The map is the usual DICE conquest mess. Two flags that you can't realistically contest, with one of them being in the middle of nowhere requiring a vehicle. All the fun happens in the town, where it's just a BF4 style clusterfuck. You'll be shot in the back a lot.
New scoring system is cool, although I don't pay attention to it much. If you hold C on the map in the beta, you're pretty likely to win the map. You can realistically have fun between C and D. Everything else is a hike and a half. You'll just get sniped.
The classes don't feel unique at all. The LMGs are really bad and not fun to use, and I've unlocked the 2nd tier with the bipod, which is slightly better. The 'assault' is really just the go-to if you are doing work in the town, doubly true when you get the shotgun. Also has your anti tank so if you don't want to get repeatedly clown pounded by people hiding a good distance off a flag in a tank, you have to play assault.
Medics feel useless. I am a hardcore reviver and I just couldn't really find anyone to revive. I don't even think it shows a downed player icon unless they ask for a revive (what the hell DICE?). I got revived maybe once or twice a round, usually by a squadmate. Their rifles are also in an awkward spot.
The TTK is stupid because you'll just get gunned down by the MP18 up close and then taken out across the map by campers with bolt actions. There's a ton of open ground and not nearly enough light vehicles to go around. It feels like there's zero mid range to this game. It could be the map, but I am really not feeling the gunplay this time around.
The game is devastatingly pretty. They got pretty much everything technical right, as usual, but there's a ton of balance issues and some really questionable design choices.