Many hours later, it still amazes me that Bayonetta actually got in. I voted for her in Smash ballot, but realistically did not think she would make it. For a while I thought something like Wonder Bayonetta might be possible, but even that was somewhat unlikely.
Seeing her just reaffirms how much Smash has become not just a crossover fighter for Nintendo characters, but a crossover fighter representing video games as a whole.
Earlier this year we got Ryu, an icon of the biggest traditional fighting game franchise. Even Smash arguably has some roots coming from Street Fighter, and SF is an important part of Nintendo's history, as well as the history of video games in general.
We even got Pac-Man, a character recognizable from being the huge arcade hit it was, and even had console outings. The best part about Pac-Man was the fact that it was the original arcade artwork version of him, and not the creepy human-eyes modern Pac-Man. His move set not only represented his own franchise, but Namco in general. His grab was a Tractor Beam from Galaga, another important arcade game.
Mega Man being in the game was huge, as he was a character that was a gaming icon during the days of the NES, and still has a heavy influence on games going forward. It was the best possible implementation of Mega Man too, as there was a fear back then that if Mega Man would be in, they might go some awful route like "bad box art" Mega Man. He was faithful to the games he is mostly known for, and absolutely deserves to be in Smash.
Sonic returned once again, which was great seeing as he is also a major part of the history of video games, and still an icon today (even if most of his more recent games are not very good).
Other Nintendo charcters that made it into the base game were great representations of important franchises, new and old. Xenoblade Chronicles is what many consider a "modern classic", and Shulk was featured in the game. Fire Emblem Awakening was the game that saved the franchise from almost certain doom, so Lucina and Robin were included. With Robin, they really threw a pleasant surprise with that one, as it would be difficult to make a more unique move set for Chrom. Little Mac from Punch Out was included, which was a truly iconic game among both gamers and non-gamers. Even people that might have touched and NES back in the day, but don't play video games at all today would know about how difficult Bald Bull was.
Final Fantasy was another iconic series with games still coming out to this day. Sakurai was able to pull off what seemed like the impossible, and include Cloud Strife. Cloud is easily the most iconic character of that series. Just look across the internet if you don't believe me, and this would even apply to the internet 10 years ago. His inclusion was truly insane, and definitely what cemented the fact in my mind that Smash is a celebration of not only Nintendo, but video games as a whole.
The today we got Bayonetta. Bayonetta, while not having as many years as many of the other franchises involved, is still easily considered another "modern classic". It's the best modern embodiment of a character-based action game, the natural evolution of the beat-em-ups of old, featuring even more depth. The character already lends herself to fitting in Smash, and the community spoke with good taste and was able to vote her in.
Unfortunately this also confirms that Snake, another important piece of gaming history, is not returning. However I think it's fairly obvious of the reasoning for this being the dramatic downturn in sanity Konami has taken as of late. I will definitely miss Snake, but I am still extremely happy with the final roster of the game.
Sure, Smash 4 doesn't include every franchise influential on gaming as a whole, but it reaches extremely far.
Pac-Man - Arcade
Mario - NES
Mega Man - NES
Ryu - Fighting Games
Wii Fit Trainer - The modern casual games now possible with technology, and the Wii craze
All the Pokemon - Pokemon's huge reach as a franchise, and while it may not be as popular today as it was in the late 90's and early 2000's, it's influence is still felt as many people recall Pokemon from their childhood
Sonic - Sega systems
All the Fire Emblem characters - The evolution of a franchise through time, and how it did have to change, but was still able to keep what made it good
Cloud - Older RPGs, but also representing a franchise that still goes strong today
Shulk - The modern RPG, and a shining example of it
Bayonetta - The evolution of action games, and being refined over many years come down to this masterpiece.
You could even argue that there's a reference to a game that personally is one of my favorites of all time, and is considered by many another "modern classic": The World Ends With You
What am I talking about? The Streetpass minigame in the 3DS version. This is pure speculation, and I have no proof, but I'm willing to bet that Streetpass minigame was inspired by Tin Pin Slammer from TWEWY. It's the same basic concept.
Smash 4 is fucking incredible. I went into the Direct today thinking they could not possibly top Cloud, and I was still proven wrong. Bayonetta was the character I have wanted to see most ever since Mega Man.
Anything except Simon Belmont being in Smash, i.e. the most iconic and deserving character, or a new Castlevania being announced apparently...
Sigh...
I guess Bayo is a nice enough replacement, I mean compared to someone with the pedigree of a Mario, Link and Mega Man...
(Yes, I really think the world, aka Konami/Voters/Sakurai, failed here! Corrin, really!?)
I think it's fairly obvious that Konami would be most likely to blame for the lack of Snake, Simon Belmont, or the like. I mean you saw that Kojima officially left Konami and formed Kojima Productions somewhere else. He seemed happy to be away from them, and judging by everything else we have seen out of Konami, it's a fairly safe assumption.
Corrin wasn't a voted character, after all Sakurai said they wanted Corrin to represent the new Fire Emblem. Corrin shares something in common with Roy where he was put in Smash before his game released. Although Sword of Seals never came to the US, Fates is still not out in the US and is planned to release in the US. All in all, Sakurai just does what he wants. He saw that Corrin seemed like a cool character, with the dragon transforming idea, and went ahead and did it.
I'll admit that Bayonetta is much more exciting than Corrin, but I'm also excited to play Corrin in February.