Interesting that the LotR character's right arm moves less than his left during his walk cycle, given that Ezio did the same thing in reverse in AC2 due to his arm being under a cloak. The LotR animations are really, really close to the AC2 ones, not just in a "guy climbing/walking/balancing" sense but in terms of the little quirks and bits of personality in Ezio's movements being reproduced in the LotR character. Definitely would like to know the backstory on this one.
the resemblance is uncanny down to the way the main character walks at the beginning of the video, and once you get to the climbing it just becomes obvious. wow. i'm not gonna outright say anything was stolen here, but if it's not they're certainly basing it very, very, very heavily on Assassin's Creed.
Holy fuck, I thought it would be a few animations...
It's everything. Every animation, the world coding... even fucking eagle vision.
edit: Okay I watched more, the combat is way better. This game looks so much better than AC in terms of gameplay systems. But That first 20 seconds was pretty blanted. I won't complain, it looks hella fun.
The batman combat style isn't really too much new, though it's very refined and polished I'll give it that.
But the first 30 seconds you see the character cycle through dozens of AC animations and poses, all rigged up on the same skeletal frame. Not to mention the Environment setup and programmed the same. With the rope walking and holding onto ledges.
Even at the very end when you see that crowd of orcs fighting amongst themselves. That is straight out of Assassin's creed. The A.I. and animations are a carbon match.
Even the new Assassin's have less of a hard lock on combat system. So really it's like they took AC, then tried to separate themselves on the gameplay front and redesigned that bit. (Maybe lifted from Batman who knows) The point is the vast majority of that is shockingly identical to AC.
I would even expect a blatant Chinese rip-off of the game to play that in-line with the AC formula.
Nah. Combat sure, that could look like either game. But the wires running between the buildings, the wooden blocks on those wires, the dude standing in front of his four minions exactly like the town criers, as many people have noted the climbing and the lunges for higher handholds look exactly the same.
And it says right at the beginning of that GT vid, "You're Italian." Case closed.
It's not Nathan, but this guy does work there , which is why it's so hilarious to me.
I don't think anyone is arguing the game doesn't look almost completely derivative of AC/Batman - in fact, watching the video I thought the most interesting things discussed were the ones not really shown - but reusing AC2 code? "I know it when I see it"? They need to knock this nonsense off.