alr1ghtstart said:LoL @ the free DLC. Opening up new modes on existing maps and calling it extra :lol :lol
Oh boy oh boy!
alr1ghtstart said:LoL @ the free DLC. Opening up new modes on existing maps and calling it extra :lol :lol
Mizzou Gaming said:Reading through the last 20 pages of this thread has made me extremely confused about this VIP stuff.
I have the 360 version, so what should be unlocked if the VIP code was correctly entered?
MrCompletely said:I think you can invert the mousewheel straight from the in-game options. Look on the top left of the options screen.
Fersis said:I want to play this game !!! ;____;
Damn importer ! Damn you to hell!
Mr Sandman said:So close to giving up on this game due to the constant noob tubing.
Ikuu said:Nelson Bay is alright, Isla Innocentes is a giant pile of shit though.
Kind of... the PS3 beta and the demo. ;__;Dries said:whut? You haven't played it yet?
CrazedArabMan said:Really, I've only come across constant noob tubers in about 2 or 3 games, and even then they still got destroyed.
Basicly the way you'd think a grenade launcher would be used.Felix Lighter said:90% of the time, you're better off just firing the assault rifles normally. I find myself only using the grenade launcher when taking on vehicles, killing a soldier that's camping a window or I see a group of enemies all huddled together.
Mr. B Natural said:This game is boring. Where the hell are the aircraft vs aircraft battles? Where the hell are the tank vs tank battles? Even worse, where the hell are the tanks or aircraft? 75% of the time there's none to be found.
How come I'm funneled so darn much? Hey hey now, there's no flanking here! You get back in the fight, soldier! Where the hell is the battlefield in this battlefield game? This game plays like a predecessor to bf1942. Every map feels like the normandy map from 1942, but without everything that made that map awesome. Replace the ship, replace the tanks, replace the machine guns and cannons with snipers and you got yourself bc2.
The infantry vs infantry combat is fine. Nothing special. For a game that is suppose to attract people that dislike cod, the gunplay sure plays a hell of a lot like cod. No sway on anything and extremely high accuracy + 2 or 3 bullets for a kill = Twitchy, point and shoot cod style gunplay.
The whole ticket thing doesn't help the un-excitement of it all. Have yet to play a game that actually got intense at the end. Having 10 tickets left means nothing to me. It isn't like having 1 minute left...I can fathom and prepare and thus get excited for that. It doesn't help that you can kinda tell who's gonna win the game within the first 30 seconds...and the remaining 20 minutes is the attackers planting the bomb over and over and over again or the remaining 20 minutes is the tickets very slowly going down.
Why do I have to plant the bomb 8 times? What is the point of that? This game and the map layouts are not dynamic enough to support doing the same thing 4 times to win/lose. 2 times like in tf2? Absolutely. Give the defenders a second chance. 4 chances is just dumb and numbing. Again, imagine the normandy map from 1942...now imagine that map only being a fourth of the battle. Good god, why?
One last thing, cause this rant is lasting longer than I would like, but why exactly can people opt out of a squad when you join a server? Playing this game without a squad makes it unbearable. Can't hear my teammates. Can't respawn with anyone. The game should put you in a squad immediately and should consolidate the squads when they fall down to 2 people. If the game you make requires teamwork, then don't give people an option out of the teamwork, and thus the game. Might as well ask if you want to join a team or not.
practice02 said:How is the revolver in the game? I'm a sucker for them as a side arm.
I can't wait to unlock.zero margin said:I agree with only one thing out of all that (to be honest I didn't know what you're talking about with the last half) the funneling is pretty lame, seems really closed in on certain parts.
Good, balanced. Powerful but with a long reload.
:lol :lolMrCompletely said:There's too many t's and e's in the word Battlefield. This game is unbalanced.
Mr. B Natural said:This game is boring. Where the hell are the aircraft vs aircraft battles? Where the hell are the tank vs tank battles? Even worse, where the hell are the tanks or aircraft? 75% of the time there's none to be found.
How come I'm funneled so darn much? Hey hey now, there's no flanking here! You get back in the fight, soldier! Where the hell is the battlefield in this battlefield game? This game plays like a predecessor to bf1942. Every map feels like the normandy map from 1942, but without everything that made that map awesome. Replace the ship, replace the tanks, replace the machine guns and cannons with snipers and you got yourself bc2.
The infantry vs infantry combat is fine. Nothing special. For a game that is suppose to attract people that dislike cod, the gunplay sure plays a hell of a lot like cod. No sway on anything and extremely high accuracy + 2 or 3 bullets for a kill = Twitchy, point and shoot cod style gunplay.
The whole ticket thing doesn't help the un-excitement of it all. Have yet to play a game that actually got intense at the end. Having 10 tickets left means nothing to me. It isn't like having 1 minute left...I can fathom and prepare and thus get excited for that. It doesn't help that you can kinda tell who's gonna win the game within the first 30 seconds...and the remaining 20 minutes is the attackers planting the bomb over and over and over again or the remaining 20 minutes is the tickets very slowly going down.
Why do I have to plant the bomb 8 times? What is the point of that? This game and the map layouts are not dynamic enough to support doing the same thing 4 times to win/lose. 2 times like in tf2? Absolutely. Give the defenders a second chance. 4 chances is just dumb and numbing. Again, imagine the normandy map from 1942...now imagine that map only being a fourth of the battle. Good god, why?
One last thing, cause this rant is lasting longer than I would like, but why exactly can people opt out of a squad when you join a server? Playing this game without a squad makes it unbearable. Can't hear my teammates. Can't respawn with anyone. The game should put you in a squad immediately and should consolidate the squads when they fall down to 2 people. If the game you make requires teamwork, then don't give people an option out of the teamwork, and thus the game. Might as well ask if you want to join a team or not.
Blutonium said:Never in my life have I witnessed such a blatant fuckup that is the PC version.
From playing a lot of Bad Company 1, I guess I had my expectations in check. Completely understandable why you feel this way, I would have similar feelings if I came straight from BF2 or something.Mr. B Natural said:This game is boring. Where the hell are the aircraft vs aircraft battles? Where the hell are the tank vs tank battles? Even worse, where the hell are the tanks or aircraft? 75% of the time there's none to be found.
How come I'm funneled so darn much? Hey hey now, there's no flanking here! You get back in the fight, soldier! Where the hell is the battlefield in this battlefield game? This game plays like a predecessor to bf1942. Every map feels like the normandy map from 1942, but without everything that made that map awesome. Replace the ship, replace the tanks, replace the machine guns and cannons with snipers and you got yourself bc2.
The infantry vs infantry combat is fine. Nothing special. For a game that is suppose to attract people that dislike cod, the gunplay sure plays a hell of a lot like cod. No sway on anything and extremely high accuracy + 2 or 3 bullets for a kill = Twitchy, point and shoot cod style gunplay.
The whole ticket thing doesn't help the un-excitement of it all. Have yet to play a game that actually got intense at the end. Having 10 tickets left means nothing to me. It isn't like having 1 minute left...I can fathom and prepare and thus get excited for that. It doesn't help that you can kinda tell who's gonna win the game within the first 30 seconds...and the remaining 20 minutes is the attackers planting the bomb over and over and over again or the remaining 20 minutes is the tickets very slowly going down.
Why do I have to plant the bomb 8 times? What is the point of that? This game and the map layouts are not dynamic enough to support doing the same thing 4 times to win/lose. 2 times like in tf2? Absolutely. Give the defenders a second chance. 4 chances is just dumb and numbing. Again, imagine the normandy map from 1942...now imagine that map only being a fourth of the battle. Good god, why?
One last thing, cause this rant is lasting longer than I would like, but why exactly can people opt out of a squad when you join a server? Playing this game without a squad makes it unbearable. Can't hear my teammates. Can't respawn with anyone. The game should put you in a squad immediately and should consolidate the squads when they fall down to 2 people. If the game you make requires teamwork, then don't give people an option out of the teamwork, and thus the game. Might as well ask if you want to join a team or not.
butts said:I don't know what it was about last night but every game I got in there were at least 4-5 people on the opposite using nothing but tubes and the enhanced explosive spec. It was getting really annoying and the polar opposite of the fun just the night before. This was with about 4-5 server changes (PC version).
That would be nice if they would limit the enhanced explosion spec to only engineers and it should only affect vehicles.
*Cue ten people telling me its fine the way it is etc.*
Dries said:Haters gonna hate, lovers gonna love man
count me in on the loving side.
Xblog said:noob question : i don't understand in this screen stat, how you kill 55 and more low it's write 121 Kills by M60 ???? WTF ??
dskillzhtown said:I think it includes partial kills in that stat. Like hitting someone and someone else finsishing him off.
practice02 said:How is the revolver in the game? I'm a sucker for them as a side arm.
Basicly the way you'd think a grenade launcher would be used.
MajorB0ner said:Is everyone's mics broke? I wish people would talk.
I'm confused because as I recall you only get a few nades when you spawn and that's it. so how was 8-10 grenades a big deal?butts said:I don't know what it was about last night but every game I got in there were at least 4-5 people on the opposite using nothing but tubes and the enhanced explosive spec. It was getting really annoying and the polar opposite of the fun just the night before. This was with about 4-5 server changes (PC version).
That would be nice if they would limit the enhanced explosion spec to only engineers and it should only affect vehicles.
*Cue ten people telling me its fine the way it is etc.*
I think the two demo maps are the best of the bunchUnluckyKate said:For PS3 users (and others I guess) how the others maps compare to Arica Harbor and Port Valdez ?
I'm dying to get my hands on the game next week, and I really want to know if the other mp maps are anything as good as the ones from the Beta and the Demo.
Any spectacular location ? Tones ? Setting ? Piece of maps engaging intense battle ?
practice02 said:I'm confused because as I recall you only get a few nades when you spawn and that's it. so how was 8-10 grenades a big deal?
Foxtastical said:It's a different game, the focus has shifted from armored with a little infantry to infantry with a little armored.
I've never noticed an ammo supply box give me grenades for the launcher is it a spec?UnluckyKate said:If they sit on their own ammo supply boxes, they have virtually, unlimited grenades...
practice02 said:I've never noticed an ammo supply box give me grenades for the launcher is it a spec?
iam220 said:Its fine the way it is. There are plenty of weapons and perks that make you a killing machine. Using the grenade launcher with the explosion perk is just one example.
The only answer is more snipers.Gully State said:you have to sit on the box longer..bullets are instantaneous..
tfur said:I have a few really basic questions for my engineer class.
How do I get my rocket launcher to "lock on?" I have the last one you can unlock, but I never seem to lock on to helicopters.
What is with the "Waa waa" at the end of rounds? What is the ticket thing everyone is talking about? I never see any info about tickets in the hud.
How do I use a parachute? I see some people hoping off of ledges etc and parachutes deploying. Also parachuting from helicopters.
Thanks
practice02 said:I've never noticed an ammo supply box give me grenades for the launcher is it a spec?
butts said:The same can be said about OMA/Danger Close on MW2. I suppose that is balanced as well?
Don't get me wrong I'm loving this game, but there are some really frustrating tactics that are popping up now that people are unlocking all of the stuff. I thought leaving MW2 would get me away from the bullshit but it's starting to pop up in this game more frequently.
MajorB0ner said:Is everyone's mics broke? I wish people would talk. I've been playing nothing but Rush mode. Seems every squad I'm on no one calls out objectives. Even a simple call of "We are going to take A on the left". Being a medic I'm having a hard time managing my squad with everyone spread out. I'm not bitching as I've had some good squads and it seems they are the ones that stick together.
Rush mode Attackers - stop running headlong to the crate. First setup position, wait for the group, spot enemies, suppress and flank. If you don't medics can't bring you back if your in the open and we have no support. I'll just keep my position and wait for you to re-spawn.
I love defending with 2 dudes at crate A and 10 dudes at B, and then A gets taken and B gets flanked...fun stuff.
GT - MajorB0ner
zero margin said:doesn't lock on, you can only guide it. Not sure what you mean with the ticket question and press/hold the jump button in the air to use the chute, sometimes you need to double tap it and hold the button.
With the first two launchers you have to shoot it with a tracker dart thing first, then when you're aiming to shoot you keep your crosshairs on the red box until it stops flashing and becomes solid. Then launch.tfur said:How do I get my rocket launcher to "lock on?" I have the last one you can unlock, but I never seem to lock on to helicopters.
tfur said:Ah ok, thanks. So just guidance with that particular RL. Can't believe I missed the chute button control.
Mizzou Gaming said:I know how frustrating it is to play with micless teammates.
At least on my case this is true.Dries said:I think the main reason that people don't use their mics is because they are shy.
Dries said:I think the main reason that people don't use their mics is because they are shy.
Mizzou Gaming said:I was looking at the handouts given to me when I bought BC2 and one mentions having access to Squad Rush mode 30 days before everyone else. What's that all about? Currently there is a squad deathmatch but no sign of a Squad Rush.
DICE created a phenomenal game but all these preorder deals and other exclusive incentives has turned BC2's release week into one gigantic clusterfuck.