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Answer five short questions for a chance to win a $60 game (Now Closed)

1. Have you considered becoming a game developer / are you currently a game developer?

2. In general, do you prefer contract / temporary employment or long term / permanent employment?

3. If you worked in the game industry, would you prefer to work at a small / indie studio or a large / AAA studio?

4. Would you prefer to work on one large project over the course of several years, or work on several different projects over the same course of time?

5. If you did work in the game industry, would you prefer to work in a company that has a publisher as a partnership or work in a company that self-publishes games?

1. Nope, never considered being a game developer.
2. Long term/permanent employment
3. Hmmm. AAA, I think.
4. Several different projects over the same course of time.
5. Self-publishes
 
1. Have you considered becoming a game developer / are you currently a game developer?

2. In general, do you prefer contract / temporary employment or long term / permanent employment?

3. If you worked in the game industry, would you prefer to work at a small / indie studio or a large / AAA studio?

4. Would you prefer to work on one large project over the course of several years, or work on several different projects over the same course of time?

5. If you did work in the game industry, would you prefer to work in a company that has a publisher as a partnership or work in a company that self-publishes games?

1) yes I have. I dabbled in making the ace attorney maker tools years ago. Wanted to make a career but didn't happen so no longer in that field.

2) permanent employment or contract.

3) honestly either/or would be fine for me.

4) being me I would work on several projects at once. I do that it my current employment so why not here too.

5) I would be fine with either/or on this one as well.


Thanks for doing this OP
 
Is this open to Canadians if we choose a Steam game? Gifts aren't region locked between the US and Canada.

1. Have you considered becoming a game developer / are you currently a game developer?

No, not seriously.

2. In general, do you prefer contract / temporary employment or long term / permanent employment?

Long term/permanent

3. If you worked in the game industry, would you prefer to work at a small / indie studio or a large / AAA studio?

Indie

4. Would you prefer to work on one large project over the course of several years, or work on several different projects over the same course of time?

One large project

5. If you did work in the game industry, would you prefer to work in a company that has a publisher as a partnership or work in a company that self-publishes games?

Company with a publisher
 
1. Have you considered becoming a game developer / are you currently a game developer?

2. In general, do you prefer contract / temporary employment or long term / permanent employment?

3. If you worked in the game industry, would you prefer to work at a small / indie studio or a large / AAA studio?

4. Would you prefer to work on one large project over the course of several years, or work on several different projects over the same course of time?

5. If you did work in the game industry, would you prefer to work in a company that has a publisher as a partnership or work in a company that self-publishes games?

1. No
2. Long term
3. AAA
4. One large project
5. Self Publishes
 
1. No
2. Permanent
3. Indie
4. One large project
5. Self-publishing

Edit: to the OP, regarding region issues you should have no problem with international gifting on PC.
 
1. Yes, I have.

2. Not in the business so I can't say exactly, but I probably long term for the job security (I know that that's barely true anymore these days).

3. Would for sure enjoy working in a small studio.

4. Several different projects in the course of several years.

5. Self publishing. Would really need a great pub partner otherwise.
 
1. I considered it, but I don't think it's viable for me

2. Long term/permanent

3. Large/AAA studio

4. One large project over several years, I prefer to play polished games

5. Self-publishing, I wouldn't like having someone external telling me what to do
 
1. Have you considered becoming a game developer / are you currently a game developer?
No

2. In general, do you prefer contract / temporary employment or long term / permanent employment?
Long term/permanent employment

3. If you worked in the game industry, would you prefer to work at a small / indie studio or a large / AAA studio?
Small/indie studio

4. Would you prefer to work on one large project over the course of several years, or work on several different projects over the same course of time?
Several different projects

5. If you did work in the game industry, would you prefer to work in a company that has a publisher as a partnership or work in a company that self-publishes games?
Self-publishing
 
1. Yes, I'm actually exploring internship opportunities for this summer with some studios right now.

2. Definitely long-term; I'm a big interaction design buff, and a lot of my schoolwork entails attacking a problem first via research, then following up on that research with design. I feel the same way about making games; I'd love to be involved from start to finish.

3. Difficult to say, but I think large-scale. I think I like the idea of being around a lot of other creative people, and I'd be lying if I said the extra resources didn't sound nice.

4. It depends on the project; I like the idea of iterating on stuff, so unless that one project can evolve over the course of those years (a la Destiny, WoW, etc.), I'm not sure if I'd like to keep working on the same thing for too long a time.

5. Probably self-publishes, but I think that question probably really depends on which publisher we're talking about. Company culture is a huge thing, and I know some publishers give a lot more leeway than others when it comes to creative expression in their games.
 
1. Yes, hobbyist only.

2. Not in a point in my life where I can answer that. College and stuff.

3. Either - as long as there is creative freedom I'm down for both.

4. Multiple projects.

5. Self publishing.
 
1. Have you considered becoming a game developer / are you currently a game developer?

2. In general, do you prefer contract / temporary employment or long term / permanent employment?

3. If you worked in the game industry, would you prefer to work at a small / indie studio or a large / AAA studio?

4. Would you prefer to work on one large project over the course of several years, or work on several different projects over the same course of time?

5. If you did work in the game industry, would you prefer to work in a company that has a publisher as a partnership or work in a company that self-publishes games?
1. I've considered it
2. Permanent employment
3. Neutral? Either would be fine, though somewhere in the middle would be ideal.
4. Several different projects
5. Self-publish
 
1. Have you considered becoming a game developer / are you currently a game developer? No, not seriously

2. In general, do you prefer contract / temporary employment or long term / permanent employment? Long term / permanent

3. If you worked in the game industry, would you prefer to work at a small / indie studio or a large / AAA studio? Oddly tough question, i think i'd go with indie for feeling like i have a larger impact.

4. Would you prefer to work on one large project over the course of several years, or work on several different projects over the same course of time? Several different projects

5. If you did work in the game industry, would you prefer to work in a company that has a publisher as a partnership or work in a company that self-publishes games? Self publish ideally.
 
1. I have considered it and I'm what I'd consider a wannabe game developer (some iOS Apps).

2. Permanent employment.

3. Small / indie studio.

4. Several different projects over the same course of time.

5. A company that self publishes.
 
1. Have you considered becoming a game developer / are you currently a game developer?

No, and no. Not someone who wants to be working on a PC all day.

2. In general, do you prefer contract / temporary employment or long term / permanent employment?

long term, permanent. I got a family... job security is big to me.

3. If you worked in the game industry, would you prefer to work at a small / indie studio or a large / AAA studio?

Small indie.. better chance the break room fridge is filled with beer.

4. Would you prefer to work on one large project over the course of several years, or work on several different projects over the same course of time?

smaller projects that get done quicker

5. If you did work in the game industry, would you prefer to work in a company that has a publisher as a partnership or work in a company that self-publishes games?

publisher, though both have risk.. having a publisher at least means there's cash coming in or available if needed instead of constantly having to worry about what happens if there is delays.
 
1. Yes, I'm slowly working up to it

2. Long term

3. It would probably be a small, very personal project

4. Large project over the course of several years

5. Self-publishing
 
1. Have you considered becoming a game developer / are you currently a game developer?

2. In general, do you prefer contract / temporary employment or long term / permanent employment?

3. If you worked in the game industry, would you prefer to work at a small / indie studio or a large / AAA studio?

4. Would you prefer to work on one large project over the course of several years, or work on several different projects over the same course of time?

5. If you did work in the game industry, would you prefer to work in a company that has a publisher as a partnership or work in a company that self-publishes games?

1) Yes thought about it. No, not one.

2) Long term permanent.

3) Actually, neither. Would much rather work in a mid tier studio. AAA seems so huge and full of politics and indie not secure enough to rely on to pay bills each month.

4) Would rather work on multiple projects. Seems burnout could occur just working on the same thing every day for years.

5) Self publishing, for sure.
 
1. Have you considered becoming a game developer / are you currently a game developer?

2. In general, do you prefer contract / temporary employment or long term / permanent employment?

3. If you worked in the game industry, would you prefer to work at a small / indie studio or a large / AAA studio?

4. Would you prefer to work on one large project over the course of several years, or work on several different projects over the same course of time?

5. If you did work in the game industry, would you prefer to work in a company that has a publisher as a partnership or work in a company that self-publishes games?



1) Yes, I am.
2) Long term
3) Small studio
4) One project over several years
5) Self publish
 
1. Have you considered becoming a game developer / are you currently a game developer?

I've seriously considered it, at the very least small indie games. I've played around with a few projects and i'm always thinking of new ideas but nothing concrete just yet.

2. In general, do you prefer contract / temporary employment or long term / permanent employment?

Long term employment. I'd prefer the security.

3. If you worked in the game industry, would you prefer to work at a small / indie studio or a large / AAA studio?

Small indie studio.

4. Would you prefer to work on one large project over the course of several years, or work on several different projects over the same course of time?

Several different probably, just to keep things fresh. Working on another game could also help inspire a new idea or help fix a road block when you're feeling stuck working on the first game.

5. If you did work in the game industry, would you prefer to work in a company that has a publisher as a partnership or work in a company that self-publishes games?

Self publishes, I feel we'd have more creative freedom that way.

Cool that you're doing this!
 
1. Have you considered becoming a game developer / are you currently a game developer?

2. In general, do you prefer contract / temporary employment or long term / permanent employment?

3. If you worked in the game industry, would you prefer to work at a small / indie studio or a large / AAA studio?

4. Would you prefer to work on one large project over the course of several years, or work on several different projects over the same course of time?

5. If you did work in the game industry, would you prefer to work in a company that has a publisher as a partnership or work in a company that self-publishes games?
1. Yes.

2. Contract/freelance.

3. I have not worked in the games industry; but if i were to choose, I'd side with indie.

4. Several projects.

5. I have not worked in the games industry; but if I did, I would want a publisher though with caveats (retaining the IP, etc.).
 
1. Have you considered becoming a game developer / are you currently a game developer?

2. In general, do you prefer contract / temporary employment or long term / permanent employment?

3. If you worked in the game industry, would you prefer to work at a small / indie studio or a large / AAA studio?

4. Would you prefer to work on one large project over the course of several years, or work on several different projects over the same course of time?

5. If you did work in the game industry, would you prefer to work in a company that has a publisher as a partnership or work in a company that self-publishes games?

1. No

2. Long term / permanent employment

3. Small / indie studio

4. Several different projects

5. Publisher as a partnership
 
1. I have no plans on becoming a developer. My career goals are already in place and my future job pays more annually compared to what developers get paid annually.

2. I prefer long term employment.

3. I would prefer to work in a small indie studio because of less time restrictions, and more creative freedom.

4. I would like to work on several different projects over the same time span.

5. I would prefer to work at a company that self-publishes games.
 
1. Seriously considering it. Doing a computer science degree at the moment and having a hard time deciding between Game development and systems engineering.

2. long-term/permanent.

3. Large/AAA studio. In general i prefer bigger games and would enjoy being part of a larger team.

4. Due to the development structure of larger games an agile development is very much needed. I would prefer many different roles within a project, but whether that means the games are made over 1 year or 3/4/5 years is irrelevant.

5. Wouldn't bother me really.
 
1. Yes. No. Not being able to wrap my head around the programming courses kind of killed that ambition for me though.
2. Long term.
3. Small.
4. No preference.
5. Self publish.
 
1. Have you considered becoming a game developer / are you currently a game developer?

2. In general, do you prefer contract / temporary employment or long term / permanent employment?

3. If you worked in the game industry, would you prefer to work at a small / indie studio or a large / AAA studio?

4. Would you prefer to work on one large project over the course of several years, or work on several different projects over the same course of time?

5. If you did work in the game industry, would you prefer to work in a company that has a publisher as a partnership or work in a company that self-publishes games?

1. Yes but not on a serious capacity / No

2. Long-term

3. Indie studio

4. Different projects

5. Self-publishing

Thanks, OP!
 
Alright GAF! Here’s how it works: You can win a game of your choice, valued up to $60 USD. All you have to do is answer the five questions below and post your reply in this thread. All questions are in the yes/no or either/or formats, so answering them shouldn’t take long at all. My thought for this was that it should take less time than the “draw me an MS paint picture of…” competitions that have been on GAF before. Ideally, your answers should be concise and clearly indicate one side or the other (or neutral.) If you go into detail in such a way that makes it unclear which side of the fence you are on, I will mark it as neutral, but you will still be entered in the drawing as long as you answer each question.

If fewer than 50 people enter, I will choose one winner. If more than 50 people enter, I will choose two winners. I will put each entrant into a spreadsheet, and pull winning numbers from their cell assignment within that spreadsheet. As such, your entry number will not correspond to your post number in the thread. I can upload a short video of picking the random winners, showing the spreadsheet, so that you can be sure everything is on the level. I will be using random.org to pick the winning numbers.

The prizes can be distributed on the platform of your choice. If you are on PC, I will simply gift the game of your choice to you. If you are on Xbox or PlayStation, I will buy a digital gift card for $60 USD and give you the code.

Unfortunately, this is currently open only to U.S. residents. I really wanted to do this internationally, but from the searching that I’ve done, both on GAF and the rest of the Internet, it appears that codes are region specific. If anyone can correct me on this or provide an easy solution, I would be happy to open this up internationally.

How long this runs is going to depend a lot on how quickly people enter. Ideally, I’d like to close it Monday, November 9th at noon PST (GMT -8.) Because I have to enter the data myself, I may have to close it earlier than that if there are just too many entries. Alternatively, if too few people enter, I may leave it open until Wednesday the 11th at the same time.

I'm doing all of this as part of a research project for a technical writing course. Your answers will be anonymous - I'll only use your username to distribute the prizes. In case anyone is wondering, I did run this idea by a mod before making this thread.

With all of that out of the way, here are the questions!

1. Have you considered becoming a game developer / are you currently a game developer?

2. In general, do you prefer contract / temporary employment or long term / permanent employment?

3. If you worked in the game industry, would you prefer to work at a small / indie studio or a large / AAA studio?

4. Would you prefer to work on one large project over the course of several years, or work on several different projects over the same course of time?

5. If you did work in the game industry, would you prefer to work in a company that has a publisher as a partnership or work in a company that self-publishes games?

1. No
2. Long term/permanent
3. Large studio
4. Different projects
5. Self published
 
1. Have you considered becoming a game developer / are you currently a game developer?

2. In general, do you prefer contract / temporary employment or long term / permanent employment?

3. If you worked in the game industry, would you prefer to work at a small / indie studio or a large / AAA studio?

4. Would you prefer to work on one large project over the course of several years, or work on several different projects over the same course of time?

5. If you did work in the game industry, would you prefer to work in a company that has a publisher as a partnership or work in a company that self-publishes games?

1. I've heavily considered becoming a game developer

2. Long term/Permanent

3. Small/indie, mostly due to stories i hear from AAA developers.

4. I feel rather neutral on this. It's a hard choice.

5. Self-publishing leads to more freedom, but publisher as a partnership leads to more stable success. I'd choose self-publishing mostly due to how I've seen publishers cause companies to decay in quality and eventually collapse.
 
1. Have you considered becoming a game developer / are you currently a game developer?

2. In general, do you prefer contract / temporary employment or long term / permanent employment?

3. If you worked in the game industry, would you prefer to work at a small / indie studio or a large / AAA studio?

4. Would you prefer to work on one large project over the course of several years, or work on several different projects over the same course of time?

5. If you did work in the game industry, would you prefer to work in a company that has a publisher as a partnership or work in a company that self-publishes games?

1. Yes, I have considered and am studying to do so. (Computer Science/Digital Graphics Design, working on an independent game, may join small developer on internship in the near future)

2. Long term/permanent position would be ideal.

3. Am ambivalent.

4. Large project, helps keep goals.

5. Fine with either, though would prefer self-publishing developer, even with the limits that implies.

QUESTION: What would happen if the game requested is for the Wii U?
 
1.Considered becoming one a while ago, stopped after learning of the amount of work necessary..

2.Long Term employment is preferred, as it helps me plan things in the future better

3.Despite the headaches, I would rather work at a large AAA studio. There is less artistic freedoms, but the work done could outweigh that. Could.

4.I would choose several smaller projects over a long time, I feel improvement & growth would flourish more in these conditions.

5. Publishers as a partner would be my pick. It may have more restrictions, but also more money for whatever.
 
1. Have you considered becoming a game developer / are you currently a game developer?

2. In general, do you prefer contract / temporary employment or long term / permanent employment?

3. If you worked in the game industry, would you prefer to work at a small / indie studio or a large / AAA studio?

4. Would you prefer to work on one large project over the course of several years, or work on several different projects over the same course of time?

5. If you did work in the game industry, would you prefer to work in a company that has a publisher as a partnership or work in a company that self-publishes games?

1. Yes, however unlikely.

2. Long term / permanent employment

3. Large / AAA studio

4. One large project, assuming it wasn't some soulless cynical cash grab

5. Publisher, for security and marketing

I'm Australian, but thought I would answer anyway as steam gifting works fine US to Aus, I also have a US PSN account.
 
1) No, it's too difficult, competitive and based on luck.

2) Permanent employment.

3) Larger AAA studio - the logistics alone blow my mind.

4) Several different projects, I prefer variety and fast pace.

5) Self-publishing studio would be much preferred.
 
1. Yes, I was going to college to become one before I had to leave to due health issues. I am currently not a game developer.

2. I would prefer long term employment.

3. Large Studio.

4. Large project over the course of several years.

5. Company that self-publishes.
 
1. Have you considered becoming a game developer / are you currently a game developer?
Yes, I've considered to became a developer

2. In general, do you prefer contract / temporary employment or long term / permanent employment?
Long term

3. If you worked in the game industry, would you prefer to work at a small / indie studio or a large / AAA studio?
A large studio

4. Would you prefer to work on one large project over the course of several years, or work on several different projects over the same course of time?
A large proyect

5. If you did work in the game industry, would you prefer to work in a company that has a publisher as a partnership or work in a company that self-publishes games?
Self-published games
 
1. I've considered it but not seriously, because of industry practices and culture

2. Long term

3. Hard to say without experience but probably small/indie?

4. I'd prefer to mix it up unless I really loved the large project

5. I don't know enough about how having a publisher affects a studio. I think gamers are more familiar with the downsides of having a publisher but not so much with the downsides of self publishing.
 
1. Have you considered becoming a game developer / are you currently a game developer?
Yes, considered it. Went to school to learn how to make games. Decided there not to pursue it fully.

2. In general, do you prefer contract / temporary employment or long term / permanent employment?
Long term.

3. If you worked in the game industry, would you prefer to work at a small / indie studio or a large / AAA studio?
AAA Studio, primarily for the relative security.

4. Would you prefer to work on one large project over the course of several years, or work on several different projects over the same course of time?
Several different projects.

5. If you did work in the game industry, would you prefer to work in a company that has a publisher as a partnership or work in a company that self-publishes games?
Self-publishes.
 
With all of that out of the way, here are the questions!

1. Have you considered becoming a game developer / are you currently a game developer?

2. In general, do you prefer contract / temporary employment or long term / permanent employment?

3. If you worked in the game industry, would you prefer to work at a small / indie studio or a large / AAA studio?

4. Would you prefer to work on one large project over the course of several years, or work on several different projects over the same course of time?

5. If you did work in the game industry, would you prefer to work in a company that has a publisher as a partnership or work in a company that self-publishes games?

1.
Yes, seriously considered, no am not currently a developer

2.
Long term/Permanent employment

3.
Large/AAA studio

4.
Several different projects

5.
Has a publisher/partnership.
 
1. Have you considered becoming a game developer / are you currently a game developer?
- Neither

2. In general, do you prefer contract / temporary employment or long term / permanent employment?
- Contract as If affords me more freedom

3. If you worked in the game industry, would you prefer to work at a small / indie studio or a large / AAA studio?
- AAA (Not Activision!)

4. Would you prefer to work on one large project over the course of several years, or work on several different projects over the same course of time?
- Large Project

5. If you did work in the game industry, would you prefer to work in a company that has a publisher as a partnership or work in a company that self-publishes games?
- Self publisher
 
Here are the questions!

1. Have you considered becoming a game developer / are you currently a game developer?

2. In general, do you prefer contract / temporary employment or long term / permanent employment?

3. If you worked in the game industry, would you prefer to work at a small / indie studio or a large / AAA studio?

4. Would you prefer to work on one large project over the course of several years, or work on several different projects over the same course of time?

5. If you did work in the game industry, would you prefer to work in a company that has a publisher as a partnership or work in a company that self-publishes games?

1) Years ago I thought it would be a cool job option for me, but no, I am not a game developer.

2) I prefer long-time, stable employment.

3) I think I would prefer the indie developer more.

4) I would prefer to be part of several projects over the same time.

5) I think it may feel more rewarding to be with a self-publishing company.
 
1. Have you considered becoming a game developer / are you currently a game developer?

2. In general, do you prefer contract / temporary employment or long term / permanent employment?

3. If you worked in the game industry, would you prefer to work at a small / indie studio or a large / AAA studio?

4. Would you prefer to work on one large project over the course of several years, or work on several different projects over the same course of time?

5. If you did work in the game industry, would you prefer to work in a company that has a publisher as a partnership or work in a company that self-publishes games?

1- I am working on my own game currently but it has to be released, so i'm an up-coming dev?

2- long term

3- small, medium size at the most (sub 20)

4- small, because the large project could easily fail and those years would be wasted.

5- This completely depends on publisher, with all the tools and stores out there today self publishing would be my choice.
 
1. Have you considered becoming a game developer / are you currently a game developer?

2. In general, do you prefer contract / temporary employment or long term / permanent employment?

3. If you worked in the game industry, would you prefer to work at a small / indie studio or a large / AAA studio?

4. Would you prefer to work on one large project over the course of several years, or work on several different projects over the same course of time?

5. If you did work in the game industry, would you prefer to work in a company that has a publisher as a partnership or work in a company that self-publishes games?
1.) I am currently a game developer.

2.) I prefer long term/permanent employment.

3.) The size of the studio doesn't matter. What matters is how interesting the project is and the people you work with.

4.) Again, really depends on the project. But I will say I enjoy getting to ship a game every year or so right now.

5.) Tough call, but a publisher gives you a buffer in case something goes wrong. If I had the money though, I'd say self published.
 
1. Have you considered becoming a game developer / are you currently a game developer?

2. In general, do you prefer contract / temporary employment or long term / permanent employment?

3. If you worked in the game industry, would you prefer to work at a small / indie studio or a large / AAA studio?

4. Would you prefer to work on one large project over the course of several years, or work on several different projects over the same course of time?

5. If you did work in the game industry, would you prefer to work in a company that has a publisher as a partnership or work in a company that self-publishes games?
1. No, not really.

2. Long term for sure.

3. A large AAA studio making people's dream game.

4. One large project over several years, I like getting attached to my work.

5 Self published for more creative freedom.
 
1. Have you considered becoming a game developer / are you currently a game developer?

Yes, but after playong around with World Craft from Half Life 1 I knew I didnt have a future. LOL

2. In general, do you prefer contract / temporary employment or long term / permanent employment?

Permanent

3. If you worked in the game industry, would you prefer to work at a small / indie studio or a large / AAA studio?

Indie

4. Would you prefer to work on one large project over the course of several years, or work on several different projects over the same course of time?

Several

5. If you did work in the game industry, would you prefer to work in a company that has a publisher as a partnership or work in a company that self-publishes games?

Self Publishes. Don't want to work on something where someone else dictates my/our artistic vision.
 
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