BobsRevenge
I do not avoid women, GAF, but I do deny them my essence.
Yours was more entertaining. :lolY2Kev said:Nevermind, I see someone has already taken care of a logical error in the conversation![]()
Yours was more entertaining. :lolY2Kev said:Nevermind, I see someone has already taken care of a logical error in the conversation![]()
Vast Inspiration said:Semantics. In this discussion. They are one in the same. Too hard for you to have a grown up discussion, huh?
Kaako said:It will be on PC.
Wow. :lolDavidion said:I would love to know how many times it took some of your mothers dropping you into vats of alcohol when you were a baby in order for you to not comprehend these relationships.
fixedTeetris said:360 and MS hate is getting strong.
I sure hope so. It'll be bs for PC gamers to get the game later when the game development itself is done on a PC and ran on 360 dev kits. Then again, PC gamers are used to getting fucked over like this.Dabanton said:There are some major crossed wires in this thread. :lol Of course it's coming to PC no one is disputing that,the question is whether it will be day and date.
Seriously now..How can you be accusing others of being fanboys when you make a post like that.Vast Inspiration said:Why aren't all of you up in arms for Sony to bring their first party to the PC? Seriously.
How about Uncharted, Killzone, Warhawk, MAG? Wouldn't you all love those on the PC?
Or is it just that you guys need to bitch about every Microsoft game to come to the PC so that later on you can talk about how the 360 has no good exclusives?
Finnish gaming mag Pelaaja recently had a chance to visit Remedy for the first time in 4 years.
In the indepth interview we find out some new information that was still up in the air. Heres a quick summary of it all:
- Alan Wake is not late. Before E3 2009, Remedy have never given a release date and all previous dates found floating on the web were made up by other sources. In fact Remedy have never missed a release date for any of their previous games and does not intend to with Alan Wake. Alan Wake will be released Spring 2010 for the Xbox 360.
- The original vision hasnt changed but the way the game plays out has been experimented with along the development process. One of the major changes is that the game is no longer a sandbox type of game where the player can roam freely (ala Grand Theft Auto). Since Remedy wanted to focus heavily on having a compelling storyline, sandbox style gameplay does not mix well with what Remedy wanted to achieve. Remedy stressed that this does not mean the game will be linear and that you have to follow a set path throughout the game. The player must not feel theyre being pulled from strings. The player must feel like theyre making the decisions themselves.
- Throughout the game the player will be finding the missing pages from Alan Wakes new manuscript, however not all the pages will be found through the normal games missions. Similar to how Bioshock handled its audio logs, Alan Wake will allow you to roam freely around looking for manuscript pages.
- Remedy has said from the beginning that light will be an important element of the gameplay. Alan Wakes most important weapons are his flashlight and other light sources found in the game world. The dark force can possess both the residents and animals in Bright Falls and make even lifeless objects attack Alan. They are vulnerable only in the light. (Just an addition to this. Light seems to strip the shield that the darkness adds and once that shield is stripped you can use conventional weapons, like a gun, to get rid of the enemy -ADM)
- Even though Microsoft is publishing Alan Wake, Remedy still own all rights to the game and Alan Wake is planned to be only the beginning of the story. Remedy arnt covering the fact that they want to expand out into other forms of media as well. Although Remedy have yet to make any decisions on this.
- Perhaps the biggest surprise is that Remedy havent spoken about the PC version of the game yet and the release of a PC version is up in the air. When asked about it Remedy replied saying that both Microsoft and them are only speaking about the Xbox 360 version at the moment.
Thats about it. The rest of the article (which you can read here) talks about the demo that was shown at E3 and how its riddled with little details that we all love from a Remedy game.
Dax01 said:Sucks for PC gamers.
brain_stew said:If there really isn't a PC version it sucks for all gamers. Only releasing the unquestionably inferior version is not something any gamer should be happy about.
It'll be released on PC so I'm not worrying, and no, I'm not going to buy a 360 version even if it hits a few months to a year earlier. This is Remedy ffs, they've produced some of the best ingame combat around, am I fuck going to restrict myself to experiencing that on a controller at 30fps.
brain_stew said:If there really isn't a PC version it sucks for all gamers. Only releasing the unquestionably inferior version is not something any gamer should be happy about.
And of course my addition to the rant..MightyHedgehog said:Dumb derail into PC rant crap (I just started to type shit and this was the result)...
Seeing some of these funny posts, I love how it's the fault of consoles or one company that PC gaming is dying or whatever. If there's money to be made, games will come. Certainly, there's a lot of it to be made, but it's spread out all over the place and most it doesn't come from the big budget, hardcore games anymore. It's why those have been migrating toward either a shared console existence, or an exclusive console one.
Say whatever you want about PC gaming being better on all technical fronts and for choice, it simply doesn't translate 1:1 for the masses. They want things like The Sims, WoW, simple hunting games, inexpensive family games, and browser-based gaming. And most of those that want hardcore experiences are playing games that can run on older configs, like a lot of what appears to do best on Steam and other portals. Old stuff, and not the bleeding edge shit that requires pretty decent investments in hardware.
Yeah, I know that it doesn't actually cost $2000 to play them at nice settings, but the masses don't. The majority buys overpriced pre-built computers from stores that are usually underpowered in some way. From a hardcore gamer's perspective, I guess the problem is that now ubiquitous nature of computers means that the masses who don't know better or care to want different things than they want. And that's where your software makers are going...where the money is actually coming from. The market is no longer carried and controlled by the hardcore segment...it hasn't been for a long time.
And back to Alan Wake...
Again, why are we assuming that it isn't coming to PC? Don't we want to wait and see since that's all we can do, anyway? Until there's confirmation, all I see is a bunch of finger-pointing and silly overreactions based on some vague shit in an interview.
Dax01 said:lol. How does it suck for all gamers? How does it suck for 360/PS3 gamers?
Vast Inspiration said:Microsoft isn't losing a sale for their OS because they didn't port a game.
:lol oh how times have changed.Ysiadmihi said:Isn't Microsoft publishing this?
Yeah, don't expect a PC version.
I don't think anyone here thinks PC gaming is dying, its just unfortunate that MSGS isn't talking about a PC version of this game and they've pretty much abandoned PC game development it seems.MightyHedgehog said:Dumb derail into PC rant crap (I just started to type shit and this was the result)...
Seeing some of these funny posts, I love how it's the fault of consoles or one company that PC gaming is dying or whatever. If there's money to be made, games will come. Certainly, there's a lot of it to be made, but it's spread out all over the place and most it doesn't come from the big budget, hardcore games anymore. It's why those have been migrating toward either a shared console existence, or an exclusive console one.
Say whatever you want about PC gaming being better on all technical fronts and for choice, it simply doesn't translate 1:1 for the masses. They want things like The Sims, WoW, simple hunting games, inexpensive family games, and browser-based gaming. And most of those that want hardcore experiences are playing games that can run on older configs, like a lot of what appears to do best on Steam and other portals. Old stuff, and not the bleeding edge shit that requires pretty decent investments in hardware.
Yeah, I know that it doesn't actually cost $2000 to play them at nice settings, but the masses don't. The majority buys overpriced pre-built computers from stores that are usually underpowered in some way. From a hardcore gamer's perspective, I guess the problem is that now ubiquitous nature of computers means that the masses who don't know better or care to want different things than they want. And that's where your software makers are going...where the money is actually coming from. The market is no longer carried and controlled by the hardcore segment...it hasn't been for a long time.
And back to Alan Wake...
Again, why are we assuming that it isn't coming to PC? Don't we want to wait and see since that's all we can do, anyway? Until there's confirmation, all I see is a bunch of finger-pointing and silly overreactions based on some vague shit in an interview.
Or, how about because...Vast Inspiration said:Why aren't all of you up in arms for Sony to bring their first party to the PC? Seriously.
How about Uncharted, Killzone, Warhawk, MAG? Wouldn't you all love those on the PC?
Or is it just that you guys need to bitch about every Microsoft game to come to the PC so that later on you can talk about how the 360 has no good exclusives?
The Xbox exists because of DirectX. Hell, that's why it's called theTheExodu5 said:If DirectX is ever abandoned, you could see PC gaming shift to another platform like Mac.
I don't think anyone would disagree. I don't. MS upping the requirements of its new OS offerings helps to raise the baseline, but it still needs some help with hardware makers. The rise of netbooks and the effective domination of laptops, in general, certainly complicates things.theultimo said:The way the market is going, we need a cheap, passable baseline to start from. Intel integrated is not the way.
BobsRevenge said:I don't think anyone here thinks PC gaming is dying, its just unfortunate that MSGS isn't talking about a PC version of this game and they've pretty much abandoned PC game development it seems.
While that isn't good for PC gaming, I don't think anyone here would say that PC gaming was dying at all. Its certainly changing, but its also thriving. Steam/Gamersgate/Impulse/GOG are making PC gaming very affordable and very much relevant.
You aren't making any sense. What about those that were going to buy it for the 360 beforehand? How does it suck for them? It doesn't suck for PS3 gamers because they were never promised a version. How does it suck for all gamers again? Wii gamers? DS gamers?brain_stew said:No PC version means a worse game, no two ways around that. Having the option of a better game whether now or in the future when your average integrated graphgics chipset bitchslaps your 360, is better for anyone potentially interested in the title.
dLMN8R said:Wait, what the fuck? Screw you OP for distorting the quote that this entire thread is based on.
Remedy has not said shit about the PC version being "Up in the air"
Read the full quote:Being "up in the air" is Skoal's own words, not Remedy's.
The only thing Remedy has said is that "they're only speaking about the 360 version at the moment"
JRW said:If this doesnt come out on PC I will lose what little hope I have left for PC gaming.
It looked like a 3rd person action game to me. The E3 demo looked like a different and lesser game then what was demoed ages ago. There is no way in hell this game is a system buyer or a computer upgrader.ZombieSupaStar said:for alan wake?.....
does this game even resemble what it was touted to be, I thought more silent hill ish originally (like 4 years ago, twin peaks etc) sandbox?, what they showed at e3 so far looked like max payne with a flashlight.
MutFox said:It'll eventually be on the PC.
Might take some time, but it'll be on the PC.
Halo 1/2 and Gears 1?disappeared said:They'll take the Halo and Gears approach with this one, if anything.
Cat in the Hat said:It looked like a 3rd person action game to me. The E3 demo looked like a different and lesser game then what was demoed ages ago. There is no way in hell this game is a system buyer or a computer upgrader.
ZombieSupaStar said:for alan wake?.....
does this game even resemble what it was touted to be, I thought more silent hill ish originally (like 4 years ago, twin peaks etc) sandbox?, what they showed at e3 so far looked like max payne with a flashlight.
fixed.Dax01 said:Sucks for PC only gamers.
Come on now. That is the typical "if I can't have it, then it sucks" attitude. The game was my most anticipated PC title. I am bothered I will have to play it at a lower resolution, but hopefully I will enjoy it enough to double dip once the PC version is released.Cat in the Hat said:It looked like a 3rd person action game to me. The E3 demo looked like a different and lesser game then what was demoed ages ago. There is no way in hell this game is a system buyer or a computer upgrader.
I know it sounds like that, I'd call me out too. But I said the same thing during E3 when I was sure it was coming to PC.godhandiscen said:Come on now. That is the typical "if I can't have it, then it sucks" attitude. The game was my most anticipated PC title. I am bothered I will have to play it at a lower resolution, but hopefully I will enjoy it enough to double dip once the PC version is released.
godhandiscen said:fixed.
Come on now. That is the typical "if I can't have it, then it sucks" attitude. The game was my most anticipated PC title. I am bothered I will have to play it at a lower resolution, but hopefully I will enjoy it enough to double dip once the PC version is released.
Cat in the Hat said:I know it sounds like that, I'd call me out too. But I said the same thing during E3 when I was sure it was coming to PC.
vandalvideo said:It not being for the PC isn't what killed it for me. It was the letdown as a horror gamer at the uninspired enemy design and the absence of completely explorable, open environments.