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Background Music finally works on Xbox One!

I just worry that the people freaking out didn't realize they could turn the music off in most games by going into options. Oh well, I don't have that problem and I'm excited that I can finally choose to listen to my own music in games now.

Sunset Overdrive here I come!
 
I'll jump in when it supports Spotify, so probably never. Obviously I'm not going to subscribe to a second music service. The days of me having a HDD full of music are long gone. Get with the times, MS
 
The days of me having a HDD full of music are long gone. Get with the times, MS

Well ... they are with Groove music.

It´s not their fault you are subscribing to Spotify and not Groove ;-)

And for the absence of an Spotify app you can blame Sony.
 
Let me clarify, it's reasonable to expect that background music would work at launch.
This is a feature that SHOULD be there.

It's technically unreasonable to expect that an firmware update could patch preexisting games to work with a brand new API. Those games werent coded to switch off the soundtrack when the users plays his/her own.

Not only would there have had to be a API, but every dev would have had to been required to use it, and it would have had to remain unchanged after the switch from the Win8 kernel to win10.

The key issue is there was no support at launch, so devs has no way to plan for it.

We're somewhat saying the same thing here. The main difference is that I'm saying that API functionality should have existed even in lieu of the background audio, because background audio should have been expected to exist at some point in time, and even if it never did it should have been there anyway, because snapping something like Groove Music should have had the same effect.

It's not that the game's would have had to be aware of a feature that was not yet ready, it's that they should have always simply obeyed some sort of command that the OS issued to the effect of "mute your music" and "play your music". Having that be absent when it existed the 360 and WinPhone is less forgivable than not having background music in the first place, because it's fucked us retroactively, and would have been trivial to have in place.
 
I was trying to listen to some Giant Bomb through Cast over Halo 5 Arena and the game volume was just too loud compared to the loudest the podcast would go. An option in the Multitasking tab to also adjust game volume on the fly would be appreciated, because adjusting in-game audio frequently is just not reasonable.
 
We're somewhat saying the same thing here. The main difference is that I'm saying that API functionality should have existed even in lieu of the background audio, because background audio should have been expected to exist at some point in time, and even if it never did it should have been there anyway, because snapping something like Groove Music should have had the same effect.

It's not that the game's would have had to be aware of a feature that was not yet ready, it's that they should have always simply obeyed some sort of command that the OS issued to the effect of "mute your music" and "play your music". Having that be absent when it existed the 360 and WinPhone is less forgivable than not having background music in the first place, because it's fucked us retroactively, and would have been trivial to have in place.

Yeah I think we are saying the same thing. It's like they didn't expect to ever have the feature. Given how long it took to get it, I'd say this is the case. Hopefully, most/all upcoming games support the new API.
 
So I just tried it with the Cast app and opened a game. I noticed when you double tap the home button and bring up the guide, you get an option to lower the Background volume.... for the Cast app. They can surely work it so you can lower the background music of the game and not the app. This being preview and all I'm sure we can all provide feedback and have them make that the next priority.
 
you get an option to lower the Background volume.... for the Cast app. They can surely work it so you can lower the background music of the game and not the app.

No they can´t.

If they could they could automatically mute the ingame music track.

The problem is that they cannot control only the in-game-music track of old games because they (the games) don´t support this feature and have no API for the OS to change the music track.
 
Tried some different games now.

The Division mutes the soundtrack when playing background music.

So it seems the API is there to talk to the game, just the game needs to support that. Hopefully all new games coming out will make use of it.
 
Tried some different games now.

The Division mutes the soundtrack when playing background music.

So it seems the API is there to talk to the game, just the game needs to support that. Hopefully all new games coming out will make use of it.

Maybe devs weren't designing their audio correctly in the first place? If so, MS cert has been not doing their job (to an extent, depends on when MS made the feature available).
 
Maybe devs weren't designing their audio correctly in the first place? If so, MS cert has been not doing their job (to an extent, depends on when MS made the feature available).
If MS didn't enforce it why would devs invest time/money in a feature that didn't exist at the time of release? MS is most likely going to enforce the use of the music detection for future titles, like they did on the 360. But this will always be a half-baked solution.
 
I'll jump in when it supports Spotify, so probably never. Obviously I'm not going to subscribe to a second music service. The days of me having a HDD full of music are long gone. Get with the times, MS

It's an API that anyone is free to implement on a (somewhat) open platform.

Spotify could already have an app in the works if they wanted to (hell, they could have developed for desktop/mobile Win10 and just be waiting on the Anniversary update to roll it out to Xbox...), but apparently they don't, or can't, because they made that dumb deal with Sony.

MS aren't the ones causing the problem, here.
 
I'll jump in when it supports Spotify, so probably never. Obviously I'm not going to subscribe to a second music service. The days of me having a HDD full of music are long gone. Get with the times, MS

Sony has moneyhatted Spotify, so I don't understand the "Get with the times, MS" comment.
 
Does it let you stream music while you broadcast to twitch.

The PS4 doesn't but I'm holding out hope it will here.
 
So can we put music on the HDD or a USB and play it from there or is this only for stuff like Pandora? I'm not clear after sifting through the thread.
 
So can we put music on the HDD or a USB and play it from there or is this only for stuff like Pandora? I'm not clear after sifting through the thread.

Apps can access USB storage, so there's nothing stopping an app being developed that supports that, but none of the currently-available UWP apps do that.

So as of right now, no, but it'll almost certainly happen sooner or later (either via MS updating the Media Player app to UWP, the UWP Groove app supporting local music like it does on the desktop, or via a third-party app).
 
No.


Yes.
(longer answer: or try using Groove with OneDrive)

Apps can access USB storage, so there's nothing stopping an app being developed that supports that, but none of the currently-available UWP apps do that.

So as of right now, no, but it'll almost certainly happen sooner or later (either via MS updating the Media Player app to UWP, the UWP Groove app supporting local music like it does on the desktop, or via a third-party app).

Thank you!
 
In preperation of background music, can anyone help me out with OneDrive and Groove? I have a Music folder on OneDrive, copied music (in seperate folders) into it, waited for it to upload, but it doesn't show up in Groove. When I log into OneDrive in my browser I can see the files just fine.

What the hell am I doing wrong? I feel like a dumbass because every FAQ I read tells me I'm doing it correctly.
 
It took this long to implement a feature that was on the 360 from day 1 and it still doesn't work properly?

MS has really been shitting the bed this gen, SMH.

The wait was because unlike 360 they didn't implemented the feature solely for the console. They made in their universal platform, and have basically to reinvent the wheel to get it working on pc, mobile and xbox.

Ms had a lot of resets of functionality (specially on mobile) due the move towards the universal platform, but it's finally here and from now on they should be always adding capabilities instead of starting from 0 each gen.
 
In preperation of background music, can anyone help me out with OneDrive and Groove? I have a Music folder on OneDrive, copied music (in seperate folders) into it, waited for it to upload, but it doesn't show up in Groove. When I log into OneDrive in my browser I can see the files just fine.

What the hell am I doing wrong? I feel like a dumbass because every FAQ I read tells me I'm doing it correctly.

Just did it on my groove app opened my collection and it asked me to click to sync
 
I was hoping to listen to music while watching tv but I guess there's no way to turn down the tv volume?
 
In preperation of background music, can anyone help me out with OneDrive and Groove? I have a Music folder on OneDrive, copied music (in seperate folders) into it, waited for it to upload, but it doesn't show up in Groove. When I log into OneDrive in my browser I can see the files just fine.

What the hell am I doing wrong? I feel like a dumbass because every FAQ I read tells me I'm doing it correctly.

Make sure that groove is up to date...sometimes you have to wait a moment and it will start syncing...
 
CANT EVEN STREAM MY MUSIC FROM MY PC

This is what I was saying in the Preview thread.
Many of us just want the Xbox 360 Media Player. It would connect to network devices (PC or USB) and was just easy & straightforward to use. Now we gotta jump through hoops to use Groove.

Until the media player is released and I'm proven wrong, I'm putting on my Tim Sweeney tin foil conspiracy theorist hat.

as of right now, no, but it'll almost certainly happen sooner or later (either via MS updating the Media Player app to UWP, the UWP Groove app supporting local music like it does on the desktop, or via a third-party app).


Mike Ybarra just made me happy. Ybarra confirmed on the Xbox YouTube channel that USB/NetworkDevice support is coming.
 
Was this update rolling out to a few preview members at a time? The last update I have is the 27th and it is not allowing me to force the update.
 
It's rolling out to everyone but it may take a few days. Either do a hard restart and then go to the update console portion of options or just wait for it to come to your region. You'll most likely have it some time next week.
 
Tried some different games now.

The Division mutes the soundtrack when playing background music.

So it seems the API is there to talk to the game, just the game needs to support that. Hopefully all new games coming out will make use of it.

Wait....which music app?

Mike Ybarra just made me happy. Ybarra confirmed on the Xbox YouTube channel that USB/NetworkDevice support is coming.

Good to hear but really...this is what we all should expect. Freaking 360 had it all, so naturally it should come to Xbox One. But nothing is a given in that case, so good stuff. Basically we can throw a USB stick full of music and let's go!
 
Wait....which music app?



Good to hear but really...this is what we all should expect. Freaking 360 had it all, so naturally it should come to Xbox One. But nothing is a given in that case, so good stuff. Basically we can throw a USB stick full of music and let's go!

What about CDs to rip to the hard drive ? They have a audio cd app on Xbox one.

I mean it's things like this that are just becoming a nuisance with this brand. They didn't even give the preview programme guys a chance to test and give feedback on a highly requested feature. They just launch it without hardly any options.

People talk about Don Mattrick being bad for Xbox but this Live team over recent years fucking stinks especially that Mike Ybarra with the bullshit he spouts in the media.
 
Tried some different games now.

The Division mutes the soundtrack when playing background music.

So it seems the API is there to talk to the game, just the game needs to support that. Hopefully all new games coming out will make use of it.

Does the music play over cut scenes or does it fade out ?
 
Sad about the change from 15 to 5 gb though. But yeah it works fine this way, so hopefully we can soon use the new app so that we have proper background music.

They had a grace period where you could sign up to keep the 15GB . I'm still on a 15 GB plan + 15 GB camera roll bonus + 10 GB loyalty bonus (from the skydrive days), all for free.
 
Glad they brought this forward to X1. It was basically my favorite feature of the 360. So many games I enjoyed so much more by having my own, superior, music playing.

(although now I mostly play on PC...)
 
Oh cool background music....

Checks Groove....nope
Ok, TuneIn then....nope
Soooo OneDrive? nope

That's some awesome background music we got there.
 
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