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Alan Wake not on PC?

Chiggs said:
I still see a lot of game with the GFW logo on the horizon. Are we sure it's done? Obviously, GFW Live is deader than dead.
Depends. As initative with standarts and all that? Yes it's dead. As a logo on the box? Nope, it will continue to make our pc game cases ugly for years to come it seems :lol
 
Honestly I'm not sure why anyone would want it now. Hopefully things change in the future but the E3 demo struck me as generic 3rd person shooter #number. I assume PC gamers have come to expect better because that's what they got in the past(I still think Quake 1 alone holds up better than 90% of what passes for an FPS this generation).
 
PepsimanVsJoe said:
Honestly I'm not sure why anyone would want it now. Hopefully things change in the future but the E3 demo struck me as generic 3rd person shooter #number. I assume PC gamers have come to expect better because that's what they got in the past(I still think Quake 1 alone holds up better than 90% of what passes for an FPS this generation).

I had to go to Wiki to find out Microsoft was publishing it. I had no interest in the game before E3 and the E3 demo pushed it out of my mind completely :lol
 
PepsimanVsJoe said:
Honestly I'm not sure why anyone would want it now. Hopefully things change in the future but the E3 demo struck me as generic 3rd person shooter #number. I assume PC gamers have come to expect better because that's what they got in the past(I still think Quake 1 alone holds up better than 90% of what passes for an FPS this generation).

Because the E3 demo looked very awesome. Not even sure how you could see the E3 demo and think "generic shooter".
 
KHarvey16 said:
If there were no consoles everyone would have to game on a PC. This isn't a very fruitful exercise anyway, there's no way to offer much meaningful speculation.
I think it would be a mistake to assume that this is a zero-sum game. Consoles might have taken some people who would have otherwise bought PCs if consoles did not exist, but it's almost certain that there's a significant proportion of people who would not play games at all if consoles were not an option. That is, Microsoft and Sony bring people into gaming who otherwise would not be.

kpop100 said:
I have. All I've read on your part are some hypothetical situations that have no ground in reality (quoted below). You ignore the fact that the reason consoles exist in the first place is to fill a demand in the market.

And then you even go so far as to offer a hypothetical solution, which sounds a lot like what current consoles offer. A simplified way to play games.
Yeah. You've said this pretty much perfectly.
 
omg rite said:
Because the E3 demo looked very awesome. Not even sure how you could see the E3 demo and think "generic shooter".
Wandering from scripted-event to scripted-event while engaging in combat that involves holding the cursor on something until it lights up before I can shoot it does not strike me as particularly inventive.

Sure if you asked me to come up with something better or name a game that sounds more deserving of the hype I'd respond with a shrug but that's just how it goes. The early footage had me expecting something different but if turns out to be Max Payne in the dark I guess that's cool cause the MPs were really good.
 
AdrianWerner said:
Depends. As initative with standarts and all that? Yes it's dead. As a logo on the box? Nope, it will continue to make our pc game cases ugly for years to come it seems :lol

I think the Games for Windows banner looks better than the old black PC DVD banner. I wouldn't be surprised if that was the only reason publishers sign up for it now. It's not like the GFW shelf space in EB/Gamestop is more than 1 foot wide.
 
Chiggs said:
You know, this is a surprisingly tame thread. I'm impressed.
Indeed. Thank jebus ps3 version was never confirmed.. Anyway, I think this thread will be a lot more tamer now..

bishalert06.jpg
 
Slavik81 said:
I think it would be a mistake to assume that this is a zero-sum game. Consoles might have taken some people who would have otherwise bought PCs if consoles did not exist, but it's almost certain that there's a significant proportion of people who would not play games at all if consoles were not an option. That is, Microsoft and Sony bring people into gaming who otherwise would not be.

That assumes PC's would not have evolved differently in such a dramatically altered reality. We have HTPC's now and I can easily imagine small form factor boxes running windows and costing $400 if consoles as we know them today never existed. I can imagine a windows OS made specifically for gaming as well. These could exist alongside the traditional PC.

Slavik81 said:
Yeah. You've said this pretty much perfectly.

I'm not offering opinions as some solution to a problem. It was merely a hypothetical situation, "what if consoles didn't exist." Again, there's really no point in discussing it if you come to the conclusion that no consoles would simply lead to consoles. It wasn't what the discussion was getting at.
 
Zzoram said:
I think the Games for Windows banner looks better than the old black PC DVD banner. I wouldn't be surprised if that was the only reason publishers sign up for it now. It's not like the GFW shelf space in EB/Gamestop is more than 1 foot wide.
I prefer the old black banner, but both suck compared to only small logo in the corner, like this:
Tension_box_2D.jpg


that's how all PC boxes should be branded.
 
AdrianWerner said:
I prefer the old black banner, but both suck compared to only small logo in the corner, like this:
Tension_box_2D.jpg


that's how all PC boxes should be branded.

That's pretty eye-catching box art. Is that a real game?
 
Crappy if true since I would have needed to play in on PC. Not surprising though. :/ and

:lol So much console hate!

While I understand people being generally disappointed if the title dosen't come to PC I think several people in her have forgotten that in the end games are a form of entertainment and enjoyment, regardless of platform.
 
Zzoram said:
That's pretty eye-catching box art. Is that a real game?
Yeah. One of my favorite games of last year. From the same folks who did Pathologic. It's coming out in english later this year
 
KHarvey16 said:
That assumes PC's would not have evolved differently in such a dramatically altered reality. We have HTPC's now and I can easily imagine small form factor boxes running windows and costing $400 if consoles as we know them today never existed. I can imagine a windows OS made specifically for gaming as well. These could exist alongside the traditional PC.
You're basically refering to the Xbox. It was concieved of as a PC with a standardised hardware and a gaming-centric OS with a simplified user-interface.

That's a large part of how Microsoft has gotten so many PC developers on board to make PC and Xbox versions of their games, and why Sony is so often excluded. (Like with Left4Dead.)
 
Slavik81 said:
You're basically refering to the Xbox. It was concieved of as a PC with a standardised hardware and a gaming-centric OS with a simplified user-interface.

That's a large part of how Microsoft has gotten so many PC developers on board to make PC and Xbox versions of their games, and why Sony is so often excluded. (Like with Left4Dead.)

Well, the major difference of course being it's open platform. A user could throw together anything and as long as it had all the standard PC parts they'd be good to go.
 
KHarvey16 said:
Well, the major difference of course being it's open platform. A user could throw together anything and as long as it had all the standard PC parts they'd be good to go.
That was the fundimental reason the Xbox was created. Seamus Blackly thought "Developers love our DirectX toolset, but hate having to deal with the huge variety of PC hardware out there. If we created a platform with the same tools, but a single specification, we could be tremendously successful." (Warning: Not a direct quote.)

Hence why the Xbox exists as a closed platform, rather than the open platform you describe. The fact that it was an open platform was a hinderence in some respects. Both open and closed platforms now coexist because each has distinct advantages and disadvantages. Producers and consumers choose between them depending on which better suits their needs.
 
Slavik81 said:
That was the fundimental reason the Xbox was created. Seamus Blackly thought "Developers love our DirectX toolset, but hate having to deal with the huge variety of PC hardware out there. If we created a platform with the same tools, but a single specification, we could be tremendously successful." (Warning: Not a direct quote.)

Hence why the Xbox exists as a closed platform, rather than the open platform you describe. The fact that it was an open platform was a hinderence, in some respects. Both open and close platforms now coexist because each has distinct advantages and disadvantages by which producers and consumers choose between them.

Right, but again, the idea that spawned this discussion was imagining a world with no consoles :).
 
PepsimanVsJoe said:
Wandering from scripted-event to scripted-event while engaging in combat that involves holding the cursor on something until it lights up before I can shoot it does not strike me as particularly inventive.

Sure if you asked me to come up with something better or name a game that sounds more deserving of the hype I'd respond with a shrug but that's just how it goes. The early footage had me expecting something different but if turns out to be Max Payne in the dark I guess that's cool cause the MPs were really good.
I think its pretty hard to show off story elements in a 4 minute block of time.
 
PepsimanVsJoe said:
Honestly I'm not sure why anyone would want it now. Hopefully things change in the future but the E3 demo struck me as generic 3rd person shooter #number. I assume PC gamers have come to expect better because that's what they got in the past(I still think Quake 1 alone holds up better than 90% of what passes for an FPS this generation).

PepsimanVsJoe said:
Wandering from scripted-event to scripted-event while engaging in combat that involves holding the cursor on something until it lights up before I can shoot it does not strike me as particularly inventive.

Sure if you asked me to come up with something better or name a game that sounds more deserving of the hype I'd respond with a shrug but that's just how it goes. The early footage had me expecting something different but if turns out to be Max Payne in the dark I guess that's cool cause the MPs were really good.

Go read up on the game before trashing it. How do you expect them to show off the rest of the game in a short E3 stage demo? The gameplay during the night and during the day is totally different, and the night isn't all "generic" combat.
 
This was just posted by a Remedy employee on the Alan Wake community forums.

http://forum.alanwake.com/showthread.php?t=2330

Hey all,

I'm a PC gamer at heart (have a Core i7, Radeon 4890, 5.1 audio setup at home) so I do appreciate your concerns.

Unfortunately all I can say at this point is that we're focusing all our efforts on the 360 version and will be making comments in regards to the PC at a later in time.

It sounds like it'll be a timed exclusive with the PC coming out after the 360 version. Considering they were still discussing the PC version earlier this year, it seems unlikely that it's been cancelled altogether.
 
Every time a PC port of a console game is released 6-months to a year later, it probably doesn't sell as well as it could, since the hype has come and gone.
 
PepsimanVsJoe said:
Wandering from scripted-event to scripted-event while engaging in combat that involves holding the cursor on something until it lights up before I can shoot it does not strike me as particularly inventive.

Sure if you asked me to come up with something better or name a game that sounds more deserving of the hype I'd respond with a shrug but that's just how it goes. The early footage had me expecting something different but if turns out to be Max Payne in the dark I guess that's cool cause the MPs were really good.
It's probably one of those games that's not suited for a five minute live E3 stage demo. Remember when they demoed Fallout 3 at E3 '08 and there was this backlash about it having boring gameplay and whatnot... same deal probably.
 
Zzoram said:
Every time a PC port of a console game is released 6-months to a year later, it probably doesn't sell as well as it could, since the hype has come and gone.

if they can con one sorry rube into buying a 360, that's worth a dozen pc game sales to them.
 
ghst said:
if they can con one sorry rube into buying a 360, that's worth a dozen pc game sales to them.

It works. Several of my friends and I used to be PC gamers exclusively, but then Xbox 360 came along with exclusive games from many of the big PC developers, and suckered us in.
 
Zzoram said:
It works. Several of my friends and I used to be PC gamers exclusively, but then Xbox 360 came along with exclusive games from many of the big PC developers, and suckered us in.

well there you go. congrats.
 
kbear said:
It's probably one of those games that's not suited for a five minute live E3 stage demo. Remember when they demoed Fallout 3 at E3 '08 and there was this backlash about it having boring gameplay and whatnot... same deal probably.
To be fair, it does have boring gameplay...and whatnot
 
Most 360 games worth playing find their way to the PC. It is just a matter of Microsoft making more money when people choose the 360 version. By releasing 360 first they remove that choice causing what must be a statistically significant number of people to buy the 360 version who otherwise would have bought the PC version if they were released simultaneously.

It is just business. It would not surprise me to find that Remedy is contractually obligated to say nothing meaningful about the PC version until some time after the release of the 360 version. Just look at the forum posts by the developers who would appear that they'd love to talk about a/the PC version but for some reason... can't.

Really, it was inevitable once Microsoft figured out that PC gamers weren't interested in paying a yearly subscription fee just for the benefit of playing GWFL games in multiplayer. At that point, if not sooner, the PC version of any Microsoft published game that was also destined for 360 became the red-headed step-child. Have to keep them locked in a closet somewhere while the 360 version gets a chance to fly.
 
The Amiga was a better games platform than the PC. That platform was well designed for gaming. PC gaming is the most contrived thing on the planet. Only the most hardcore can put up with trying to install and run a game on a PC. You're lucky to get a game running without any sorts of issues.

....
 
nightez said:
The Amiga was a better games platform than the PC. That platform was well designed for gaming. PC gaming is the most contrived thing on the planet. Only the most hardcore can put up with trying to install and run a game on a PC. You're lucky to get a game running without any sorts of issues.

....

You're doing it wrong.
 
I was acctually wondering about the PC version of Alan Wake a few weeks ago, if there were any new words on the PC version. I would guess that Alan Wake will first come to the Xbox 360, and then maybe later on the PC. But we will see what happends :) I hope that the game comes out for the PC at least, since i dont have a Xbox 360 (at least not yet) and i want to play Alan Wake :)


U K Narayan said:
How can this not be released on PC? Hell, they've even demoed it on the PC before.
Indeed, i remember when Alan Wake were demoed with a quad-core (or was it dual-core?) at some Intel (or perhaps AMD) conference or something, where they showed some weather effects if i remember correctly, which i think that looked pretty cool :)
 
Alan Wake was used as a tech demo for Intel's Core 2 Quad processors. It was supposed to be among the first games that would really utilize all 4 cores to a high degree, and justify the CPU purchase.
 
Zzoram said:
Alan Wake was used as a tech demo for Intel's Core 2 Quad processors. It was supposed to be among the first games that would really utilize all 4 cores to a high degree, and justify the CPU purchase.

Lol, I have to say though anyone who bought a quadcore cpu just because they heard Alan Wake would justify it deserves what they get.
 
KHarvey16 said:
Lol, I have to say though anyone who bought a quadcore cpu just because they heard Alan Wake would justify it deserves what they get.

I opted for a Core 2 Duo because Alan Wake didn't look that interesting to me :lol
 
Fredescu said:
Except for anything published by Microsoft Game Studios.

I guess you've never heard of Halo, Gears of War, Fable, or Mass Effect. Maybe you should check them out sometime?
 
Woo-Fu said:
I guess you've never heard of Halo, Gears of War, Fable, or Mass Effect. Maybe you should check them out sometime?
I've heard of them, sure. Two of those are previous gen games which came out before MGS abandoned the PC. The PC version of Mass Effect was published by EA, not by MGS. This leaves one (three total, but one that you've listed) out of 33 current gen Xbox 360 games to get a PC port.

Except for one outlier (2004) MGS has published a minimum of five PC games a year between 1996 and 2007. Do you want to know how many PC games MGS has published since the start of 2008? One. One in eighteen months, and that was Zoo Tycoon 2: Ultimate Collection, which was really more of a bundle of existing games than a full blown game. 2008 was the first time MGS had only published one PC game since 1995. There are currently zero plans for anything to release in 2009. Microsoft hasn't released zero games on the PC since 1993.

Alan Wake is the only game MGS might be publishing on PC, and given the language from the developers, hoping this games hits PC in 2010 would be optimistic. There was one other game in the pipeline, Microsoft Train Simulator 2, but they closed the successful PC studio ACES, so that's now canned. Everyone knows what they did to Ensemble, so I shouldn't need to remind you.

In the last eighteen months Microsoft has closed twice the number of PC studios as it has released PC games. So no, you will not be seeing any PC games worth playing from MGS any time soon. You'll need a 360 for that.
 
dejan said:
Yes, I own a 360, but I will either play Alan Wake on pc or I won't play Alan Wake at all.

Why? This makes no sense to me. If it's a great game and not available on PC then why would you not play it. Biting your nose to spite your face?
 
cyberheater said:
Why? This makes no sense to me. If it's a great game and not available on PC then why would you not play it. Biting your nose to spite your face?

It makes sense when you have finite time to play. If he's anything like me, joypad based FPS are the first games that are ruled out. Why bother putting up with that?
 
kittoo said:
But its not like wanting on PS3. It was announced for PCs too and was touted as a Vista and DX10 showcase. First gameplay shown was on PCs when the Quad-core demonstration was given.
I know I'm late to the thread, but remember Halo...
 
dLMN8R said:
Yeah, too bad 2009 has been terrible for PC games and 2010 looks even worse.

Oh wait.


Alan Wake would be nice, but it's not like the platform is struggling in the least.

It feels really bizarre that people have to even make posts like this when the two undisputed biggest releases of 2009 (Sims 3 and Starcraft 2) are both 100% PC exclusives and simply impossible on any other platform.


AdrianWerner said:
Depends. As initative with standarts and all that? Yes it's dead. As a logo on the box? Nope, it will continue to make our pc game cases ugly for years to come it seems :lol

Any games that feature that logo must meet a certain amount of quality standards (stuff like widescreen resolution support, 360 controller support where relevant, Vista games explorer integration, that sort of thing), so your two initial statements are simply incompatible.


nightez said:
The Amiga was a better games platform than the PC. That platform was well designed for gaming. PC gaming is the most contrived thing on the planet. Only the most hardcore can put up with trying to install and run a game on a PC. You're lucky to get a game running without any sorts of issues.

....

Popping in a disc and pressing enter a few times, or double clicking on an item in your Steam games list sure is voodoo magic level shit.

Huge strives have been made in this area in recent years, the PC platform of 2009 is nothing like the PC platform of 1999 in terms of user accessability.

People really need to wake up and stop believeing the stupid FUD surrounding the platform. I was suckered in once upon a time, thankfully I "saw the light" so to speak and haven't looked back since, its so much sweeter on the other side.
 
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