Clockblockers
Member
ShockingAlberto said:We at very best affect a small fraction of the game buying audience.
There are outlier cases, of course, but those tend to involve way more people than just GAF.
Edit: I will give the game a shot, though.
But we represent the segment of the market that probably spends the most on games, and while NeoGAF has no impact on shovel-ware and children games, major game productions should be targeting the NeoGAF population to help promote their game.