If anything, Nintendo should work on their anti-aliasing solution
So from switch to FB to imgur the compression sucks.. but it should be enough to demonstrate. Yeah the games weather can get hazy at times, but it's not a constant and personally I feel it adds to the aesthetic of the game. There's heaps of colour in BotW and the game is stunning.
what makes you believe the first technique applies to both but not the second one? And what was even your point of that quoted sentence then? Seems you're just moving the goalpost.
He doesn't have a Switch, or Wii U, and has never played the game.
Sure but it's not either/or. Who knows whether the trees are tiny too. Compound effects, which Zelda employs a lot of, is more powerful than a single one.....try to read directly after that
I mean birds are just one example, the important thing is to have a scaled anchor visual if only momentarily so that the mind can properly scale the object, can be passing birds, but it can also be grass, trees, mushrooms on a cliff, etc.
Well as someone said before, the camel is in a sandstorm and the elephant is in the middle of the water. That and the elephant shocks anything that gets near it. You were saying there's other tricks when the person you quoted already stated that it would look like a blown up model on a handheld.
Sure but it's not either/or. Who knows whether the trees are tiny too. Compound effects, which Zelda employs a lot of, is more powerful than a single one.
Lame foggy version:
Code:[img]http://i.imgur.com/wOektjR.png[/img]
Lamp approved version:
Code:[img]http://store.jp.square-enix.com/client_info/SQEX_ESTORE/itemimage/HAC_P_ADAVA/ITEM_IMAGE2.jpg[/img]
Op you should at least waited a few months. BOTW is the bae' right now!
Is this vibrant enough for you?!?!?!
He doesn't have a Switch, or Wii U, and has never played the game.
I am seeing this trend with Nintendo games where the color schemes are washed out and they seem to be overdoing the... bloom lighting? (WW HD), this seems to be continuing with BotW and the new Mario game, i think it does their games a disservice. They would look much better with more contrast while dialing down the bloom lighting.
I am adding a few comparisons between Switch and PS3 games as examples.
Switch:
PS3:
Thoughts?
Lame foggy version:
Lamp approved superior version:
KH3 (UE4)
Of course, it all boils down to developer's choices but I personally hate the "grey filter" trend. It's the new piss filter to me.
The part that saddens me is that the game looks so good when the weather clears up and that nasty haze is lifted like in the second pic. Wish they would have used that effect less frequently and just reserved it for rare weather instead of applying it to most scenarios like it currently is.Pics that I find "washed out" from the BotW screenshots thread
Pic that I find the colors not washed out
All about dat colour pop.
At times yes it's okay, but it's only in foreground/midground that the haze is minimal (just like in Beijing). The background is always a nearly monochromatic smog.
why does BotW take place in Beijing
hideous
lmao you haven't played it have you.
Op you should at least waited a few months. BOTW is the bae' right now!
Is this vibrant enough for you?!?!?!
why does BotW take place in Beijing
hideous
The temple of time feels like an imposing structure in the first shot and a maquette in the second one.
Now my eyes are bleeding
There is way to brighten up the colours that have been talked about in this thread
http://www.neogaf.com/forum/showthread.php?t=1353442
Basically in Switch System settings Turn RGB from Auto to Full, it's night and day if your TV supports it