BioWare Montreal's Studio Director talks about the next Mass Effect

Oct 18, 2011
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#1
// Mod Edit:

Since Yanick Roy is the director of BioWare Montreal instead of a community manager, I thought I would refocus the thread on his comments:

Yannick Roy said:
Hi guys,

It’s my first time posting on the forums, so I hope I’m going to do it right!

What Chris is saying is that thinking of the next Mass Effect game as Mass Effect 4 would imply a certain linearity, a straight evolution of the gameplay and story of the first three games. But because we are switching to a new engine and need to rebuild a bunch of game systems, we have an opportunity to rethink how we want these systems to be going forward instead of just inheriting them from the previous games. Story-wise, the arc of the first trilogy has also been concluded, and what we will do is tell a new story set in the Mass Effect universe. That doesn’t mean that events of the first three games and the choices you made won’t get recognized, but they likely won’t be what this new story will focus on.

In other words, because the game takes place before of after the first trilogy does not mean it necessarily is a straight prequel or sequel.

I’m not a big fan of analogies because the images you use always mean something different to different people, so they are inherently flawed. But let me use one anyway. :p

If you had three games centered around a group of key soldiers in the US army during World War I and then decided to make a game about another group of people during the second World War, the games could have many points in common and feel true to one another, and you likely would have to recognize how the events of the first war influenced the ones of the second, but you would not necessarily think of it as a sequel. Again, the analogy is
not great, but what I’m trying to say is that the ME universe is so rich that we are not limited to a single track when coming up with a new story.

I apologize for being cryptic right now, but it’s early enough in development that we don’t have much to share – things still fluctuate quite a bit. As I have posted on Twitter though, the overall feeling of what you are discussing and asking for is very much aligned with what the team intends on delivering, and that makes me feel very good about where we’re heading!

I hope this helps clarify why we’re not thinking of the next ME game as ME4 internally!
Yannick Roy said:
What makes it Mass Effect is indead the alien races, the technology, the lore, history, etc. You can safely expect those in the next Mass Effect. :)
Yannick Roy said:
While getting a Mass Effect MMO at some point is not impossible, you'll be happy to hear that this is not the game we're talking about when we talk about the next Mass Effect. :)
Yannick Roy said:
Correct, that's what I meant. Time does indeed matter, but the words prequel / midquel / sequel come loaded with a bunch of other assumptions that don't necessarily all apply to the next ME game.
Yannick Roy said:
By the way, thank you all for making me feel welcome here. I don't know how regularly I'll be able to stop by the forums, but given that today is the first time in the 7+ years I've been with BioWare, it should not be too hard to improve my batting average! ;)
Yannick Roy said:
Thanks!

We don't have a firm communication timeline established at this point, but I don't expect it will be for several more months. Early in development, things fluctuate so much that any detail we communicate could have to be "uncommunicated" a few months later. I think we'd rather have something solid to show by the time we step in the spotlight. You can definitely expect to hear DA3 details before ones about the next ME!
Yannick Roy said:
Yes, you want a game that happens after ME3, that makes perfect sense :)
Yannick Roy said:
Arcian wrote...

I'm quite willing to believe that EA tells you guys to look at games like Cod and BF3 for gameplay inspiration, so take this sometimes humble fan's advice and look at Deus Ex instead.
While I'm sure EA would love to see us achieve the same level of commercial success these games do (who wouldn't!?), please believe me when I tell you they want us to do "BioWare Games"!

Thanks for the feedback... and the hazmat suit!
Yannick Roy said:
ADelusiveMan wrote...

Welcome to the forum, Yanick. You are definitely going to need that hazmat suit here. Maybe even a shield to go over it.

There is something I'd like bring up to you, by the way. In the original trilogy, during cutscenes, Shepard would always pull up a Predator pistol or Avenger assault rifle when facing enemies. If you choose, for example, an adept/vanguard as your character class, is it possible in ME4 that biotics could flare up instead? If you bring biotics and stuff back, that is.


This is definitely the most specific request I've gotten so far! :D I'll pass that on to the team!

---

if old

"To call the next game Mass Effect 4 or ME4 is doing it a disservice and seems to cause a lot of confusion here," BioWare community manager Chris Priestly wrote on the company's forums.

"We have already said that the Commander Shepard trilogy is over and that the next game will not feature him/her. That is the only detail you have on the game. I see people saying 'well, they'll have to pick a canon ending'. No, because the game does not have to come after. Or before. Or off to the side. Or with characters you know. Or yaddayaddayadda."
"Thinking of the next Mass Effect game as Mass Effect 4 would imply a certain linearity, a straight evolution of the gameplay and story of the first three games," he wrote. "That doesn't mean that events of the first three games and the choices you made won't get recognised, but they likely won't be what this new story will focus on.
There is a lot more at the link, thanks Eurogamer
 

stn

Member
Jun 15, 2012
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#4
We need to be able to play as other races this time. How about a Turian as the protagonist? All I don't want is another male soldier as the lead. Shepard was good but I've had enough of that.
 

Ushojax

Should probably not trust the 7-11 security cameras quite so much
Nov 1, 2009
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#15
I see people saying 'well, they'll have to pick a canon ending'. No, because the game does not have to come after. Or before. Or off to the side. Or with characters you know. Or yaddayaddayadda."

"That doesn't mean that events of the first three games and the choices you made won't get recognised, but they likely won't be what this new story will focus on.
That doesn't make any sense. No surprise there.
 
Apr 24, 2012
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#16
But this ME4 has to be related in some way or another to the first trilogy. Unless it's a reboot but that would be a shame, the Mass Effect trilogu universe is so well developped, leaving it all behind is not a good idea.
 

Bisnic

Really Really Exciting Member!
Dec 5, 2008
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Tuchanka
#18
In the end it doesnt even matter
:(

http://www.youtube.com/watch?v=eVTXPUF4Oz4


But this ME4 has to be related in some way or another to the first trilogy. Unless it's a reboot but that would be a shame, the Mass Effect trilogu universe is so well developped, leaving it all behind is not a good idea.
What's stopping them from keeping the races, planets, Citadel, Mass Relays and stuff and making a story not related to the trilogy?
 
Feb 7, 2012
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#22
Until we have more details on the game and a possible title then we have every right to call it Mass Effect 4 even if it doesnt come after ME3

I mean this happens to every product around the world!

Electronic products, games, books etc etc

And they also screwed the ending of ME3 and released a book(Deception) which was totally inaccurate!

I dont get why this Chris took it so personally....
 

Hagi

Member
Jun 8, 2009
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#24
Yeah but no but yeah

Personally i hope they ditch the tacked on decision making and just focus on a single cohesive narrative. I'm told i hope for too much though so whatever.
 
Feb 23, 2012
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#30
Eurogamer said:
"If you had three games centred around a group of key soldiers in the US army during World War I and then decided to make a game about another group of people during the Second World War, the games could have many points in common and feel true to one another," he continued.

"You likely would have to recognise how the events of the first war influenced the ones of the second, but you would not necessarily think of it as a sequel. Again, the analogy is not great, but what I'm trying to say is that the ME universe is so rich that we are not limited to a single track when coming up with a new story."
Second Reaper War then.
 
Dec 30, 2011
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#35
How can hey recognise choices with such disinct endings?
Please don't do a Prince of Persia.

Set it in another time an have a random crew. Make it Blake's 7.


Anyway; call it the Fourth Mass Effect instead? Cool.
 
Jun 4, 2011
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#36
Mass Effect 4

Set in the "next cycle"

New races (Yargh, Human like race with body augments, ect)
Playable Alien Race
More RPG Mechanics
Player is not Space Jesus
Shepard's message is found
Reaper threat expanded upon, Reapers have changed in appearance and name
Geth/Collectors/ect cut
Species vs Species conflict

Ship it
 
Mar 4, 2011
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#42
I would hate to see a Prequel to mass effect as I don't think there is enough flexibility in the ME cannon (because of the books, comic's) to allow a single player story that would have as big of an impact as the 3 games.

The only thing i can see working is the next ME game being set several hundred years after the 3rd game and that's dependent on what the actual cannon ending to ME3 is. Although everyone is technically stranded where ever the ended up in ME3 it would be stupid to assume work wouldn't start again on connecting the galaxy's back up either by repairing or building new relays (Aethyta the barmaid Asari matriarch in ME2 said she was laughed way for suggesting that they start building new relays) or working on an alternative transport method.
 
Jan 20, 2013
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Wrocław, Poland
#44
It could easily be in the same universe but in another time. I'm thinking before the trilogy. Maybe humanity's first steps into the stars? Or just something during the peaceful times, commanding a group of spectres that found a plot to destroy the council?

Mass Effect universe is quite good and deep, it has potential. But I can't think of any games taking place after the trilogy, you know, with all the mass relays gone in a colorful explosions.