Physiocrat
Member
If you watch films from before from 1940 they are rather technically limited however by the 1940s they are very similar in form to today's films, Citizen Kane is an excellent example.
Obviously there have been developments particularly in action sequences since then but the fundamentals of film making are the same.
The question is have video games reached this stage yet, or could they ever?
What originally make me think about this topic was playing Zelda Ocarina of Time after playing Twlight Princess. The latter is averagely rated whereas the former is a classic, yet in comparison Ocarina of Time is technically limited relative to Twlight Princess especially in regards variety of gameplay.
Now Ocarina deserves a place in history for being path breaking but doesn't stand up to modern games like Citizen Kane does to say Mulholland Drive.
The relative lack if technical accomplishment was also evident in my reply of the Witcher trilogy. The original is clunky. That said the second stands up very well especially with HD texture mods.
So are there any technical breakthroughs that might come in the future or are games from the recent past going to be the template going forward?
Obviously there have been developments particularly in action sequences since then but the fundamentals of film making are the same.
The question is have video games reached this stage yet, or could they ever?
What originally make me think about this topic was playing Zelda Ocarina of Time after playing Twlight Princess. The latter is averagely rated whereas the former is a classic, yet in comparison Ocarina of Time is technically limited relative to Twlight Princess especially in regards variety of gameplay.
Now Ocarina deserves a place in history for being path breaking but doesn't stand up to modern games like Citizen Kane does to say Mulholland Drive.
The relative lack if technical accomplishment was also evident in my reply of the Witcher trilogy. The original is clunky. That said the second stands up very well especially with HD texture mods.
So are there any technical breakthroughs that might come in the future or are games from the recent past going to be the template going forward?