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Alan Wake PC recoups costs in 2 days

But was it worth it, knowing that they gave all of those gamers backaches because they couldn't play the game on their comfy couches? You have BLOOD ON YOUR HANDS, REMEDY!
 
High quality product + steam + competitive pricing = Good job Remedy.
 
Played a LOT of this when it came out on 360 (twice, once on Nightmare), so I couldn't bring myself to playing it again on PC other than to check out the pretty graphics. But I am very excited for American Nightmare this Wednesday, I've heard good things so far.
 
Today's peak on Steam was 2,656 players.

Is there any site that collect those daily peak numbers and formats them into charts [or just plain tables]?
 
if i am understanding it right, it says that the development and advertising cost were covered by the pc sales in two days. so does that mean they advertised for the pc, and by development they mean porting? or does it mean those costs came from the xbox?
 
just had to wait 2 years for mistreated pc gamers to get this game

maybe next time/game, we'll get the pc verison right out of the gate instead of all the bullshit that happened with pc version of alan wake
 
It's still a port job

Considering the foundation of the game was built upon the pc platform and then put on hold/scrapped in lieu of the 360 version - if anything this is the definitive version. "A port" in this day and age conveys something of low quality. This is not it.
 
Awesome! Now maybe they have learned their lesson and will release the next Alan Wake on Xbox and PC at the same time without having to wait over....oh wait.

Fail.
 
if i am understanding it right, it says that the development and advertising cost were covered by the pc sales in two days. so does that mean they advertised for the pc, and by development they mean porting? or does it mean those costs came from the xbox?

Reading the quote I would imagine they are not referring to the initial 5 years of development that led to the 360 release - they seem to be talking specifically about the cost to port to PC and advertise the release on PC.

On Topic - nice to see. Personally I believe a well handled port like this would mostly see a profit and hopefully others will take note.

However I also hope Remedy take note that they should have been on PC much sooner and even to consider whether they should even have been one console timed exclusive.

There is so little room for risk currently and so much focus on sequels to proven franchises that developers really need to take care they are not limiting their chances of success and only helping another party - say Sony or in this case MS - for little apparent return.

As I got it on 360 (when I would have preferred PC) I'm going to wait until the price drops a bit before I double dip, but nonetheless glad to see this and will add some further money to their coffers later.
 
I'm curious. Were Remedy legally allowed to self publish the game on PC at launch or were they contractually obligated to wait some amount of time?
 
Good to hear...even though I played the 360 version, I sitll picked it up on steam when it launched and am enjoying it far more than I did on 360.

Hope American Nightmare isnt too far off.
 
i hope it'll teach other publishers/developers to create good ports/exclusives on the PC

this proves once again that the PC is the best platform for games :)

(besides the hangup, crashes, pirating, driver issues, incompatibility between some nVidia/AMD, OS)
 
Good for Remedy. I don't have a computer that can run it yet but the screens I've seen in the High Res Screenshot thread are some of the best looking game screens I've ever seen. I hope next gen can achieve that on consoles.
 
great news. very glad to hear it. hopefully it keeps selling relatively well and makes them some nice profits. first time this hits $5 on steam they'll be getting a massive flow of cash pretty much guaranteed.
 
Great news. I haven't bought it yet, but will once my time frees up a bit. Glad to know quality PC ports are rewarded. This game should have some legs as well, so I'm sure it will be quite profitable for them in the long run.
 
It's a massive improvement over the 360 version graphically, definitely not a phone-in port. If American Nightmare goes through the same transformation I wouldn't mind waiting for that, hopefully it's quicker this time though.
 
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