SlasherJPC
Banned
Yeah I've not felt the difficutly hard or unfair and there is plenty of options for grinding if needed.
In my 10-15 hours with the game, neither of these things were much of an issue. The third dungeon has one enemy type that's a big spike, but it's made pretty clear that it's a miniboss-type enemy. I think the review's comments on loot point to the heart of the reviewer's issues: they have the wrong approach to the combat/equipment systems.
The purpose of the stat tradeoffs with equipment is to promote specialization with your party members. It isn't a Final Fantasy game where you want to have all your gear comparison arrows green and pointing up every time you consider a piece of equipment -- you're supposed to have a role in mind for each of your characters and gear them accordingly. For instance, the basic party that everyone's going to (should) default to is Gully as a tank, Garrison as DPS, and Calibretto as support. With Gully tanking, you can eschew any damage stat as you spend battles taunting and debuffing. On the other hand, Garrison can forego defense to a ridiculous degree because few things out of full party AOE will hit him as long as Gully stays alive.
If you don't recognize that and you're holding out for gear that only makes every stat go up and trying to make everyone a standard jack-of-all-trades, then yeah, you're going to have a bad time. But if you put tank gear on your tank, damage gear on your damage dealer, and support gear on your support, those problems he cited in the review cease to exist.
In my 10-15 hours with the game, neither of these things were much of an issue. The third dungeon has one enemy type that's a big spike, but it's made pretty clear that it's a miniboss-type enemy. I think the review's comments on loot point to the heart of the reviewer's issues: they have the wrong approach to the combat/equipment systems.
The purpose of the stat tradeoffs with equipment is to promote specialization with your party members. It isn't a Final Fantasy game where you want to have all your gear comparison arrows green and pointing up every time you consider a piece of equipment -- you're supposed to have a role in mind for each of your characters and gear them accordingly. For instance, the basic party that everyone's going to (should) default to is Gully as a tank, Garrison as DPS, and Calibretto as support. With Gully tanking, you can eschew any damage stat as you spend battles taunting and debuffing. On the other hand, Garrison can forego defense to a ridiculous degree because few things out of full party AOE will hit him as long as Gully stays alive.
If you don't recognize that and you're holding out for gear that only makes every stat go up and trying to make everyone a standard jack-of-all-trades, then yeah, you're going to have a bad time. But if you put tank gear on your tank, damage gear on your damage dealer, and support gear on your support, those problems he cited in the review cease to exist.
Yeah, there's a hub town, at least a few extra towns beyond that, a coliseum, and a bunch of other overworld sidequests.
ACG's review gave it a "wait for sale" rating. Kinda bummed me out. It looks good, but overall impressions leave me feeling like it's a game I can wait to play until I'm done with Divinity OS2.
Hmmm, that doesn't sound all that good to me. I may reconsider picking this game up. I want a clear upgrade on gear and don't want to be messing around with gimping other characters. Just from what I've seen in play-throughs and demos, all of your characters will get hit. Especially with enemies taking many turns to actually dispatch.
thought the game came out, its not out for another week. I has sads
thought the game came out, its not out for another week. I has sads
Bugs and poor 3/4ths to end game feeling.Im a little surprised because he's the guy i go to when i buy something ��,
He even recommended fate extella and i found that game to be utter shite.
Also sad to see he not care much for the visuals and animations. Those floored me.
Bugs and poor 3/4ths to end game feeling.
Also I never said I didn't care for the visuals nor the animations and in fact went out of my way to laud the animations and their respite before action and even said I would have loved more of them including good hurt stances. So perhaps you got my review mixed up with someone elses.
But if you want it then go forth and buy you may love it. I think folks see a Wait for Sale as some dastardly rating that means utter ruination lol. It just means it has enough issues that it didn't feel worth the cost I paid,
Bugs and poor 3/4ths to end game feeling.
Also I never said I didn't care for the visuals nor the animations and in fact went out of my way to laud the animations and their respite before action and even said I would have loved more of them including good hurt stances. So perhaps you got my review mixed up with someone elses.
But if you want it then go forth and buy you may love it. I think folks see a Wait for Sale as some dastardly rating that means utter ruination lol. It just means it has enough issues that it didn't feel worth the cost I paid,