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Battlefield 4 skipping Wii U

Sucks for Wii U only gamers :(

Slightly OT but is BF4 coming to PS4? No where has PS4 pre-orders for it. Shopto have loads of PS4 games listed, but not BF4.
 
This is a shame. I probably would have bought a Wii U SKU, the game certainly doesn't look beyond the console (unportable). Unfortunately, I do think I'd have been in a minority... Nintendo gamers will probably buy other things this fall, and Wii got by just fine without Battlefield 3. This lacklustre EA support is terrible press for Nintendo though.
 
So you don't think the Wii U is performing badly globally?

I've just made that up in "narrative creation"?

Actually, it is a narrative. It is performing badly compared to what exactly? And, to be more on topic, how does that relate to EA? And then, to actually relate that to my actual request for some journalism on the relationship between EA and Nintendo, how did EA's CEO go from promising unprecedented support E3 2012 to releasing only extremely late and expensive ports? Does this make business sense? How does one narrative interact with the other? Why was Nintendo working with EA so closely with its online strategy only for EA to not use the eshop when the Wii U launched? Did this make business sense? Does it explain why the Wii U is performing badly?

The fact is that you and I have a limited perception of reality. The idea that you're determined to represent your narrative as definitive is hilarious to say the least. However, I'm going to bed, so enjoy your own little world you've created.
 
So exactly what I expected. EA will probably pull all support for Nintendo before the end of 2013. Sucks for people who honestly believed that Nintendo would turn the tables on 3rd party support.

I maintain my prediction: The WiiU will sell less than the Gamecube but remain profitable for Nintendo in the end.
 
However, I'm going to bed, so enjoy your own little world you've created.

Haha, good lord..

You're right. The fact that the Wii U is selling sub 100k monthly in the NPD's, less than 10k a week in Japan and god knows what in Europe, presumably pitiful amounts if chart estimations are anything to go by, is definitely a fabrication in my own little world. As is the assertion that this might, just might, be having an impact on support.

I hope you can find some enjoyment from the Wii U's third party offerings, because these release date delays and lack of ports entirely are clearly upsetting you quite a lot.
 
Well that sucks for any Wii U owners interested in the game. Nintendo really needs to get third party support. No Crysis 3, no Tomb Raider, no GTA5, no Bioshock Infinite, no BF4, no Saints Row 4, no Dead Island, etc, etc, etc. It's really worrying, and could mean N64 level third party support once the PS4/720 launch and easy ports won't be quite feasible anymore.

Actually, it is a narrative. It is performing badly compared to what exactly? And, to be more on topic, how does that relate to EA? And then, to actually relate that to my actual request for some journalism on the relationship between EA and Nintendo, how did EA's CEO go from promising unprecedented support E3 2012 to releasing only extremely late and expensive ports? Does this make business sense? How does one narrative interact with the other? Why was Nintendo working with EA so closely with its online strategy only for EA to not use the eshop when the Wii U launched? Did this make business sense? Does it explain why the Wii U is performing badly?

The fact is that you and I have a limited perception of reality. The idea that you're determined to represent your narrative as definitive is hilarious to say the least. However, I'm going to bed, so enjoy your own little world you've created.
I haven't read the posts you've responded to but the Wii U is doing terrible compared to every other console worldwide. While it's not confirmed (it was heavily rumored and a few people who were "in the know" said it but we probably will never know the full story) it seems as though the reason EA went sour on supporting Nintendo is because they wanted Wii U to run on Origin (and were slowly making progress) but Nintendo was all "hell no" when they read their deal over. In that context it makes complete sense why they'd support them with barebone games (in terms of quantity). The fact the Wii U is doing poorly probably isn't making them want to change their minds either.
 
Actually, it is a narrative. It is performing badly compared to what exactly? And, to be more on topic, how does that relate to EA? And then, to actually relate that to my actual request for some journalism on the relationship between EA and Nintendo, how did EA's CEO go from promising unprecedented support E3 2012 to releasing only extremely late and expensive ports? Does this make business sense? How does one narrative interact with the other? Why was Nintendo working with EA so closely with its online strategy only for EA to not use the eshop when the Wii U launched? Did this make business sense? Does it explain why the Wii U is performing badly?

The fact is that you and I have a limited perception of reality. The idea that you're determined to represent your narrative as definitive is hilarious to say the least. However, I'm going to bed, so enjoy your own little world you've created.

more real journalism instead of company PR Hype articles would be welcomed here

I wish the gaming media was less gaming fan-boys and a bit more focus on deeper industry topics
something far reaching is happening here in the history of the game industry

who knows we may even look back to see EA vs Nintendo in 2013 as the year Nintendo was forced out of the hardware market

someone should source up the juicy stories behind all of this
 
I can only speak for myself: Seen the gameplay video - honestly, it looks boring. If EA skips it for Wii U, fine. For the ones who care, it would be cool to have it, but whatever EA thinks is right won't bother me.
Much more interesting games are coming to the Wii U anyway.
 
Talking about dire third party software sales isn't necessarily something which has to start and end with the Wii U.

right, but that was essentially your argument. mine was 'hey it's probably not related to wii u sales somehow.'

there's some other evidence to support this- like cevat yerli saying they had a near-finished crysis 3 ready that was canned due to 'a business decision between ea and nintendo.'

http://www.eurogamer.net/articles/2013-03-04-crysis-3-was-running-on-wii-u-but-port-had-to-die

but if wii sales alone were the death of wii u games early on, i doubt ea would have ever come on stage during e3 2011, the year the wii basically died, after an entire generation of 'poor wii sales.' the simplest explanation is usually the correct one, that's right, and here it points to something going sour between the console's unveiling and its launch.

i'm personally more inclined to believe insiders than people analyzing from the outside, and i guess that comes from seeing conclusions made on certain things i can't talk about at the time that can be waaaaaay off.
 
Haha, good lord..

You're right. The fact that the Wii U is selling sub 100k monthly in the NPD's, less than 10k a week in Japan and god knows what in Europe, presumably pitiful amounts if chart estimations are anything to go by, is definitely a fabrication in my own little world. As is the assertion that this might, just might, be having an impact on support.

I hope you can find some enjoyment from the Wii U's third party offerings, because these release date delays and lack of ports entirely are clearly upsetting you quite a lot.

I'm not saying that poor sales have not impacted support. I'm saying that we do not know the entire picture of what is going on between EA and Nintendo. You, however, clearly think you do. I find that funny. I get more serious in my writing when I'm laughing.

I also have a mid-tier PC that plays all modern games, an Xbox 360, a 3DS, and I plan on getting a PS4 a year after it releases (or whenever the first price drop happens). I am in no dire need to enjoy third party offerings on my Wii U.

I haven't read the posts you've responded to but the Wii U is doing terrible compared to every other console worldwide. While it's not confirmed (it was heavily rumored and a few people who were "in the know" said it but we probably will never know the full story) it seems as though the reason EA went sour on supporting Nintendo is because they wanted Wii U to run on Origin (and were slowly making progress) but Nintendo was all "hell no" when they read their deal over. In that context it makes complete sense why they'd support them with barebone games (in terms of quantity). The fact the Wii U is doing poorly probably isn't making them want to change their minds either.

I'm aware of all current Wii U sales as I frequent all sales threads. I'm simply protesting against a simplistic understanding of reality that Bumhead has decided explains everything about the Wii U and 3rd party support. At least your narrative above is more complex (and I don't mean narrative in a bad way. I think Bumhead thinks I do. Everyone creates stories when they represent something).
 
I can only speak for myself: Seen the gameplay video - honestly, it looks boring. If EA skips it for Wii U, fine. For the ones who care, it would be cool to have it, but whatever EA thinks is right won't bother me.
Much more interesting games are coming to the Wii U anyway.
bf was never about sp, this is just dice chasing the cod console crowd. the multiplayer is where bf shines
 
I would imagine it's not really worth the effort for most of these studios. Things must be stretched very thin right now with this cross gen kit and throwing in another new piece of hardware without the streamlined methodology that likely exists for PS3/360/PC into the mix, when the platform is almost stillborn at the moment, probably isn't an incredible priority. There's surely the possibility of Nintendo capturing some market share with a second launch... but wouldn't it be a bit late by then for these developers who need to start investing in their futures now?

Right now we're talking about a platform that's primary competition is 7-8 years old with a combined 150+ million install base (plus an extremely healthy PC market) and can be had for significantly cheaper. It's probably not all that endearing of an option to pick up to play ports on for many people. People who want it want it for Nintendo games, and those not being present at the moment is sort of the primary issue.

Hell, I'm a launch Wii U owner and personally I have no intention of buying any of these sorts of multiplat games on it (I go PC or PS3 if it's console only multiplat, although that's pretty rare). I bought mine as an ancillary platform for exclusives and I doubt this will be an uncommon practice, especially with the time gap between launches.

I love Nintendo, really, but if all you have is a Wii U and you want more games just buy another fucking platform, they'll be dirt cheap in sales this year and now you have an entire generations worth of very high variety to dig through.
 
Actually, it is a narrative. It is performing badly compared to what exactly? And, to be more on topic, how does that relate to EA? And then, to actually relate that to my actual request for some journalism on the relationship between EA and Nintendo, how did EA's CEO go from promising unprecedented support E3 2012 to releasing only extremely late and expensive ports? Does this make business sense? How does one narrative interact with the other? Why was Nintendo working with EA so closely with its online strategy only for EA to not use the eshop when the Wii U launched? Did this make business sense? Does it explain why the Wii U is performing badly?

The fact is that you and I have a limited perception of reality. The idea that you're determined to represent your narrative as definitive is hilarious to say the least. However, I'm going to bed, so enjoy your own little world you've created.
EA and Ninty could be tighter than spandex and it still wouldn't make financial sense to port BF4 to the Wii U.
 
Stop lying.

Hmm? Was there any marketing showing a Wii U version coming out? I know at the Gamestop midnight release I was the only one who knew it was coming to Wii U. Just last week when I got Lego City at Best Buy I saw they still had a Blops2 display playing video of the trailer and nowhere in it or on it was the availability of a Wii U version mentioned. I could be wrong but I don't think Activision put any effort in to marketing the Wii CoD games either.
 
It was pretty clear when EA decided to promote smart glass as the second screen experience at E3 (over Wii U) that their support would be abysmal going forward.

Still...it's good that Nintendo will finally realise that despite what some 3rd parties said during the Wii generation...they won't port to Nintendo platforms no matter how capable the machine is and no matter how much they tailor a controller to suit their needs. A valuable lesson.
 
Only the extremely poisoned fanboy mind thinks that a game NOT coming to a console is a good thing.

i love how some nintendo fans hated COD series but when black ops 2 got the wiiu version it was incredible and the off tv play was awesome xD

now battlefield 4 is shit..yeah..sure
 
At least it got Rayman Legends. Anyone know what the sales are like on that one?

Not sure if this is stealth sarcasm, but I'll bite

Umm...

I've got bad news for you >.>;

Shit is done and put on the shelf, will release when the PS3/360 ports are finished, release simultaneously, I think it was September
(Wii U will have a bigger install base by then, hopefully!)
 
You, however, clearly think you do. I find that funny. I get more serious in my writing when I'm laughing.

I don't know where you get this from. If there's any "narrative creation" going on, I'd say this is a pretty good example of it.

I didn't say "Poor sales are the definitive reason why BF4 isn't coming to Wii U". I've mereley suggested it could be a factor. In my opinion, it's quite a likely one. Taking everything into account, and based on what we know as fact about the system so far and how both it and the software on it have sold up to this point. Personally, I find it easy to see why EA (or anybody else) would second guess Wii U projects based on the viability of going through with them in terms of cost, marketing and business sense. EA aren't going to support or dedicate resource to any project which they think will cost them money. Battlefield 4 on Wii U might not have, but I think even a suspicion that it might have would have been a huge factor in them deciding not to go through with it. Irrespective of whatever else is going on.

i'm personally more inclined to believe insiders than people analyzing from the outside, and i guess that comes from seeing conclusions made on certain things i can't talk about at the time that can be waaaaaay off.

Fair enough. I'm not going to contest something with someone who has inside information when I don't.
 
The Virtual Boy is probably the worst console Nintendo's ever produced and I still want one of those. Doesn't make the Wii U look too bad in comparison lol.
 


All of a sudden, the relationship between EA and Nintendo would take a more positive turn. The Wii, which launched with EA titles like Madden ’07 and Need for speed Carbon, would receive more upcoming EA titles. For the first half of 2007, Wii would receive SSX Blur, The Godfather: Blackhand Edition, Tiger Woods 07, and Medal of Honor Vanguard.

Larry Probst declared that EA already had 15 titles in development for Wii at this point.

By July 17, 2009, Electronic Arts was dominating the Wii charts.

Kotaku’s Owen Good wrote an article noticing the lack of people playing Madden (Wii U) online on a Sunday. He questioned whether Wii U was much of a sports console.

Good writes, “Here was the picture on the Xbox 360 at midafternoon: 31,080 Madden players connected to the EA Sports servers; 2,978 were in a game. On the Wii U: 42 were online. One was in a game. It may be an off-peak time, and it may be a version releasing three months after the game’s main launch. The numbers still aren’t good. That’s forty-two people in North America playing Madden NFL 13 on a Sunday on the Wii U.”

EA announced Madden NFL 25 would launch for Xbox 360 and PlayStation 3, but for some odd reason, no Wii U version would be announced. Some gamers brought up the theory that EA would wait to announce the Wii U version once the PS4/Next Xbox versions were announced.

Damn *cringes* If EA goes as far as to not even port Madden...wow.
 
It was pretty clear when EA decided to promote smart glass as the second screen experience at E3 (over Wii U) that their support would be abysmal going forward.

Still...it's good that Nintendo will finally realise that despite what some 3rd parties said during the Wii generation...they won't port to Nintendo platforms no matter how capable the machine is and no matter how much they tailor a controller to suit their needs. A valuable lesson.[
Fully agreed. Im not sure anyone knows how Nintendo will react to this but lets hope its good. Iwata and co want to meet goals by the end of the year for the company and Wii U not getting 3rd party games is definantely something that needs to be addressed in one way or another. Not through money hatting and hoping but through something more long term and constructive that even their next console and handheld can benefit from.
i love how some nintendo fans hated COD series but when black ops 2 got the wiiu version it was incredible and the off tv play was awesome xD

now battlefield 4 is shit..yeah..sure
Can you pm me the secret list of these guys?
 
Wasn't going to buy this on anything other than PC anyways. The 360/PS3 versions of Battlefield 3 were terrible anyways, so I sure as shit am not going with console Battlefield until 720/PS4 proves it can handle that shit as well as PC.

Just call me if Timesplitters 4 is announced (RIP Timesplitters) and not on Wii U. Timesplitters 2 and 3 on Gamecube was half of my childhood, I want to keep the Timesplitters Nintendo tradition alive.
 
It was pretty clear when EA decided to promote smart glass as the second screen experience at E3 (over Wii U) that their support would be abysmal going forward.

Still...it's good that Nintendo will finally realise that despite what some 3rd parties said during the Wii generation...they won't port to Nintendo platforms no matter how capable the machine is and no matter how much they tailor a controller to suit their needs. A valuable lesson.

What valuable lesson?

That a Nintendo console needs the same level of 3rd party support as the other next gen consoles to be successful?
 
i love how some nintendo fans hated COD series but when black ops 2 got the wiiu version it was incredible and the off tv play was awesome xD

now battlefield 4 is shit..yeah..sure

Neither series will be suspected of harbouring a classic game, but I don't see why CoD would've received hatred from even the most virulent of fanboys; after all, Wii received respectable - relative to the console's ability - ports of everything from CoD 3 to MW3, bar only Modern Warfare 2. I think you are mistaking your fantastical perception for reality.

I am an infrequent COD player, by the way. I did enjoy the Wii U version of Black Ops 2 & hope the next edition makes it across. Activision have an open goal now.
 
backstory
I skipped the last gen and got a Wii U at launch. I would like to say "Stupid EA! If only they would release BF4 on the U then it would sell great!" But if the average Wii U owner is anything like me, then no one would buy BF4 anyway. I picked up AC3 and NFS:MW but I wasn't exactly looking forward to them and just got them for the hell of it. AC3 is whatever but I'm loving NFS (but I digress). I'll definitely get Zelda, Mario Kart and the other first party stuff, but when it comes to third party, all the shooting games... I just haven't been into that for awhile.

My point is, EA isn't releasing BF4 on the Wii U because they don't think it would sell. Some people say that proves the Wii U is doomed. In the end I agree with EA but not the doomsayers. BF4 would have sold poorly but only because the Wii U caters to a different demographic. If my assumption is right and my tastes align with the typical single-console Wii U owner then we are happy to buy games. My wallet is aching to buy so many games, just not the average AAA/FPS shoot everything game. If I wanted that I'd buy a PS3/360 or wait for the PS4/Durango. Sure not a lot of people have bought a Wii U, but those that did, bought it to play games, not to just sit handsomely under their TV. If EA releases games that target that demographic, they'll sell.
 
Neither series will be suspected of harbouring a classic game, but I don't see why CoD would've received hatred from even the most virulent of fanboys; after all, Wii received respectable - relative to the console's ability - ports of everything from CoD 3 to MW3, bar only Modern Warfare 2. I think you are mistaking your fantastical perception for reality.

I am an infrequent COD player, by the way. I did enjoy the Wii U version of Black Ops 2 & hope the next edition makes it across. Activision have an open goal now.

I've not cared for the series recent iterations (or most modern FPS in general) but Battlefield 1942 and Battlefield 2 are absolutely classics.

Hell, the 1942 DEMO is probably a classic on it's own!
 
Fair enough. I'm not going to contest something with someone who has inside information when I don't.

i just want to clarify- i don't have inside information regarding this incident, just others. however regarding this, there have been other semi-confirmations from others along the way that led me to believe it's true.
 
Damn *cringes* If EA goes as far as to not even port Madden...wow.
Maybe Wii U just aint for madden online games. Most people playing madden online are either doing online franchise or playing ranked/unranked games which are dedicated madden players. That crowd will certaintley not buy a Wii U for that. As a big NFL fan madden player Ive been on sites such as operation sports where the commuinity mocks the Nintendo version of anything madden. Its not surprising the online community is like that. Buying a Wii U for that would be a real mistake. I have a Wii U but I would never buy madden for it never bought it on Wii either only 360.
 
There is something between Nintendo and EA, you don't emphasize that not porting a game to a platform unless you want a platform to fail,
even during the Wii developers weren't that consistent in denying a Wii port unless asked.

Whether this situation is EA's or Nintendo's fault dosent matter, what matters to me is what Nintendo will do next since they're unpredictable.
 
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The Wii U certainly feels like it's getting Dreamcasted at this point, the only difference being the Dreamcast had games.
 
It was pretty clear when EA decided to promote smart glass as the second screen experience at E3 (over Wii U) that their support would be abysmal going forward.

Still...it's good that Nintendo will finally realise that despite what some 3rd parties said during the Wii generation...they won't port to Nintendo platforms no matter how capable the machine is and no matter how much they tailor a controller to suit their needs. A valuable lesson.

They are already preparing 5 versions (pc,ps4,durango,ps3,x360) already - if Nintendo wanted to be included together with next gens all they needed was hardware comparable to others and if they wanted to get ports from ps3/x360 they should have released console in 2010.
 
Not sure if this is stealth sarcasm, but I'll bite

Umm...

I've got bad news for you >.>;

Shit is done and put on the shelf, will release when the PS3/360 ports are finished, release simultaneously, I think it was September
(Wii U will have a bigger install base by then, hopefully!)

Laaaaaaaaame. If I were the dev team I would fucking protest.
 
i just want to clarify- i don't have inside information regarding this incident, just others. however regarding this, there have been other semi-confirmations from others along the way that led me to believe it's true.

I'm quite sure that many of these decisions happened long before the sales data - even the launch. The "blops sold like shit on Wii u" or "the console isn't selling well" probably isn't the reason here. There will be more *direct* competition (first and third party) on even smaller userbases on the other 2 launching consoles this holiday season, but the investment is still being made.
 
Damn that is a big game to skip Wii U, and a typical game that goes to all platforms everywhere. They can bring it to PS360 but not Wii U? Says a lot.

Not like I would have considered getting it on Wii U with its laughable online userbase anyway, but these are the little types of things that just compound a bad situation and make it worse.
 
The Wii U certainly feels like it's getting Dreamcasted at this point, the only difference being the Dreamcast had games.

the dreamcast logo always comes across as wishful thinking that nintendo would soon go third-party. if you can compare the wii u to anything, it would be the sega saturn, which was also too early, had weird innards, and very few games until a couple years in.

dreamcast's american library was essentially ten months of built-up titles all being ready for release. it would be like the wii u launching in october with 50 games.

I look forward to a two-console future.

steambox and ps4. mmm.
 
Wii U not getting a shooter, big whoop right?

BUT what is worrying is that it's not just BF4, it's the trend of nearly every high profile third party game that released/are releasing this year not coming out on the Wii U.

I hope Nintendo comes out with something nuts this coming E3.
 
I will have a next gen console so wouldnt have bought it for wii u anyway. Sucks for those very few people that will be wii u only.
 
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