Macmanus
Member
Can't say I like the implication that publishers should get free reign and benefit from releasing broken software.
The results typically are people stop purchasing said product. But here we are again, a bunch of PS3 owners buying up glitchy Bethesda products and complaining about them on the forums because the same shit happened again.
If I drop a body or an expensive gear in the middle of a bustling city it'll stay there permanently and being constantly loaded in memory. It's just bad design decision.
It's an absolutely wonderful design choice, and one of the many reasons Bethesda games, specifically TES are so cherished. Its lead development platform is PC - and for blatantly obvious reasons.
Wut?
The problem is their dumb engine trying to make a database of every object and its state. If they would just try not to remember where ever book is lying weeks after I moved it they would not have this issue. Being open world is not the problem.
Brilliant. PC games should be even further nerfed to satisfy console lust.
Luckily the writing is on the wall, and PC gaming will become more of a focus in the future. I think this generation will be the worst as far as the consolization of games and we'll see more of return to normalcy next round.