martino
Member
A larger draw distance for foliage can do wonders.
Yeah and i can only see only next rockstar game (on pc) to top witcher 3 (vanilla/ wo mods) with same sense of scale
A larger draw distance for foliage can do wonders.
This is just completely false, in no way does it do "a lot more under the hood" than UC4. Redux is behind even 2033 if you wanna talk pure tech overall.
Most of the "cloth physics" people refer to in Metro were canned animations like you had in MGS ground zeroes or old MGS games.
"canned" lol. This is from Last Light though but there was nothing canned about the physx.
How do you know that it's not a pre-processed animation played in real time?
The whole left side of that pictures makes my eyes sting. Yikes.The Division stunned me with its attention to detail and atmosphere. Bums me out that it isn't mentioned more oftten.
it is a preproccessed animation. thats not physx
Using screenshots taken at unplayable resolutions to strengthen arguments...
I never said The Witcher 3 was more graphically impressive than Battlefield 1. I was just bitching about poor foliage draw distance. I love that you can crank that up in TW3 and really wish we could in other games.that draw distance doesnt bring witcher even close to bf1 visually for me. a bunch of ugly grass is still ugly grass. battlefront of course looks better. doesnt have to account for as many players, destruction, or all the other overhead a battlefield title comes with. both games are still built around the exact same hardware limitations(consoles)
I think it's a silly argument anyway. Id rather compare games with one another without aliasing to distract from the things that matter.I'm playing all my games in these resolutions. Native 4K is here, although you need a very expensive card to do it well if you don't want the hassle of SLI.
It's ironic that you'd post a canned animation as an example to prove your point that it isn't canned. Just because it looks nice doesn't mean it's real time. It doesn't say anything about the cloth physics in the game, have a look at how realistic cloth movements look in Ground Zeroes or even MGS3 due to this canned animation but it doesn't mean game has cloth physics."canned" lol. This is from Last Light though but there was nothing canned about the physx.
"canned" lol. This is from Last Light though but there was nothing canned about the physx.
Yeo, nothing like those but it does have soft body physics evident in the foliage and at a level fairly above average since you don't really have many games out there that do real time soft body physics for foliage especially when it's dense.Pretty sure those were not real time cloth physics. Still looks really nice. Also UC4 has nothing like those soft body physics in real time etiher.
It's ironic that you'd post a canned animation as an example to prove your point that it isn't canned. Just because it looks nice doesn't mean it's real time. It doesn't say anything about the cloth physics in the game, have a look at how realistic cloth movements look in Ground Zeroes or even MGS3 due to this canned animation but it doesn't mean game has cloth physics.
That fact that it's the only place you see anything remotely close to that kind of cloth animation should have told you that it's canned.
"canned" lol. This is from Last Light though but there was nothing canned about the physx.
Naaah man. This is GAF!Can we have ONE mother 'effing PC thread on this mother 'effing forum board WITHOUT a bunch of whinny console warriors thread shitting?
ONE?
For fuck's sake. I don't see a single PC gamer doing this shit on the "Best console graphics of 2016" thread. Though I was tempted, considering a lot of the screnshots for multi-platform games are high resolution shots from the PC version
I just got BF1 on PC few days ago and my game looks nothing like that.
I run GTX1080, everything Ultra and 125% resolution scale at 3440x1440. The lighting is random, sometimes its pitch black and sometimes its very bright - like a nonfunctioning HDR.
I think the best looking PC game would probably be Witcher 3 for me.
The whole left side of that pictures makes my eyes sting. Yikes.
Hahaha, well said. BF1 only looks great in picked screenshots. Or in Dunno, maybe people should post screens from singleplayer since that supposedly looks better.My game looks exactly like that video and I don't find it to be impressive at all. The opening scenes of that video look just like this St. Quentin's Scar shot I took. Both lighting and shading are still bad. Many things just look overly dark for no real reason and the overall look is just so wrong.
It's funny that video titles itself "Battlefield 1 Real Life Mode." I'm glad my real life looks so much better than that.
Wow.AND THE WINNER IS....
BATTLEFIELD 1!!!!
4K gameplay: https://www.youtube.com/watch?v=eKGqtZc-xsQ
Screenshots:
My game looks exactly like that video and I don't find it to be impressive at all. The opening scenes of that video look just like this St. Quentin's Scar shot I took. Both lighting and shading are still bad. Many things just look overly dark for no real reason and the overall look is just so wrong.
It's funny that video titles itself "Battlefield 1 Real Life Mode." I'm glad my real life looks so much better than that.
:3Remember this thread the next time PC-GAF is accused of threadshitting.
Also, request: PLEASE STOP POSTING JPEGS THAT ARE COMPRESSED TO HELL!!!! Thank you.
Those are not "physics" that's a prebaked animation, all those folds, those movements were calculated offline and then played on cue...which is why it's canned..do you realise that? The game is not doing one calculation there and as such the "complexity" is nonexistent.What..? Do you even know what the term canned means..? Did you see the video I posted? Are you seriously comparing MGS3 or GZ physcs with those in Metro? Sure that specific one isnt interactable due to its complexity but the other smaller cloths ingame are. Look at the video above.
That's really douchy. He registered on here more than 3 years ago. Maybe he's still junior because he doesn't comment on every little fart. He must have missed that this thread is only about Pc... happens once in a while.
Ps4 players always tell me, nothing looks better than uncharted or killzone, or infamous.
And the next one will be horizon.
Remember this thread the next time PC-GAF is accused of threadshitting.
Oh man I need to install Total Warhammer again
The new elves expansion just came out and it's a lot fun!
Those are not "physics" that's a prebaked animation, all those folds, those movements were calculated offline and then played on cue...which is why it's canned..do you realise that? The game is not doing one calculation there and as such the "complexity" is nonexistent.
You cannot discount your error just by saying sure it isn't interactive and that's fine, there is a difference between non interactive (from player side) cloth that still moves using cloth physics by reacting to environments and such (Crysis 3 as an example) and cloth that simply plays a pre baked animation. In case of the former the game is still performing calculations for physical interaction, in terms of later there are no calculations being performed and as such there is no "cloth physics"...the cloth will unfold and fold the same exact way every single time at the same exact locations at the same exact time frame once the animation begins...if that's not what canned means I donno what to tell you. The only thing that the game is actually doing is rendering that cloth with good polygons and shaders..which is what separates it from the implementation seen in old games like MGS3.
What you see in Ground Zeroes cutscenes, is the exact same thing what you see in that gif you posted. As such it makes no sense that you'd find one technically impressive while the other not so far as to even tell me if I am "seriously comparing it to GZ" without exactly providing any evidence of why it's not impressive in GZ but is in Metro LL.
Using screenshots taken at unplayable resolutions to strengthen arguments...
Far Cry 3 though? How is that game from 2012 one of the best looking games 2016?
And while BF1 has some problems, TF2 is just straight up never impressive. TF2 and a game from 2012, thats why I have a hard time taking your pot serious.
Can we not have promo bullshots?I would say Doom, but Blood&Wine edges with art style:
Hitman does look very nice, I have to play more of that. Also now I want Total: Warhammer, but it's still too expensive for me.
BF1 is proof that artstyle trumps "realistic" graphics. It looks completely unimpressive and boring to me.