This is my theory: Ubisoft created both versions with parity in mind, then after doing some tests and profiling, they found they're able to push PS4 version to 1080p unfortunately they didn't have time to do it before printing physical disks so it's coming in a patch.
Never saw a resolution patch before COD and now AC IV. it's different just for that reason.
I'm just saying it's unusual. Could be they just wanted to get the code out the door so they ran with what was doable on both ps4 and xbone with the intent of pushing the ps4 later and patching it.
Gives me hope that other games will follow (need for speed 60fps please).
I think the Xbox One version was pixel counted to be 900p. But it's not confirmed.
Agreed. People should step back and think about what try are writing first.Man, MS can't catch a break. How are ya'll blaming them for this?!?! "Paritygate"? Really?
After the launch chaos this needs to stop. It shouldn't be here to begin with, but if this stays then that would be unacceptable. What's next, visuals upgrade dlc?
Don't tinfoil hate it. That's a pretty silly way to look at it...more likely they were rushed for time and decided to push it out of the door as is and patch it later...
After the launch chaos this needs to stop. It shouldn't be here to begin with, but if this stays then that would be unacceptable. What's next, visuals upgrade dlc?
This is my theory: Ubisoft created both versions with parity in mind, then after doing some tests and profiling, they found they're able to push PS4 version to 1080p unfortunately they didn't have time to do it before printing physical disks so it's coming in a patch.
Because they play a game for more then what the resolution is at lol.This is crazy. I was really looking forward to playing this today but why in the world would anyone that just bought a new ps4 play it without the patch. It might as well not even work.
Just pretend you bought an XBone until the patch.This is crazy. I was really looking forward to playing this today but why in the world would anyone that just bought a new ps4 play it without the patch. It might as well not even work.
Killzone, maybe?
480p, but a patch will bump it upto 720p.So do we know the res for xbox one?
Because they play a game for more then what the resolution is at lol.
Battlefield 3 on xb360 had a huge texture and graphics upgrade download. Game looked way better when you got it.
What the hell is up with these half finished games. Damn it this is a crazy ass launch.
I'm not saying that it's a 1:1 port, I'm just watching PS4/360 versions running side by side, and I don't see what would explain that both Xbox One and 360 version run at 720p.Next-gen versions have all sorts of crazy taxing effects like AO, Motion Blur, improved shadows, improved textures, etc. It's not a 1:1 port with a higher resolution...
Even though this is cross-gen, it's not like it's Tony Hawk's American Wasteland/GUN all over again.
That's such a lame thought. It still looks better on ps4 even at the same resolutionBut then why even buy the ps4?
Its available on ps3 and 360.
Never saw a resolution patch before COD and now AC IV. it's different just for that reason.
I'm just saying it's unusual. Could be they just wanted to get the code out the door so they ran with what was doable on both ps4 and xbone with the intent of pushing the ps4 later and patching it.
Gives me hope that other games will follow (need for speed 60fps please).
But will this still be the case after this patch? It might seem crazy but I'm actually a little worried. If the game was running smoothly at 900p then isn't there a chance that bumping the res up will affect performance?Just be glad there's finally an Assassin's Creed game on a console with a stable framerate. The series has always ran like shit on PS360.
ghostbusters ps3 was patched to increase resolution
Isn't there Xb1 footage of Assassin's Creed out there? Anyone ask Quaz?
Are you trying to justify it? Or just a observation?
Man, MS can't catch a break. How are ya'll blaming them for this?!?! "Paritygate"? Really?
ghostbusters ps3 was patched to increase resolution
Now we've all got consoles that are basically PCs, we can look forward to endless amounts of half-finished software that requires patching to iron out bugs and so on.
Yeah, as "late" as one day after the reviews. This patch was really fast. It's strange they forgot to tell the reviewers...
MS mandates that games show parity on their console to match or exceed the rivals, or has everyone made that up? Basically, I see this as MS's inferior console hardware lowering the bar for what the PS4 can churn out. If this trend continues, you're going to start seeing the difference in quality from Sony's 1st party house games.
Not saying any of this is true or not, just what is being perceived currently and the stick of truth is pointing towards supporting it.
from 540p to 576p. It's nothing compared to 720p->1080p or 900p->1080p
MS mandates that games show parity on their console to match or exceed the rivals, or has everyone made that up? Basically, I see this as MS's inferior console hardware lowering the bar for what the PS4 can churn out. If this trend continues, you're going to start seeing the difference in quality from Sony's 1st party house games.
Not saying any of this is true or not, just what is being perceived currently and the stick of truth is pointing towards supporting it.
MS's mandate says pubs have to SHIP games with resolution parity, but doesn't say anything about post-release patches.
Don't really know anything, just being a smartass.
Observation, but I didn't have a big problem with it in this situation. This was a pc game that is multiplatform, and the console it released on was 6 years old. They found a way to optimize it after the fact, so no problem imo.