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Are you happy with the "visual identity" adopted by modern Final Fantasy?

This isn't true at all. Just because you want to tell yourself that the MMOs are spinoffs so that the series can remain "dead to you" doesn't mean you can start dictating what is and isn't a main series game.

I'm playing FF XIV, and I think both this and XI felt like spinoffs. They aren't even remotely similar to an FF game. They are both good games and I even renewed my sub to play for another month despite the endgame being garbage.

Not sure why you're in here raging at random people, but you may want to calm down.
 
LOL, that was my point, actually. This style is NOT for Final Fantasy. Never was, never should be. But, there IS a certain type of game/fantasy world that it IS for.

Honestly I'd rather that style remain dead. Western fantasy in general looks overly restrained and boring to me, but I don't think going back to the He-Man look will help anything.

Torment: Tides of Numenara looks pretty good, on the other hand. But I'd imagine the people complaining about FF's look would probably also complain about that world's mixture of sci-fi and fantasy.
 
A bunch of JRPG series have gotten increasingly anime since the PS2 era, it's not just limited to Final Fantasy.

I seriously can't believe what I'm reading here. If anything JRPG's have become LESS Anime as time goes by. Were you there during the 16 bit era?
 
Graphics is a low scale as far as I'm concerned. I'm stating my opinion only because this thread is dedicated to the visual identity. I've said this countless times(not here, but throughout the years in any FF topic where a similar question has arose), it doesn't matter what the game looks like or when it set as long as it gives me something worth my money. And that means a large world to explore, non-cringe worthy characters and dialog and some nice lore to keep that mystery flowing. It could be set in an Amano-looking world with high fantasy Black Mages, and if it's extremely linear, a "point A to point B" type of thing, I'd hate it. I need my freedom. I need my exploration. More earlier than late. None of this "the game opens up much later!". Gimme something to invest in. If it's great, hell, it could be set in a space station-like world with green people, if it's THAT good, who cares?
 
I still don't get people praising this:

ffix-main.jpg

So, so ugly. I don't get it.
 
I seriously can't believe what I'm reading here. If anything JRPG's have become LESS Anime as time goes by. Were you there during the 16 bit era?

People are slow to realize that their childhood observations may be slightly disconnected with what is reality.
 
I'm playing FF XIV, and I think both this and XI felt like spinoffs. They aren't even remotely similar to an FF game. They are both good games and I even renewed my sub to play for another month despite the endgame being garbage.

Not sure why you're in here raging at random people, but you may want to calm down.

lol at raging.

It's just hilarious to see people perform some crazy mental gymnastics in order to try to explain their feelings in light of what they're supposed to think.

If you like the latest game in the FF series, then the series isn't "dead to you." You don't have to lie to yourself about the game not being similar to previous games to justify your thoughts. That's just sad.
 
Honestly I'd rather that style remain dead. Western fantasy in general looks overly restrained and boring to me, but I don't think going back to the He-Man look will help anything.

Torment: Tides of Numenara looks pretty good, on the other hand. But I'd imagine the people complaining about FF's look would probably also complain about that world's mixture of sci-fi and fantasy.

Yeah no. There are myriads of things to complain about about FF looks that have nothing to do with the mixture of sci-fi and fantasy. In the contrary, it is Project Eternity the one that has gotten criticism for its art for being generic.

What's funny though, is that the western fantasy style you criticize in the previous page is precisely that; a mixture of sci-fi and Fantasy, aka John Carter of Mars. If anything that's been present for ages in western fantasy.
 
I seriously can't believe what I'm reading here. If anything JRPG's have become LESS Anime as time goes by. Were you there during the 16 bit era?

It's obvious a lot of the people who comment on Final Fantasy, or JRPGs in general, don't actually play them (or have only played a few popular ones like VII), and just ape common complaints because they feel they are entitled to as self-professed "core gamers."

That's one of the big reasons SE would be mistaken to take fan criticism too seriously. Most of the "fan criticism" isn't actually coming from fans.
 
Yeah no. There are myriads of things to complain about about FF looks that have nothing to do with the mixture of sci-fi and fantasy. In the contrary, it is Project Eternity the one that has gotten criticism for its art for being generic.

There are literally people complaining about that mix right here in this thread. Why don't you try reading a few posts before commenting?
 
I think with each entry the worlds and characters look distinct from one another.
Honestly I have no issues with the character designs, I think they did a pretty good job designing the characters for each entry imo.

jjUJCsvahJOUy.png

Ff12cast.png
6117-final-fantasy-xiii-cast.jpg

FFIX_characters.png
 
There are literally people complaining about that mix right here in this thread. Why don't you try reading a few posts before commenting?

How would that prove otherwise?

There are still myriads of things to complain about. Look at the first page of the thread, there I complain about how old characters in Nomura's style look like they have make up instead of being actually old. Also in the first page people complain about effeminate characters.
 
Hero_End_of_an_Era.png

Troy Baker? Is that you?

The character design has never bothered me that much. With the exception of a few characters. I couldn't stand Vaan at all in FFXII. A lot of the character designs didn't age well though.
 
How would that prove otherwise?

There are still myriads of things to complain about. Look at the first page of the thread, there I complain about how old characters in Nomura's style look like they have make up instead of being actually old. Also in the first page people complain about effeminate characters.

We must be misunderstanding each other, because I'm pretty sure complaining about mixing sci-fi with fantasy would be relevant to Torment's mixture of sci-fi and fantasy.
 
In terms of design, FFXII is outstanding. Other than Vaan. FFXIII was one big misfire. Versus XIII or XVI or whatever looks pretty good, but I think the architecture and vehicle design might be a little overwrought.
 
No, I'm not happy with it at all. I absolutely fucking hate it. The fact that we have FINALLY gotten to the technical level required to accurately portray an Amano-esque game and instead have switched to angular manga shit just grates all over my nerves. No offense to Nomura's art style... the guy is a hell of an artist, to be sure... but why have they yet to commission a full game's worth of Amano designs for a classical Final Fantasy title that conveys the gorgeous nature of the concept art the series used to get before technology was able to do so? It's unbearable and frustrating and generally makes me want to punch stuff.
 
FFXIII is the only recent Final Fantasy where I dislike the visual style.

Too bad it's also the only mainline single-player Final Fantasy that Square has shoved down our throats for the past 5 years. It's understandable that people think all "modern Final Fantasy" looks like it, especially since XIV was just "that really shitty MMO" until recently.
 
We must be misunderstanding each other, because I'm pretty sure complaining about mixing sci-fi with fantasy would be relevant to Torment's mixture of sci-fi and fantasy.

Final fantasy did not invent the mixture of sci-fi and fantasy, so people who complain about final fantasy's art not always complain about the combination of sci-fi and fantasy. In the same way, one can complain about Torments art without touching the topic of combining sci-fi and fantasy. Ergo, people who complain about final fantasy's art may as well love Torment's art and still love the combination of sci-fi and fantasy.
 
Final fantasy did not invent the mixture of sci-fi and fantasy, so people who complain about final fantasy's art not always complain about the combination of sci-fi and fantasy. In the same way, one can complain about Torments art without touching the topic of combining sci-fi and fantasy. Ergo, people who complain about final fantasy's art may as well love Torment's art and still love the combination of sci-fi and fantasy.

Presumably not the ones complaining about mixing sci-fi and fantasy though, which was what I was referring to.
 
In terms of design, FFXII is outstanding. Other than Vaan. FFXIII was one big misfire. Versus XIII or XVI or whatever looks pretty good, but I think the architecture and vehicle design might be a little overwrought.

XII and XIII have the same art director and utilize a similar visual style.
 
No, I'm not happy with it at all. I absolutely fucking hate it. The fact that we have FINALLY gotten to the technical level required to accurately portray an Amano-esque game and instead have switched to angular manga shit just grates all over my nerves. No offense to Nomura's art style... the guy is a hell of an artist, to be sure... but why have they yet to commission a full game's worth of Amano designs for a classical Final Fantasy title that conveys the gorgeous nature of the concept art the series used to get before technology was able to do so? It's unbearable and frustrating and generally makes me want to punch stuff.
I don't think Amano's art would translate that well into 3D graphics, it's something that can only be achieved in drawn art. I'd certainly like someone to prove me wrong, but I don't think a game made in Amano's style would look good in 3D, in fact, I think it could be downright ugly.



Also, if people bitch about effeminate characters, then Amano's characters are all sure as hell a fuckton more effeminate than Nomura's.
 
lol at raging.

It's just hilarious to see people perform some crazy mental gymnastics in order to try to explain their feelings in light of what they're supposed to think.

If you like the latest game in the FF series, then the series isn't "dead to you." You don't have to lie to yourself about the game not being similar to previous games to justify your thoughts. That's just sad.

Sorry you got so confused and upset about this, but I read the OP and it seemed to be mostly about the single player games, and I responded as such. I don't think I'm the only person that thinks of the online games as spinoffs. I enjoy XIV, but it will have no effect on the single player games, which is what most people seemed to be talking about.
 
Personally, when I saw FF back in the day, it looked overtly flamboyant and unsettling. It was like acid to my kid eyeballs... at first.
Then I got used to it, and came to respect their brazeness in artstyle choice.
Nowadays, with everything they're fuckin up, I feel the art style is the one thing not among them. It pays tribute to the style that made their name, while balancing it with realism.
I'm frickin sattisfied, I'd say any less flamboyance, they'd be moving too far from their heritage, and any more, they'd be stuck in the past.
FFXV looks perfect, from my perspective. Looks, anyways, we'll see about everything else.
 
Armor? The girls from Amano's era were lucky to have clothes.

But that's the point; armor is supposed to protect the body, so having a knight wearing armor that exposes 70% of her body is stupid. Clothes don't protect the body (and are worn by classes that aren't "strong enough" to wear armor), so them covering less, if indeed gratuitous in some cases, at least isn't straight out nonsensical.

Also, what's the issue with your FFV/FFVI examples? I don't see them as particularly revealing. Even Rydia in that drawing is not entirely unreasonable.


As for my opinion, it's not particularly original: FF is dead to me since FFVIII, hate Nomura more each passing year, love Amano (have several artworks), yadda yadda. Exceptions include FFVII, where I think Nomura's designs worked well (although perhaps it's just that his style was new to me and hadn't revealed itself as the artistical monotone it is) and FFIX, which I liked for its throwback nature.
 
Not really, no.

The styles may be similar, but the direction is different.

It's very similar. The worlds' have their own visual flair and inspirations, but the style is similar enough that some elements are almost interchangeable. This is in contrast to VII and VIII, for example, where the styles were so different that there'd be very few areas that you could conceivably imagine existing in the other world. I could totally imagine Taejin's Tower existing in XII's Ivalice, or the Stilshrine of Miriam somewhere on Gran Pulse.
 
Amanos FF9 art is incredible.
Also play the game.

I tried.

I only made it to the beginning of disc 2 before I quit because I wasn't feeling it.

The story, the character design, the art, the awfully slow combat. It just wasn't clicking.
 
I don't think Amano's art would translate that well into 3D graphics, it's something that can only be achieved in drawn art. I'd certainly like someone to prove me wrong, but I don't think a game made in Amano's style would look good in 3D, in fact, I think it could be downright ugly.



Also, if people bitch about effeminate characters, then Amano's characters are all sure as hell a fuckton more effeminate than Nomura's.

I actually think it translates pretty damn well. Sure, with Nomura handling it as an interpreter, it looses the wispy watercolor look, but I think THIS is what most people want out of a FF, the general Amano look and feel, not literal feel.

terra-dissidia-render.png


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I mean, I think Amano's concept art isn't that much different than Yoji Shinkawa. Both aren't really heavily defined as character art and are more concept. Still, Shinkawa's easily translates into 3D, nobody questions it. There IS a middle ground to get that. CG modelers have to have something to build off of, and I'm sure they can do the same for Amano's concept art.

I mean, damn, I know FFIV has been done to death, but imagine getting a FF world that LOOKS like this:

FFIVDS.jpg


Mystery and magic!
 
They could stand to back off the metro kick they're on. Yes, it gets Japanese girls hot 'n bothered. No, no one else on earth likes it. Yes, too much of it is a problem.

People are slow to realize that their childhood observations may be slightly disconnected with what is reality.

And it's never the flavor or subgenre of anime, either. It's wierd watching it in action.

Now, a lack of the flavors and subgenres of anime from years past or a lack of variety of anime, that's an arguable, definable position.
 
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