My nagging suspicious is that these developers worked to insure Xbox One version of the game was up to snuff, ported to PS4, and than added in bells and whistles.
I'm not seeing the problem. They stated they were targeting 900p, which they achieved. After everything was said and done, they realized they can both raise the resolution and implement a new(different) kind of AA solution.
This is bad now?
If the game runs at 720p, that would be very funny to see the Xbox One and 360 versions running side by side. We shouldn't be able to see the differences, and I wouldn't be surprised to see some people prefering the Xbox 360 version.
I'm not seeing the problem. They stated they were targeting 900p, which they achieved. After everything was said and done, they realized they can both raise the resolution and implement a new(different) kind of AA solution.
This is bad now?
C'mon GAF. Devs are working with beta devkits right now. Give 'em a break.
doesn't all this resolution patching taint reviews that mention the differences between XB1 and PS4 versions?
doesn't all this resolution patching taint reviews that mention the differences between XB1 and PS4 versions?
Is the patch available?
Wonder if res patch will fuck up framerate.
Wasnt it 900p 60fps? So now they are dropping the fps and increasing the rez?
Why is it that all of the least impressive games visually (aside from BF4) are the ones having the hardest time hitting 1080p on either platform?
I take "Shortly" as anywhere from tomorrow to early December.
PR has a fucked up definition of shortly, I don't think any longer than a day or two is acceptable.
Wonder if res patch will fuck up framerate.
This is my main concern, the framerate. If it was running well at 900p I'm worried this patch to 1080p will affect the framerate. :/I am assuming they're only doing it because they know they can maintain a good framerate with the optimizations.
I take "Shortly" as anywhere from tomorrow to early December.
PR has a fucked up definition of shortly, I don't think any longer than a day or two is acceptable.
Thanks, guess I' ll wait for it then.
yes, it demonstrates that reviewers have no idea what resolution they're looking at unless they're told.
which we already knew from last gen when they couldn't tell 560p from 720p etc
This is my main concern, the framerate. If it was running well at 900p I'm worried this patch to 1080p will affect the framerate. :/
I'm still over here waiting for my Rayman Legends Vita patch to add those missing levels.
I think you know the answer.So if they can patch the PS4s resolution, why not the Xbox One?
So if they can patch the PS4s resolution, why not the Xbox One?
The most common answer is that the hardware is too weak to run a current gen open world game with additionnal effects at 1080p.So if they can patch the PS4s resolution, why not the Xbox One?
How is a prettied up current gen game on a next gen system not 1080p from day one?
It's 60+ FPS I hope.
This patching to increase resolution is getting ridiculous.
Patching is for fixing bugs, not as an option to finish your game after it has been released for $60.