Yea but that statement likely had to do with how they pitched it to Sega and what their forecasting was on their contract. For all we know they were financially incentivized if they hit certain milestones and the title did not, hence this statement and Sega moving on. Sega has operated this way before.
Nintendo is likely more conscious of these things.
I'm not privvy to this deal but it's just as likely they got one contract for hire at a lump budget and built to spec based on Nintendo's own content strategy and happily took their money and made the game they wanted to make.
I'm not saying you, but a lot of people saying these sales put platinum at risk... I really don't see how it does. It's not really how Nintendo does business (which is how they keep getting deals done with third parties of this nature despite the wii u tanking), their partners are generally well taken care of. And seeing how platinum already has revenue from MS and Acti coming in, there's no real reason to be concerned.
Just at its base level, Platinum wanted to make a very specific game. Nintendo wanted specific content on their platform they couldn't make in-house. Fans wanted more of bayonetta. This is honestly a good deal for literally everyone.
Forecasts get revised - it happens. They know their platform is struggling, they take revenue where they can reasonably now. That's how marketing budgets get shifted and whatnot, they won't overspend on the title. Bayonetta fills a role in Nintendo's product release porfolio, and it looks like it's getting amazing reviews - I can almost guarantee at the end of the day some people are happy with that, since that is what they set out to do.
Literally everyone gets something positive from this arrangement that's involved. I hope those who are interested enjoy the benefits!