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Battlefield 4 skipping Wii U

EA's clearly just the tip of the iceberg. Something must have gone down with Take-Two Interactive... and Konami... and Square-Enix... and Bethesda... and Koch Media. That must be why it's not getting anything of substance from them. Shit! Nintendo's apparently burnt their bridges with half the major publishers. They must have all wanted to provide the digital storefront.
 
Are you saying there's not an audience for FPS's among Wii owners? Pretty sure a million + COD sales prove you wrong. Small in comparison to total COD sales, yes, but if you can't make money off a port with that kind of potential sales... you are bad at business?

This is pretty bad news for Nintendo - Battlefield is one of EA's tentpole releases. It could conceivably have 2-3 MORE releases after this one during the next gen. EA / DICE are essentially deciding to skip all those potential sales (which they must forecast as being not that many!)
I think the point is a little different than that. You can't just look at the overall sales of a console and imagine that each one is a unique customer. There were people with all three consoles, Wii, PS3 and Xbox 360, despite each one of those consoles counting as a sale that customer is not likely to buy the same game across all 3 platforms. Now concerning people who own two consoles do you think most people own a 360 and PS3 or would you say it instead looks more like PS3 and Wii versus Xbox 360 and Wii? Most gamers who own a Wii likely have another console as well and thus despite being part of the Wii's install base is not necessarily a potential buyer of a multiplatform game because they're more likely to buy it on their other system. I think the Wii U is going to follow a similar path although this time without much of the large casual market that its predecessor wooed.

The difference between the Wii U and the Gamecube I feel though will be your friends list. When the Gamecube was around the PS2 also didn't really have an online presence(not counting shit like Frequency(PS2) or PS:O(NGC)) and the Xbox was the only system that had it. If a multiplat came out and you were say a PS2 and Gamecube owner then the choice really could go either way, sometimes the Gamecube version was better and neither the PS2 or the Gamecube had online so buy whichever version you want. In the 360 and PS3 era they both have online now, and the Wii largely did not and for those that did it was relatively clunky and game specific. Now people who had multiple consoles had a relatively clear decision on which version to buy based on both graphics and online and neither was in the Wii's favor.

The problem I think is that even if Nintendo had released a system on par with the PS4 or Durango that they still would be in a similar situation. I would be happier mind you because I want a better looking Zelda and Metroid than what I will end up getting but I think business wise the result would be the same. For the last 2 generations third party companies have tried, with little to no success, to sell their games on Nintendo platforms and it hasn't worked often. This is because the Nintendo system is the "and" system for most people. Their second system(no matter what order it's actually bought in). Before on-line it was just out of necessity, Nintendo had fallen to third place in mindshare, third parties weren't really supporting them as much as the others and if they wanted their Nintendo games they also had to buy the Nintendo system. Then online and the Wii happened and now they were both technologically behind and behind on on-line and once again the consumer was forced to keep their Nintendo system as the "and" console. I think on-line had a hand in basically solidifying people's position on which company they support as their primary console.

Now if they had found some way to keep the casuals that they had got with the Wii and actually convert them into honest to goodness longterm gamers the situation might be different. Those would be new, unique customers that they could only get by targeting the Wii U. But instead essentially everyone with a Nintendo system will pretty much also have a Sony or Microsoft console or a PC. They pretty much cover any potential purchaser anyways regardless of whether they target the Nintendo platform or not. Maybe, maybe if they had made a much stronger push into on-line with the Wii to the point that multi-console owners had a huge on-line friend group on the Wii as well perhaps things might be a little different too.

But honestly, I think Nintendo has missed their chance at ever becoming truly second again. This doesn't mean I don't think they can make money, I think they can sell tens of millions of systems and Mario, Zelda and the like can continue selling in the 10's of millions as well but I think from here on out unless Sony or MS just folds that Nintendo will always be the "and" console from here on out and they have no way of changing that themselves.

*excluding the casual market whom conceivably could be tapped again if they were shown something exciting and Nintendo could in theory become their primary console again but they're hard to get and not reliable as long term customers.
 
But I don't think the idea of EA running Nintendo's digital storefront could ever have been on the cards, and that a falling out was over that. Unless there was some MASSIVE mistranslations going on between EA and Kyoto :)

Why not? It might not have been about a full blown "Origin" storefront. It could've been something like Steam on PSN/PS3, but then for EA Wii U games.
 
Edit: Busty--don't you think the fact that A) it was a port of the previous version and B) the game had already been out on other systems for 3 MONTHS had a huge role in that?

Seriously--why would any company foresee huge sales of a game with those facts?

While that's true to an extent I think that EA, for the most part, serve a very specific demographic and regardless of whether the WiiU port of Madden was 'old' or not they must have assumed that those buying a WiiU aren't likely to be doing so as a 'second machine'.

That Madden port was for previous owners of the Wii who were upgrading and for early adopter Nintendo fans. While EA likely had low expectations I suspect that their expectations weren't that low.

While I'm not suggesting it's the sole reason but I think it's still a startling example of EA games just not selling to the (early) audience that bought the WiiU.
 
Unfortunately they are making the game on 5 platforms. 6 would be stretching them too thin. And sure the Wii U could Handel the game, but the user base isn't big enough yet. If the can get some first party stuff out and push some consoles they can still save it. I don't think they have a lot of time though.

Yes but the user base on PS4 is an unknown quantity. We dont know how the market will take to it.
 
EA's clearly just the tip of the iceberg. Something must have gone down with Take-Two Interactive... and Konami... and Square-Enix... and Bethesda... and Koch Media. That must be why it's not getting anything of substance from them. Shit! Nintendo's apparently burnt their bridges with half the major publishers. They must have all wanted to provide the digital storefront.

Let's not go so far with that. EA is one of the biggest two publishers in the US but they don't dictate the actions of others. Let's just wait until E3 like Square prefers to say for the Sony conferences.
 
Why not? It might not have been about a full blown "Origin" storefront. It could've been something like Steam on PSN/PS3, but then for EA Wii U games.

The idea of Origin service plugins for games...sure, of course EA would want that I guess, but why would that be a sticking point? Doesn't Ubisoft have hooks into their own u-play service in their Wii U games for example?
 
In a move that surprises no one.
Congratulations, you passed GAF's mandatory "perfect first reply" test. You might be a junior, but in my eyes, you're member material. *salutes*


We'll reach a point with WiiU and Western third party support when announcements like these won't get new threads, because it's just standard that there's no WiiU version.
 
I'm gutted. I have all consoles, but I simply won't be able to spend as much time with it without off-screen play. Their decision not to port it seems so arbitrary. It's like they're butt-hurt over something.
 
Well, there are always iOS ports to chase.

Next time, maybe Nintendo will consider making a console that uses semi-modern hardware.

I'd think the reverse would happen.

They have a machine capable of running Ps3/360 games..but they still aren't getting ports...so in Nintendo's position I'd think "there really is no port in tailoring our controller to 3rd party games..or having high powered hardware...as they won't give us the games regardless.".

I'd imagine a small compact $99 console (ala Ouya) is more likely than a $400-$500 machine from Nintendo next gen.
 
Sega died moreso due to other reasons, but that's another story. EA just can't justify the port if they don't think it's going to sell enough.

SEGA is still alive. Dreamcast could have better chance against PS2 (survive a little longer at least) when they had the FIFA's, Madden's and NFS's.
 
The interesting question is whether this will happen again. The resources of many publishers will be stretched thin by the arrival of two new consoles to support this fall. A crossgen title will have to launch on the 360, ps3, pc, ps4, nextbox and wii u. I could see other publishers dropping the wii u versin if software sales remain low, the demographics for the wii u don't really fit the game and next gen support is deemed more important.
 
SEGA is still alive. Dreamcast could have better chance against PS2 (survive a little longer at least) when they had the FIFA's, Madden's and NFS's.

I was referring to as a hardware company. I personally felt that 2K Sports killed whatever EA put out, but that's just me. I don't know if the industry could have ever supported four consoles, and Sega's mismanagement of the 32X/Saturn was too much for them to overcome during the Dreamcast era.
 
Guys I know what to do.

Revive the Dreamcast. It has been waiting in the shadows until their enemy is weak and vulnerable. The time to strike is now! The Dreamcast will live again and all will serve under its mercy.
 
To keep Sega and the Dreamcast trucking at least a little longer, at least Sega had the foresight to instigate the SEGASPORTS brand as a way of fighting back.

Nintendo bringing their own Fifa, Battlefield, Need For Speed titles doesnt seem like its in the pipeline however, so thats an entire marketbase and audience they've waved goodbye to permanently alongside the casual market. Nintendo fans for life seems to be the cap on what the WiiU can achieve, and thats a downwards slope.
 
Good thing I didn't buy the Wii U for military based FPSs. Now if this was Time Splitters 3 I'd be saddened.
 
EA's clearly just the tip of the iceberg. Something must have gone down with Take-Two Interactive... and Konami... and Square-Enix... and Bethesda... and Koch Media. That must be why it's not getting anything of substance from them. Shit! Nintendo's apparently burnt their bridges with half the major publishers. They must have all wanted to provide the digital storefront.

Yes, because all the others announced a huge. unprecedented partnership and then soured after something changed behind the scenes. Goldfish.
 
The sales on the PC/PS3/360 will far FAR outweigh the sales on any other platforms, and BF4 likely wouldn't crack 100k on the tiny (<1 mill) install bases of the XB3/PS4 this holiday season either. There's a version coming, though.

You can't possibly believe this to be true. Each version will sell more than 100k in the UK alone.
 
This is actually huge news. If Activision chooses to pass up CoD Wii U as well then Nintendo is seriously fucked.

I doubt that'll happen. Activision even releases CoD games on cell phones and the Wii versions were profitable. Though, if they do skip out on the WiiU. Then yeah, place the coffin 6 feet under while they try to dig out with Mario titles.
 
I doubt that'll happen. Activision even releases CoD games on cell phones and the Wii versions were profitable. Though, if they do skip out on the WiiU. Then yeah, place the coffin 6 feet under while they try to dig out with Mario titles.

So there is a chance for a Super Mario Bros 2 sequel or HD remake in the horizon.
 
So a series that has never appeared on Nintendo consoles will continue to not be on Nintendo consoles. Why is this surprising to anyone?
 
I was referring to as a hardware company. I personally felt that 2K Sports killed whatever EA put out, but that's just me. I don't know if the industry could have ever supported four consoles, and Sega's mismanagement of the 32X/Saturn was too much for them to overcome during the Dreamcast era.

2K Sports was awesome. SEGA really tried it with the Dreamcast, it was a pure gaming console.

What you say about the Saturn is true, and let's not forget you had almost everyone waiting for Sony with their PS2 (which also could play DVD's).

That was new and huge thing at the time.
 
So a series that has never appeared on Nintendo consoles will continue to not be on Nintendo consoles. Why is this surprising to anyone?

Not surprising, but disappointing and bad news for Nintendo. The Wii U was supposed to be more third party friendly. The WiiPad gimmick clearly hasn't taken off like the Wiimote did, and without a gimmick or third party support we're looking at another Gamecube sales wise.
 
Yeah their silence is deafening...
There was also no nintendo direct in march? Or am I wrong?
I imagine a shitstorm is going on in Kyoto office...
The financial QA will be very telling, anyone know when that is happening? I'm assuming we'll hear nothing from Nintendo prior to this.
 
"Imagine a shooter, like Battlefield, with jaw-dropping graphics and smooth character animations of the Frostbite engine, brought to you on a Nintendo system with that breakthrough controller."

Well that's exactly what we have to do. We just have to imagine EA games on the Wii U.
 
To keep Sega and the Dreamcast trucking at least a little longer, at least Sega had the foresight to instigate the SEGASPORTS brand as a way of fighting back.

Nintendo bringing their own Fifa, Battlefield, Need For Speed titles doesnt seem like its in the pipeline however, so thats an entire marketbase and audience they've waved goodbye to permanently alongside the casual market. Nintendo fans for life seems to be the cap on what the WiiU can achieve, and thats a downwards slope.

Nintendo need to look at what Sega 1st and 2nd party output. The dreamcast never had EA but they didn’t stop Sega releasing their own sports titles and whether EA would like to admit those titles spooked EA.

Nintendo cannot rely on 3rd party support and they are going to have to produce their own games which market trends suggest gamers want.
 
You guys act like EA will make it past this generation.

But does Nintendo even care? If I was Reggie. I would be raging and Calling EA's office nonstop. I wouldn't let this slide. If need be, I would make it my end goal to destroy EA. What happened to basic business tactics?

Setup your own shop now and produce games like FIFA, like BF, like Madden, but better.

I can't understand how Nintendo doesn't seem to care. Letting companies shit on your produce is not smart.
 
Nintendo can't even make licensed sports game for many sports due to licensing. I don't think a Mario Football(American football) or Princess Peach's Baseball is really a threat to EA's sports dominance.
 
You could frame this from Nintendo's perspective but EA wasn't a team player from day 1. They didn't get burned, they've just been awful all around, Nintendo and non-Nintendo. But also I question who really detriments from this, Nintendo probably isn't hurting from a CoD me too. On the game side it sounded like it had online-only DRM which may affect PC and other next-gen consoles, I'd already be wary of that after Sim City. But moreover what was their budget? Is it even reasonable to make that back on their userbase? It seemed like Square Enix could have used those extra Tomb Raider sales.

I'd say EA knows what they're doing, but that's not true given recent history. That's the assumption people are making though.
 
Not surprising, but disappointing and bad news for Nintendo. The Wii U was supposed to be more third party friendly. The WiiPad gimmick clearly hasn't taken off like the Wiimote did, and without a gimmick or third party support we're looking at another Gamecube sales wise.
Obviously it is bad news for Nintendo. But I never expected Battlefield to be on the system in the first place, so I guess this just isn't the shock to me that it is for other people.
 
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