Truant said:Damn, must be tough for the developers to read this thread, especially considering how loved Bioshock is.
I'm sure they saw it coming.
Truant said:Damn, must be tough for the developers to read this thread, especially considering how loved Bioshock is.
Mango Positive said:Looks fun. Multiplayer is multiplayer in a shooter... I'm not quite sure what you guys were expecting.
Not true. I'm sure that if you show it to any average pre-teen or teenager, they will at very least think it looks cool. And really, with a seemingly tacked on mode like this, that's probably what they're going for. It really is a shame seeing all those assets re-used for what is supposed to be a pre-Bioshock 1 Rapture. Ugh.mario ate my burger said:That looked terrible.
If you wanted to show people who had any interested in Bioshock multiplayer just show them this trailer.
A lot of people ONLY play multiplayer games and don't care about single player modes. Developers just need to get it through their skulls that they don't have to please both camps, especially when it means compromising good design in either model.-viper- said:Graphics aside, it looks terrible. There better not be multiplayer trophies :\
There are ENOUGH multiplayer games out there. I don't want to have multiplayer in every game I play.
Bioshock doesn't need multiplayer.
Bioshock 2, like the first game, will be about the single player experience, not the multiplayer madness.Winterblink said:A lot of people ONLY play multiplayer games and don't care about single player modes. Developers just need to get it through their skulls that they don't have to please both camps, especially when it means compromising good design in either model.
Ikuu said:Considering how bad Bioshock was as an FPS, can't say I'm surprise with how this is turning out.
Now THAT I disagree with. Naughty Dog has done a great job with the feature set of Uncharted 2. From the looks of it, we will still receive an incredibly awesome single player experience (with even more variety than the first) along with a very robust multiplayer and cinema mode. The multiplayer isn't just deathmatch either. The co-op stuff sounds great and some of the game modes are interesting.Tom Penny said:Uncharted now Bioshock ruined because of multiplayer :/
TONX said:So much hate! I thought it looked pretty fun. Why are you guys talking like this is the final build of the game? You know its gonna look better.
SmallTimeLeon said:There is a resounding "Meh". And everyone is asking themselves, why is this being developed?
Who could this possibly cater to? The Halo crowd won't touch Bioshock the second they hear "RPG elements". This mode has to try hard to keep me from playing Team Fortress 2 and Uncharted 2 multiplayer.
Naturally we are all thinking the same thing, if this is going to end up mediocre why not throw away the cash here and just make the single player even more compelling?
What? Why? If it isn't good then just nobody'll play it over the legions of much better multiplayer games. What's the point?DR2K said:Looks like fun. All FPS games should have a multiplayer component, my biggest complaint about Bioshock was addressed. Day 1.
I really wish they had been more reluctant here.TONX said:This is why developers are reluctant to show people sneek peaks of unfinished games.
The environments looked fantastic, and the story was alright, but as for the shooting (etc) I thought it was pretty poor.Dabanton said:Come on now Bioshock was pretty good.
Ulairi said:We have the gaming press to blame for this.
ZROCOOL said:Was that ShadowRun?
What, Bioshock didn't sell?CultureClearance said:Haha, no. You got yourselves to blame for this. If people bought more single player only games then they wouldn't have to shoe-horn in some crappy multiplayer just to get people from saying "I'll buy it used."
The single player experience is dying and it's the consumer's fault.
PrickleyPete said:I appreciate the fact that regardless of whether or not you intend to play MP, you get a multiplayer option that had a full development cycle. There are still some people that think the SP team is wasting resources on MP when another studio is actually working on it.
I'm playing it...can't shoot bees at people in COD.
Same here. I don't even think I will touch the multiplayer.Kintaro said:Just as long as the single player is good, this doesn't matter to me.
John said:What, Bioshock didn't sell?
:lolAmir0x said:It's not like this multiplayer is somehow going to impact the singleplayer game, and I love online shit. Bring it on.
gibration said:Same here. I don't even think I will touch the multiplayer.
Amir0x said:It's not like this multiplayer is somehow going to impact the singleplayer game, and I love online shit. Bring it on.
CultureClearance said:You guys must live in some kind of bubble. Games don't magically show up. They aren't magically budgeted by money fairies. You can't just increase your budget cause you want to.
You have 10 million dollars (or whatever) and 2 years. What are you going to do with that money and that time?
Getting another company to do your multiplayer for you saves most of the time aspect, but does severely hinder your budget. It also is a huge time hindrance on your lead producer, lead programmer and lead artists/director. You gotta get that other company on par with your thousands of lines of code, art direction, animation system, art process and game direction.
CultureClearance said:Think for half a second and you'll have your answer.
There's more to resources than people. People cost money. Publishers and developers have a MONEY budget along with a TIME budget.
Why buy 1 house when you can buy 2. Who cares? It's not like the same architects, surveyors, real estate agents, etc are going to be associated with both houses at the same time. right?