PanzerAzel
Member
Church yo!
RtwP. The worst of both worlds.I am convinced that people who prefer turn based over RtwP have anxiety issues.
I am convinced that people who prefer turn based over RtwP have anxiety issues.
He means real-time battles between AI.What?
Epic battles against...goblins? CR 1/4? Hobgoblins are CR 1/2.
You dudes are going to have to get up to date with 5E.
I am convinced that people who prefer turn based over RtwP have anxiety issues.
The combat in BG2 is far superior to any turn based game. More depth, tactics and strategy.This looks great. Never really liked the Baldur’s Gates games (combat was awful) but loved Divinity OS2. Pumped that this looks like another Divinity game with stronger IP.
Ill buy day one. Can’t wait to dig in and explore this world.
It is BG3, and is clearly different from DOS2 with its 5e ruleset. Let Larian play to their strengths, rather than try to play off people's nostalgia by trying to imitate the older games to a tee.Even the assets are the very same from D:OS2.
This looks more like a mod than a whole different game.
Nice strawman. NO ONE was expecting that. We were just expecting Divinity 3 to be called Divinity 3, not Baldur's Gate 3.
Oh, and this comes from someone who absolutely loves Divinity games.
Everyone go buy a title/dlc by obsidian entertainment to support the true combat system rarr
Let Larian play to their strengths, rather than try to play off people's nostalgia by trying to imitate the older games to a tee.
Fair enough man, call it as you see it, but i didn't quite react that way. I guess I'll say i didn't exactly go in with sky high expectations,i was prepared to take what i got and soak it in, could be why I'm not very critical of it~The Pillars of Eternity combat system is fucking terrible, though.
It’s releasing on Stadia, so surely this have game pad supportSince this is basically Divinity 3 I wonder if it will have controller support.......my guess would be yes.
I am not militant about this, but i think you're reasoning without putting proper consideration into what BG2 was. It was, is, the mac daddy, the golden standard, the WoW-to-MMORPGs of is brand of RPG. It's combat system was challenging and sometimes hectic, but it was edge-of-your-seat tactical heaven, turn based real time, and gave users plenty of space in which to express themselves.
What is Larian's system? Final Fantasy Tactics on pretty steroids. It's great fun and full of surprises, but it is the gameplay equivalent of a rail shooter compared to the pause, simultaneous turn rounds combat of the BG titles and their ilk. Certainly DOS 1 & 2 have been industry leading titles, but there titles have no right, in my mind, to have any kind of influence on the gameplay of the next installment in what is, to me, a sacred RPG series.
The way the guy at the unveiling just drops "it's turn based combat because dnd is a turn based game" was just agonizingly callous. BG2 had turn based combat, it was just an advanced juicing up of the tabletop formula to allow battles to flow while still adhering to the same rules. Larian has genuinely dumbed down, slowed up and spaced out battles. That was fine when they were bringing out their first D:OS, that's fine for its sequel... It's not fine when they're entrusted with such a precious series.
Pillars of Eternity, Icewind Dale, these games didn't dare mess with the core combat of BG. I am sad to see that after 20 years of waiting the next installment in this series is basically just a mod of the new developer's flagship title.
I was so pissed at the single line where he totally rejected any kind of fan opinions on the combat system that i went and bought a bunch of pillars of eternity dlc just to support the people who knew what they were messing with.
RtwP was always just a fad/mistake trying to cash in on the popularity of the RTS genre at the time.
Looks bad. Also Not a fan of turn based.
pause-the-game bs
Why not real isometric?
Divinity:Baldur's gate edition
not my Baldur's Gate III
No buy from me at full price, no chance.
Baldur's Flop 3 confirmed.
This game should not be called Baldur's Gate at all.
People are fuming at this decision. And it will 100% effect sales.
The game looks great but its MASSIVELY disappointing were going turn based. Every encounter will be dragged on forever.
Feels like it will be a game for Divinity fans rather than Baldurs Gate fans.
But dude, you guaranteed us it was going to be rtwp.
What happened to your sources?
Could it be that you were talking from your ass?
Say it isn't so!
Uh. You lot have it so backwards. You keep forgetting it's a D&D game first, and anything else second. Like I said weeks ago: this is the flagship video game for 5E, the most popular iteration of any tabletop RPG ever. Anyone who thought that WotC was going to let their baby be bastardized into some awkward real time conversion is immensely out of touch. The brand exists outside the sphere of video games, and is way bigger than those infinity engine games you remember from back in the day. I'm calling it now: within the next 6 months WotC will announce modules and/or campaign material for 5E based on the events in/around the game, to be published around the time of the game's release.
Tldr: BG3 is aimed at D&D fans. The license was given to Larian to push 5E.
If the Baldurs Gate games are so unimportant why use the IP at all?
Why dont they just make a new Dungeon and Dragons game?
Your severely downplaying how influential the original games were and what they did for WotC.
Each to their own but if what you say is true in that its primarily a new IP I find it incredibly misleading to call it "Baldur's Gate 3".
There are going to be alot of disappointed fans of the original games. It's gone from Day 1 to deep sale for me. Turn based just doesn't interest me as much. More than likely everything will be so drawn out. Ultimately I don't want a DnD game more a true sequel to Baldurs Gate games which I loved.
Each to their own but if what you say is true in that its primarily a new IP I find it incredibly misleading to call it "Baldur's Gate 3".
There are going to be alot of disappointed fans of the original games. It's gone from Day 1 to deep sale for me. Turn based just doesn't interest me as much. More than likely everything will be so drawn out. Ultimately I don't want a DnD game more a true sequel to Baldurs Gate games which I loved.
Well you'll already have at least 5 rtwp games between the 2 Pillars & Pathfinders and Siege of Dragonspear.Each to their own but if what you say is true in that its primarily a new IP I find it incredibly misleading to call it "Baldur's Gate 3".
Ultimately I don't want a DnD game more a true sequel to Baldurs Gate games which I loved.
But dude, you guaranteed us it was going to be rtwp.
What happened to your sources?
Could it be that you were talking from your ass?
Say it isn't so!
Uh. You lot have it so backwards. You keep forgetting it's a D&D game first, and anything else second. Like I said weeks ago: this is the flagship video game for 5E, the most popular iteration of any tabletop RPG ever. Anyone who thought that WotC was going to let their baby be bastardized into some awkward real time conversion is immensely out of touch. The brand exists outside the sphere of video games, and is way bigger than those infinity engine games you remember from back in the day. I'm calling it now: within the next 6 months WotC will announce modules and/or campaign material for 5E based on the events in/around the game, to be published around the time of the game's release.
Tldr: BG3 is aimed at D&D fans. The license was given to Larian to push 5E.
No. It's Divinity 3 with a D&D ruleset.It is BG3
So Baldur's Gate 3. Baldur's Gate is a city, in the Forgotten Realms setting for Dungeons and Dragons. A game set in/around Baldur's Gate with a D&D ruleset is therefore a Baldur's Gate game.No. It's Divinity 3 with a D&D ruleset.
Dissapointed? You don't even know how it feels. Have you seen Dungeon's and Dragon's: Dark Alliance .. imagine being a Baldur's Gate: Dark Alliance fan, waiting for #3 also (it's been 15 years btw), and getting this :
Wouldn't bother me and I'd take that trade off in a second. Don't really care for the Divinity setting.Would people be happy if the next Divinity was real time?
So what's the big difference between Diablow and Gauntlet...besides character progression and inventories ?Ok the trailer is lame but my problem is what is it? It's it a Diablo like game with Drizzt and crew becuase that's kind of badass.
Or is it like a Gauntlet clone, which would suck.
Would people be happy if the next Divinity was real time? "Because its NOT based on DnD" so it can be"?
Ultimately earlier games in the series set the expectations and usually they are fondly remembered because of how they played. To change that is a risk, usually taken when a franchise is suffering from fatigue I.e Resident Evil, God of War etc. I don't think you can level that criticism at Baldur's Gate.
I'm happy for the people that are happy, genuinely. I just cant see myself enjoying the game no where near as much when the game is getting paused every single combat scenario (rather than just in a complex/challenging fight).
Skill progression, weapons, armor, lore, story. etc....Wouldn't bother me and I'd take that trade off in a second. Don't really care for the Divinity setting.
So what's the big difference between Diablow and Gauntlet...besides character progression and inventories ?