kiphalfton
Member
Whenever there's guns in third person action games (i.e. Devil May Cry, Bayonetta, etc), they are extremely weak or useless and generally aiming sucks, it's lock-in aiming, or there is no aiming.
Whenever there's melee weapons in third person shooters, it feels weird using them if locked in the over the shoulder view.
Long story short, I feel like it's either one or the other. Either it's a third person action game OR it's a third person shooter. Never really seen the two meshed together well.
Whenever there's melee weapons in third person shooters, it feels weird using them if locked in the over the shoulder view.
Long story short, I feel like it's either one or the other. Either it's a third person action game OR it's a third person shooter. Never really seen the two meshed together well.