohol when you were a baby in order for you to not comprehend these relationships.
Wow. :lol

Why settle for console fanboy bitter tears? Choose *new and improved* PC fanboy bitter tears, in native 1080p and with physics processing that guarantees no two delicious drops will roll down a sad child's face the same way.
 
Aside from Age of Empires and Flight Sim, I find it very positive in general that MS dropped PC development - it means more focus on their console. Alan Wake will still probably be on PC, but that's probably one of MS's last games on that platform.
Teetris said:
360 and MS hate is getting strong.
fixed
 
Well, you could rationalize that it's now even more action oriented as it's not free roaming anymore and thus fits consoles better (yes I know Max Payne was that way too)
 
Dabanton said:
There are some major crossed wires in this thread. :lol Of course it's coming to PC no one is disputing that,the question is whether it will be day and date.
I sure hope so. It'll be bs for PC gamers to get the game later when the game development itself is done on a PC and ran on 360 dev kits. Then again, PC gamers are used to getting fucked over like this.

Just put it on Steam day 1 please, MS.
 
Vast Inspiration said:
Why aren't all of you up in arms for Sony to bring their first party to the PC? Seriously.
How about Uncharted, Killzone, Warhawk, MAG? Wouldn't you all love those on the PC?
Or is it just that you guys need to bitch about every Microsoft game to come to the PC so that later on you can talk about how the 360 has no good exclusives?
Seriously now..How can you be accusing others of being fanboys when you make a post like that.
 
I still think it will hit pc...interesting that they have made certain changes to the game, I do agree it makes it somewhat more fitting for a console environment...

Wow, at 'Vast inspiration' accusing others of being fanboys...surely he sees the irony...

Also, no one has any expectation of sony games on pc ever...its obvious why people have expectations of microsoft games...they make the most popular operating systems for pcs (though I don't really like it)...
 
Finnish gaming mag Pelaaja recently had a chance to visit Remedy for the first time in 4 years.

In the indepth interview we find out some new information that was still up in the air. Here’s a quick summary of it all:

- Alan Wake is not late. Before E3 2009, Remedy have never given a release date and all previous dates found floating on the web were made up by other sources. In fact Remedy have never missed a release date for any of their previous games and does not intend to with Alan Wake. Alan Wake will be released Spring 2010 for the Xbox 360.

- The original vision hasn’t changed but the way the game plays out has been experimented with along the development process. One of the major changes is that the game is no longer a sandbox type of game where the player can roam freely (ala Grand Theft Auto). Since Remedy wanted to focus heavily on having a compelling storyline, sandbox style gameplay does not mix well with what Remedy wanted to achieve. Remedy stressed that this does not mean the game will be linear and that you have to follow a set path throughout the game. “The player must not feel they’re being pulled from strings. The player must feel like they’re making the decisions themselves”.

- Throughout the game the player will be finding the missing pages from Alan Wakes new manuscript, however not all the pages will be found through the normal game’s missions. Similar to how Bioshock handled it’s audio logs, Alan Wake will allow you to roam freely around looking for manuscript pages.

- Remedy has said from the beginning that light will be an important element of the gameplay. Alan Wake’s most important weapons are his flashlight and other light sources found in the game world. The dark force can possess both the residents and animals in Bright Falls and make even lifeless objects attack Alan. They are vulnerable only in the light. (Just an addition to this. Light seems to strip the shield that the darkness adds and once that shield is stripped you can use conventional weapons, like a gun, to get rid of the enemy -ADM)

- Even though Microsoft is publishing Alan Wake, Remedy still own all rights to the game and Alan Wake is planned to be only the beginning of the story. Remedy arn’t covering the fact that they want to expand out into other forms of media as well. Although Remedy have yet to make any decisions on this.

- Perhaps the biggest surprise is that Remedy haven’t spoken about the PC version of the game yet and the release of a PC version is up in the air. When asked about it Remedy replied saying that both Microsoft and them are only speaking about the Xbox 360 version at the moment.

That’s about it. The rest of the article (which you can read here) talks about the demo that was shown at E3 and how it’s riddled with little details that we all love from a Remedy game.

http://www.brightfalls.net/news/618/

Yea I mean if you read the entire write-up it seems pretty obvious they will not launch together at this point. I imagine unlike Gears 2 it will hit the PC one day however. The other bolded section makes me wonder if MS and Remedy have talked about an expanded agreement or not for additional Wake titles.
 
Dax01 said:
Sucks for PC gamers.

If there really isn't a PC version it sucks for all gamers. Only releasing the unquestionably inferior version is not something any gamer should be happy about.

It'll be released on PC so I'm not worrying, and no, I'm not going to buy a 360 version even if it hits a few months to a year earlier. This is Remedy ffs, they've produced some of the best ingame combat around, am I fuck going to restrict myself to experiencing that on a controller at 30fps.
 
brain_stew said:
If there really isn't a PC version it sucks for all gamers. Only releasing the unquestionably inferior version is not something any gamer should be happy about.

It'll be released on PC so I'm not worrying, and no, I'm not going to buy a 360 version even if it hits a few months to a year earlier. This is Remedy ffs, they've produced some of the best ingame combat around, am I fuck going to restrict myself to experiencing that on a controller at 30fps.

I'm just hoping their engine will be a part of another benchmark suite. 3DMark rocked with the MP engine for its time.
 
Dumb derail into PC rant crap (I just started to type shit and this was the result)...

Seeing some of these funny posts, I love how it's the fault of consoles or one company that PC gaming is dying or whatever. If there's money to be made, games will come. Certainly, there's a lot of it to be made, but it's spread out all over the place and most it doesn't come from the big budget, hardcore games anymore. It's why those have been migrating toward either a shared console existence, or an exclusive console one.

Say whatever you want about PC gaming being better on all technical fronts and for choice, it simply doesn't translate 1:1 for the masses. They want things like The Sims, WoW, simple hunting games, inexpensive family games, and browser-based gaming. And most of those that want hardcore experiences are playing games that can run on older configs, like a lot of what appears to do best on Steam and other portals. Old stuff, and not the bleeding edge shit that requires pretty decent investments in hardware.

Yeah, I know that it doesn't actually cost $2000 to play them at nice settings, but the masses don't. The majority buys overpriced pre-built computers from stores that are usually underpowered in some way. From a hardcore gamer's perspective, I guess the problem is that now ubiquitous nature of computers means that the masses who don't know better or care to want different things than they want. And that's where your software makers are going...where the money is actually coming from. The market is no longer carried and controlled by the hardcore segment...it hasn't been for a long time.

And back to Alan Wake...

Again, why are we assuming that it isn't coming to PC? Don't we want to wait and see since that's all we can do, anyway? Until there's confirmation, all I see is a bunch of finger-pointing and silly overreactions based on some vague shit in an interview.
 
brain_stew said:
If there really isn't a PC version it sucks for all gamers. Only releasing the unquestionably inferior version is not something any gamer should be happy about.

lol. How does it suck for all gamers? How does it suck for 360/PS3 gamers?
 
MightyHedgehog said:
Dumb derail into PC rant crap (I just started to type shit and this was the result)...

Seeing some of these funny posts, I love how it's the fault of consoles or one company that PC gaming is dying or whatever. If there's money to be made, games will come. Certainly, there's a lot of it to be made, but it's spread out all over the place and most it doesn't come from the big budget, hardcore games anymore. It's why those have been migrating toward either a shared console existence, or an exclusive console one.

Say whatever you want about PC gaming being better on all technical fronts and for choice, it simply doesn't translate 1:1 for the masses. They want things like The Sims, WoW, simple hunting games, inexpensive family games, and browser-based gaming. And most of those that want hardcore experiences are playing games that can run on older configs, like a lot of what appears to do best on Steam and other portals. Old stuff, and not the bleeding edge shit that requires pretty decent investments in hardware.

Yeah, I know that it doesn't actually cost $2000 to play them at nice settings, but the masses don't. The majority buys overpriced pre-built computers from stores that are usually underpowered in some way. From a hardcore gamer's perspective, I guess the problem is that now ubiquitous nature of computers means that the masses who don't know better or care to want different things than they want. And that's where your software makers are going...where the money is actually coming from. The market is no longer carried and controlled by the hardcore segment...it hasn't been for a long time.

And back to Alan Wake...

Again, why are we assuming that it isn't coming to PC? Don't we want to wait and see since that's all we can do, anyway? Until there's confirmation, all I see is a bunch of finger-pointing and silly overreactions based on some vague shit in an interview.
And of course my addition to the rant..
I do think Epic had the right idea when they expressed their disgust at the Intel intergrated graphics. Larabee looks promising, however, with the rise of netbooks on obsolete graphics tech, the gap is widening even more than before. Nvidia at least is pushing a passable graphics chip in their ION platform, hopefully more companies see that graphics should play a bigger role. Shoot, if you look at the performance increases on the 9400 alone over the paltry GMA 950, it can make the Atom processor shine. (And sometimes the Core2Duo/i7)

The way the market is going, we need a cheap, passable baseline to start from. Intel integrated is not the way.


Otherwise, Remedy are talented PC developers, why would they not use what they know best?
 
Dax01 said:
lol. How does it suck for all gamers? How does it suck for 360/PS3 gamers?

No PC version means a worse game, no two ways around that. Having the option of a better game whether now or in the future when your average integrated graphgics chipset bitchslaps your 360, is better for anyone potentially interested in the title.

If you prefer games to be restricted by hardware, then we might as well try and cram the game into a NES, or 2600, as its the logical conclusion of such thinking. Having a version not restricted by a single control input and single piece of hardware should be something all gamers should be happy for, as it gives you a chance to actually experience the game closer to originally intended.
 
They're pushing out 360 Alan Wake because the PC Alan Wake is still probably being tinkered with, and will come out a few months later slightly cheaper with superior graphical quality.

nothin to see here folks
 
MightyHedgehog said:
Dumb derail into PC rant crap (I just started to type shit and this was the result)...

Seeing some of these funny posts, I love how it's the fault of consoles or one company that PC gaming is dying or whatever. If there's money to be made, games will come. Certainly, there's a lot of it to be made, but it's spread out all over the place and most it doesn't come from the big budget, hardcore games anymore. It's why those have been migrating toward either a shared console existence, or an exclusive console one.

Say whatever you want about PC gaming being better on all technical fronts and for choice, it simply doesn't translate 1:1 for the masses. They want things like The Sims, WoW, simple hunting games, inexpensive family games, and browser-based gaming. And most of those that want hardcore experiences are playing games that can run on older configs, like a lot of what appears to do best on Steam and other portals. Old stuff, and not the bleeding edge shit that requires pretty decent investments in hardware.

Yeah, I know that it doesn't actually cost $2000 to play them at nice settings, but the masses don't. The majority buys overpriced pre-built computers from stores that are usually underpowered in some way. From a hardcore gamer's perspective, I guess the problem is that now ubiquitous nature of computers means that the masses who don't know better or care to want different things than they want. And that's where your software makers are going...where the money is actually coming from. The market is no longer carried and controlled by the hardcore segment...it hasn't been for a long time.

And back to Alan Wake...

Again, why are we assuming that it isn't coming to PC? Don't we want to wait and see since that's all we can do, anyway? Until there's confirmation, all I see is a bunch of finger-pointing and silly overreactions based on some vague shit in an interview.
I don't think anyone here thinks PC gaming is dying, its just unfortunate that MSGS isn't talking about a PC version of this game and they've pretty much abandoned PC game development it seems.

While that isn't good for PC gaming, I don't think anyone here would say that PC gaming was dying at all. Its certainly changing, but its also thriving. Steam/Gamersgate/Impulse/GOG are making PC gaming very affordable and very much relevant.
 
Vast Inspiration said:
Why aren't all of you up in arms for Sony to bring their first party to the PC? Seriously.
How about Uncharted, Killzone, Warhawk, MAG? Wouldn't you all love those on the PC?
Or is it just that you guys need to bitch about every Microsoft game to come to the PC so that later on you can talk about how the 360 has no good exclusives?
Or, how about because...
268-01.jpg
 
My PC is practically a console anyway. If a PC version is available, I'll bask in the high-res glory. Otherwise, I'll just get it on 360.
 
TheExodu5 said:
If DirectX is ever abandoned, you could see PC gaming shift to another platform like Mac.
The Xbox exists because of DirectX. Hell, that's why it's called the
Direct
Xbox.
The founding idea of the Xbox was that DirectX was awesome, that they thought they could be tremendously successful if they made a console with it.

I don't see it going anywhere.
 
theultimo said:
The way the market is going, we need a cheap, passable baseline to start from. Intel integrated is not the way.
I don't think anyone would disagree. I don't. MS upping the requirements of its new OS offerings helps to raise the baseline, but it still needs some help with hardware makers. The rise of netbooks and the effective domination of laptops, in general, certainly complicates things.

Perhaps, in a few years, none of this will really matter as things might start seriously moving away from extraneous specialist hardware on the graphics side... Advances in 3D gaming in-browser and, further away, remote/cloud stuff will probably make a lot of the splintering of minimum specs now seem quaint, I'm sure. But that's a ways off.

In the meantime, the separation between those that see the worth in tech advances on one end of the spectrum and those that don't really see the difference and are content with what they have is showing...that demarcation line clearly depicting that point of diminishing returns. Or, at the very least, the side who spends more money (in total) is definitely not the traditional hardcore group.

Most computer users simply don't care that much about the latest in tech...just like what we've seen in the console space. People always wanted gaming to go mainstream and, well, it is definitely getting there...and part of that is the growing lack of interest in those things obscure and technical that a lot of the hardcore have always appreciated and many have used as a primary reason to actually buy something or not for. Obviously, visuals can push people to buy something, but I'm talking about the nit-picky tech shit that only a small percentage care about. Good art direction will still do more for sales than taking advantage of some tech since most people know looks good to them but don't know shit about the underlying hardware and software that might or might not enable it.

Anyway, I'm rattling off into oblivion now...

BobsRevenge said:
I don't think anyone here thinks PC gaming is dying, its just unfortunate that MSGS isn't talking about a PC version of this game and they've pretty much abandoned PC game development it seems.

While that isn't good for PC gaming, I don't think anyone here would say that PC gaming was dying at all. Its certainly changing, but its also thriving. Steam/Gamersgate/Impulse/GOG are making PC gaming very affordable and very much relevant.

Yeah, I was just picking out some of the crazier sentiments in the thread. I don't think anyone truly believes PC gaming is dying...well, not totally dying, anyway. It's definitely changing from what they are used to and want to continue as. And you're totally right...the driving force has not been MS so much and is actually everyone else out there taking it in an interesting, and probably much better direction than MS could themselves.
 
brain_stew said:
No PC version means a worse game, no two ways around that. Having the option of a better game whether now or in the future when your average integrated graphgics chipset bitchslaps your 360, is better for anyone potentially interested in the title.
You aren't making any sense. What about those that were going to buy it for the 360 beforehand? How does it suck for them? It doesn't suck for PS3 gamers because they were never promised a version. How does it suck for all gamers again? Wii gamers? DS gamers?
 
dLMN8R said:
Wait, what the fuck? Screw you OP for distorting the quote that this entire thread is based on.

Remedy has not said shit about the PC version being "Up in the air"


Read the full quote:Being "up in the air" is Skoal's own words, not Remedy's.

The only thing Remedy has said is that "they're only speaking about the 360 version at the moment"


Actually that site didn't make the quote it. They got it from the Finnish mag that did the interview with Remedy. Here's the translated version if you wanna read it

http://forum.alanwake.com/showpost.php?p=43810&postcount=26
 
JRW said:
If this doesnt come out on PC I will lose what little hope I have left for PC gaming.

for alan wake?.....

does this game even resemble what it was touted to be, I thought more silent hill ish originally (like 4 years ago, twin peaks etc) sandbox?, what they showed at e3 so far looked like max payne with a flashlight.
 
ZombieSupaStar said:
for alan wake?.....

does this game even resemble what it was touted to be, I thought more silent hill ish originally (like 4 years ago, twin peaks etc) sandbox?, what they showed at e3 so far looked like max payne with a flashlight.
It looked like a 3rd person action game to me. The E3 demo looked like a different and lesser game then what was demoed ages ago. There is no way in hell this game is a system buyer or a computer upgrader.
 
disappeared said:
They'll take the Halo and Gears approach with this one, if anything.
Halo 1/2 and Gears 1?

Or Halo 3 and Gears 2?


Looking at Wiki's Microsoft Games Studio's release list is pretty sad.
 
Cat in the Hat said:
It looked like a 3rd person action game to me. The E3 demo looked like a different and lesser game then what was demoed ages ago. There is no way in hell this game is a system buyer or a computer upgrader.

I thought that it was, by far, the biggest disappointment at E3.

ZombieSupaStar said:
for alan wake?.....

does this game even resemble what it was touted to be, I thought more silent hill ish originally (like 4 years ago, twin peaks etc) sandbox?, what they showed at e3 so far looked like max payne with a flashlight.

.
 
Dax01 said:
Sucks for PC only gamers.
fixed.
Cat in the Hat said:
It looked like a 3rd person action game to me. The E3 demo looked like a different and lesser game then what was demoed ages ago. There is no way in hell this game is a system buyer or a computer upgrader.
Come on now. That is the typical "if I can't have it, then it sucks" attitude. The game was my most anticipated PC title. I am bothered I will have to play it at a lower resolution, but hopefully I will enjoy it enough to double dip once the PC version is released.
 
Someone always has to bring up PS3. News flash people. Alan Wake was originally suppose to be a PC game. Hence why some of us are a little unhappy.

I was never aware uncharted and other PS3 games were originally slated to be PC games
 
godhandiscen said:
Come on now. That is the typical "if I can't have it, then it sucks" attitude. The game was my most anticipated PC title. I am bothered I will have to play it at a lower resolution, but hopefully I will enjoy it enough to double dip once the PC version is released.
I know it sounds like that, I'd call me out too. But I said the same thing during E3 when I was sure it was coming to PC.
 
godhandiscen said:
fixed.

Come on now. That is the typical "if I can't have it, then it sucks" attitude. The game was my most anticipated PC title. I am bothered I will have to play it at a lower resolution, but hopefully I will enjoy it enough to double dip once the PC version is released.

It not being for the PC isn't what killed it for me. It was the letdown as a horror gamer at the uninspired enemy design and the absence of completely explorable, open environments.
 
Cat in the Hat said:
I know it sounds like that, I'd call me out too. But I said the same thing during E3 when I was sure it was coming to PC.

I was really stunned by Alan Wake during the MS press conference...and not in a good way.
 
vandalvideo said:
It not being for the PC isn't what killed it for me. It was the letdown as a horror gamer at the uninspired enemy design and the absence of completely explorable, open environments.

This. It went from an initial idea of mystery story in an open like environment, to a more focused narrower guided more combatier game. I hope I am wrong.

That said, its sad if PC is canned as it would be undeniably much superior. Although it may explain why it may become more combatier, as its a better fit for a console.
 
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