Oni Link 666
Member
It could end up selling more than PS4 at the end of the generation, but I don't think any console is going to "dominate" anything in Japan for the time being. 3DS will be doing the dominating for the next few years.
Don't see how that makes any difference.
SE, Capcom, and Konami aren't behind tech wise. They will keep up with what the west will be doing next gen. I don't see how anyone believes they of all japanese devs would settle with the Wii U when it comes to FF and MGS.
Because you dismissed several franchises that kept the PS3 close to the Wii. I certainly wouldn't say that the Wii dominated Japan. Domination is what the PS2 did. It sold 21m in Japan compared to GameCube's 4m. The Wii U may very well ended up winning Japan, but I don't see it dominating.
Because you dismissed several franchises that kept the PS3 close to the Wii. I certainly wouldn't say that the Wii dominated Japan. Domination is what the PS2 did. It sold 21m in Japan compared to GameCube's 4m. The Wii U may very well ended up winning Japan, but I don't see it dominating.
I would say that Konami is behind tech wise. Look at their HD collections like ZOE and Silent Hill. Not only that but MGS4 was a disaster and to this day is the only PS3 game that has multiple mid game installs to name just just to name one huge glaring tech flaw that no other comapny experienced.
While I agree with you that the Wii didn't dominate Japan, it wasn't because the PS3 had titles that struggled to crack 500k.
The DS beat the shit lut of the PS2 and it had none of those titles.
Weren't ZOE and SH farmed out? Because AFAIK the MGS HD collection ran fine.
And I doubt the purpose of Fox engine is just to make Wii U games from now on. When it comes to graphics, these guys go all out. They went all out with MGS4. They're going all out with Ground Zeros.
It's going to do a hell of a lot better than the PS3 because it has guaranteed first party million sellers.
It will probably see similar success as the PS3 had. It's also important to remember that the PS3 will still be getting games for a few years after the PS4 is out if the PS1, 2, and PSP have taught us anything. I expect to see a lot of PS3/Wii U titles as a result.
Having a 3DS Monster Hunter port and a beta for a MMO that's already available isn't really a "sure thing" to guarantee future success.
And in my mind, MS doesn't even launch their next system there.
Isn't Monster Hunter a launch title? If so, then HELLLLLLLLL NO.
Soul Sacrifice, Last Guardian and FF VS might have a thing to say about Wii U owning Japan
Wii U will have better 3rd party support than Wii largely because it's following Wii (while Wii followed Gamecube). Track record matters, especially when 1st parties come courting support. Wii U already does outpace Wii 3rd party wise really, Wii's biggest 3rd party launch window game was a DBZ fighter, while Wii U has Dragon Quest, Monster Hunter and 2 Musou games. There really isn't much room to go but up.Wii U will dominate ps4, but not because of third party, which will be no better or worse than Wii.
Wii U will have better 3rd party support than Wii largely because it's following Wii (while Wii followed Gamecube). Track record matters, especially when 1st parties come courting support. Wii U already does outpace Wii 3rd party wise really, Wii's biggest 3rd party launch window game was a DBZ fighter, while Wii U has Dragon Quest, Monster Hunter and 2 Musou games. There really isn't much room to go but up.
Likewise, people expecting PS4 to automatically attract all the big names PS3 did should probably reign in those expectations. PS3 had pretty much everyone on board before the system hit shelves thanks to following up PS2, PS4 meanwhile is going to be following PS3, where 3rd parties generally saw costs rise and sales fall despite the heavy support they threw at it. That doesn't bode well for PS4.
3DS and Vita also make a pretty good argument for 1st party competency with courting key support, it's not really hard to see the pattern repeating with consoles. If Nintendo somehow manages to secure FF, PS4 will get Vita'd in one stroke in the domestic market.
We don't know anything about the PS4 yet, so there's still a chance that it could come back on some gangsta shit in Japan.
In fact I'll go ahead and say that the price was probably the biggest factor in why the PS3 didn't dominate Japan as much as the PS2. Japanese devs aren't really averse to the PS3 at all. Even the niche companies over there have been putting out PS3-exclusive games. Handhelds probably delt a bigger blow to the PS3's Japanese support than the Wii.
A lot will depend on how the PS4 launches over there, particularly in terms of price. If Sony has learned their lesson in that regard, the PS4 could do better in Japan than the PS3 did. At the very least Square Enix and Konami have already shown willingness to develop on that level of hardware with demos of their new engines.
Another possibility is that if the Wii U and other consoles are close enough, and the Wii U is actually able to run the FOX and Luminous engines, Japanese devs could be more likely to develop on Wii U and port up to the others. At least they'll be a lot more likely than western developers to do this. It all depends on what console becomes the lowest common denominator in terms of popularity.
Soul Sacrifice, Last Guardian and FF VS might have a thing to say about Wii U owning Japan
Wii U will have better 3rd party support than Wii largely because it's following Wii (while Wii followed Gamecube). Track record matters, especially when 1st parties come courting support. Wii U already does outpace Wii 3rd party wise really, Wii's biggest 3rd party launch window game was a DBZ fighter, while Wii U has Dragon Quest, Monster Hunter and 2 Musou games. There really isn't much room to go but up.
Likewise, people expecting PS4 to automatically attract all the big names PS3 did should probably reign in those expectations. PS3 had pretty much everyone on board before the system hit shelves thanks to following up PS2, PS4 meanwhile is going to be following PS3, where 3rd parties generally saw costs rise and sales fall despite the heavy support they threw at it. That doesn't bode well for PS4.
3DS and Vita also make a pretty good argument for 1st party competency with courting key support, it's not really hard to see the pattern repeating with consoles. If Nintendo somehow manages to secure FF, PS4 will get Vita'd in one stroke in the domestic market.
Well sure, it's going to be sink or swim for Wii U and it's debut is probably going to set the tone for the console's future. Iwata even talked about that and it's specifically why they made sure to have games like MH3U and DQX so early on. Nintendo's making 3rd party success one of their core aims, precisely because of how Wii turned out.The problem with this is ignoring microsoft and it's position in the US, the PS4 will get those big names because the 362/720 will get them. Also I think it is too early to call the 3rd party situation of the WiiU compared to the Wii, it will for sure have a better first year but after that we will have to see.
We don't know anything about the PS4 yet, so there's still a chance that it could come back on some gangsta shit in Japan.
In fact I'll go ahead and say that the price was probably the biggest factor in why the PS3 didn't dominate Japan as much as the PS2. Japanese devs aren't really averse to the PS3 at all. Even the niche companies over there have been putting out PS3-exclusive games. Handhelds probably delt a bigger blow to the PS3's Japanese support than the Wii.
A lot will depend on how the PS4 launches over there, particularly in terms of price. If Sony has learned their lesson in that regard, the PS4 could do better in Japan than the PS3 did. At the very least Square Enix and Konami have already shown willingness to develop on that level of hardware with demos of their new engines.
Another possibility is that if the Wii U and other consoles are close enough, and the Wii U is actually able to run the FOX and Luminous engines, Japanese devs could be more likely to develop on Wii U and port up to the others. At least they'll be a lot more likely than western developers to do this. It all depends on what console becomes the lowest common denominator in terms of popularity.
Lol, is this a real post.
Well sure, it's going to be sink or swim for Wii U and it's debut is probably going to set the tone for the console's future. Iwata even talked about that and it's specifically why they made sure to have games like MH3U and DQX so early on. Nintendo's making 3rd party success one of their core aims, precisely because of how Wii turned out.
This really isn't ignoring Xbox either, but Japanese 3rd parties largely got burned by 360 (even in the west) and MS seems painfully uninterested in the region at this point. They're not handing the incentives out like they were 5-6 years ago. With another generational leap Japanese 3rd parties can certainly repeat this gen and up their resource demands to compete with the west on Durango/PS4 or they can stick with what they know and wait it out awhile on Wii U/PS3 until there's a clearer direction for their corner of the industry. Looking at how this gen went, I'm sure plenty of developers would've liked that sort of hindsight in 2005...
Well yeah, MH3U and DQX are both still just ports, and I doubt anyone is really expecting million sellers out of them. At the same time though, they're also pretty significant franchises, and by extension significant commitments of support in Wii U. I mean when was the last time we had a launch game as big as either? It certainly didn't happen on Wii, or even PS3 for that matter.MH3U and DQX are a good start nut I'm not sure they will be a big driving force like i said earlier in the thread. DQ is already on Wii and is an MMO and the 176th P) version of MH3 that is aslo releasing on the 3ds I'm sure it will sell but it's not going to be the monster hunter monster sales.
Capcom is really the big exception, they banked on 360 from the outset with Dead Rising and Lost Planet and really positioned themselves well for the generation by focusing on internal multiplatform tool development (MT Framework). They're the one Japanese 3rd party who really got HD right, though even that seems to have gotten away from them recently with bloated resource hogs like Dragon's Dogma or RE6, the utter collapse of their fighter revival and a long string of western made bombs under their belts like Bionic Commando, Dark Void and (soon) Remember Me.I'm not sure which 3rd parties you are talking about getting burned by the 360 Capcom made out with there fighters as well as RE and at least there other earlier gen efforts like LP and DMC iirc, FF sold decent at least alot more than it would have if it stayed ps exclusive. I guess SEGA didn't do much there but they didn't do much of anything. Are you refering to the early gen moneyhatted rpgs?
Japanese devs don't really subscribe to the multiplatform approach that is common in the West. Chances are wherever a title lands is where it will stay. Right now though, all of that is up in the air.
It's all anyone mentions though and outside of NSMBU i don't think there is much to get people to jumpWell yeah, MH3U and DQX are both still just ports, and I doubt anyone is really expecting million sellers out of them. At the same time though, they're also pretty significant franchises, and by extension significant commitments of support in Wii U. I mean when was the last time we had a launch game as big as either? It certainly didn't happen on Wii, or even PS3 for that matter.
And don't forget, this is still just launch. It's not *all* Wii U has.
Capcom is really the big exception, they banked on 360 from the outset with Dead Rising and Lost Planet and really positioned themselves well for the generation by focusing on internal multiplatform tool development (MT Framework). They're the one Japanese 3rd party who really got HD right, though even that seems to have gotten away from them recently with bloated resource hogs like Dragon's Dogma or RE6, the utter collapse of their fighter revival and a long string of western made bombs under their belts like Bionic Commando, Dark Void and (soon) Remember Me.
Square Enix however is an awful example. FFXIII was a cautionary tale in how not to approach next gen (a lesson they've seemingly not learned too well going by Agni's Philosophy), the game did mediocre on 360 specifically and literally everything else they brought to the system (Nier, FFXIII-2, Star Ocean 4, Infinite Undiscovery, Last Remnant, Project Sylpheed, Mindjack, Front Mission Evolved, etc, etc) bombed hard. Namco Bandai, Sega, Konami, Tecmo Koei and the other big Japan 3rd parties are generally in the same boat; a lot of spending and heavy commitment with little real success to shiw for it on 360. Maybe a handfull of decent sellers early and mid gen, but those days are long gone. HD in general, and 360 in particular, really hasn't been all that great for the Japanese.
Well yeah, MH3U and DQX are both still just ports, and I doubt anyone is really expecting million sellers out of them. At the same time though, they're also pretty significant franchises, and by extension significant commitments of support in Wii U. I mean when was the last time we had a launch game as big as either? It certainly didn't happen on Wii, or even PS3 for that matter.
Namco Bandai, Sega, Konami, Tecmo Koei and the other big Japan 3rd parties are generally in the same boat; a lot of spending and heavy commitment with little real success to shiw for it on 360. Maybe a handfull of decent sellers early and mid gen, but those days are long gone. HD in general, and 360 in particular, really hasn't been all that great for the Japanese.