El Pescado
Member
The gameplay feels like a mixture of Lost Vikings, Ico, and Metroid with an art style that looks like a combination of Patapon, Tim Burton, and World of Goo.
I originally picked up the game when I was just browsing around a store because the box art really caught my eye. Like I said before it's almost like a Patapon/World of Goo/Disney hybrid. Really eye catching and works really well on the DS.
You don't actually play as Alice, you guide her through the world using either The White Rabbit, The Mad Hatter, Absolem, and Chessur. Each character has special traits that help them get around Underland. The White Rabbit is an excellent fighter who can control time, Absolem can alter gravity and form a bridge to cross long gaps, Chessur can materialize and dematerialize parts of the environment, and, well, I haven't gotten to the Hatter yet so I'm not sure what he can or can't do.
Another thing that I feel like I should mention is that the map is broken up into puzzles pieces with different suited doors linking the areas. You can actually take apart the different areas and re-link them together to create shortcuts for yourself. Pretty cool and felt really original to me.
Sometimes you find a licensed title that really stands out from the crowd. In my opinion this is one of those games. I hope it sells well. It deserves it.
I originally picked up the game when I was just browsing around a store because the box art really caught my eye. Like I said before it's almost like a Patapon/World of Goo/Disney hybrid. Really eye catching and works really well on the DS.
You don't actually play as Alice, you guide her through the world using either The White Rabbit, The Mad Hatter, Absolem, and Chessur. Each character has special traits that help them get around Underland. The White Rabbit is an excellent fighter who can control time, Absolem can alter gravity and form a bridge to cross long gaps, Chessur can materialize and dematerialize parts of the environment, and, well, I haven't gotten to the Hatter yet so I'm not sure what he can or can't do.
Another thing that I feel like I should mention is that the map is broken up into puzzles pieces with different suited doors linking the areas. You can actually take apart the different areas and re-link them together to create shortcuts for yourself. Pretty cool and felt really original to me.
Sometimes you find a licensed title that really stands out from the crowd. In my opinion this is one of those games. I hope it sells well. It deserves it.