How do you 'get good' at playing against a sniper? Please do not answer with being a sniper myself?
Assuming the sniper is a God, which is how these things go, how can get behind them rush? You can't shoot them. Are there parachutes to fly behind them. All this effort to just have the dude turn around and engage in what is at best a fair fight...but probably not because his sniper buddies are also sitting there because of how spawn on player works.
Please tell me how to get good, other than getting lucky I wasn't the target.
The tanks are only strong because people generally aren't sure what works when dealing with them. What I've noticed is that the average player isn't repairing or minding their mates in the tank. And aside from a few standouts most of the tanks are taken out damn near instantly when infantry decide to get their shit together and swarm it. After everyone figures out what to do a few weeks after launch, in addition to DICE nerfing the tanks, and you find out that it's now impossible to kill a beetlebug (let alone shooting someone in the gizzard before they walk away laughing at you) you'll all be saying they ruined Battlefield.
Mark my words.
I dont think tanks are op, I feel you have to hit them in the proper spot to take them out. The horse on the other hand is down right op. I shouldn't have yo unload a clip on.my smg to kill a douche swinging a sword.
Fix the horse
Fix ,limit sniping
Reposition flags on the map
Introduce a mode similar to Day of defeat which actually makes you have to be a team in order to survive and you can have my money
People complaining about the map, can you specify whether for Conquest, Rush or both? I think it's a pretty decent map for Rush and great fun.
I agree it's pretty shit though for Conquest.
Re: Tanks - They aren't as strong as originally thought but they definitely still need some sort of balancing. As someone mentioned earlier, they function like WW2 tanks, not shitty WW1 ones. They are too fast and too strong. Rebalance them.
Also yes, Medics are a waste of time at the moment but mainly because no one tries to revive. Then again, the animation and feedback is garbage.
The whole NERF this and NERF that complaints are really getting out of hand.
The whole NERF this and NERF that complaints are really getting out of hand.
Those complaints happen for almost literally every weapon and vehicle in every game. Thank goodness for actual data.
The only real problem I have with the game is the map is fucking terrible. Like, I've sit through some god awful Rush maps and never uttered a word about the quality of them really, but this one sucks ass. So much that I don't even know if I'm going to buy the game, and I've put probably a thousand hours into Rush across BC2-3-4.
I wish they would lock the number of scouts per side, but I know they won't, it's plagued the game for years, worthless ass teammates that set on the outskirts and add nothing to the game, but what can ya do.
Support player here lol. I love throwing infinite smoke grenades till I reach the sniper nests and going ham on them with my MG15 SuppressorMy issue with snipers is less their effectiveness and more the player base, in my matches, overwhelmingly choosing the class. I'd estimate around 50% of classes in a given match are snipers. After which 30% are medics, 15% are assault, and 5% are support. The map favors long to mid range weapons and we'll see how that changes on other maps.
What's wrong with the map on Rush? I heard a lot of praise for it, and when I've played it, it was really fun and intense.
Exactly. It's like Golmund on BF4. The far out objectives and the warehouse would be tank fodder while infantry fought over the village.Also the map is okay. If not very reminiscent of a couple other Battlefield maps. Infantry warfare is designated to the town, if you're going to the outskirts you better be on horse or vehicle, the far away capture point is for the tanks to fight over.
I am really enjoying my time with this game, may be my first BF game that I pick up near launch.
How's it shallow? It's only shallow if you just want to kill, kill, kill. Oh and it's WW1 ;P
I mean WW1, but yeah it's super shallow, they've taken out any depth, medics don't even get to medic, no friendly fire so you don't even have to watch where you do what you do, health auto regens, anyone can repair not just support/engies and can do it from inside the vehicle, planes auto spawn in the air so you can't gank them when taking off and so points with air bases aren't more competed for, completely neutered how conquest works and put a short ass timer on it.
The 14 year old predecessor of this game had far more depth than this piece of shit. Just call it cod with vehicles at this point.
Biggest issue is the shite map. You'd think they'd give you a good one to play the beta on.
Keep the tanks's health the same but nerf their fire rate/fire power and speed. They should support the infantry, not be the spearhead.
Funny enough it felt like they were more capable in BF4 but you had to regulate yourself to infantry support because three different classes could kill your shit in a flash. I'm happy that there's some effort now.
Child, its very tactical once you learn how to use it. This isn't COD.
Well at least Devs acknowledge that point. Do you just have to weed through that sludge to get to the valuable feedback?
What are your thoughts on BF1? It's not Halo 5 or anything, but....
Back in the Battlefield 2 days, we had to work together to bring down an ace pilot. BF3/4 jets were laughable. I'm glad everything has the potential to kill the shit out of you once again.
Weren't tanks shit in ww1 and basically a death trap for anyone in them? This game is quite the opposite. Tanks are more effective than bf4 ones
Hmm good to know. Didnt they always break down , have treads fall off and offer little to no bulletproofing, though? I thought i read it was one of the worst things to be in in ww1 but maybe just at the start of the war or certain tanks were terrible compared to othersBy 1918 they were on their way to being the kind of tanks we saw in WW2.
As in light tanks, medium tanks and APCs instead of the ultra-slow school-bus sized behemoths of 1916.
Granted, they were still slow as balls compared to something like the T-34 in mid-WW2 but the technology evolved huge in the last year or two of WW1.
I started to see use of K bullets last night when I was taking E. Other than that I agree. Smoke grenades are a no show though for the past 3 days. We will have to see in what way they nerf the Tanks for lone players.What I haven't seen much of really are smoke grenades and the K Bullet spammage. Tanks have huge weaknesses, especially against targets they can't see (limited rate of fire) or opponents at distance with line of sight (large size). I think they take too much coordination between casual players to take down, but that's just me. Any group of players who spams anti-tank equipment should have little to no problem.
my only complaint are the horses
they dont have any horse armour but take like 10 shots to down