Bioware GM Interview
So Bioware is going Science Fantasy route instead of the more grounded Science Fiction of Mass Effect. Looks like we won't have any more AAA games that take pains in grounding the wonders you see with plausible minutiae, which is a loss for me personally. Maybe Cyberpunk can fill that gap somewhat, who knows. In case you're wondering what's the difference, check out Extra Credits - Science Fiction
So Bioware is going Science Fantasy route instead of the more grounded Science Fiction of Mass Effect. Looks like we won't have any more AAA games that take pains in grounding the wonders you see with plausible minutiae, which is a loss for me personally. Maybe Cyberpunk can fill that gap somewhat, who knows. In case you're wondering what's the difference, check out Extra Credits - Science Fiction
- Science Fiction: Takes great pains to make sure the wonders and technobabble you see in the fictional world are given plausible explanations based on real-world science. Can be tedious for non-geeks. Examples: Star Trek, Mass Effect 1, Prey
- Science Fantasy: Space magic. Does not bog down the player too much with explaining how things work so they can concentrate on the drama and wonder. Examples:
Halo, Star Wars, Mass Effect Andromeda, Destiny