draughn101
Member
The 8th. There's an article on the game's dashboard.it ends in a day or two?
The 8th. There's an article on the game's dashboard.it ends in a day or two?
The bigger question isn't what new map they're adding, but when they're adding it.
So will this game have the obnoxious level of gun customization or not? A torch attachment, and a suppressor seem fine, but there's no way theyll add a bunch of scopes and grips and all that right?
The game plays so well without all that, and I like that the guns have a stock scope
That doesnt mean much. We've seen betas throw out another map/mode/whatever on the last day.There are two days left, I don't think we're getting a map lol
Don't think there is any customization, just different guns or versions of a single gun. WW1 era guns were not made modular or for customization, typically and changes were completely new models, but there was usually nothing you could simply attach or customize on these weapons.
As it is, you have sometimes multiple versions of the same weapon, but you can't customize them with different attachments.
Weapon customization is more focused.
We definitely want to allow you to customize your weapons in Battlefield 1, but we also heard your feedback that we should try to find a way to do this without adding hundreds of additional attachments. That's why Battlefield 1 utilizes pre-set Loadouts for each weapon - you're still able to customize your weapons to make sure they work with your playstyle, but in a more focused way.
Each weapon has up to three Pre-Sets.
Maybe you want a shotgun that packs a little more punch? Or maybe you'd rather one that trades stability for accuracy? The different weapon Pre-Sets should help you out. Some have up to three, giving you different ways to play with the same weapons. You're able to customize them as well, changing the zoom levels, reticles, and more.
For Rush, yes, the tanks are absurdly overpowering. I stopped playing that mode for the beta.I feel like tanks in RUSH are op. lol or maybe im just that bad and cant aim my anti-tank grenades right T_T
Why would they?
lol I'm so glad betas are a thing. Dice will probably fix this.Right..
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There are two days left, I don't think we're getting a map lol
lol I'm so glad betas are a thing. Dice will probably fix this.
I have pretty much the exact same components on my PC (did you also get the HP Envy deal?) and I would suggest to check your settings on the PC if you think the PS4 version looks close to the PC version. Because there is a pretty drastic difference, especially in regards to both higher resolution and higher frame rate.
In regards to preferring the controller, that is no doubt a personal preference, so all I will say to that is I would urge you to take the time to learn and get comfortable with the KB&M on the PC. Just as the snipers dominate, you can as well. The precision offered with the KB&M over a controller is indeed real. So much so I honestly view it as almost two different experiences entirely. Again, I realize this is a personal preference, but at the very least force yourself to use the KB&M for the rest of the beta.
Needless to say, I am going with the PC version myself, however I may do as I did with BF3, and pick up the console version as well so I can play with friends here and there. The only problem was because my preferred platform was PC, whenever I played with my friends on the console I was always a very low level compared to everyone else. Still held my own, but was missing out on some unlocks.
I don't expect this to be an issue once every assault will run with the anti rocket gun in the full game.
Yep, I have the same rig. Maybe the reason I thought it almost looked as good was because I went from PC to One to PS4, so seeing the improvement from the One to PS4 made me think it looked near as good.
I realize the m/kb combo precision is way better, but I like the controller because I feel like it balances out the classes better in this particular game (with my limited experience of course). When you have such high precision, you're going to have so many more people going sniper who can get long ass shots off in the blink of an eye, plus they'll be more effective at close ranges with snipers as well. I just think it puts too much emphasis on precision weapons, whereas the controller makes those 300 meter + shots a lot more difficult, giving a more even spread of usefulness across all classes. But you may be right, and I haven't completely made the decision yet.
I run with it and constantly destroy tanks, I honestly don't see the issue with them at all.
The mouse and keyboard argument is spot on for this game. I downloaded both to test (PC and PS4) and the console was the vastly better experience for me. On PC, sniping feels like I'm cheating it's so easy. On console, I have to really work for my shots and it felt super rewarding and balanced.
Putting AT mines on the track for the train to happily run over is so fun. I would love to see a whole squad do it and how much damage it would do.
Played a couple rounds this morning, I absolutely love this game. I'm getting the same felling with this game as I did with BFBC2, the last great BF game imo.
Wish it would release sooner.
It's not much fun getting constantly killed by op horses.
I was using that one. It did 9.
I just got 40 kills in a heavy tank without dying. Lol. Just patrolling C,D,B and wreaking havoc. I do think they're a little OP, but the thing that allows you to get so many kills in them is that no one bothers to do anything about them, allowing people who are good in tanks to steamroll pretty much everyone. There's so much at your disposal for dealing with tanks too, mines especially are incredibly effective and important in this game, a few of those at C and you're almost guaranteed a kill. That's what ended my streak.
Stupid question: how do you take out and use the sword while on a horse?
Distance doesn't seem to affect damage as much as the previous game. I wonder if that is in the testing phase too? It seems too close to launch to make such a change.
Someone mentioned there are changes to the beta that will be added when going gold.
It's not much fun getting constantly killed by op horses.
Stupid question: how do you take out and use the sword while on a horse?
Distance doesn't seem to affect damage as much as the previous game. I wonder if that is in the testing phase too? It seems too close to launch to make such a change.
Someone mentioned there are changes to the beta that will be added when going gold.
Cavalry troops need an off-the-horse armor nerf in the worst way.
Directly from Battlefield 1 website:
Alright, who else knew that the train driver has an artillery cannon?
Anyone?
Restricting the balance this way is great. No more foregrips and angled grips and all that stuff
They're on the spawn map. Pick the tank when one is available, and you choose one of 4 options. One is the light tank (another is the Landship).Where does this light tank spawn? I've only ever seen those landships.
Thank GOD!
I HATED the COD level of customization. It was ridiculously over the top and just made balance feel overwhelming.
Restricting the balance this way is great. No more foregrips and angled grips and all that stuff
Less is more, and I hope DICE follows through.
I love, love, love the way they restrict and focus the game instead of going full out customization/freedom that usually screws over some games for the label of having "tons of content"
I have a problem with the snipers and player health recovery. Sometimes I'll put 84 damage on to an enemy, cycle a new round into the chamber and shoot at them again for 40 or more and keep repeating this 4 or 5 times until they finally die. Just feels horrible.
Yes, I actually prefer the lack of customization. It gives each weapon it's own identity rather than creating some Frankenstein's monster with various scopes, grips, magazine sizes, and whatever else they have in FPS games these days.
I love the relative simplicity of these weapons. Hell, I wouldn't mind a bigger jump in this direction, something similar to 1943 where each class has their one weapon and that's it.
They're on the spawn map. Pick the tank when one is available, and you choose one of 4 options. One is the light tank (another is the Landship).
100%. BF4 feels like a stiff janky mess in comparison. Plus I'm having more fun with the beta map than any Vanilla CQ map in 4.
I was picking it up regardless, because it's a main line Battlefield, but wasn't expecting it be nearly this great. Kinda throws a monkey wrench in my fall gaming plans since this is going to be one of the primary things im playing instead of just a rotation game like BF4.
For Rush, yes, the tanks are absurdly overpowering. I stopped playing that mode for the beta.