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Angry Joe No Man's Sky review

You have to open a menu that completely covers the entire screen to recharge your shields in battle????



Yeah... these are the kind of problems that should dissapear during the play-testing phase

Yup. And you have no control over your ship while you're doing it. Same deal with combat on foot. Fun stuff. To be fair though combat is so inconsequential that it doesn't really matter. You either win and get a tiny amount of materials or lose and respawn next to your stuff and carry on.
 
Kotaku tried but didn't get a response.

Sean is seemingly on radio silence

Honestly it's safer for him to stay quiet and disappear than to try put out any fires. There are only so many videos of you saying bullshit the internet can take before anything else you say in defense will be laughed at and piled on.

I can see him releasing a statement eventually that talks about the future of the game that will slightly address this controversy, but an interview were he could actually be grilled? Nope
 
So, people with dev experience: What are the chances that Hello Games could ever patch this mess enough that it becomes
2014's No Man's Sky?

Because that seems like the last great hope people are latching onto, perhaps foolishly.
 
I don't watch that many Angry Joe videos because he's just too 'angry'... and damn he gets pretty mad here.

But props to him for 'exposing' Hello Games for all the features they cut.

I've seen plenty of videos now of No Man's Sky... aside from being able to travel from planet to planet which is pretty awesome, everything else seems kind of boring. The worst thing I find is that with the mining resources they have seemingly put up barriers to slow people down.
 
there was even less of a game pre-day one patch so i wouldn't be surprised XD

Only played it at my friend's house for quite some time on probably the third day after release or so, so I'm ASSUMING he had the Day 1 patch installed. I can't even imagine there being less to be honest. What I played felt like an early demo or what I imagine a tech demo is like.

It's the game equivalent of being served a picked-bare carcass after ordering a juicy rotisserie chicken.
 
So, people with dev experience: What are the chances that Hello Games could ever patch this mess enough that it becomes
2014's No Man's Sky?

Because that seems like the last great hope people are latching onto, perhaps foolishly.

I remember as a kid, I was optimistic that EA and Maxis would release a whole bunch of batches and expansion packs (like they've done with The Sims) to make SPORE more akin to what it looked like in 2005. Alas, all we got was one parts pack and one expansion pack, and that was it, it was abandoned afterwards.

So yeah, don't expect a miracle to happen for NMS.
 
I've been watching the video for some minutes off and on at work and...

Holy shit, I just watched the center of the galaxy bit and it's even worse in action. Utter text book definition of pretentious. What a thinly veiled and pseudo-intellectual excuse for the game
not having a fucking ending and essentially being a giant 'TEE HEE' joke.
 
I've enjoyed the game for what it is and I'm still playing it, but I agree with his review 100%. The games flaws just begin to reveal themselves more and more the longer I play it.

After learning about both "endings" I'm incredibly disappointed and have basically relegated my self to just exploring for that one utopian planet.

Hopefully they'll update it with more patches, but I'll not be investing no where near as much time in this game as I thought I would when I bought it.
 
I'm glad I found this out from a PS4 player a day before PC release. I was so disappointed and yet at the same time it was exactly what I've been saying to friends for ages, that my gut feeling was it was never going to deliver. Glad I saved myself the money.

This is why devs should make sure the PC version comes out at the same time.
 
Yeah, procedural games can only really succeed when the random chance of things being placed next to each other leads to interesting, emergent gameplay.

In Spelunky, that might be a golden statue (with trap) next to a shop. You take the statue, you trigger the ire of the shopkeeper. Everyone who has played that game has probably experienced that one but as you play on there are hundreds of way Spelunky objects can interplay to create interesting obstacles and choices.

In don't starve, maybe a walrus pond gets place near a pig village. Maybe to get to a forest with plenty of lumber you have to pass by 3 spider's nests place right next to each other. The proximity of different 'objects' always leads to interesting conundrums and gameplay. In No Man's Sky, this simply doesn't happen. The procedural generation dictates nothing but the scenery you'll see and which rare mineral appears on a planet. Nothing more.

Exactly. Worse, the few procedural elements beyond visuals seem to be resource placement. But since many resources are required for just basic survival, many are simply everywhere. A few hours in I haven't been excited to find anything because I simply need everything.

When I do need something it's a pain to get because of slow movement and awkward flight and land (not to mention needing plutonium for EVERY take off making it kind of a pain to fly and and land precisely).

So no emergent systems, and not many systems to begin with make this game more about taking in the sights. Which is why screenshots are awesome. But actually experiencing it gets very dull very fast. I actually don't think they can fix it through updates either (unless they were able to afford a major dlc update), because the backbone isn't there for fun stuff to happen. The backbone exists only for a randomized planet with cool entry and exit flight through your ship. But it ends there

This is worse than the broken promises to me. Because it makes the core of the game so bland. The fact that there is no pay off with the center of the galaxy is the final straw
 
My question is why haven't Sony said anything? They have been pimping the game hard, surely they knew what the game was really like? Why would they continue to support such a miserable piece of software?
 
Wtf at the deposits disappearing as Joe walks up to them.



It happens after you've mined the resource. You distance yourself from it and it reappears as if you hadn't mined it yet. When you approach it again, the game remembers that you already mined the resource. It's frustrating to say the least when you're looking for a specific resource for an upgrade and think you've found some only to realize you had already mined it before.
 
Yeah, so after seeing what's at the center of the galaxy, I'm trading it in tomorrow.

itsfuckingnothing.gif

I had the same experience as Joe. Pretty cool first few hours until I realized that I'd seen it all. And yes, this should have been a $20 early access game.
 
My question is why haven't Sony said anything? They have been pimping the game hard, surely they knew what the game was really like? Why would they continue to support such a miserable piece of software?

Sony is doing the "keep quite and it'll go away" thing. They aren't going to touch this game with a 10 foot pole until there's some distance in terms of time, or popular opinion shifts.

Also, not sure there's anythign that they could say that wouldn't just piss people of more.

"Sorry we spent millions hyping up the game with misleading markeitng materials! Please understand."

"We didn't mean to put a small indie dev in the spotlight and let the world apply tremendous pressure on them as well as tie them to deadliens which they obviously weren't goign to meet! Our bad!"
 
My question is why haven't Sony said anything? They have been pimping the game hard, surely they knew what the game was really like? Why would they continue to support such a miserable piece of software?

They are not the developer or publisher of this game and they only partially funded and help market it I believe. I don't think they really know what happens inside the HG studio and they probably just worked with whatever marketing materials they were given and what the devs told them. Since the devs are just flat out liars, it's likely Sony were had as well.
 
Sony is doing the "keep quite and it'll go away" thing. They aren't going to touch this game with a 10 foot pole until there's some distance in terms fo time, or popular opinion shifts.

There's no reason for them to. They'll just make a joke about it at like E3 2020 and that will be about it.
 
Wow. I had no idea what the ending of the game was prior to watching this video. That's awful. I wasn't expecting big MMO city planets like some people were but I was expecting more than
what amounts to a fucking prestige system. I mean really, why should you both going on to the new galaxy when it's just more of the same? It's not like you'll realistically see everything in the first galaxy, so staying there seems like the smart thing to do imo.

Thank God I didn't preorder this. Between the shitshow PC version and all of the disappointments, I really dodged a bullet there.
 
I think a game like "Journey" succeeds better at what this game set out to do.

And yeah the ending is shockingly bad.wow.

Its weird that zero effort went into the whole point behind the game.
 
They are not the developer or publisher of this game and they only partially funded and help market it I believe. I don't think they really know what happens inside the HG studio and they probably just worked with whatever marketing materials they were given and what the devs told them. Since the devs are just flat out liars, it's likely Sony were had as well.

I doubt this. I don't see how a major corporation with decades of experience in the gaming business would decide to support and fund a major marketing push for an indie developer without knowing PRECISELY what the fuck they were doing.
 
Stunned anyone still holds this opinion

Still stunned trolls still act like they are the judge of someone else's work

Stunned anyone still holds this opinion

Well he's got millions of audiences.

Clearly his opinion worth a lot more to so many people compared to a worthless anonymous GAF poster like you.

no one's opinion is worth any more than someone else's. Angry Joe is a total band wagon reviewer. If everything is brigading on a game, he'll do so as well. He's trashed so many good games I enjoyed, I would have otherwise missed if i listened to him. I've also seen him clearly enjoy himself with a game on a live stream or let's play, and then still trash the game despite having a good time. He's been on point on some reviews, but totally missed the boat on others just to reinforce a popular opinion, but moving on
 
Serious spoiler for the center:
What the actual fuck there's nothing? I cant belive I was defending this game, or giving sean murray the benefit of the doubt even after i had seen that the game wasnt living up to expectations. Im sure hello games is very talented, and they are a small team but that doesnt excuse hyping up shit and showing shit that doesnt exist in the game so close up to launch, thats no better than randy pitchford lying out of his teeth about colonial marines! Did they design anything for the center? Is it coming later as DLC? God fucking damnit, I dont know if I want to keep playing, im so mad right now. Do the planets get any cooler after you've hit the center like you were brought to a different galaxy? Is that where the planets that were in the pre release trailers were?
Its hilarious in hindsight to remember the people that were saying it was too early to compare Murray to Molineaux.
 
no one's opinion is worth any more than someone else's. Angry Joe is a total band wagon reviewer. If everything is brigading on a game, he'll do so as well. He's trashed so many good games I enjoyed, I would have otherwise missed if i listened to him. I've also seen him clearly enjoy himself with a game on a live stream or let's play, and then still trash the game despite having a good time. He's been on point on some reviews, but totally missed the boat on others just to reinforce a popular opinion, but moving on
And he gave No Man's Sky a much higher score than his actual review seemed to reflect. Welcome to the world of opinions. Reviews are subjective. Not everyone is going to enjoy the same thing as everything else. Heck, your state of mind might be different a week later and will change how you feel about the game at the time. How you feel about a game might even change over time. That's the nature of reviews.
 
It's the nature of games trying new concepts. There's so many new problems to solve ('What if a planet generates a cave too deep to get out off?', 'How do we get AI to navigate this procedurally generated, complex terrain?' etc) that it is inevitable it would be much closer to being a tech demo than to realizing the full potential of the concept. So much of the time and effort that would be put into making the game fun would have been put instead into making the concept work.

I don't think they cut any content, as much of the content they spoke of probably never existed.

I personally think a lot of it existed, which is why Sean spoke about it with such confidence - but similarly to what a lot of ambitious developers experience, in the home stretch (like the last 6 months before launch) the reality of how little fits into a home console's pipeline really hits home and they had to downsize.

There were a handful of rumours during late 2015 about how badly NMS was running on PS4 and how much they were struggling with it. I'd put money down that all/most of the missing 'promised' features were originally there, but the PS4's struggles were to do with the realistic celestial simulation and other background features which they had to feverishly slice away to get it to fit on the hardware, resulting in the relatively rudimentary game we have today. A good example of this is Uncharted 2 and The Last of Us. Apparently literally months before launch, on both games, Naughty Dog realised they just didn't fit onto the consoles memory, and they had to start slicing stuff away. Apparently The Last of Us was majorly redesigned in some aspects. Luckily they're far more focused games so smoke and mirrors are easier to apply, and the studio has ten times as many staff.

I'm also sure we'll get a Destiny-style "the game changed so much in one year" articles in the next few months. There's no way the other employees (let alone Sean) are happy with how the game is souring on them.

I have over 900 hours in Destiny since launch and while yes vanilla was low on content, imo it had far more content then NMS. Just the VOG raid had far more content and variety then all of NMS. The fps combat is amazing plus the game has actual pvp along with a great PvE system. I actually felt a sense of as accomplishment with my raid groups when we finished each new raid. Vanilla Destiny for the lack of content had way more to do with variety then NMS. I doubt NMS will ever have the content Destiny currently has.

Sure vanilla was light on content and the world's to you with were barren but in NMS it's far worse. Combat is horrific, you see the same planet after 3-4 hours with the game, and for what ? I have read what the ending is and imo there is no point. NMS is the biggest disappointment this gen for me.

I need to hop back into Destiny, as I can imagine post-TTK it really shot up in quality.

But at launch it was an insult to my time. An absolute insult. I never even reached the raid and I had like 20-25 hours in. I heard the raid was good but I wasn't going to grind for 1-2 hours per day for two weeks (and it was a fucking grind) to get there. That was an insult: "Play this boring shit for a really long time, literally wasting your time, and we'll give you a cool level". I know TTK fixed this, and good on them for it, but I still have a bitter taste in my mouth about it almost two years later. At least with NMS I'm seeing new (albeit samey) content hour-on-hour (I enjoy planets for their unique oddities; there are still some resource types I haven't seen; still some lore I don't know about; and still the occasional super-weird creature I haven't seen). FWIW I'm 30 hours in and still seeing the odd new planet type to surprise me. There are surprises in there.

Regardless: I just wonder if NMS will get its Taken King update... They're probably adding a lot of cool stuff in the next few months - a couple of cool things already in the pipe apparently.

Really? I can honestly say that not a single upgrade item I found made anything significantly easier. All they do is speed up your zappers suction slightly.

Really? I get giddy whenever I find a new grenade upgrade (they melt through heavier Sentinels and factory doors etc), a new Warp Drive upgrade, a new Shielding Block diagram or a new 'valuable' schematic (i.e. items which sell for a lot, because they let you farm for simple elements like Carbon and turn them into valuables).
 
no one's opinion is worth any more than someone else's. Angry Joe is a total band wagon reviewer. If everything is brigading on a game, he'll do so as well. He's trashed so many good games I enjoyed, I would have otherwise missed if i listened to him. I've also seen him clearly enjoy himself with a game on a live stream or let's play, and then still trash the game despite having a good time. He's been on point on some reviews, but totally missed the boat on others just to reinforce a popular opinion, but moving on

Got any cites? 'cause I've been watching him for a while now and I can't reconsile what you are saying with, you know, reality.

Case in point: Reviewers were giving Total War: Rome II 90's, while his review pointed out he absolute wreck the game was at release.

It's cool that you don't agree with his reviews, but to characterize him as some sort of band wagon reviewer just shows you don't know what the hell you're talking about.
 
So is Sean simply a pathological liar or was he just hoping they'd be able to add in all of these features before launch? There's simply no way they could have not known what features they'd be able to ship by release only a couple of months ago, when he was still spouting all of this bullshit.
 
They are not the developer or publisher of this game and they only partially funded and help market it I believe. I don't think they really know what happens inside the HG studio and they probably just worked with whatever marketing materials they were given and what the devs told them. Since the devs are just flat out liars, it's likely Sony were had as well.

I doubt that. In fact I think on the Giant Bombcast Adam Boyes was on , he's not with Sony anymore but he did say something about the state the game is in now is much better than not too long ago. I don't remember his exact words but I think Sony was aware of what the game was. They just weren't helping with development or publishing so they could just hope it turns out good and if not at least the hype will get good money coming in and it's not on them for the game being bad.
 
no one's opinion is worth any more than someone else's. Angry Joe is a total band wagon reviewer. If everything is brigading on a game, he'll do so as well. He's trashed so many good games I enjoyed, I would have otherwise missed if i listened to him. I've also seen him clearly enjoy himself with a game on a live stream or let's play, and then still trash the game despite having a good time. He's been on point on some reviews, but totally missed the boat on others just to reinforce a popular opinion, but moving on

O please. If a game is good a game is good, it's not brigading to say you like a game because someone else said they liked it too.

As far as the rest of your comment, like what games?


The only review I've really disagreed on with him was MGSV, but I also saw that he hadn't played any of the previous Metal Gear Solid's so his expectations of story were drastically different than mine and MGSV itself has fantastic gameplay so I saw where he was coming from. He's reviewed plenty of games poorly that have done well critically before, so I'm unsure as to what you are basing your opinion on. I'd be willing to bet that most people don't look at one review or reviewer and base a purchase on that sole person. I tend to side with AJ and Karak on most games, but not all. I look at many different reviews and base my decisions on how my personal opinion aligns with what's being said across multiple, different reviews. You should try that too.
 
So is Sean simply a pathological liar or was he just hoping they'd be able to add in all of these features before launch? There's simply no way they could have not known what features they'd be able to ship by release only a couple of months ago, when he was still spouting all of this bullshit.

Probably just caught up in the moment. I remember seeing him at a psx event where I think the band was on stage. Dude was on cloud 9 and never got off. Probably was overwhelmed with how much press he was getting.

Writing was on the wall when jaded gamers correctly called out the lack of actual gameplay shown beyond planets looking different. There was a lot of talk about possibilities but never anything really shown
 
O please. If a game is good a game is good, it's not brigading to say you like a game because someone else said they liked it too.

As far as the rest of your comment, like what games?


The only review I've really disagreed on with him was MGSV, but I also saw that he hadn't played any of the previous Metal Gear Solid's so his expectations of story were drastically different than mine and MGSV itself has fantastic gameplay so I saw where he was coming from. He's reviewed plenty of games poorly that have done well critically before, so I'm unsure as to what you are basing your opinion on. I'd be willing to bet that most people don't look at one review or reviewer and base a purchase on that sole person. I tend to side with AJ and Karak on most games, but not all. I look at many different reviews and base my decisions on how my personal opinion aligns with what's being said across multiple, different reviews. You should try that too.

His Quantum Break review was a total joke. Painfully nitpicky, misunderstanding game features which were explained in the lore left and right, blatantly not paying attention to the story. It legit felt like he walked in not giving a shit about the game and then scored it low because he came out exactly as he came in. A couple of arguments were things which are 100% true of Uncharted 4 as well but he went and scored that far higher, literally point-for-point the same things (e.g. standing still and enemies will never get you).

I'm fine with his opinions, a 5/10 for both of these games is fine, but I find his rhetoric and arguments often don't hold water.

Not that true of this case at all, I can see why he'd rate NMS a 5/10. Personally I like it but I can get that.
 
His Quantum Break review was a total joke. Painfully nitpicky, misunderstanding game features which were explained in the lore left and right, blatantly not paying attention to the story. It legit felt like he walked in not giving a shit about the game and then scored it low because he came out exactly as he came in. A couple of arguments were things which are 100% true of Uncharted 4 as well but he went and scored that far higher, literally point-for-point the same things (e.g. standing still and enemies will never get you).

I'm fine with his opinions, a 5/10 for both of these games is fine, but I find his rhetoric and arguments often don't hold water.

Not that true of this case at all, I can see why he'd rate NMS a 5/10. Personally I like it but I can get that.

I disagree. I bought QB before any reviews, I LOVE Remedy games and thought QB was mediocre as all hell. The worst game Remedy's ever done that I've played. Most of his complaints of that game were exactly what I thought of it too.
 
His Quantum Break review was a total joke. Painfully nitpicky, misunderstanding game features which were explained in the lore left and right, blatantly not paying attention to the story. It legit felt like he walked in not giving a shit about the game and then scored it low because he came out exactly as he came in. A couple of arguments were things which are 100% true of Uncharted 4 as well but he went and scored that far higher, literally point-for-point the same things (e.g. standing still and enemies will never get you).

I'm fine with his opinions, a 5/10 for both of these games is fine, but I find his rhetoric and arguments often don't hold water.

Not that true of this case at all, I can see why he'd rate NMS a 5/10. Personally I like it but I can get that.

That's bizarre. In my Uncharted play through the enemies we're on my ass.
 
So, people with dev experience: What are the chances that Hello Games could ever patch this mess enough that it becomes
2014's No Man's Sky?

Because that seems like the last great hope people are latching onto, perhaps foolishly.

Seems like that game never really existed and was some level of "running on a PS4 but not a real game" situation due to the sheer quality difference between the first 2 trailers and what ended up coming out. A Halo 2 situation where it was all smoke and mirrors.
 
Really? I get giddy whenever I find a new grenade upgrade (they melt through heavier Sentinels and factory doors etc), a new Warp Drive upgrade, a new Shielding Block diagram or a new 'valuable' schematic (i.e. items which sell for a lot, because they let you farm for simple elements like Carbon and turn them into valuables).

To be fair, I made 40 million credits without ever leaving the space station... just see what the is starred in the market (buying for 90% above average) and then just buy them from the space ships that doc at normal price, then walk upstairs and sell it for the inflated price. it's about a million every 10 minutes in the system I was in

After I maxed out my slots in everything, the game pretty much is on standby until they patch in more stuff to do. I honestly expected it to be more online where you would come across someone else's discoveries... once I found out that doesn't happen, I stop bothering naming things.
 
My question is why haven't Sony said anything? They have been pimping the game hard, surely they knew what the game was really like? Why would they continue to support such a miserable piece of software?

Say what? It'll probably sell fine. Whether they'll do another thing with Sean/Hello Games we'll see.
 
Though I am still enjoying myself(mostly because I'm playing in spurts), after watching this I think I'm fucking angry too!! Motherfuckers tricked us. Even the END of the game!! The big payoff? WTF?!! 😤😤


I will tell you this. I hope they enjoy my $60 because none of those fuckers will wver get a dime from me again. I hope they get their asses sued.
 
Good review. When he brought up the Reddit post i was skeptical. But he actually took time to back it up with videos and such.

I sadly have not touched this game since....the day after it released. Is that bad? Thats bad right?
 
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