I actually want the maneuvering system to be intricate and input heavy.I think a western dev would actually try to make it physics based instead of just as a boost button....could be very cool
I would also like to see Sayonara zetsubou sensei: a Double Fine production.
Rocksteady — Darker Than Black
Why would it surely be terrible
What is it about CB that makes it untouchable by westerners that doesn't exist for GitS
Golgo 13/Hitman crossover.
Legend of the motherfucking Galactic Heroes RTS
To be totally fair, I think ANY CB game would turn out bad... The pacing from the show is something you can't easily emulate in game form. A lot of what made CB great too is the spectacle, another thing you can't do well in games without relying on "press X for awesome".
Red Eyes - DICE
Cowboy Bebop - Naughty Dog
20th Century Boys - Quantic Dream
Phoenix - Telltale
Ghost in the Shell - CD Projekt RED
Blood - Ninja Theory
Masked/Kamen Rider - Rocksteady
Naruto - Ubisoft
City Hunter - Rockstar
Cat's Eye - Eidos
I actually want the maneuvering system to be intricate and input heavy.
Look at Mass Effect:
- Space setting
- Dialogue choices / Moral Decisions
- An established crew of diverse characters with their own specialties and backgrounds
- Third-person shooter
- Very flashy at times
Not to say that this is how it should be done, but people like Mass Effect and copy/pasting this formula but with a distinctly different setting that is of Cowboy Bebop's, replacing fighting Rachni or whatever to bounty hunting or facing space pirates, and that's already a game I could see people liking.
I'm not sure that would work but I would like to see what 2K could make of Eureka 7. For whatever reason Pandora in Borderlands 2 gave me a E7 vibe that I could never explain :/
Also, an Evangelion game made by either Firaxis or Ninja Theory sounds quite awesome to me.
Ninja Theory- Ninja Scroll or G Gundam
Or Kojima Productions.
You guys are all crazy.
The real answer is Cooking Master Boy by Naughty Dog:
![]()
I need Naughty Dog to talk in details to me about meatless Szechuan Mapo Tofu's ingredients.
You guys are all crazy.
The real answer is Cooking Master Boy by Naughty Dog:
![]()
I need Naughty Dog to talk in details to me about meatless Szechuan Mapo Tofu's ingredients.
They couldn't mess up the story anymore than the shows already did, so why not. At least I know 2K could do the verticality that the mechs would require.
Or Kojima Productions.
I don't think that Evangelion has enough source material across all of its iterations to meet KP's required cutscene/exposition allotment.
Oh no, no no no nooo, don't put Kojima and Evangelion together! D: The resulting story would cause all players a new mental illness that melts brains...
Attack on Titan. Rocksteady.
Attack on Titan - Platinum Games
If anything, western games can have spectacle.To be totally fair, I think ANY CB game would turn out bad... The pacing from the show is something you can't easily emulate in game form. A lot of what made CB great too is the spectacle, another thing you can't do well in games without relying on "press X for awesome".
As for GitS? It's a show that's more aimed towards combat and the type of technological shenanigans and gun love that most western devs already do.
Absolutely, so much more appealing than the stuff put out these days. I think they did a really good job with the license and those two games are some of my fav on the 360.That said, I really liked the Naruto games that Ubisoft made early in this generation. A large world to explore, and non-traditional fighting mechanics (special moves done by holding a trigger and doing inputs on both analog sticks to match hand movements) were all good ideas.
That's why I want KP to make an Eva game. Kojima would twist it and fuck it up even more than Anno.
I was Thinking about the Just Cause 2 people.